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		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Iseki</id>
		<title>OpenSimulator - User contributions [en]</title>
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		<updated>2026-05-30T13:05:11Z</updated>
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	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2015-12-12T12:22:24Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quicklinks}}&lt;br /&gt;
{{thirdparty}}&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
= Viewers =&lt;br /&gt;
These are the client programs that allow you to connect to an OpenSimulator installation and interact with it.&lt;br /&gt;
&lt;br /&gt;
See [[Connecting]].&lt;br /&gt;
&lt;br /&gt;
= Distributions =&lt;br /&gt;
These are projects that take the OpenSimulator core system and add more functionality or tailor it for a specific purpose.&lt;br /&gt;
&lt;br /&gt;
See [[Download#Other_Distributions]].&lt;br /&gt;
&lt;br /&gt;
= Services =&lt;br /&gt;
&lt;br /&gt;
These can be divided into projects that provide a completely replacement for the ROBUST services backend or individual services.&lt;br /&gt;
&lt;br /&gt;
== Complete replacements ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/openmetaversefoundation/simiangrid/commits/master SimianGrid] - A ROBUST services replacement which replaces the whole ROBUST stack with an alternative implementation based on PHP.  The necessary support for SimianGrid is included in core OpenSimulator.&lt;br /&gt;
&lt;br /&gt;
== Individual services ==&lt;br /&gt;
&lt;br /&gt;
OpenSimulator services are architected such that an individual service (e.g. the asset service) can be replaced or added without having to change other services.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/coyled/sras Simple Ruby Asset Service (SRAS)] - This is a replacement for the ROBUST asset service.  It stores assets on disk, does compression and deduplication of identical assets.  Some installation instructions are [http://onikenkon.com/sras/ here].&lt;br /&gt;
* [https://github.com/mcortez/flotsam Flotsam Groups] - This was the only available groups service until [[V2 Groups]] was added to core.&lt;br /&gt;
&lt;br /&gt;
= Web Interfaces=&lt;br /&gt;
&lt;br /&gt;
These are web frontends for OpenSimulator, either to allow users to register and perform other functions or for administrators to control the OpenSimulator installation (or both!).&lt;br /&gt;
&lt;br /&gt;
See [[Webinterface]]&lt;br /&gt;
&lt;br /&gt;
= Region Modules =&lt;br /&gt;
These are region modules which can be added to the OpenSimulator core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/aduffy70/opensim-experimental/tree/master/Chat-Logger Chat-Logger] - An OpenSimulator region module to log chat traffic. Includes visitor alerts (when logging starts, stops, or new visitors enter the region) so the logging is transparent. Developed as a tool for meetings, training sessions, or educational environments.&lt;br /&gt;
* [https://github.com/justincc/EventRecordingModule EventRecordingModule] - Another event recording module that can log user login, logout, movement between simulators, chat and IM events to the log or a separate database for later analysis.&lt;br /&gt;
* [https://github.com/justincc/GenericMessagingModule GenericMessagingModule] - An example module to illustrate how an OpenSimulator extension can use the LLUDP GenericMessage packet to convey arbitrary data between a client/viewer and the simulator.&lt;br /&gt;
* [https://github.com/JakDaniels/OpenSimTide OpenSimTide] - An OpenSimulator region module which adds tides to your regions. You can control the tide period and height change via settings in OpenSim.ini and enable tide info to be chatted to the region for use in scripts in boats and waves. Tides only render properly on regions that are not adjacent, i.e. 1x1 islands.&lt;br /&gt;
&lt;br /&gt;
= OpenSimulator Forge Projects =&lt;br /&gt;
&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software.  However, this is now deprecated.  Please host projects elsewhere (e.g. Github) and add a link to this page.  The projects that remain on the forge are there for legacy purposes.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSimulator Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osraw/ Open Source RAW Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
&lt;br /&gt;
== These are old projects that no longer appear to be maintained ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/oarinfo oarinfo] - Currently a very basic python script that prints out some OAR information (e.g. number of contained assets).&lt;br /&gt;
&lt;br /&gt;
== Control ==&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/infrastructure/control/osimctrl osimctrl] - A set of scripts to allow start, stop, restart, autorestart, etc. of an OpenSimulator instance from the command line using the GNU screen utility.&lt;br /&gt;
&lt;br /&gt;
== Inventory ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky.&lt;br /&gt;
* [http://was.fm/opensim:rake Rake] - Created as an alternative to Second Inventory, but OpenSource and free to use. Rake is meant to dump assets (textures, animations,  notecards, scripts, etc...) from either Second Life™ or OpenSim to your local hard-drive.&lt;br /&gt;
&lt;br /&gt;
== Log Analysis ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/opensimulator-log-analyzer Ola] - A very simple Python script that print out some stats given a simulator or robust service log (chiefly unique user numbers).&lt;br /&gt;
&lt;br /&gt;
* [http://www.spellscape.co.uk/home/news/logview OSLogView] - A C# application for displaying log files with the same color coding as the console itself. Includes error highlighting and UUID highlighting.&lt;br /&gt;
&lt;br /&gt;
== Monitoring ==&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/opensimulator-stats-analyzer Osta] - OpenSimulator stats analysis programs.  Operates on saved stats information to produce summary and graph data of OpenSimulator session performance.&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
&lt;br /&gt;
* [[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
&lt;br /&gt;
== Scripting ==&lt;br /&gt;
&lt;br /&gt;
* A list of alternative LSL editors is at http://wiki.secondlife.com/wiki/LSL_Alternate_Editors#Notepad.2B.2B&lt;br /&gt;
&lt;br /&gt;
== Terrain ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSimulator terrains from USGS DEM files.&lt;br /&gt;
&lt;br /&gt;
= Other related software =&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSimulator to beyond firewall by NSL. &lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer DTL/NSL Money Server] - This Money Server is modified version of &amp;quot;DTL Currency Processing&amp;quot; for Linux/Unix by NSL.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Rinions Rinions] - This is a real-time animation tool for Second Life™/OpenSim. Rinions sends animation data from Kinect to Viewer in real time using shared memory and over the Network by NSL.&lt;br /&gt;
* [https://github.com/talat77/opensimmaps/ OpenSim Maps] - Completely re-written for Google Maps API v3 from the v2 version included with [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)] and now includes support for larger regions e.g. varregions.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FWind&amp;amp;word=Wind Fluid Solver Wind Module] by NSL&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OAR%20Converter OARConv] This software converts from OAR to collada files for Unity3D by NSL.&lt;br /&gt;
&lt;br /&gt;
= Concepts =&lt;br /&gt;
&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''. Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2015-12-12T12:20:47Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quicklinks}}&lt;br /&gt;
{{thirdparty}}&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
= Viewers =&lt;br /&gt;
These are the client programs that allow you to connect to an OpenSimulator installation and interact with it.&lt;br /&gt;
&lt;br /&gt;
See [[Connecting]].&lt;br /&gt;
&lt;br /&gt;
= Distributions =&lt;br /&gt;
These are projects that take the OpenSimulator core system and add more functionality or tailor it for a specific purpose.&lt;br /&gt;
&lt;br /&gt;
See [[Download#Other_Distributions]].&lt;br /&gt;
&lt;br /&gt;
= Services =&lt;br /&gt;
&lt;br /&gt;
These can be divided into projects that provide a completely replacement for the ROBUST services backend or individual services.&lt;br /&gt;
&lt;br /&gt;
== Complete replacements ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/openmetaversefoundation/simiangrid/commits/master SimianGrid] - A ROBUST services replacement which replaces the whole ROBUST stack with an alternative implementation based on PHP.  The necessary support for SimianGrid is included in core OpenSimulator.&lt;br /&gt;
&lt;br /&gt;
== Individual services ==&lt;br /&gt;
&lt;br /&gt;
OpenSimulator services are architected such that an individual service (e.g. the asset service) can be replaced or added without having to change other services.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/coyled/sras Simple Ruby Asset Service (SRAS)] - This is a replacement for the ROBUST asset service.  It stores assets on disk, does compression and deduplication of identical assets.  Some installation instructions are [http://onikenkon.com/sras/ here].&lt;br /&gt;
* [https://github.com/mcortez/flotsam Flotsam Groups] - This was the only available groups service until [[V2 Groups]] was added to core.&lt;br /&gt;
&lt;br /&gt;
= Web Interfaces=&lt;br /&gt;
&lt;br /&gt;
These are web frontends for OpenSimulator, either to allow users to register and perform other functions or for administrators to control the OpenSimulator installation (or both!).&lt;br /&gt;
&lt;br /&gt;
See [[Webinterface]]&lt;br /&gt;
&lt;br /&gt;
= Region Modules =&lt;br /&gt;
These are region modules which can be added to the OpenSimulator core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/aduffy70/opensim-experimental/tree/master/Chat-Logger Chat-Logger] - An OpenSimulator region module to log chat traffic. Includes visitor alerts (when logging starts, stops, or new visitors enter the region) so the logging is transparent. Developed as a tool for meetings, training sessions, or educational environments.&lt;br /&gt;
* [https://github.com/justincc/EventRecordingModule EventRecordingModule] - Another event recording module that can log user login, logout, movement between simulators, chat and IM events to the log or a separate database for later analysis.&lt;br /&gt;
* [https://github.com/justincc/GenericMessagingModule GenericMessagingModule] - An example module to illustrate how an OpenSimulator extension can use the LLUDP GenericMessage packet to convey arbitrary data between a client/viewer and the simulator.&lt;br /&gt;
