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		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ldvoipeng</id>
		<title>OpenSimulator - User contributions [en]</title>
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		<updated>2026-05-15T10:34:28Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://opensimulator.org/wiki/Grid_ListPT</id>
		<title>Grid ListPT</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_ListPT"/>
				<updated>2008-06-14T23:59:39Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==OpenSimulator - Português - Lista de Grids==&lt;br /&gt;
&lt;br /&gt;
{{Template:QuicklinksPT}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Aviso_Traducao}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Sobre==&lt;br /&gt;
De momento existem um certo número de sims, que tentamos manter online 24x7, menos os tempos de upgrade, etc. Lembre-se - não existe garantia de momento nos backups de inventários, construção de terranos (landscape), etc. Assim, devido a isto, deverá considerar como no máximo um grid versão beta. De forma a poder fazer login com os links dos grids OpenSim, você precisa de adicionar um [[Client_Setup#Browser_Protocol_Handlers|manipulador de protocolo]] ao seu browser. De outra forma você pode criar um [[Client_Setup|shortcut]] personalizado com os parametros correctos para o seu browser do Second Life.&lt;br /&gt;
&lt;br /&gt;
==Grids Publicos==&lt;br /&gt;
'''&amp;lt;big&amp;gt;NOTA IMPORTANTE:&amp;lt;/big&amp;gt;O Projecto OpenSimulator é Aplicação Plataforma que pode ser utilizada por qualquer pessoa ou entidade. Não é responsável por qualquer grid listada nesta página, nem pelo conteudo ou actividades de qualquer grid. Veja a nossa [[Grid Policy]] para maiores detalhes...'''&lt;br /&gt;
&lt;br /&gt;
Os Grids Publicos requerem a criação de uma conta de utilizador no respéctivo website, a qual será utilizada para acessar ao grid. Estes grids estão listados por ordem de publicação, sendo o DeepGrid o mais antigo, tendo começado a funcionar em 6/07, depois o OSGrid em 7/07 e o Openlife em 10/07, seguidos depois por diversos outros. DeepGrid, OSGrid e um  ou dois outros, encorajam os entusiastas a conectarem as suas regiões ao grid, sem cobrarem despesas, de forma a ajudarem na construçãode Grids Publicos Mundiais.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Website&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Login URI&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Wiki/Forum&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Approx # Regions&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Approx # Users&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Logins/day&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;DeepGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.deepgrid.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://login.deepgrid.com:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://us.deepgrid.com/blog&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;521&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1798&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;OSGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.osgrid.org/&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sims are all owned by individuals, companies, universities [except the plazas, which are community regions].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; There is no charge to connect to the grid. &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://osgrid.org:8002 -loginpage http://osgrid.org/loginpage&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The -loginpage argument is used to see the OSGrid page of regions and news when logging in. The GridServer and plazas are updated to the latest svn each morning and represent the latest each day at about 1500UTC or 8AM California time.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[OSGridRegionRegistration|Wikipage]]&amp;lt;br&amp;gt;[http://www.osgrid.org/forums/ Forums]&amp;lt;br&amp;gt;&amp;quot;Office Hour&amp;quot; on Tuesdays at 1900UTC on Wright Plaza&amp;lt;br&amp;gt;&amp;quot;Test Hour&amp;quot; on Saturdays at 1900UTC on Wright Plaza&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;277&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2800&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;400 avg.&amp;lt;br&amp;gt;1200 peak&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; Apex-Grid &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; http://www.apex-grid.com/ &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; opensim://usr.apex-grid.com:8002/ &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; [http://www.apex-grid.com/User/Registration/registration.php Register] &amp;lt;br&amp;gt; [http://www.apex-grid.com/Docs/scripting.php Scripting] &amp;lt;br&amp;gt; Support &amp;lt;br&amp;gt;[http://www.apex-grid.com/Docs/tos.php Terms of Service]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 16 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 100 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; ~150 &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;OpenlifeGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://openlifegrid.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://logingrid.net:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://openlifegrid.com/Forums/tabid/54/Default.aspx Forums]&amp;lt;br&amp;gt;[http://openlifegrid.com/Wikis/tabid/60/Default.aspx Wikis]&amp;lt;br&amp;gt;[http://openlifegrid.com/ LiveChatRooms Talk to others, get help]&amp;lt;br&amp;gt;[http://openlifegrid.com/Blogs/tabid/61/Default.aspx Blogs]&amp;lt;br&amp;gt;[http://openlifegrid.com/Downloads/tabid/67/Default.aspx Opensim Downloads]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;208&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20,500+&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 2k+ &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;CentralGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.CentralGrid.com/&amp;lt;br&amp;gt;Grid Server Rentals for any Grid Available&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://maingrid.CentralGrid.com:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://centralgrid.ning.com/ Forums]&amp;lt;br&amp;gt;[http://members.centralgrid.com/membersignup.cfm Register your avatar]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;305&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1866&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Francogrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.virtualworldgrid.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://grid.francogrid.com:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.virtualworldgrid.com Home]&amp;lt;br&amp;gt;[http://wiki.francogrid.org Wiki]&amp;lt;br&amp;gt;[http://www.virtualworldgrid.com/index.php?option=com_fireboard&amp;amp;Itemid=54 Forums]&amp;lt;br&amp;gt; [http://user.virtualworldgrid.com/ Register your avatar]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;69&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 300&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ChineseGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://chinesegrid.net/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://chinesegrid.net:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://chinesegrid.net Home]&amp;lt;br&amp;gt;[http://chinesegrid.net/reg.php Register your avatar]&amp;lt;br&amp;gt;[http://opensimulator.cn Forum]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;~10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ArtiskaGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://artiskagrid.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://artiskagrid.com:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://artiskagrid.com Home]&amp;lt;br&amp;gt;[http://artiskagrid.com/register/ Register your avatar]&amp;lt;br&amp;gt;[http://opensim.fr Wiki]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;EU-Grid&amp;lt;br&amp;gt;German and European Grid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://eu-grid.eu/&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  Erste Deutsche und Europ&amp;amp;auml;ische Grid. &amp;lt;br&amp;gt;This is the first german and European Grid.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://eu-grid.eu:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://eu-grid.eu Home]&amp;lt;br&amp;gt;[http://eu-grid.eu/register/index.php?page=create Register]&amp;lt;br&amp;gt;[http://eu-grid.eu/index.php?option=com_frontpage&amp;amp;Itemid=33 Blog]&amp;lt;br&amp;gt;[http://eu-grid.eu/index.php?option=com_fireboard&amp;amp;Itemid=35 Community Forum (german/english)]&amp;lt;br&amp;gt;[http://eu-grid.eu:8080/otrs/faq.pl Support german/english]&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;127&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; ~106 &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;GiantGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://Gianttest.no-ip.biz/giantgrid/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://Gianttest.no-ip.biz:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://Gianttest.no-ip.biz/giantgridforum Forums]&amp;lt;br&amp;gt;[http://Giant-hosting.no-ip.biz/Gridmode Forum for gridowners]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;~30&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 30&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;td&amp;gt;The New World Grid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.newworldgrid.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://grid.newworldgrid.com:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.newworldgrid.com/ Home]&amp;lt;br /&amp;gt;[http://www.newworldgrid.com/register Register]&amp;lt;br /&amp;gt;[http://www.newworldgrid.com/blog Blog]&amp;lt;br /&amp;gt;[http://www.newworldgrid.com/forum Community Forums]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;~24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 300&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3rd Rock Grid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.3rdrockgrid.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://grid.3rdrockgrid.com:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://grid.3rdrockgrid.com]Coming Soon!&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 60&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Adult Metaverse&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.adultmetaverse.com/&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Adults Only (18+) Grid - If you desire a place to chill and conduct your mature &amp;quot;LEGAL&amp;quot; and &amp;quot;RESPECTFUL&amp;quot; actions.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://grid.adultmetaverse.com:8002&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.adultmetaverse.com Home]&amp;lt;br&amp;gt;[http://www.adultmetaverse.com/register.html Register]&amp;lt;br&amp;gt;IRC Support irc.freenode.net&amp;lt;br&amp;gt;#adultmetaverse&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 55&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * 40&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;UVATAR.COM&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.uvatar.com/&amp;lt;br&amp;gt;Get your own Avatar (uVATAR) identity today and join a world beyond typical social networks. Own your own land and build your home!&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://uvatar.com:8002&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.uvatar.com Home]&amp;lt;br&amp;gt;[http://www.uvatar.com/register/ Register]&amp;lt;br&amp;gt;[http://www.uvatar.com/latest/ Blog]&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * 25&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Grid Splash&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.gridsplash.