* [https://github.com/JakDaniels/OpenSimTide OpenSimTide] - An OpenSimulator region module which adds tides to your regions. You can control the tide period and height change via settings in OpenSim.ini and enable tide info to be chatted to the region for use in scripts in boats and waves. Tides only render properly on regions that are not adjacent, i.e. 1x1 islands.&lt;br /&gt;
&lt;br /&gt;
= OpenSimulator Forge Projects =&lt;br /&gt;
&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software.  However, this is now deprecated.  Please host projects elsewhere (e.g. Github) and add a link to this page.  The projects that remain on the forge are there for legacy purposes.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSimulator Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osraw/ Open Source RAW Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
&lt;br /&gt;
== These are old projects that no longer appear to be maintained ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/oarinfo oarinfo] - Currently a very basic python script that prints out some OAR information (e.g. number of contained assets).&lt;br /&gt;
&lt;br /&gt;
== Control ==&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/infrastructure/control/osimctrl osimctrl] - A set of scripts to allow start, stop, restart, autorestart, etc. of an OpenSimulator instance from the command line using the GNU screen utility.&lt;br /&gt;
&lt;br /&gt;
== Inventory ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky.&lt;br /&gt;
* [http://was.fm/opensim:rake Rake] - Created as an alternative to Second Inventory, but OpenSource and free to use. Rake is meant to dump assets (textures, animations,  notecards, scripts, etc...) from either Second Life™ or OpenSim to your local hard-drive.&lt;br /&gt;
&lt;br /&gt;
== Log Analysis ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/opensimulator-log-analyzer Ola] - A very simple Python script that print out some stats given a simulator or robust service log (chiefly unique user numbers).&lt;br /&gt;
&lt;br /&gt;
* [http://www.spellscape.co.uk/home/news/logview OSLogView] - A C# application for displaying log files with the same color coding as the console itself. Includes error highlighting and UUID highlighting.&lt;br /&gt;
&lt;br /&gt;
== Monitoring ==&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/opensimulator-stats-analyzer Osta] - OpenSimulator stats analysis programs.  Operates on saved stats information to produce summary and graph data of OpenSimulator session performance.&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
&lt;br /&gt;
* [[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
&lt;br /&gt;
== Scripting ==&lt;br /&gt;
&lt;br /&gt;
* A list of alternative LSL editors is at http://wiki.secondlife.com/wiki/LSL_Alternate_Editors#Notepad.2B.2B&lt;br /&gt;
&lt;br /&gt;
== Terrain ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSimulator terrains from USGS DEM files.&lt;br /&gt;
&lt;br /&gt;
= Other related software =&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSimulator to beyond firewall. &lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer DTL/NSL Money Server] - This Money Server is modified version of &amp;quot;DTL Currency Processing&amp;quot; for Linux/Unix.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Rinions Rinions] - This is a real-time animation tool for Second Life™/OpenSim. Rinions sends animation data from Kinect to Viewer in real time using shared memory and over the Network.&lt;br /&gt;
* [https://github.com/talat77/opensimmaps/ OpenSim Maps] - Completely re-written for Google Maps API v3 from the v2 version included with [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)] and now includes support for larger regions e.g. varregions.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FWind&amp;amp;word=Wind Fluid Solver Wind Module]&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OAR%20Converter OARConv] This software converts from OAR to collada files for Unity3D&lt;br /&gt;
&lt;br /&gt;
= Concepts =&lt;br /&gt;
&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''. Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2015-12-12T12:19:49Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quicklinks}}&lt;br /&gt;
{{thirdparty}}&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
= Viewers =&lt;br /&gt;
These are the client programs that allow you to connect to an OpenSimulator installation and interact with it.&lt;br /&gt;
&lt;br /&gt;
See [[Connecting]].&lt;br /&gt;
&lt;br /&gt;
= Distributions =&lt;br /&gt;
These are projects that take the OpenSimulator core system and add more functionality or tailor it for a specific purpose.&lt;br /&gt;
&lt;br /&gt;
See [[Download#Other_Distributions]].&lt;br /&gt;
&lt;br /&gt;
= Services =&lt;br /&gt;
&lt;br /&gt;
These can be divided into projects that provide a completely replacement for the ROBUST services backend or individual services.&lt;br /&gt;
&lt;br /&gt;
== Complete replacements ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/openmetaversefoundation/simiangrid/commits/master SimianGrid] - A ROBUST services replacement which replaces the whole ROBUST stack with an alternative implementation based on PHP.  The necessary support for SimianGrid is included in core OpenSimulator.&lt;br /&gt;
&lt;br /&gt;
== Individual services ==&lt;br /&gt;
&lt;br /&gt;
OpenSimulator services are architected such that an individual service (e.g. the asset service) can be replaced or added without having to change other services.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/coyled/sras Simple Ruby Asset Service (SRAS)] - This is a replacement for the ROBUST asset service.  It stores assets on disk, does compression and deduplication of identical assets.  Some installation instructions are [http://onikenkon.com/sras/ here].&lt;br /&gt;
* [https://github.com/mcortez/flotsam Flotsam Groups] - This was the only available groups service until [[V2 Groups]] was added to core.&lt;br /&gt;
&lt;br /&gt;
= Web Interfaces=&lt;br /&gt;
&lt;br /&gt;
These are web frontends for OpenSimulator, either to allow users to register and perform other functions or for administrators to control the OpenSimulator installation (or both!).&lt;br /&gt;
&lt;br /&gt;
See [[Webinterface]]&lt;br /&gt;
&lt;br /&gt;
= Region Modules =&lt;br /&gt;
These are region modules which can be added to the OpenSimulator core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/aduffy70/opensim-experimental/tree/master/Chat-Logger Chat-Logger] - An OpenSimulator region module to log chat traffic. Includes visitor alerts (when logging starts, stops, or new visitors enter the region) so the logging is transparent. Developed as a tool for meetings, training sessions, or educational environments.&lt;br /&gt;
* [https://github.com/justincc/EventRecordingModule EventRecordingModule] - Another event recording module that can log user login, logout, movement between simulators, chat and IM events to the log or a separate database for later analysis.&lt;br /&gt;
* [https://github.com/justincc/GenericMessagingModule GenericMessagingModule] - An example module to illustrate how an OpenSimulator extension can use the LLUDP GenericMessage packet to convey arbitrary data between a client/viewer and the simulator.&lt;br /&gt;
* [https://github.com/JakDaniels/OpenSimTide OpenSimTide] - An OpenSimulator region module which adds tides to your regions. You can control the tide period and height change via settings in OpenSim.ini and enable tide info to be chatted to the region for use in scripts in boats and waves. Tides only render properly on regions that are not adjacent, i.e. 1x1 islands.&lt;br /&gt;
&lt;br /&gt;
= OpenSimulator Forge Projects =&lt;br /&gt;
&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software.  However, this is now deprecated.  Please host projects elsewhere (e.g. Github) and add a link to this page.  The projects that remain on the forge are there for legacy purposes.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSimulator Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osraw/ Open Source RAW Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
&lt;br /&gt;
== These are old projects that no longer appear to be maintained ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/oarinfo oarinfo] - Currently a very basic python script that prints out some OAR information (e.g. number of contained assets).&lt;br /&gt;
&lt;br /&gt;
== Control ==&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/infrastructure/control/osimctrl osimctrl] - A set of scripts to allow start, stop, restart, autorestart, etc. of an OpenSimulator instance from the command line using the GNU screen utility.&lt;br /&gt;
&lt;br /&gt;
== Inventory ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky.&lt;br /&gt;
* [http://was.fm/opensim:rake Rake] - Created as an alternative to Second Inventory, but OpenSource and free to use. Rake is meant to dump assets (textures, animations,  notecards, scripts, etc...) from either Second Life™ or OpenSim to your local hard-drive.&lt;br /&gt;
&lt;br /&gt;
== Log Analysis ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/opensimulator-log-analyzer Ola] - A very simple Python script that print out some stats given a simulator or robust service log (chiefly unique user numbers).&lt;br /&gt;
&lt;br /&gt;
* [http://www.spellscape.co.uk/home/news/logview OSLogView] - A C# application for displaying log files with the same color coding as the console itself. Includes error highlighting and UUID highlighting.&lt;br /&gt;
&lt;br /&gt;
== Monitoring ==&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/opensimulator-stats-analyzer Osta] - OpenSimulator stats analysis programs.  Operates on saved stats information to produce summary and graph data of OpenSimulator session performance.&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
&lt;br /&gt;
* [[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
&lt;br /&gt;
== Scripting ==&lt;br /&gt;
&lt;br /&gt;
* A list of alternative LSL editors is at http://wiki.secondlife.com/wiki/LSL_Alternate_Editors#Notepad.2B.2B&lt;br /&gt;
&lt;br /&gt;
== Terrain ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSimulator terrains from USGS DEM files.&lt;br /&gt;
&lt;br /&gt;
= Other related software =&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSimulator to beyond firewall. &lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer DTL/NSL Money Server] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Rinions Rinions] - This is a real-time animation tool for Second Life™/OpenSim. Rinions sends animation data from Kinect to Viewer in real time using shared memory and over the Network.&lt;br /&gt;