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://grid.gridsplash.com:8002&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.gridsplash.com Home]&amp;lt;br&amp;gt;[http://gridsplash.ning.com Forum]&amp;lt;br&amp;gt;[http://grid.gridsplash.com:55555/opensim/ Register]&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; +/- 50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;OpenSimPT&amp;lt;br&amp;gt;ClubSLPortugues&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.clubslportugues.com/&amp;lt;br&amp;gt;The first Portuguese Grid. Get your own Avatar identity today and join a world made by you and others like you. Have your your own land or join your island(s) to the grid!&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://opensimpt.servegame.com:8002&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.clubslportugues.com Home]&amp;lt;br&amp;gt;[http://opensimpt.servegame.com/opensimpt/ Register]&amp;lt;br&amp;gt;[http://www.clubslportugues.com Blog]&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; ~41&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; ~31&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cyberlandia&amp;lt;br&amp;gt;Italian Opensim Grid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.cyberlandia.net&amp;lt;br&amp;gt;The first Italian Grid. add your avatar or join your island(s) to the grid&lt;br /&gt;
&amp;lt;br&amp;gt;La Prima Grid Opensim collaborativa italiana, registra il tuo avatar o Aggiungi la Tua sim,  grid totalmente creata e autogesti dagli utenti&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://cyberlandia.homelinux.net:8002&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.cyberlandia.net Social Net]&amp;lt;br&amp;gt;[http://opensim.cyberlandia.homelinux.net Register]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 35&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; ~15&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Tribal Net&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://tribalnet.se/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://login.tribalnet.se/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Metropolis&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.hypergrid.org/&amp;lt;br&amp;gt;Open German Grid. Metropolis ist ein offenes GRID und wird zu Testzwecken betrieben. Die Test-Ergebnisse werden in anderen Projekten (im Bereich Bildungswesen) verwendet. Das GRID läuft stabil. Daten werden regelmäßig gesichert. SIM-Hosting ist bis auf Weiteres kostenfrei möglich. Weiteres ím Wiki.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://hypergrid.org:8002 -loginpage http://www.hypergrid.org/metropolis&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.hypergrid.org/metropolis Home]&amp;lt;br&amp;gt;[http://www.hypergrid.org/metropolis/metro_rg.php Register]&amp;lt;br&amp;gt;[http://www.hypergrid.org/metropolis/wiki Wiki]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+/- 140&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ViziGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.vizigrid.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://login.vizigrid.com:8002/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;http://www.vizigrid.com/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; * &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Para fazer com que os Grids OpenSim e sua localizações tenham uma maior audiencia, devem ser listados em http://www.yosims.com/.&lt;br /&gt;
&lt;br /&gt;
== Horario de Escritório ==&lt;br /&gt;
&lt;br /&gt;
Todas as semanas nas Terças-feiras, OSGrid tem uma Hora Oficial de Escritório, onde os desenvolvedores do OpenSim se encontram e discutem as actividades da semana de desenvolvimento. Este é um optimo local para ficar a saber o que está a acontecer no desenvolvimento do OpenSim.&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Grid&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Região&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Horário&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;OSGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wright Plaza&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Terças-feiras 1900UTC&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;EU-Grid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;EU-Grid Central Hub&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Sabados 15:00 to 19:00 MET&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Horário de Testes de Grid ==&lt;br /&gt;
&lt;br /&gt;
OSGrid e Openlife Grids promovem valiosa informação de testes para o projecto, cada um tem um horário para fazer um 'teste' especial de capacidades da plataforma (OSGrid linux e windows - OpenlifeGrid SVR2003). Estes são feitos sempre à mesma hora todas as semanas. Esta também é uma boa ocasião para encontrar pessoas a quem se pode fazer perguntas sobre questões que tenha.&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Grid&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Região&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Horário&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;OSGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wright Plaza&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Sabados 1900UTC&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Apex Grid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Spaceport 2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Sabados 1800 UTC&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;OpenlifeGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Welcome to Openlife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Domingos 900UTC&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;FrancoGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Orion&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Todos os Dias 2100GMT+1&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sims Standalone ==&lt;br /&gt;
&lt;br /&gt;