* [https://github.com/talat77/opensimmaps/ OpenSim Maps] - Completely re-written for Google Maps API v3 from the v2 version included with [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)] and now includes support for larger regions e.g. varregions.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FWind&amp;amp;word=Wind Fluid Solver Wind Module]&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OAR%20Converter OARConv] This software converts from OAR to collada files for Unity3D&lt;br /&gt;
&lt;br /&gt;
= Concepts =&lt;br /&gt;
&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''. Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2015-12-12T12:14:58Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quicklinks}}&lt;br /&gt;
{{thirdparty}}&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
= Viewers =&lt;br /&gt;
These are the client programs that allow you to connect to an OpenSimulator installation and interact with it.&lt;br /&gt;
&lt;br /&gt;
See [[Connecting]].&lt;br /&gt;
&lt;br /&gt;
= Distributions =&lt;br /&gt;
These are projects that take the OpenSimulator core system and add more functionality or tailor it for a specific purpose.&lt;br /&gt;
&lt;br /&gt;
See [[Download#Other_Distributions]].&lt;br /&gt;
&lt;br /&gt;
= Services =&lt;br /&gt;
&lt;br /&gt;
These can be divided into projects that provide a completely replacement for the ROBUST services backend or individual services.&lt;br /&gt;
&lt;br /&gt;
== Complete replacements ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/openmetaversefoundation/simiangrid/commits/master SimianGrid] - A ROBUST services replacement which replaces the whole ROBUST stack with an alternative implementation based on PHP.  The necessary support for SimianGrid is included in core OpenSimulator.&lt;br /&gt;
&lt;br /&gt;
== Individual services ==&lt;br /&gt;
&lt;br /&gt;
OpenSimulator services are architected such that an individual service (e.g. the asset service) can be replaced or added without having to change other services.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/coyled/sras Simple Ruby Asset Service (SRAS)] - This is a replacement for the ROBUST asset service.  It stores assets on disk, does compression and deduplication of identical assets.  Some installation instructions are [http://onikenkon.com/sras/ here].&lt;br /&gt;
* [https://github.com/mcortez/flotsam Flotsam Groups] - This was the only available groups service until [[V2 Groups]] was added to core.&lt;br /&gt;
&lt;br /&gt;
= Web Interfaces=&lt;br /&gt;
&lt;br /&gt;
These are web frontends for OpenSimulator, either to allow users to register and perform other functions or for administrators to control the OpenSimulator installation (or both!).&lt;br /&gt;
&lt;br /&gt;
See [[Webinterface]]&lt;br /&gt;
&lt;br /&gt;
= Region Modules =&lt;br /&gt;
These are region modules which can be added to the OpenSimulator core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/aduffy70/opensim-experimental/tree/master/Chat-Logger Chat-Logger] - An OpenSimulator region module to log chat traffic. Includes visitor alerts (when logging starts, stops, or new visitors enter the region) so the logging is transparent. Developed as a tool for meetings, training sessions, or educational environments.&lt;br /&gt;
* [https://github.com/justincc/EventRecordingModule EventRecordingModule] - Another event recording module that can log user login, logout, movement between simulators, chat and IM events to the log or a separate database for later analysis.&lt;br /&gt;
* [https://github.com/justincc/GenericMessagingModule GenericMessagingModule] - An example module to illustrate how an OpenSimulator extension can use the LLUDP GenericMessage packet to convey arbitrary data between a client/viewer and the simulator.&lt;br /&gt;
* [https://github.com/JakDaniels/OpenSimTide OpenSimTide] - An OpenSimulator region module which adds tides to your regions. You can control the tide period and height change via settings in OpenSim.ini and enable tide info to be chatted to the region for use in scripts in boats and waves. Tides only render properly on regions that are not adjacent, i.e. 1x1 islands.&lt;br /&gt;
&lt;br /&gt;
= OpenSimulator Forge Projects =&lt;br /&gt;
&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software.  However, this is now deprecated.  Please host projects elsewhere (e.g. Github) and add a link to this page.  The projects that remain on the forge are there for legacy purposes.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSimulator Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osraw/ Open Source RAW Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
&lt;br /&gt;
== These are old projects that no longer appear to be maintained ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/oarinfo oarinfo] - Currently a very basic python script that prints out some OAR information (e.g. number of contained assets).&lt;br /&gt;
&lt;br /&gt;
== Control ==&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/infrastructure/control/osimctrl osimctrl] - A set of scripts to allow start, stop, restart, autorestart, etc. of an OpenSimulator instance from the command line using the GNU screen utility.&lt;br /&gt;
&lt;br /&gt;
== Inventory ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky.&lt;br /&gt;
* [http://was.fm/opensim:rake Rake] - Created as an alternative to Second Inventory, but OpenSource and free to use. Rake is meant to dump assets (textures, animations,  notecards, scripts, etc...) from either Second Life™ or OpenSim to your local hard-drive.&lt;br /&gt;
&lt;br /&gt;
== Log Analysis ==&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/opensimulator-log-analyzer Ola] - A very simple Python script that print out some stats given a simulator or robust service log (chiefly unique user numbers).&lt;br /&gt;
&lt;br /&gt;
* [http://www.spellscape.co.uk/home/news/logview OSLogView] - A C# application for displaying log files with the same color coding as the console itself. Includes error highlighting and UUID highlighting.&lt;br /&gt;
&lt;br /&gt;
== Monitoring ==&lt;br /&gt;
* [https://github.com/justincc/opensimulator-tools/tree/master/analysis/opensimulator-stats-analyzer Osta] - OpenSimulator stats analysis programs.  Operates on saved stats information to produce summary and graph data of OpenSimulator session performance.&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
&lt;br /&gt;
* [[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
&lt;br /&gt;
== Scripting ==&lt;br /&gt;
&lt;br /&gt;
* A list of alternative LSL editors is at http://wiki.secondlife.com/wiki/LSL_Alternate_Editors#Notepad.2B.2B&lt;br /&gt;
&lt;br /&gt;
== Terrain ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSimulator terrains from USGS DEM files.&lt;br /&gt;
&lt;br /&gt;
= Other related software =&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSimulator to beyond firewall. &lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Rinions Rinions] - This is a real-time animation tool for Second Life™/OpenSim. Rinions sends animation data from Kinect to Viewer in real time using shared memory and over the Network.&lt;br /&gt;
* [https://github.com/talat77/opensimmaps/ OpenSim Maps] - Completely re-written for Google Maps API v3 from the v2 version included with [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)] and now includes support for larger regions e.g. varregions.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FWind&amp;amp;word=Wind Fluid Solver Wind Module]&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OAR%20Converter OARConv] This software converts from OAR to collada files for Unity3D&lt;br /&gt;
&lt;br /&gt;
= Concepts =&lt;br /&gt;
&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''. Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_Documentation</id>
		<title>User Documentation</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_Documentation"/>
				<updated>2014-12-30T01:43:38Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Cross-platform */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
This is user documentation for OpenSimulator, mainly aimed towards administrators of the system rather than the ultimate end-users who access the environment through a viewer. If you can't find what you want here you might want to try looking in the [[Developer Documentation]].&lt;br /&gt;
&lt;br /&gt;
For a summary of what features have been implemented in OpenSimulator, please see the [[Feature Matrix]].&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
* [[Download]] - Download instructions&lt;br /&gt;
* [[Dependencies]] - The other packages you need to install that OpenSimulator relies upon&lt;br /&gt;
* [[Build Instructions]] - How to build and compile OpenSimulator from source&lt;br /&gt;
* [[Configuration]] - How to configure OpenSimulator so you can get the server up and running&lt;br /&gt;
* [[Configuring Regions]] - More details on configuring regions in Regions.ini&lt;br /&gt;
* [[Configuring Simulator Parameters]] - More details on the structure and configuration simulator parameters after the initial setup.&lt;br /&gt;
* [[Direct Service Requests]] - Details on how some requests that are by default handled by the viewer (e.g. GetTexture capability) could instead be handled directly by the service.&lt;br /&gt;
* [[Shared Services Configuration]] - An approach for sharing user, asset and inventory services between two otherwise separate grids.&lt;br /&gt;
* [[Database Settings]] - Detailed configurations to connect to your database&lt;br /&gt;
* [[Map]] - Information on configuring OpenSimulator to serve map tiles.&lt;br /&gt;
* [[Estate Support]] - Information about estates in OpenSimulator.&lt;br /&gt;
* [[Economy]] - Information (incomplete) on setting up the economy aspects of OpenSimulator (e.g. land sales).&lt;br /&gt;
* [[UserProfiles]] - Information on enabling the user profiles support included with OpenSimulator 0.7.6 onwards.&lt;br /&gt;
* [[Upgrading]] - How to upgrade your OpenSimulator version so that you can use your existing data&lt;br /&gt;
* [[Network Settings]] - NAT, Ports, Services and more.&lt;br /&gt;
* [[Firewall Settings]] - Incomplete operating system specific instructions on how to open firewall ports for external OpenSimulator access.&lt;br /&gt;
* [[Tips]] - Useful tips from users like you&lt;br /&gt;
* [[OpenSim Graphics]] - Graphics that can be used on OpenSimulator websites, viewer login pages or products.&lt;br /&gt;
* [[FAQ]] - Frequently Asked Questions&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
* [[Troubleshooting]] - General troubleshooting tips and links to other pages.&lt;br /&gt;
* [[Appearance Troubleshooting]] - Troubleshooting appearance specific issues (cloudy and grey avatars).&lt;br /&gt;
&lt;br /&gt;
== User Guide ==&lt;br /&gt;
* [[Connecting]] - How to connect a compatible viewer to OpenSimulator.&lt;br /&gt;
* [[Glossary]] - A glossary of terms used in OpenSimulator.&lt;br /&gt;
&lt;br /&gt;
== Administrator Guide ==&lt;br /&gt;
* [[Server Commands]] - Commands to control OpenSimulator&lt;br /&gt;
* [[OpenSim.exe Command Line Options]] - Switches when you launch OpenSimulator.&lt;br /&gt;
* [[Directory Structure]] - Information about OpenSimulator's directory structure.&lt;br /&gt;
* [[Useful Queries]] - Some useful queries for manipulating the OpenSimulator database.&lt;br /&gt;
* [[Logging]] - Logging in OpenSimulator&lt;br /&gt;
* [[Monitoring]] - Monitoring OpenSimulator&lt;br /&gt;
* [[Threading]] - Information on the way that threads are used in OpenSimulator, including information on the thread tracking report.&lt;br /&gt;
* [[Automating Tasks]] - How to make administrating a walk in the park&lt;br /&gt;
* [[RestConsole]] - Using the remote console.&lt;br /&gt;
* [[Performance]] - How to tweak OpenSim's performance and some tips on scaling.&lt;br /&gt;
* [[Console-less OpenSim]] - How to run OpenSimulator without console&lt;br /&gt;
* [[Backups]] - How to backup your OpenSimulator data.&lt;br /&gt;
* [[AssetCache]] - Information about OpenSimulator's asset cache.&lt;br /&gt;
&lt;br /&gt;
=== Integration ===&lt;br /&gt;
* [[RemoteAdmin]] - Using the XMLRPC administration interface for executing commands remotely.&lt;br /&gt;
* [[AuthIntegration]] - How to integrate external systems (such as web frontends) with OpenSimulator.&lt;br /&gt;
* [[UserManipulation]] - How to create users in OpenSimulator via external calls through ROBUST (only available when running in grid configuration).&lt;br /&gt;
* [[CABP And Attachments Manipulation]] - How to change clothing and body parts on offline avatars via ROBUST service calls.&lt;br /&gt;
* [[Known Web Interfaces within OpenSim]] - The set of CAPS, XMLRPC, or REST entry points in the project.&lt;br /&gt;
&lt;br /&gt;
== Area specific ==&lt;br /&gt;
This is a section for pages that relate to OpenSimulator use in various scenarios (e.g. education, small closed grid, etc.).  Currently under development.  Please feel free to add areas.&lt;br /&gt;
&lt;br /&gt;
* [[Education]] - Specific OpenSimulator resources and settings for education.&lt;br /&gt;
&lt;br /&gt;
== Core Features ==&lt;br /&gt;
* [[Feature Matrix]] - Matrix of features currently implemented by OpenSimulator.&lt;br /&gt;
* [[Access Control]] - Controlling user access to OpenSimulator.&lt;br /&gt;
* [[Attachments]] - Some information about avatar attachments.&lt;br /&gt;
* [[Scripting Documentation]] - Everything you need to know about OpenSimulator scripting, and the list of sample scripts&lt;br /&gt;
* [[ScriptEngines]] - Information about OpenSimulator's script engine.&lt;br /&gt;
* [[OpenSim Archives]] - Loading and saving whole region archives with OpenSimulator&lt;br /&gt;
* [[Inventory Archives|OpenSimulator Inventory Archives]] - Loading and saving user inventory items and folders with OpenSimulator&lt;br /&gt;
* [[Mesh]] - Mesh support in OpenSimulator.&lt;br /&gt;
* [[NPC]] - Use of Non Player Characters (NPCs) in OpenSim, also known as bots.&lt;br /&gt;
* [[Custom Libraries]] - Describes how to add custom content to your OpenSimulator server&lt;br /&gt;
* [[IRCBridgeModule]] - A core OpenSimulator module for integrating IRC with a simulator.&lt;br /&gt;
* [[Hypergrid]] - Information about how to configure the experimental hypergrid architecture&lt;br /&gt;
* [[GridInfo]] - how to provide information about your grid to smart clients&lt;br /&gt;
* [[PhysicsEngines]] — Options for physics engines in OpenSimulator.&lt;br /&gt;
* [[Media On A Prim]] - Media on a prim (shared media) functionality in OpenSimulator.&lt;br /&gt;
* [[Varregion]] - Support for regions greater (or smaller!) than 256m x 256m.  Requires a compatible viewer.&lt;br /&gt;
* [[:Category:Tech Reference|Technical Reference]] - Technical Reference Guide&lt;br /&gt;
&lt;br /&gt;
== Optional Features ==&lt;br /&gt;
* [[Feature Proposals/AutoBackup|AutoBackup]] - Module for automatically backing up a region to an OAR regularly using a different filename.&lt;br /&gt;
* [[Freeswitch Module]] - Using FreeSWITCH for voice in OpenSimulator.&lt;br /&gt;
* [[Mumble]] - Using Mumble/Whisper for voice in OpenSimulator.&lt;br /&gt;
* [[Enabling Groups]] - How to enable creating groups in your regions&lt;br /&gt;
* [[JsonStore Module]] - Module for storing and sharing structured data among region modules and scripts&lt;br /&gt;
* [[Offline_Instant_Messaging_v2|Offline Instant Messaging]] - module to store and later replay instant messages received by users that are offline.&lt;br /&gt;
&lt;br /&gt;
== Deprecated Features ==&lt;br /&gt;
&lt;br /&gt;
These are features that should no longer be used if possible and will be dropped in a later release.&lt;br /&gt;
&lt;br /&gt;
* [[Setting Up Mega-Regions]] - Instructions for setting up a mega-region, which is a way of implementing a region that is larger than 256 x 256m by taking advantage of partial functionality in Linden Lab viewers.  For a fully OpenSimulator specific solution please see [[Varregions]].&lt;br /&gt;
&lt;br /&gt;
=== RealXtend ===&lt;br /&gt;
&lt;br /&gt;
The RealXtend modules for OpenSimulator have not been updated for a long time and should be considered dead.  However, this information may be useful for historical purposes.&lt;br /&gt;
&lt;br /&gt;
* [[ModRex]] - How to setup the RealXtend server module&lt;br /&gt;
* [[RealXtend Viewer Linux]] - This tutorial describes how to use the RealXtend viewer on Linux, using wine&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
&lt;br /&gt;
If you've written a tutorial or guide on this wiki or on an external site, then please feel free to add a link here and/or on more specific topic pages.&lt;br /&gt;
&lt;br /&gt;
=== Platform specific ===&lt;br /&gt;
* [[OSHT]] - OpenSim HowTo: Configuring a Grid. This tutorial describes how to install and configure OpenSimulator in grid mode on a Linux platform.&lt;br /&gt;
* [[Linux Gridserver, the ubuntu way]] the quick and dirty way to install opensim under ubuntu (Linux)&lt;br /&gt;
* [[Wiimote]] - How to use a wiimote/nunchuk controller with the OpenSimulator viewer (Linux)&lt;br /&gt;
* [[Cacti]] - Generate Serverstats using the Cacti-Tool and SNMP (Linux)&lt;br /&gt;
* [http://sunredbeach.com/dokuwiki/doku.php?id=opensim:minimal-server Installing an openSUSE 11.1 Minimal server setup for an OpenSimulator server] - Quick and Dirty setup on an openSUSE 11.1 server&lt;br /&gt;
* [[Streaming Media in OpenSim]]&lt;br /&gt;
&lt;br /&gt;
* [http://chapter-and-metaverse.blogspot.com Chapter &amp;amp; Metaverse] - Full suite of tutorials, tips and tricks, for the Windows user (Windows) Also very useful for Linux users!&lt;br /&gt;
&lt;br /&gt;
* [http://opensimulator.org/wiki/User:Emperor_Starfinder How to install osmodules on Windows using IIS] - How to install osmodules on windows using IIS&lt;br /&gt;
&lt;br /&gt;
=== Cross-platform ===&lt;br /&gt;
* [[Getting Started with Region Modules]] - The Hello World of OpenSimulator application development&lt;br /&gt;
* [[Using L3DT]] - How to create custom terrains&lt;br /&gt;
* [[Detailed cross-region terrain making]] - A workflow for creating large cross-region custom terrains&lt;br /&gt;
* [http://update.multiverse.net/wiki/index.php/About_Terrain How to make a good Terrain (includes 4 programs to use)]&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=22 Japanese Manual for Construction of OpenSimulator Server System on Linux] by NSL (Sorry, Japanese text only)&lt;br /&gt;
&lt;br /&gt;
=== Application ===&lt;br /&gt;
* [http://www.scribd.com/doc/57959626/OpenSimulator-School-Quick-Start-Guide David W. Deeds' OpenSimulator School Quick Start Guide] - David W. Deeds' OpenSimulator School Quick Start Guide courtesy of Changchun American International School. Has lots of useful and interesting info, including lesson plans.&lt;br /&gt;
&lt;br /&gt;
== Gforge Projects ==&lt;br /&gt;
* [[OpenSimSearch]] - Search for your OpenSimulator&lt;br /&gt;
* [[ServerStats]] - RRD/Proc serverstats using the OpenSimulator module for Berlios Serverstats (Linux)&lt;br /&gt;
&amp;lt;cleanpage title=hide cats=hide /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/JOGrid</id>
		<title>Grid List/JOGrid</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/JOGrid"/>
				<updated>2014-03-16T15:05:35Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ {{Quicklinks}} &amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Name: &lt;br /&gt;
| Japan Open Grid&lt;br /&gt;
|-&lt;br /&gt;
| Website: &lt;br /&gt;
| http://www.jogrid.net/ &lt;br /&gt;
|-&lt;br /&gt;
| Login URI: &lt;br /&gt;
| &amp;lt;nowiki&amp;gt;http://jogrid.net:8002/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wiki/Forum: &lt;br /&gt;
| http://www.jogrid.net/ &lt;br /&gt;
|-&lt;br /&gt;
| Regions &lt;br /&gt;
| 82&lt;br /&gt;
|-&lt;br /&gt;
| Users &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Logins/day &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Japan Open Grid is Hyper Grid with Japanese by &amp;quot;[http://www.metaverse.jp.net/ Metaverse Technology Study Group of Japan]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Grids]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/JOGrid</id>
		<title>Grid List/JOGrid</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/JOGrid"/>
				<updated>2014-03-16T15:04:42Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ {{Quicklinks}} &amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Name: &lt;br /&gt;
| Japan Open Grid&lt;br /&gt;
|-&lt;br /&gt;
| Website: &lt;br /&gt;
| http://www.jogrid.net/ &lt;br /&gt;
|-&lt;br /&gt;
| Login URI: &lt;br /&gt;
| &amp;lt;nowiki&amp;gt;http://jogrid.net:8002/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wiki/Forum: &lt;br /&gt;
| http://www.jogrid.net/ &lt;br /&gt;
|-&lt;br /&gt;
| Regions &lt;br /&gt;
| 82&lt;br /&gt;
|-&lt;br /&gt;
| Users &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Logins/day &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Japan Open Grid is Hyper Grid for Japanese by &amp;quot;[http://www.metaverse.jp.net/ Metaverse Technology Study Group of Japan]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Grids]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/JOGrid</id>
		<title>Grid List/JOGrid</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/JOGrid"/>
				<updated>2014-03-16T15:04:07Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ {{Quicklinks}} &amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Name: &lt;br /&gt;
| Japan Open Grid&lt;br /&gt;
|-&lt;br /&gt;
| Website: &lt;br /&gt;