Sims Standalone tem login &amp;amp;quot;generico&amp;amp;quot; sendo &amp;amp;quot;Testa User&amp;amp;quot; .. &amp;amp;quot;Testz User&amp;amp;quot;, com a password &amp;amp;quot;test&amp;amp;quot;.&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Login URI&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Maintainer/Site&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ruth (Zion)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://ruth.petitbe.be:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Dalien Talbot (dalien on IRC, or via blog - http://daltonic.blogspot.com/)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;CyberSpacia&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://cyberspacia.net:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Spun Pty Ltd (mailto:the.grid@cyberspacia.net)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;janoz&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://77.250.27.219:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; (mailto:info@janoz.nl)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;  &lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Metropolis&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://wikiboo.com:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;German Site - http://www.wikiboo.com - 24/7 available&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Opengrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://opengrid.fr:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;French grid - http://www.opensimulator.fr - 9 regions - 24/7 available &amp;lt;br&amp;gt; +100 avatars - Nice terraforming&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Phrearch&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://os-networks.net:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Phrearch: http://os-networks.net&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Timecatcher Haven Lands( Not online 24/7)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://timecatcher.ath.cx:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Timecatcher: (mailto:anon26841397@hotmail.co.uk)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Europeansim Edenrealm( working towards 24/7)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://http://82.27.41.48:8002/ Europeansim: (mailto:zoon@edenrealm.co.uk)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Create an avatar here http://europeansim.thruhere.net Blog- http://edenrealm.co.uk/europeansim/&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;NEBADON2025 MiniGrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-loginuri http://grid.gridsplash.com:8002&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Create an avatar here http://opensim.nebadon2025.com Forums- http://forums.nebadon2025.com&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt; &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
&amp;lt;cleanpage title=hide cats=hide /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Free_Assets</id>
		<title>Free Assets</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Free_Assets"/>
				<updated>2008-03-31T17:53:56Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Users]]&lt;br /&gt;
==Public Repositories==&lt;br /&gt;
* [http://www.apex-grid.com/Community/publicrepository.php Apex Public Repository]&lt;br /&gt;
&lt;br /&gt;
==Textures==&lt;br /&gt;
* [http://texturebarn.headfirstdm.com/ The Texture Barn]&lt;br /&gt;
* [http://www.tellim.com/texture_cd/ The Blender Texture Disc]&lt;br /&gt;
* [http://textures.z7server.com/save_all_textures.php z7Server texture packages]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;128px&amp;quot; heights=&amp;quot;128px&amp;quot; perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
Image:Smoke.png | Smoke&lt;br /&gt;
Image:Brown_Eye.png | A Brown Eye&lt;br /&gt;
Image:Picketfence.png | A Picket fence.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nebadon's Bush Texture : [http://www.nebadonizumi.com/bushes01.tga Bushes]&lt;br /&gt;
&lt;br /&gt;
Vint Falken's Free Valentine Eyes:&lt;br /&gt;
[http://www.flickr.com/photos/vintfalken/2258351122/ 1]&lt;br /&gt;
[http://www.flickr.com/photos/vintfalken/2258351306/ 2]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heightmaps==&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;A Simple Square Island&amp;quot; widths=&amp;quot;100px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
Image:Square_island_1x1.png | 1x1 region&lt;br /&gt;
Image:Square_island_2x2.png | 2x2 regions&lt;br /&gt;
Image:Square_island_4x4.png | 4x4 regions&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;A Complicated Maze&amp;quot; widths=&amp;quot;100px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
Image:Maze.png | 1x1 region&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Development_Team</id>
		<title>Development Team</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Development_Team"/>
				<updated>2007-08-29T22:30:42Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: /* OpenSim Developers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= OpenSim development team =&lt;br /&gt;
&lt;br /&gt;
== OpenSim Developers ==&lt;br /&gt;
&lt;br /&gt;
* MW&lt;br /&gt;
* Adam Frisby   (DeepThink Pty Ltd)&lt;br /&gt;
* MingChen      (DeepThink Pty Ltd)&lt;br /&gt;
* lbsa71&lt;br /&gt;
* sdague        (International Business Machines Corp.)&lt;br /&gt;
* Andy- &lt;br /&gt;
* Gareth&lt;br /&gt;
* MorphW&lt;br /&gt;
* CW&lt;br /&gt;
* Babblefrog&lt;br /&gt;
* Tedd&lt;br /&gt;
&lt;br /&gt;
Patches from:&lt;br /&gt;
&lt;br /&gt;
* BigFootAg&lt;br /&gt;
* Danx0r&lt;br /&gt;
* Dalien&lt;br /&gt;
* Darok&lt;br /&gt;
* Ldvoipeng&lt;br /&gt;
&lt;br /&gt;
== OpenSim Testers ==&lt;br /&gt;
&lt;br /&gt;
* Ckrinke&lt;br /&gt;
* idoru&lt;br /&gt;
* Magi (Spun Pty Ltd)&lt;br /&gt;
* Ldvoipeng&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Development_Team</id>
		<title>OpenSim: Development Team</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Development_Team"/>
				<updated>2007-08-29T22:30:42Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: /* OpenSim Developers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= OpenSim development team =&lt;br /&gt;
&lt;br /&gt;
== OpenSim Developers ==&lt;br /&gt;
&lt;br /&gt;
* MW&lt;br /&gt;
* Adam Frisby   (DeepThink Pty Ltd)&lt;br /&gt;
* MingChen      (DeepThink Pty Ltd)&lt;br /&gt;
* lbsa71&lt;br /&gt;
* sdague        (International Business Machines Corp.)&lt;br /&gt;
* Andy- &lt;br /&gt;
* Gareth&lt;br /&gt;
* MorphW&lt;br /&gt;
* CW&lt;br /&gt;
* Babblefrog&lt;br /&gt;
* Tedd&lt;br /&gt;
&lt;br /&gt;
Patches from:&lt;br /&gt;
&lt;br /&gt;
* BigFootAg&lt;br /&gt;
* Danx0r&lt;br /&gt;
* Dalien&lt;br /&gt;
* Darok&lt;br /&gt;
* Ldvoipeng&lt;br /&gt;
&lt;br /&gt;
== OpenSim Testers ==&lt;br /&gt;
&lt;br /&gt;
* Ckrinke&lt;br /&gt;
* idoru&lt;br /&gt;
* Magi (Spun Pty Ltd)&lt;br /&gt;
* Ldvoipeng&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Development_Team</id>
		<title>Development Team</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Development_Team"/>
				<updated>2007-08-29T22:30:25Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: /* OpenSim Testers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= OpenSim development team =&lt;br /&gt;
&lt;br /&gt;
== OpenSim Developers ==&lt;br /&gt;
&lt;br /&gt;
* MW&lt;br /&gt;
* Adam Frisby   (DeepThink Pty Ltd)&lt;br /&gt;
* MingChen      (DeepThink Pty Ltd)&lt;br /&gt;
* lbsa71&lt;br /&gt;
* sdague        (International Business Machines Corp.)&lt;br /&gt;
* Andy- &lt;br /&gt;
* Gareth&lt;br /&gt;
* MorphW&lt;br /&gt;
* CW&lt;br /&gt;
* Babblefrog&lt;br /&gt;
* Tedd&lt;br /&gt;
&lt;br /&gt;
Patches from:&lt;br /&gt;
&lt;br /&gt;
* BigFootAg&lt;br /&gt;
* Danx0r&lt;br /&gt;
* Dalien&lt;br /&gt;
* Darok&lt;br /&gt;
&lt;br /&gt;
== OpenSim Testers ==&lt;br /&gt;
&lt;br /&gt;
* Ckrinke&lt;br /&gt;
* idoru&lt;br /&gt;
* Magi (Spun Pty Ltd)&lt;br /&gt;
* Ldvoipeng&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Development_Team</id>
		<title>OpenSim: Development Team</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Development_Team"/>
				<updated>2007-08-29T22:30:25Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: /* OpenSim Testers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= OpenSim development team =&lt;br /&gt;
&lt;br /&gt;
== OpenSim Developers ==&lt;br /&gt;
&lt;br /&gt;
* MW&lt;br /&gt;
* Adam Frisby   (DeepThink Pty Ltd)&lt;br /&gt;
* MingChen      (DeepThink Pty Ltd)&lt;br /&gt;
* lbsa71&lt;br /&gt;
* sdague        (International Business Machines Corp.)&lt;br /&gt;
* Andy- &lt;br /&gt;
* Gareth&lt;br /&gt;
* MorphW&lt;br /&gt;
* CW&lt;br /&gt;
* Babblefrog&lt;br /&gt;
* Tedd&lt;br /&gt;
&lt;br /&gt;
Patches from:&lt;br /&gt;
&lt;br /&gt;
* BigFootAg&lt;br /&gt;
* Danx0r&lt;br /&gt;
* Dalien&lt;br /&gt;
* Darok&lt;br /&gt;
&lt;br /&gt;
== OpenSim Testers ==&lt;br /&gt;
&lt;br /&gt;
* Ckrinke&lt;br /&gt;
* idoru&lt;br /&gt;
* Magi (Spun Pty Ltd)&lt;br /&gt;
* Ldvoipeng&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Testing</id>
		<title>Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Testing"/>
				<updated>2007-08-26T22:26:04Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
  llSin(), llCos(), llAsin(), llAcos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), llMD5String() , &lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 List Functions:&lt;br /&gt;
  llGetListLength(), llList2String(), llList2Integer(), llList2Float(), llList2Double(), llList2&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUnixTime(), llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
  llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(),&lt;br /&gt;
  llSubStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
  llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Testing</id>
		<title>OpenSim: Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Testing"/>
				<updated>2007-08-26T22:26:04Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
  llSin(), llCos(), llAsin(), llAcos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), llMD5String() , &lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 List Functions:&lt;br /&gt;
  llGetListLength(), llList2String(), llList2Integer(), llList2Float(), llList2Double(), llList2&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUnixTime(), llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
  llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(),&lt;br /&gt;
  llSubStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
  llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Testing</id>
		<title>Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Testing"/>
				<updated>2007-08-25T00:01:53Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
  llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), &lt;br /&gt;
  llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
  llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(),&lt;br /&gt;
  llSubStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
  llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Testing</id>
		<title>OpenSim: Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Testing"/>
				<updated>2007-08-25T00:01:53Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
  llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), &lt;br /&gt;
  llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
  llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(),&lt;br /&gt;
  llSubStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
  llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Testing</id>
		<title>Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Testing"/>
				<updated>2007-08-25T00:00:59Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
  llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), &lt;br /&gt;
  llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
  llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(),&lt;br /&gt;
  llStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
  llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Testing</id>
		<title>OpenSim: Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Testing"/>
				<updated>2007-08-25T00:00:59Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
  llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), &lt;br /&gt;
  llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
  llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(),&lt;br /&gt;
  llStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
  llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Testing</id>
		<title>Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Testing"/>
				<updated>2007-08-25T00:00:10Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
  llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
  llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(), llStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
  llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Testing</id>
		<title>OpenSim: Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Testing"/>
				<updated>2007-08-25T00:00:10Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
  llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
  llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(), llStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
  llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Testing</id>
		<title>Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Testing"/>
				<updated>2007-08-24T20:07:39Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(), llSubStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Testing</id>
		<title>OpenSim: Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Testing"/>
				<updated>2007-08-24T20:07:39Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), llToUpper(), llSubStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Testing</id>
		<title>Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Testing"/>
				<updated>2007-08-24T20:06:31Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), &lt;br /&gt;
llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), &lt;br /&gt;
llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), &lt;br /&gt;
llToUpper(), llSubStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Testing</id>
		<title>OpenSim: Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Testing"/>
				<updated>2007-08-24T20:06:31Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
not all scripting features are supported yet. the following features are currrently implemented:&lt;br /&gt;
 &lt;br /&gt;
 Math Functions:&lt;br /&gt;
llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), &lt;br /&gt;
llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), &lt;br /&gt;
llMD5String&lt;br /&gt;
&lt;br /&gt;
 Communication Functions:&lt;br /&gt;
  llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
 Primitive Functions:&lt;br /&gt;
  llSetText()&lt;br /&gt;
&lt;br /&gt;
 Time Functions:&lt;br /&gt;
  llGetUNIXTime, llGetGMTClock(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
 String Functions:&lt;br /&gt;
llGetStringLength(), llDeleteSubString(), llGetSubString(), llToLower(), &lt;br /&gt;
llToUpper(), llSubStringIndex(), llEscapeURL(), llUnescapeURL()&lt;br /&gt;
&lt;br /&gt;
 Other Functions:&lt;br /&gt;
llSleep(), llGetKey()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Events:&lt;br /&gt;
  touch_start(), state_entry()&lt;br /&gt;
&lt;br /&gt;
 States:&lt;br /&gt;
  default&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Testing</id>
		<title>Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Testing"/>
				<updated>2007-08-24T19:42:17Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
** only the following ll Functions are currently implemented:&lt;br /&gt;
Math Functions:&lt;br /&gt;
llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
Communication Functions:&lt;br /&gt;
llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
Primitive Functions&lt;br /&gt;
llSetText()&lt;br /&gt;
&lt;br /&gt;
Time Functions:&lt;br /&gt;
llGetUNIXTime, llGetGMTDate(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
String Functions:&lt;br /&gt;
llGetStringLength(), llDeleteSubString(), llGetSubString()&lt;br /&gt;
&lt;br /&gt;
 ** only touch_start() event works right now.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Testing</id>
		<title>OpenSim: Testing</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Testing"/>
				<updated>2007-08-24T19:42:17Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current functionality (may be out of date. contributions welcome)'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' We are aiming for a standalone server in upcoming public release 0.4. These features have been tested in standalone mode. Grid mode functionality is planned for releases after 0.4. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Key:''' &amp;lt;br&amp;gt;&lt;br /&gt;
+ = working now &amp;lt;br&amp;gt;&lt;br /&gt;
% = partially working &amp;lt;br&amp;gt;&lt;br /&gt;
- = not working yet &amp;lt;br&amp;gt;&lt;br /&gt;
! = not working or partially working, but planned to be working in upcoming public release 0.4 &amp;lt;br&amp;gt;&lt;br /&gt;
? = status unknown &amp;lt;br&amp;gt;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Login, logout, relog'''  &lt;br /&gt;
** login: +&lt;br /&gt;
** logout: +&lt;br /&gt;
** relog: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Windows or Linux 1.18.1.2 client used for testing. &amp;lt;br&amp;gt;&lt;br /&gt;
 ** Login may be moved to a webservice. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''World'''&lt;br /&gt;
** day / night cycle: +&lt;br /&gt;
** windlight: -&lt;br /&gt;
** clouds: -&lt;br /&gt;
** wind: -&lt;br /&gt;
** water and water texture: +&lt;br /&gt;
** terrain and terrain textures: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Accounts and permissions'''&lt;br /&gt;
** multiple account creation: +&lt;br /&gt;
** permissions per account: %&lt;br /&gt;
** account has inventory: +&lt;br /&gt;
** sim supports multiple logins: +&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Avatar'''&lt;br /&gt;
** teleport within region: % &lt;br /&gt;
** built-in animations (walking, flying, sitting): %&lt;br /&gt;
** uploaded animations /gestures: %&lt;br /&gt;
** uploaded sounds: %&lt;br /&gt;
** can wear items: -&lt;br /&gt;
** DRAG / CTRL DRAG objects: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** teleport within region works. camera pos and avatar height need click to restore sane values.