| http://www.jogrid.net/ &lt;br /&gt;
|-&lt;br /&gt;
| Login URI: &lt;br /&gt;
| &amp;lt;nowiki&amp;gt;http://jogrid.net:8002/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wiki/Forum: &lt;br /&gt;
| http://www.jogrid.net/ &lt;br /&gt;
|-&lt;br /&gt;
| Regions &lt;br /&gt;
| 82&lt;br /&gt;
|-&lt;br /&gt;
| Users &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Logins/day &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Japan Open Grid id Hyper Grid for Japanese by &amp;quot;[http://www.metaverse.jp.net/ Metaverse Technology Study Group of Japan]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Grids]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/JOGrid</id>
		<title>Grid List/JOGrid</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/JOGrid"/>
				<updated>2014-03-16T15:00:12Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: Created page with &amp;quot;__NOTOC__ {{Quicklinks}} &amp;lt;br /&amp;gt;   {| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot; |- | Name:  | Japan Open Grid |- | Website:  | http://www.jogrid.net/  |- | Login URI:  | &amp;lt;nowi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ {{Quicklinks}} &amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Name: &lt;br /&gt;
| Japan Open Grid&lt;br /&gt;
|-&lt;br /&gt;
| Website: &lt;br /&gt;
| http://www.jogrid.net/ &lt;br /&gt;
|-&lt;br /&gt;
| Login URI: &lt;br /&gt;
| &amp;lt;nowiki&amp;gt;http://jogrid.net:8002/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wiki/Forum: &lt;br /&gt;
| http://www.jogrid.net/ &lt;br /&gt;
|-&lt;br /&gt;
| Regions &lt;br /&gt;
| 82&lt;br /&gt;
|-&lt;br /&gt;
| Users &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Logins/day &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Japan Open Grid id Hyper Grid for Japanese by &amp;quot;Metaverse Technology Study Group of Japan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Grids]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List</id>
		<title>Grid List</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List"/>
				<updated>2014-03-16T14:54:53Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Public grids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
== What is the Grid List? ==&lt;br /&gt;
&lt;br /&gt;
There are hundreds (thousands?) of OpenSimulator-based virtual worlds out there. Many of them are free to use and welcome new users. This grid list is a community-generated list of such worlds. If you would like to experience an OpenSimulator-based virtual world before installing your own, try one of these. &lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT NOTE:''' The OpenSimulator project is not responsible for, nor in any way associated with, any grid listed on this page, nor for any grid's content or activities. Visit at your own risk. Also, there are no guarantees that these worlds are up and running.&lt;br /&gt;
&lt;br /&gt;
== Public grids  ==&lt;br /&gt;
&lt;br /&gt;
'''Grid List Policy:''' Please list your grid only if uses OpenSimulator as a component. Do not include advertising language. The entries in the main list should just contain the grid name and the plain numbers as defined by the column headers. '''Please use [[Grid List/Template|this template]] for the subpages to keep the information in a comparable manner.''' Grids are listed in the order of appearance, so please add your entry to the bottom of the list. Anyone found inserting a grid up higher in the list will have their entry moved or removed. &lt;br /&gt;
&lt;br /&gt;
You may want provide a link on your world's website back to the project by using the [[OpenSim Graphics|Powered by OpenSimulator logo]]. Credit is appreciated but not required. &lt;br /&gt;
&lt;br /&gt;
If you own a grid and are interested in joining a grid association see this page: [[Grid Associations]] &lt;br /&gt;
&lt;br /&gt;
Hypergrid Business maintains a list of active grids, updated monthly: [http://www.hypergridbusiness.com/statistics/active-grids/ Active OpenSim grids]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 724px; height: 2270px;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Grid Name &lt;br /&gt;
! # Regions &lt;br /&gt;
! Approx # Users &lt;br /&gt;
! Unique last 30days&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OSGrid|OSGrid]] &lt;br /&gt;
| 7178 &lt;br /&gt;
| 64,296 &lt;br /&gt;
| 3280&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Francogrid|Francogrid]] &lt;br /&gt;
| 690&lt;br /&gt;
| 4935&lt;br /&gt;
| 1142&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/The New World Grid|The New World Grid]] &lt;br /&gt;
| 330 &lt;br /&gt;
| 5200 &lt;br /&gt;
| 590&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/3rd Rock Grid|3rd Rock Grid (Currency Enabled)]] &lt;br /&gt;
| 322 &lt;br /&gt;
| 8653 &lt;br /&gt;
| 596&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Metropolis|Metropolis Metaversum (NO Money, never!)]] &lt;br /&gt;
| 3696&lt;br /&gt;
| 5595&lt;br /&gt;
| 1360&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/German Grid|German Grid(with OM¢)]] &lt;br /&gt;
| 107 &lt;br /&gt;
| 2353 &lt;br /&gt;
| 385&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Open-Neuland|OpenSimulator-Club Open Neuland (with OM¢)]] &lt;br /&gt;
| 216 &lt;br /&gt;
| 384 &lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Wilder-Westen|OpenSimulator-Club Wilder Westen (with OM¢)]] &lt;br /&gt;
| 41 &lt;br /&gt;
| 122 &lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Myopengrid.com|Myopengrid (with M$ dollars)]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Your Alternative Life|Your Alternative Life (with OM¢)]] &lt;br /&gt;
| 47 &lt;br /&gt;
| 2089 &lt;br /&gt;
| 1458&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Openvue|Openvue]] &lt;br /&gt;
| 16&lt;br /&gt;
| 24&lt;br /&gt;
| 64&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/ScienceSim|ScienceSim]] &lt;br /&gt;
| 25 &lt;br /&gt;
| 30 &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Unica|unica]] &lt;br /&gt;
| 16 &lt;br /&gt;
| 60 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/LISAT|Lost-In-Space-And-Time( Free, H.G. 7.2 and wifi login)]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Avination|Avination (w/economy and combat system]] &lt;br /&gt;
| 1138 &lt;br /&gt;
| 25860 &lt;br /&gt;
| 8727&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/SimValley NL|SimValley NL]] &lt;br /&gt;
| 202 &lt;br /&gt;
| 146 &lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OPENSIM NL|OPENSIM NL]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 426 &lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/RPGRID NL|RPGRID NL]] &lt;br /&gt;
| 30 &lt;br /&gt;
| 141 &lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/VirtualFrance3D|VirtualFrance3D =&amp;amp;gt;WEB: http://virtualfrance3d.fr]] &lt;br /&gt;
| 16 &lt;br /&gt;
| 143 &lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Twisted Sky|Twisted Sky (with OM¢)]] &lt;br /&gt;
| 60 &lt;br /&gt;
| 290 &lt;br /&gt;
| 68&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/TertiaryGrid|Tertiary grid]] &lt;br /&gt;
| 42 &lt;br /&gt;
| 254&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Logicamp|Logicamp® - Belgian Metaverse (Vivox Voice, Mesh Enabled, PayPal buy region enabled. )]] &lt;br /&gt;
| 193&lt;br /&gt;
| 1749 &lt;br /&gt;
| 242&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/virtyou|virtyou]] &lt;br /&gt;
| 110 &lt;br /&gt;
| 1676 &lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Jamgrid|Jamgrid]] &lt;br /&gt;
| 15 &lt;br /&gt;
| 55 &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/JOGrid|Japan Open Grid]] &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Tlön|Tlön]] &lt;br /&gt;
| 11 &lt;br /&gt;
| 65 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/PMGrid|PMGrid]] &lt;br /&gt;
| 80 &lt;br /&gt;
| 100 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Cybergrid|Cybergrid]] &lt;br /&gt;
| 1 &lt;br /&gt;
| 44 &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/jokaydiagrid|jokaydiaGRID]] &lt;br /&gt;
| 20 &lt;br /&gt;
| 253 &lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Rezzable Visions|Rezzable Visions]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Craft|Craft]] &lt;br /&gt;
| 180 &lt;br /&gt;
| 900 &lt;br /&gt;
| 290&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Virtual RP|Virtual RP - Roleplay - VRP Combat Meter - Free World]] &lt;br /&gt;
| 17 &lt;br /&gt;
| 714 &lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/GerGrid|GerGrid (with OS$)]] &lt;br /&gt;
| 50 &lt;br /&gt;
| 84 &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/AlphaTowne|Alpha Towne w/G$ Hypergrid 1.5]] &lt;br /&gt;
| 308 &lt;br /&gt;
| 1172 &lt;br /&gt;
| 909&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Annuna Grid|Annuna Grid]] &lt;br /&gt;
| 60 &lt;br /&gt;
| 60 &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/VeeSome|VeeSome]] &lt;br /&gt;
| 48 &lt;br /&gt;
| 106 &lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| [VirtuaLife|Virtualife http://www.virtualife.eu. Regions free.Economy , voice and rp.&lt;br /&gt;
| 132 &lt;br /&gt;
| 1000 &lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/REDISIS|Redisis share knowledge]] &lt;br /&gt;
| 130 &lt;br /&gt;
| 60 &lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/PearGrid|PearGrid]] &lt;br /&gt;
| 18 &lt;br /&gt;
| 34 &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Island Oasis|Island Oasis P$]] &lt;br /&gt;
| 211&lt;br /&gt;
| 5053&lt;br /&gt;
| 1195&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/HAVEN: Your World|HAVEN: Your World]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 11 &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Flatlandia.cc|Flatlandia.cc]] &lt;br /&gt;
| 33 &lt;br /&gt;
| 177 &lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/AnSky|AnSky]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 112&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Lisat|ArtGridOnLine]] &lt;br /&gt;
| 12 &lt;br /&gt;
| 48 &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/EU-Grid|EU-Grid]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 350 &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/GiantGrid|GiantGrid]] &lt;br /&gt;
| 169 &lt;br /&gt;
| 261 &lt;br /&gt;
| 157&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/pseudospace|pseudospace]] &lt;br /&gt;
| 12 &lt;br /&gt;
| 46 &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Metapocalypse|Metapocalypse Grid]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/UFSGrid|UFSGrid]] &lt;br /&gt;
| 36 &lt;br /&gt;
| 897 &lt;br /&gt;
| +/-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Virtual Worlds Grid|Virtual Worlds Grid]] &lt;br /&gt;
| 527 &lt;br /&gt;
| 30 &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/3DGrid World|3DGrid World - formaly &amp;quot;The SecondLearning Grid&amp;quot;]] &lt;br /&gt;