&lt;br /&gt;
 ** sit and sit animation not working yet.&lt;br /&gt;
 ** uploaded sounds and animations play locally, but not in world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Building'''&lt;br /&gt;
** create prim: +&lt;br /&gt;
** change prim type: +&lt;br /&gt;
** change prim transparency: +&lt;br /&gt;
** change prim colour: +&lt;br /&gt;
** change prim texture (including uploaded textures): +&lt;br /&gt;
** change prim size, cut, hollow, etc: %&lt;br /&gt;
** prim light, fullbright and flexi: +&lt;br /&gt;
** link prims: %&lt;br /&gt;
** permissions: %&lt;br /&gt;
** objects persist in world across login / logoff and server restart: +&lt;br /&gt;
** parcel support: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** issues with prim stretching.&lt;br /&gt;
 ** linking not fully working, due to physics issues.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Terraforming'''&lt;br /&gt;
** raise land: +&lt;br /&gt;
** lower land: +&lt;br /&gt;
** flatten land: +&lt;br /&gt;
** other terraforming functions: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Land and parcels'''&lt;br /&gt;
** subdivide: ?&lt;br /&gt;
** join: ?&lt;br /&gt;
** buy and sell: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''UI'''&lt;br /&gt;
** friends list: -&lt;br /&gt;
** uploads: +&lt;br /&gt;
** edit profile: ?&lt;br /&gt;
** search: -&lt;br /&gt;
** large map: +&lt;br /&gt;
** minimap: +&lt;br /&gt;
** money: -&lt;br /&gt;
** HUD attachments: -&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Friends'''&lt;br /&gt;
** add: -&lt;br /&gt;
** remove: -&lt;br /&gt;
** permissions: -&lt;br /&gt;
** mapping: -&lt;br /&gt;
** online visibility: -&lt;br /&gt;
** can edit my objects: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Groups'''&lt;br /&gt;
** create: -&lt;br /&gt;
** join: -&lt;br /&gt;
** description: ?&lt;br /&gt;
** graphic: ?&lt;br /&gt;
** notices: ?&lt;br /&gt;
** vote: ?&lt;br /&gt;
** invite: ?&lt;br /&gt;
** remove: ?&lt;br /&gt;
** members: ?&lt;br /&gt;
** group list: ?&lt;br /&gt;
** publish: ?&lt;br /&gt;
** set title: ?&lt;br /&gt;
** change active title: ?&lt;br /&gt;
** enrollment fee:?&lt;br /&gt;
** open enrollment: ?&lt;br /&gt;
** set mature flag: ?&lt;br /&gt;
** group land: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** '''Group Roles'''&lt;br /&gt;
*** create: ?&lt;br /&gt;
*** edit: ?&lt;br /&gt;
*** remove: ?&lt;br /&gt;
*** add person: ?&lt;br /&gt;
*** remove person: ?&lt;br /&gt;
*** abilities: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Chat, IM, Voice'''&lt;br /&gt;
** local chat: +&lt;br /&gt;
** chat at distance: ?&lt;br /&gt;
** send / receive IM: +&lt;br /&gt;
** offline IM: ?&lt;br /&gt;
** group IM: ?&lt;br /&gt;
** multiple friend IM: ?&lt;br /&gt;
** participant list: ?&lt;br /&gt;
** voice: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Physics / Collision'''&lt;br /&gt;
** walk on ground: +&lt;br /&gt;
** fly: +&lt;br /&gt;
** sit on ground: -&lt;br /&gt;
** sit on object: -&lt;br /&gt;
** walk on object: %&lt;br /&gt;
** bump into object: %&lt;br /&gt;
** prim physics: %&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
 ** OpenSim supports multiple physics engines. currently: basicphysics, ODE and PhysX.&lt;br /&gt;
 ** basicphysics engine is used by default.&lt;br /&gt;
 ** some features not supported in basicphysics engine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Scripting'''&lt;br /&gt;
** create LSL script: %&lt;br /&gt;
** add script to object: +&lt;br /&gt;
** execute script in object: +&lt;br /&gt;
notes: &amp;lt;br&amp;gt;&lt;br /&gt;
** only the following ll Functions are currently implemented:&lt;br /&gt;
Math Functions:&lt;br /&gt;
llSin(), llCos(), llTan(), llAtan2(), llSqrt(), llPow(), llAbs(), llFabs(), llFrand(), llFloor(), llCeil(), llRound(), llModPow(), llMD5String&lt;br /&gt;
&lt;br /&gt;
Communication Functions:&lt;br /&gt;
llSay(), llWhisper(), llShout()&lt;br /&gt;
&lt;br /&gt;
Primitive Functions&lt;br /&gt;
llSetText()&lt;br /&gt;
&lt;br /&gt;
Time Functions:&lt;br /&gt;
llGetUNIXTime, llGetGMTDate(), llGetDate()&lt;br /&gt;
&lt;br /&gt;
String Functions:&lt;br /&gt;
llGetStringLength(), llDeleteSubString(), llGetSubString()&lt;br /&gt;
&lt;br /&gt;
 ** only touch_start() event works right now.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Inventory'''&lt;br /&gt;
** create new items (folder, notes, body, clothes, prims, scripts): +&lt;br /&gt;
** delete items: +&lt;br /&gt;
** trash folder functions (restore, purge): +&lt;br /&gt;
** search inventory: +&lt;br /&gt;
** &amp;quot;recent items&amp;quot; list: -&lt;br /&gt;
** inventory persists across logout / login: +&lt;br /&gt;
** drag items to / from world: +&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Build_Instructions</id>
		<title>Build Instructions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Build_Instructions"/>
				<updated>2007-08-21T01:06:42Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: /* Building (Mono) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installing from source=&lt;br /&gt;
&lt;br /&gt;
==MS Windows==&lt;br /&gt;
&lt;br /&gt;
OpenSim requires either the .Net framework version 2.0, or the latest Mono. It also is compiled with the C# and not the C++ IDE for those who are using the no-cost Express Editions from MS.&lt;br /&gt;
&lt;br /&gt;
=== Subversion Repository ===&lt;br /&gt;
&lt;br /&gt;
1. Get the source code from the svn repository:&lt;br /&gt;
&lt;br /&gt;
 svn://openmv.org/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
=== Building ===&lt;br /&gt;
&lt;br /&gt;
2. In the top-level directory, run the 'runprebuild.bat' file. This will create both a VS2005 solution file, and a nant build file.&lt;br /&gt;
&lt;br /&gt;