| 4 &lt;br /&gt;
| 55 &lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/slitalia|slitalia]] &lt;br /&gt;
| 8 &lt;br /&gt;
| 36 &lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Sofitek|Sofitek]] &lt;br /&gt;
| 6 &lt;br /&gt;
| 10 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/AstralGrid|AstralGrid]] &lt;br /&gt;
| 70 &lt;br /&gt;
| 40 &lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/MOSES|MOSES : Military Open Simulator Enterprise Strategy]] &lt;br /&gt;
| 117 &lt;br /&gt;
| 227 &lt;br /&gt;
| 102&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Dorenas World|Dorenas World]] &lt;br /&gt;
| 138&lt;br /&gt;
| 335&lt;br /&gt;
| 107&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Enakai|Enakai]] &lt;br /&gt;
| 16 &lt;br /&gt;
| 14 &lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Speculoos|Speculoos: belgian cookie flavored grid]] &lt;br /&gt;
| 20&lt;br /&gt;
| 80 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/EverWorlds.com|EverWorlds: Bringing People Together (Old name: Destiny Zero)]] &lt;br /&gt;
| 17 &lt;br /&gt;
| 2 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/IcaruSRealmS|=IcaruS= RealmS]] &lt;br /&gt;
| 26 &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/lpgrid.com|Lost Paradise (Currency OM¢ / LP$)]] &lt;br /&gt;
| 435&lt;br /&gt;
| 364&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Valhalla Virtual|Valhalla Virtual]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 25 &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [http://SkyLineGrid.com SkyLine Grid] &amp;amp;#124; Currency enabled - Mesh enabled &lt;br /&gt;
| 25 &lt;br /&gt;
| 6 &lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Cyber Wrld|Cyber Wrld]] &lt;br /&gt;
| 5 &lt;br /&gt;
| 8 &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[FleepGrid]] &lt;br /&gt;
| 11 &lt;br /&gt;
| 150 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/My3dLife|My3dLife]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 20 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/www.daseinworld.com|DaseinWorld]] &lt;br /&gt;
| 16 &lt;br /&gt;
| 3 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/You3D|You3D]] &lt;br /&gt;
| 11 &lt;br /&gt;
| 6 &lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Virtual Realms Grid|Virtual Realms Grid]] &lt;br /&gt;
| 8 &lt;br /&gt;
| 10 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Gor Grid|Gor grid]] &lt;br /&gt;
| 8 &lt;br /&gt;
| 10 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Pathlandia|Pathlandia]] &lt;br /&gt;
| 4 &lt;br /&gt;
| 1 &lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Austria|Austria]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Psychedelia|Psychedelia]] &lt;br /&gt;
| 5 &lt;br /&gt;
| 7 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/M001 | M001]]&lt;br /&gt;
| 36&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OpenSim Creations Grid|OpenSim Creations Grid]] &lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/StarGates Matrix|StarGates Matrix]] &lt;br /&gt;
| 5 &lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Zairus Grid|Zairus Grid]] &lt;br /&gt;
| 72 &lt;br /&gt;
| 10&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/HyperGrid Plaza|HyperGrid Plaza]] &lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Ice Grid|Ice Grid]] &lt;br /&gt;
| 28 &lt;br /&gt;
| 22 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/ART|ART]] &lt;br /&gt;
| 3(real) &lt;br /&gt;
| ? (real)&lt;br /&gt;
| 150(real)&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Stone Grid|Stone Grid]] &lt;br /&gt;
| 3&lt;br /&gt;
| 4 &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/ItalianGrid|ItalianGrid (Economy con Mod.PayPal)]] &lt;br /&gt;
| 32&lt;br /&gt;
| 163 &lt;br /&gt;
| 108&lt;br /&gt;
|-&lt;br /&gt;
| [http://adreans-world.from-fl.com/home/ Adreans-World] &amp;amp;#124; Currency &amp;amp; Voice enabled&lt;br /&gt;
| 157&lt;br /&gt;
| 187 &lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/4AllGrid|4AllGrid- not active/down]] &lt;br /&gt;
| 68&lt;br /&gt;
| 6&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| [[3rdlifegrid.com|3rd Life - Virtual Worlds, Avatars, Free 3D Chat]] &lt;br /&gt;
| 204&lt;br /&gt;
| 370 &lt;br /&gt;
| 26&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/EduGrid|EduGrid]] &lt;br /&gt;
| 15&lt;br /&gt;
| 2000&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.virtualhighway.us Virtual Highway] &amp;amp;#124; Inworld Currency, Mesh enabled, Combat Meter&lt;br /&gt;
| 123&lt;br /&gt;
| 780&lt;br /&gt;
| 140&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.jopensim.com jOpenSimWorld]&amp;amp;#124; Dating system, Currency enabled, Mesh enabled, Voice enabled, Paypal buy region enabled&lt;br /&gt;
| 25&lt;br /&gt;
| 674&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.clonelife.eu Clone Life]&amp;amp;#124; Mesh enabled, Voice enabled, NPcS &lt;br /&gt;
| 29 &lt;br /&gt;
| 5863 &lt;br /&gt;
| 186&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Littlefield_Grid|Littlefield Grid]] &amp;amp;#124; 18+ only grid, Vivox Voice, Mesh Enabled, PayPal buy region enabled.&lt;br /&gt;
| 226&lt;br /&gt;
| 980&lt;br /&gt;
| 351&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Athabasca University|Athabasca University]] &amp;amp;#124; Educational Grid, all ages, Vivox Voice, Mesh Enabled. http://opensim.athabascau.ca:9000/wifi/&lt;br /&gt;
| 16 &lt;br /&gt;
| 15 (in development stage)&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/World4US|World4US(with OM¢)]] &lt;br /&gt;
| 25 &lt;br /&gt;
| 37 &lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| Gorean Life Style  grid http://www.goreanlifestyle.com/&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/COSIE Grid|COSIE Grid]] &lt;br /&gt;
| 6 &lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/H omeland3D|Homeland3D]] &lt;br /&gt;
| 40 &lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|[http://hg.meetinstantly.com:8002/wifi MeetInstantly.com] &lt;br /&gt;
| 32&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Traduverse|Traduverse]]&lt;br /&gt;
| 49&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This is a list of Grids that been inactive for a few days and or have claimed to be inactive by the owner. &amp;lt;!-- MAJ le 30/12/2011 --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 724px; height: 2270px;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Grid Name &lt;br /&gt;
! # Regions &lt;br /&gt;
! Approx # Users &lt;br /&gt;
! Unique last 30days&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Uvatar|Uvatar.com]] &lt;br /&gt;
| &amp;amp;nbsp;??? &lt;br /&gt;
| &amp;amp;nbsp;??? &lt;br /&gt;
| 0 &amp;lt;!-- Logins are disabled. Last update to the website was in 2012, many unfixed errors to the site. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Cyberlandia|Cyberlandia]] &lt;br /&gt;
| 185 &lt;br /&gt;
| 1600 &lt;br /&gt;
| 269&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Avatar Hangout|Avatar Hangout (with OMC)]] &lt;br /&gt;
| 73 &lt;br /&gt;
| 8,626 &lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/DGP Grid|DGP Grid]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/tescos.org.uk|tescos.org.uk (curency ƒ)]] &lt;br /&gt;
| 30 &lt;br /&gt;
| 20 &lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Role Play Worlds|Role Play Worlds - Your Fantasy, your world]] &lt;br /&gt;
| 129 &lt;br /&gt;
| 2276 &lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Avatrian|Avatrian]] &lt;br /&gt;
| 11 &lt;br /&gt;
| 25 &lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OSBEST|OSBEST]] &lt;br /&gt;
| 12 &lt;br /&gt;
| 8 &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/MCM Realm|MCM Realm]] &lt;br /&gt;
| 22 &lt;br /&gt;
| 73 &lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Oasis Grid|Oasis Grid]] &lt;br /&gt;
| 89 &lt;br /&gt;
| 3068 &lt;br /&gt;
| 228&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/AtMeeting|AtMeeting Grid]] &lt;br /&gt;
| 20 &lt;br /&gt;
| 30 &lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OpenUtopia|OpenUtopia Grid]] &lt;br /&gt;
| 1 &lt;br /&gt;
| 3 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Virtualgames3d|Virtualgames3d]] &lt;br /&gt;
| 140 &lt;br /&gt;
| 1350 &lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Grid4Us|Grid4Us]] &lt;br /&gt;
| 22 &lt;br /&gt;
| 130 &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/K-grid|K-grid]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Le Monde de Darwin|Le Monde de Darwin]] &lt;br /&gt;
| 73 &lt;br /&gt;
| 83 &lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/NeXtLife|NeXtLife Grid]] &lt;br /&gt;
| 15 &lt;br /&gt;
| 7 &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Sensation Games|Sensation Games]] &lt;br /&gt;
| 1 &lt;br /&gt;
| 2 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/SLI-Grid|SLI-Grid]] &lt;br /&gt;
| 5 &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/DSGrid|www.dsgrid.eu]] &lt;br /&gt;
| 15 &lt;br /&gt;
| 162 &lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| TGGrid &lt;br /&gt;
| 11 &lt;br /&gt;
| 9 &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/digsynth.com|World of the Free]] &lt;br /&gt;
| 0 &lt;br /&gt;
| 0 &lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other OpenSim-based Environments ==&lt;br /&gt;
&lt;br /&gt;
[[Grid List/Heritage Key|Heritage Key]] - OpenSim-based original 3D environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Office Hour ==&lt;br /&gt;
&lt;br /&gt;
Each week on Tuesday, OSGrid hosts an official Office Hour where the OpenSimulator developers meet and discuss the weeks software development activities. This is a good place to get to know what is going on with OpenSimulator.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Grid&lt;br /&gt;
!Region&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|OSGrid&lt;br /&gt;
|Wright Plaza&lt;br /&gt;
|Tuesday 11:00AM Pacific Time (USA)&lt;br /&gt;
|-&lt;br /&gt;
|EU-Grid&lt;br /&gt;
|EU-Grid Central Hub&lt;br /&gt;
|Sat 15:00 to 19:00 MET&lt;br /&gt;
|-&lt;br /&gt;
|AUGrid / Asia Pacific Office Hours&lt;br /&gt;
|Norgan Plaza&lt;br /&gt;
|Friday's 11am2pm AEST (GMT/UTC + 10)&lt;br /&gt;
|-&lt;br /&gt;
|Cyberlandia Grid Italiana&lt;br /&gt;
|Cyberlandia, Central Hub&lt;br /&gt;
|Mercoledi and Venerdi&amp;lt;br /&amp;gt;22:00 to 23:00 (GMT/UTC + 1)&lt;br /&gt;
|-&lt;br /&gt;
|WorldSim Terra&lt;br /&gt;
|Lusitania Center&lt;br /&gt;
|Saturdays 19:00 to 20:00 (GMT/UTC)&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Hangout - Residents&lt;br /&gt;
|Meeting Hall in Avatar Hangout region&lt;br /&gt;
|Sundays 1pm to 3pm (InGame Time)&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Hangout - Estate Owners&lt;br /&gt;
|via Estate Owners group in Skype&lt;br /&gt;
|Saturday 2pm to 4pm (InGame Time)&lt;br /&gt;
|-&lt;br /&gt;
|LISAT&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Saturday midnight &amp;quot;UTC&amp;quot;&amp;lt;br /&amp;gt;Wednesday 1400(2pm)UTC&amp;lt;br /&amp;gt;&amp;quot;Universal.Time.Coordinated&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[http://virtyou.com/ virtyou MainGrid]&lt;br /&gt;
|Waterland01 &lt;br /&gt;
|Tuesday 11:00 - 12:00 [http://en.wikipedia.org/wiki/Central_European_Time CET] (UTC+1),&amp;lt;br /&amp;gt;Thursday 20:00 - 21:00 [http://en.wikipedia.org/wiki/Central_European_Time CET] (UTC+1)&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.logicamp.com/ logicamp MainGrid]&lt;br /&gt;
|Logicamp&lt;br /&gt;
|Friday 11:00 - 12:00 GMT+1&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.opensimulator-club.de/ Open Neuland / OpenSimulator-Club]&lt;br /&gt;
|Neuland &lt;br /&gt;
|Tuesday 19:30 - 21:00 [http://en.wikipedia.org/wiki/Central_European_Time CET] (UTC+1)&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.griditaliaservice.com// GridItalia Metaverso Italiano]&lt;br /&gt;
|GridItalia Orientation&lt;br /&gt;
|Dal Lunedi' al Venerdi' 22:00 to 00:00 (GMT/UTC + 1)&lt;br /&gt;
|-&lt;br /&gt;
|[http://virtualhighway.us Virtual Highway]&lt;br /&gt;
|Monthly Resident Meeting&lt;br /&gt;
|First Sunday of the Month 1PM PSD&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.lfgrid.com Littlefield Grid]&lt;br /&gt;
|Monthly Grid Status Meeting - Smithville Region - lfgrid.com:8002:smithville&lt;br /&gt;
|First Friday of the Month 1:30PM PSD&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.hypergrid.org Metropolis Metaversum]&lt;br /&gt;
|Weekly &amp;quot;Stammtisch&amp;quot; Meeting on Region *CenterWorld*&lt;br /&gt;
|Every Wednesday 21:00 - 22:00 &amp;lt;br&amp;gt;(GMT/UTC + 1)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grid Test Hours ==&lt;br /&gt;
&lt;br /&gt;
Several grids provide valuable testing information for the project, each run a special 'test' hour to test capabilities of the platform. These are run at the same time every week. It may also be a good chance to meet people who can answer questions you may have.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Grid&lt;br /&gt;
!Region&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|Apex Grid&lt;br /&gt;
|Spaceport 2&lt;br /&gt;
|Sat 1800 UTC&lt;br /&gt;
|-&lt;br /&gt;
|FrancoGrid&lt;br /&gt;
|Orion&lt;br /&gt;
|Everydays 2100GMT+1&lt;br /&gt;
|-&lt;br /&gt;
|New World Grid&lt;br /&gt;
|Welcome&lt;br /&gt;
|Every Tuesday at 2030 UTC&lt;br /&gt;
|-&lt;br /&gt;
|AUGrid&lt;br /&gt;
|Norgan Plaza&lt;br /&gt;
|Generally Tuesdays 11am~1pm and/or 2~5pm AEST (GMT/UTC+10)&amp;lt;br /&amp;gt;[http://augrid.org/forum/index.php?topic=9.0]&lt;br /&gt;
|-&lt;br /&gt;
|WorldSim Terra&lt;br /&gt;
|Lusitania Center&lt;br /&gt;
|Generally Sundays 19:00 to 22.00(GMT/UTC)&amp;lt;br /&amp;gt;[http://www.worldsimterra.com/index.php?option=com_agora&amp;amp;task=viewtopic&amp;amp;id=223 Next Test Hours]&lt;br /&gt;
|-&lt;br /&gt;
|VirtualFrance&lt;br /&gt;
|versailles &lt;br /&gt;
|Generally Mondays and Thursdays 2100GMT+1&amp;lt;br /&amp;gt;[http://www.virtualfrance.0rg.fr]&lt;br /&gt;
|-&lt;br /&gt;
|Logicamp&lt;br /&gt;
|Logicamp &lt;br /&gt;
|Generally Mondays 0900 GMT+1&amp;lt;br /&amp;gt;[http://www.logicamp.com]&lt;br /&gt;
|-&lt;br /&gt;
|AstralGrid&lt;br /&gt;
|AstralGrid&lt;br /&gt;
|Generally Mondays 21:00 GMT+1&amp;lt;br /&amp;gt;[http://www.virtual.world.ch.vu]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Standalone sims ==&lt;br /&gt;
&lt;br /&gt;
Standalone sims have &amp;quot;generic&amp;quot; logins being from &amp;quot;Test User&amp;quot; .. &amp;quot;Testz User&amp;quot;, with password &amp;quot;test&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! Login URI &lt;br /&gt;
! Maintainer/Site&lt;br /&gt;
|-&lt;br /&gt;
| ART &lt;br /&gt;
| opensim://art.no-ip.org:9000/ &lt;br /&gt;
|   Meeting Point for CyberArtists &amp;amp; More (mailto:hotelattraction@hotmail.com)&lt;br /&gt;
|-&lt;br /&gt;
| Ruth (Zion) &lt;br /&gt;
| opensim://ruth.petitbe.be:9000/ &lt;br /&gt;
| Dalien Talbot (dalien on IRC, or via blog - http://daltonic.blogspot.com/)&lt;br /&gt;
|-&lt;br /&gt;
| CyberSpacia &lt;br /&gt;
| opensim://cyberspacia.net:9000/ &lt;br /&gt;
| Spun Pty Ltd (mailto:the.grid@cyberspacia.net)&lt;br /&gt;
|-&lt;br /&gt;
| janoz &lt;br /&gt;
| opensim://77.250.27.219:9000/ &lt;br /&gt;
| (mailto:info@janoz.nl)&lt;br /&gt;
|-&lt;br /&gt;
| Opengrid &lt;br /&gt;
| opensim://opengrid.fr:9000/ &lt;br /&gt;
| Test grid for http://www.opensimulator.fr - 24/7 available&lt;br /&gt;
|-&lt;br /&gt;
| Phrearch &lt;br /&gt;
| opensim://os-networks.net:9000/ &lt;br /&gt;
| Phrearch: http://os-networks.net&lt;br /&gt;
|-&lt;br /&gt;
| Timecatcher Haven Lands( Not online 24/7) &lt;br /&gt;
| opensim://timecatcher.ath.cx:9000/ &lt;br /&gt;
| Timecatcher: (mailto:anon26841397@hotmail.co.uk)&lt;br /&gt;
|-&lt;br /&gt;
| Europeansim (NOW 24/7 ish:-) &lt;br /&gt;
| opensim://82.30.71.119:8002/ &lt;br /&gt;
| Edenrealm Sim(mailto:zoon@edenrealm.co.uk) BritGrid OpenSimulator 0.6.9 (Dev) - 26 regions - Hypergrid? - Avatar creation at: http://www.europeansim.thruhere.net Blog http://www.edenrealm.co.uk/&lt;br /&gt;
|-&lt;br /&gt;
| OpenSIM.de (24/7) &lt;br /&gt;
| opensim://opensim.m34.mx-host.de:9090 &lt;br /&gt;
| German Standalone-Sim with german (deutsch) speaking Live-Support and OpenSIM-Wiki at http://www.opensim.de&lt;br /&gt;
|-&lt;br /&gt;
| Viradu Science Fiction World&lt;br /&gt;
| opensim://viradu.com:9000&lt;br /&gt;
| [[Image:Vban.jpg|180px|thumb|left|Viradu.com Science Fiction Virtual World]]A Science Fiction Themed Virtual World since 1/7/2009, by Michael Blade, Sci-fi Blogger - 12 regions NOTE: Please read Blog for connect instructions ---&amp;amp;gt; http://viradu.com for more info. This world is now open for settlement to those who enjoy science fiction, rules apply.  Also see hypergrid 1.5 list. Test User test&lt;br /&gt;
|-&lt;br /&gt;
| Lokir &lt;br /&gt;
| opensim://lokir.org:9000 &lt;br /&gt;
| A multicultural, multilanguage Bristol based art space and sandbox in the UK. Experimental servers testing new versions towards having hypergrid and megaregion functionality, but stable sim server version is currently 5.4, so quite old. See http://lokir.org/opensim for more info, or use the name and password &amp;quot;Test User test&amp;quot; to log in as a guest.&lt;br /&gt;
|-&lt;br /&gt;
| SPARTA! (open 24/7) &lt;br /&gt;
| opensim://204.12.98.91:9000 &lt;br /&gt;
| New (as of 2/20/2010) U.S. based sim. Right now this is more for my amusement than anything. Looking for testers or just bored people who have extra time on their hands. Should it become popular I'll consider expanding services. No registration required. Use any name you like. Questions? mailto:davidakaplan@gmail.com. THIS... IS... SPARTA!!!&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.yoursimspot.com YourSimSpot.Com]&amp;lt;br /&amp;gt;&lt;br /&gt;
| YourSimSpot.com:9000&lt;br /&gt;
| YourSimSpot is a hosting solution for 3D virtual worlds for business, education, collaboration, and individuals based on the OpenSimulator platform. We specialize in providing the technology needed for these environments. &lt;br /&gt;
|-&lt;br /&gt;
| Desert of Artlioch&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &lt;br /&gt;
| [http://universi.servegame.org:9000 http://universi.servegame.org:9000]&amp;amp;nbsp; &lt;br /&gt;
| A Science Fiction Desert world with hypergrid.&amp;amp;nbsp;Currently has no currency and only 2 regions.&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|Realms of Discordia&lt;br /&gt;
| [http://www.griffonsnest.com:9000 http://www.griffonsnest.com:9000]&amp;amp;nbsp;&lt;br /&gt;
|My small testing sim, open 24 hours, feel free to come by, visit, build, whatever. 9 Regions with 3 current residents. &lt;br /&gt;
|-&lt;br /&gt;
| [http://eucomvc.dlinkddns.com:9000/wifi IMAGENHARIAEAD]&amp;lt;br /&amp;gt;&lt;br /&gt;
| [http://eucomvc.dlinkddns.com:9000 http://eucomvc.dlinkddns.com:9000]&amp;amp;nbsp;&lt;br /&gt;
|My Test grid, open sometime in the day, feel free to come by, visit, build, whatever. 4 Regions. 1 Sandbox IMAGENHARIAEAD 3 - The Internet as a tool of education. Learning is action. Otherwise it is just information. Moodel/Sloodle/Pivote - 24h Online – http://bitly.com/imagenharia - http://vendasmais.com/moodle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[Grid Associations]]&lt;br /&gt;
* [[Public Hypergrid Nodes|HyperGrid Nodes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Grids]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List</id>
		<title>Grid List</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List"/>
				<updated>2014-03-16T14:52:55Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Public grids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
== What is the Grid List? ==&lt;br /&gt;
&lt;br /&gt;
There are hundreds (thousands?) of OpenSimulator-based virtual worlds out there. Many of them are free to use and welcome new users. This grid list is a community-generated list of such worlds. If you would like to experience an OpenSimulator-based virtual world before installing your own, try one of these. &lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT NOTE:''' The OpenSimulator project is not responsible for, nor in any way associated with, any grid listed on this page, nor for any grid's content or activities. Visit at your own risk. Also, there are no guarantees that these worlds are up and running.&lt;br /&gt;
&lt;br /&gt;
== Public grids  ==&lt;br /&gt;
&lt;br /&gt;
'''Grid List Policy:''' Please list your grid only if uses OpenSimulator as a component. Do not include advertising language. The entries in the main list should just contain the grid name and the plain numbers as defined by the column headers. '''Please use [[Grid List/Template|this template]] for the subpages to keep the information in a comparable manner.''' Grids are listed in the order of appearance, so please add your entry to the bottom of the list. Anyone found inserting a grid up higher in the list will have their entry moved or removed. &lt;br /&gt;
&lt;br /&gt;
You may want provide a link on your world's website back to the project by using the [[OpenSim Graphics|Powered by OpenSimulator logo]]. Credit is appreciated but not required. &lt;br /&gt;
&lt;br /&gt;
If you own a grid and are interested in joining a grid association see this page: [[Grid Associations]] &lt;br /&gt;
&lt;br /&gt;
Hypergrid Business maintains a list of active grids, updated monthly: [http://www.hypergridbusiness.com/statistics/active-grids/ Active OpenSim grids]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 724px; height: 2270px;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Grid Name &lt;br /&gt;