3. Open the resulting sln file with visual studio, and build it there, or if you prefer to use nant, run nant in the same top-level directory. This will build the executables.&lt;br /&gt;
&lt;br /&gt;
=== Running ===&lt;br /&gt;
&lt;br /&gt;
Double-click on the OpenSim.exe executable file in the 'bin' directory. This will start up OpenSim in standalone mode.&lt;br /&gt;
&lt;br /&gt;
The debugger in VS2005 C# may be used to step through the code. For those that use a Cygwin shell, you may find that one or more dll's have permissions that cause problems running. Most find that a &amp;quot;chmod 777 *&amp;quot; from the bin directory solves this.&lt;br /&gt;
&lt;br /&gt;
==Linux==&lt;br /&gt;
&lt;br /&gt;
=== Subversion Repository ===&lt;br /&gt;
&lt;br /&gt;
To check out the latest revision:&lt;br /&gt;
&lt;br /&gt;
 svn co svn://opensecondlife.org/opensim/trunk opensim.new/trunk&lt;br /&gt;
&lt;br /&gt;
Note: The libopenjpeg-libsl-...so is not really working. For this reason you should download the newest libsecondlife from http://www.libsecondlife.org, and build your own libopenjpeg library. If you use this instead of the SVN version, your sim will work fine.&lt;br /&gt;
&lt;br /&gt;
=== Building (Mono) ===&lt;br /&gt;
&lt;br /&gt;
 cd opensim.new/trunk&lt;br /&gt;
&lt;br /&gt;
 mono bin/Prebuild.exe /target nant&lt;br /&gt;
 nant -buildfile:OpenSim.build&lt;br /&gt;
&lt;br /&gt;
 mono bin/Prebuild.exe /target nant&lt;br /&gt;
 nant -buildfile:OpenSim.build&lt;br /&gt;
&lt;br /&gt;
(Yes, you must rerun the prebuild again after the first build, and then build again!)&lt;br /&gt;
&lt;br /&gt;
Later revisions(1657 and above) no longer require you to build twice.  Thus the procedure is simply as follows:&lt;br /&gt;
&lt;br /&gt;
 cd opensim.new/trunk&lt;br /&gt;
&lt;br /&gt;
 mono bin/Prebuild.exe /target nant&lt;br /&gt;
 nant -buildfile:OpenSim.build&lt;br /&gt;
&lt;br /&gt;
=== Running (Mono) ===&lt;br /&gt;
&lt;br /&gt;
 cd bin&lt;br /&gt;
 mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=Binary releases=&lt;br /&gt;
&lt;br /&gt;
Some recent pre-compiled releases are available at [http://www.lotusbell.com/opensim/ OpenSim binaries]. These are usually a few revs out-of-date.&lt;br /&gt;
&lt;br /&gt;
'''NB: This Link is currently non-functional -''' ''does anyone know where the Binaries now live??''&amp;lt;hr&amp;gt;&lt;br /&gt;
There are some older versions of the binaries [http://openmetaverse.org/opensim/builds/ here]&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim:_Install</id>
		<title>OpenSim: Install</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim:_Install"/>
				<updated>2007-08-21T01:06:42Z</updated>
		
		<summary type="html">&lt;p&gt;Ldvoipeng: /* Building (Mono) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installing from source=&lt;br /&gt;
&lt;br /&gt;
==MS Windows==&lt;br /&gt;
&lt;br /&gt;
OpenSim requires either the .Net framework version 2.0, or the latest Mono. It also is compiled with the C# and not the C++ IDE for those who are using the no-cost Express Editions from MS.&lt;br /&gt;
&lt;br /&gt;
=== Subversion Repository ===&lt;br /&gt;
&lt;br /&gt;
1. Get the source code from the svn repository:&lt;br /&gt;
&lt;br /&gt;
 svn://openmv.org/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
=== Building ===&lt;br /&gt;
&lt;br /&gt;
2. In the top-level directory, run the 'runprebuild.bat' file. This will create both a VS2005 solution file, and a nant build file.&lt;br /&gt;
&lt;br /&gt;
3. Open the resulting sln file with visual studio, and build it there, or if you prefer to use nant, run nant in the same top-level directory. This will build the executables.&lt;br /&gt;
&lt;br /&gt;
=== Running ===&lt;br /&gt;
&lt;br /&gt;
Double-click on the OpenSim.exe executable file in the 'bin' directory. This will start up OpenSim in standalone mode.&lt;br /&gt;
&lt;br /&gt;
The debugger in VS2005 C# may be used to step through the code. For those that use a Cygwin shell, you may find that one or more dll's have permissions that cause problems running. Most find that a &amp;quot;chmod 777 *&amp;quot; from the bin directory solves this.&lt;br /&gt;
&lt;br /&gt;
==Linux==&lt;br /&gt;
&lt;br /&gt;
=== Subversion Repository ===&lt;br /&gt;
&lt;br /&gt;
To check out the latest revision:&lt;br /&gt;
&lt;br /&gt;
 svn co svn://opensecondlife.org/opensim/trunk opensim.new/trunk&lt;br /&gt;
&lt;br /&gt;
Note: The libopenjpeg-libsl-...so is not really working. For this reason you should download the newest libsecondlife from http://www.libsecondlife.org, and build your own libopenjpeg library. If you use this instead of the SVN version, your sim will work fine.&lt;br /&gt;
&lt;br /&gt;
=== Building (Mono) ===&lt;br /&gt;
&lt;br /&gt;
 cd opensim.new/trunk&lt;br /&gt;
&lt;br /&gt;
 mono bin/Prebuild.exe /target nant&lt;br /&gt;
 nant -buildfile:OpenSim.build&lt;br /&gt;
&lt;br /&gt;
 mono bin/Prebuild.exe /target nant&lt;br /&gt;
 nant -buildfile:OpenSim.build&lt;br /&gt;
&lt;br /&gt;
(Yes, you must rerun the prebuild again after the first build, and then build again!)&lt;br /&gt;
&lt;br /&gt;
Later revisions(1657 and above) no longer require you to build twice.  Thus the procedure is simply as follows:&lt;br /&gt;
&lt;br /&gt;
 cd opensim.new/trunk&lt;br /&gt;
&lt;br /&gt;
 mono bin/Prebuild.exe /target nant&lt;br /&gt;
 nant -buildfile:OpenSim.build&lt;br /&gt;
&lt;br /&gt;
=== Running (Mono) ===&lt;br /&gt;
&lt;br /&gt;
 cd bin&lt;br /&gt;
 mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=Binary releases=&lt;br /&gt;
&lt;br /&gt;
Some recent pre-compiled releases are available at [http://www.lotusbell.com/opensim/ OpenSim binaries]. These are usually a few revs out-of-date.&lt;br /&gt;
&lt;br /&gt;
'''NB: This Link is currently non-functional -''' ''does anyone know where the Binaries now live??''&amp;lt;hr&amp;gt;&lt;br /&gt;
There are some older versions of the binaries [http://openmetaverse.org/opensim/builds/ here]&lt;/div&gt;</summary>
		<author><name>Ldvoipeng</name></author>	</entry>

	</feed>