! # Regions &lt;br /&gt;
! Approx # Users &lt;br /&gt;
! Unique last 30days&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OSGrid|OSGrid]] &lt;br /&gt;
| 7178 &lt;br /&gt;
| 64,296 &lt;br /&gt;
| 3280&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Francogrid|Francogrid]] &lt;br /&gt;
| 690&lt;br /&gt;
| 4935&lt;br /&gt;
| 1142&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/The New World Grid|The New World Grid]] &lt;br /&gt;
| 330 &lt;br /&gt;
| 5200 &lt;br /&gt;
| 590&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/3rd Rock Grid|3rd Rock Grid (Currency Enabled)]] &lt;br /&gt;
| 322 &lt;br /&gt;
| 8653 &lt;br /&gt;
| 596&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Metropolis|Metropolis Metaversum (NO Money, never!)]] &lt;br /&gt;
| 3696&lt;br /&gt;
| 5595&lt;br /&gt;
| 1360&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/German Grid|German Grid(with OM¢)]] &lt;br /&gt;
| 107 &lt;br /&gt;
| 2353 &lt;br /&gt;
| 385&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Open-Neuland|OpenSimulator-Club Open Neuland (with OM¢)]] &lt;br /&gt;
| 216 &lt;br /&gt;
| 384 &lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Wilder-Westen|OpenSimulator-Club Wilder Westen (with OM¢)]] &lt;br /&gt;
| 41 &lt;br /&gt;
| 122 &lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Myopengrid.com|Myopengrid (with M$ dollars)]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Your Alternative Life|Your Alternative Life (with OM¢)]] &lt;br /&gt;
| 47 &lt;br /&gt;
| 2089 &lt;br /&gt;
| 1458&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Openvue|Openvue]] &lt;br /&gt;
| 16&lt;br /&gt;
| 24&lt;br /&gt;
| 64&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/ScienceSim|ScienceSim]] &lt;br /&gt;
| 25 &lt;br /&gt;
| 30 &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Unica|unica]] &lt;br /&gt;
| 16 &lt;br /&gt;
| 60 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/LISAT|Lost-In-Space-And-Time( Free, H.G. 7.2 and wifi login)]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Avination|Avination (w/economy and combat system]] &lt;br /&gt;
| 1138 &lt;br /&gt;
| 25860 &lt;br /&gt;
| 8727&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/SimValley NL|SimValley NL]] &lt;br /&gt;
| 202 &lt;br /&gt;
| 146 &lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OPENSIM NL|OPENSIM NL]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 426 &lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/RPGRID NL|RPGRID NL]] &lt;br /&gt;
| 30 &lt;br /&gt;
| 141 &lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/VirtualFrance3D|VirtualFrance3D =&amp;amp;gt;WEB: http://virtualfrance3d.fr]] &lt;br /&gt;
| 16 &lt;br /&gt;
| 143 &lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Twisted Sky|Twisted Sky (with OM¢)]] &lt;br /&gt;
| 60 &lt;br /&gt;
| 290 &lt;br /&gt;
| 68&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/TertiaryGrid|Tertiary grid]] &lt;br /&gt;
| 42 &lt;br /&gt;
| 254&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Logicamp|Logicamp® - Belgian Metaverse (Vivox Voice, Mesh Enabled, PayPal buy region enabled. )]] &lt;br /&gt;
| 193&lt;br /&gt;
| 1749 &lt;br /&gt;
| 242&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/virtyou|virtyou]] &lt;br /&gt;
| 110 &lt;br /&gt;
| 1676 &lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Jamgrid|Jamgrid]] &lt;br /&gt;
| 15 &lt;br /&gt;
| 55 &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/JOGrid/Japan Open Grid]] &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Tlön|Tlön]] &lt;br /&gt;
| 11 &lt;br /&gt;
| 65 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/PMGrid|PMGrid]] &lt;br /&gt;
| 80 &lt;br /&gt;
| 100 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Cybergrid|Cybergrid]] &lt;br /&gt;
| 1 &lt;br /&gt;
| 44 &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/jokaydiagrid|jokaydiaGRID]] &lt;br /&gt;
| 20 &lt;br /&gt;
| 253 &lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Rezzable Visions|Rezzable Visions]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Craft|Craft]] &lt;br /&gt;
| 180 &lt;br /&gt;
| 900 &lt;br /&gt;
| 290&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Virtual RP|Virtual RP - Roleplay - VRP Combat Meter - Free World]] &lt;br /&gt;
| 17 &lt;br /&gt;
| 714 &lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/GerGrid|GerGrid (with OS$)]] &lt;br /&gt;
| 50 &lt;br /&gt;
| 84 &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/AlphaTowne|Alpha Towne w/G$ Hypergrid 1.5]] &lt;br /&gt;
| 308 &lt;br /&gt;
| 1172 &lt;br /&gt;
| 909&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Annuna Grid|Annuna Grid]] &lt;br /&gt;
| 60 &lt;br /&gt;
| 60 &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/VeeSome|VeeSome]] &lt;br /&gt;
| 48 &lt;br /&gt;
| 106 &lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| [VirtuaLife|Virtualife http://www.virtualife.eu. Regions free.Economy , voice and rp.&lt;br /&gt;
| 132 &lt;br /&gt;
| 1000 &lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/REDISIS|Redisis share knowledge]] &lt;br /&gt;
| 130 &lt;br /&gt;
| 60 &lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/PearGrid|PearGrid]] &lt;br /&gt;
| 18 &lt;br /&gt;
| 34 &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Island Oasis|Island Oasis P$]] &lt;br /&gt;
| 211&lt;br /&gt;
| 5053&lt;br /&gt;
| 1195&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/HAVEN: Your World|HAVEN: Your World]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 11 &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Flatlandia.cc|Flatlandia.cc]] &lt;br /&gt;
| 33 &lt;br /&gt;
| 177 &lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/AnSky|AnSky]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 112&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Lisat|ArtGridOnLine]] &lt;br /&gt;
| 12 &lt;br /&gt;
| 48 &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/EU-Grid|EU-Grid]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 350 &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/GiantGrid|GiantGrid]] &lt;br /&gt;
| 169 &lt;br /&gt;
| 261 &lt;br /&gt;
| 157&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/pseudospace|pseudospace]] &lt;br /&gt;
| 12 &lt;br /&gt;
| 46 &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Metapocalypse|Metapocalypse Grid]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/UFSGrid|UFSGrid]] &lt;br /&gt;
| 36 &lt;br /&gt;
| 897 &lt;br /&gt;
| +/-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Virtual Worlds Grid|Virtual Worlds Grid]] &lt;br /&gt;
| 527 &lt;br /&gt;
| 30 &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/3DGrid World|3DGrid World - formaly &amp;quot;The SecondLearning Grid&amp;quot;]] &lt;br /&gt;
| 4 &lt;br /&gt;
| 55 &lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/slitalia|slitalia]] &lt;br /&gt;
| 8 &lt;br /&gt;
| 36 &lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Sofitek|Sofitek]] &lt;br /&gt;
| 6 &lt;br /&gt;
| 10 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/AstralGrid|AstralGrid]] &lt;br /&gt;
| 70 &lt;br /&gt;
| 40 &lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/MOSES|MOSES : Military Open Simulator Enterprise Strategy]] &lt;br /&gt;
| 117 &lt;br /&gt;
| 227 &lt;br /&gt;
| 102&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Dorenas World|Dorenas World]] &lt;br /&gt;
| 138&lt;br /&gt;
| 335&lt;br /&gt;
| 107&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Enakai|Enakai]] &lt;br /&gt;
| 16 &lt;br /&gt;
| 14 &lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Speculoos|Speculoos: belgian cookie flavored grid]] &lt;br /&gt;
| 20&lt;br /&gt;
| 80 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/EverWorlds.com|EverWorlds: Bringing People Together (Old name: Destiny Zero)]] &lt;br /&gt;
| 17 &lt;br /&gt;
| 2 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/IcaruSRealmS|=IcaruS= RealmS]] &lt;br /&gt;
| 26 &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/lpgrid.com|Lost Paradise (Currency OM¢ / LP$)]] &lt;br /&gt;
| 435&lt;br /&gt;
| 364&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Valhalla Virtual|Valhalla Virtual]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 25 &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [http://SkyLineGrid.com SkyLine Grid] &amp;amp;#124; Currency enabled - Mesh enabled &lt;br /&gt;
| 25 &lt;br /&gt;
| 6 &lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Cyber Wrld|Cyber Wrld]] &lt;br /&gt;
| 5 &lt;br /&gt;
| 8 &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[FleepGrid]] &lt;br /&gt;
| 11 &lt;br /&gt;
| 150 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/My3dLife|My3dLife]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 20 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/www.daseinworld.com|DaseinWorld]] &lt;br /&gt;
| 16 &lt;br /&gt;
| 3 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/You3D|You3D]] &lt;br /&gt;
| 11 &lt;br /&gt;
| 6 &lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Virtual Realms Grid|Virtual Realms Grid]] &lt;br /&gt;
| 8 &lt;br /&gt;
| 10 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Gor Grid|Gor grid]] &lt;br /&gt;
| 8 &lt;br /&gt;
| 10 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Pathlandia|Pathlandia]] &lt;br /&gt;
| 4 &lt;br /&gt;
| 1 &lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Austria|Austria]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Psychedelia|Psychedelia]] &lt;br /&gt;
| 5 &lt;br /&gt;
| 7 &lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/M001 | M001]]&lt;br /&gt;
| 36&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OpenSim Creations Grid|OpenSim Creations Grid]] &lt;br /&gt;
| 15 &lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/StarGates Matrix|StarGates Matrix]] &lt;br /&gt;
| 5 &lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Zairus Grid|Zairus Grid]] &lt;br /&gt;
| 72 &lt;br /&gt;
| 10&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/HyperGrid Plaza|HyperGrid Plaza]] &lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Ice Grid|Ice Grid]] &lt;br /&gt;
| 28 &lt;br /&gt;
| 22 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/ART|ART]] &lt;br /&gt;
| 3(real) &lt;br /&gt;
| ? (real)&lt;br /&gt;
| 150(real)&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Stone Grid|Stone Grid]] &lt;br /&gt;
| 3&lt;br /&gt;
| 4 &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/ItalianGrid|ItalianGrid (Economy con Mod.PayPal)]] &lt;br /&gt;
| 32&lt;br /&gt;
| 163 &lt;br /&gt;
| 108&lt;br /&gt;
|-&lt;br /&gt;
| [http://adreans-world.from-fl.com/home/ Adreans-World] &amp;amp;#124; Currency &amp;amp; Voice enabled&lt;br /&gt;
| 157&lt;br /&gt;
| 187 &lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/4AllGrid|4AllGrid- not active/down]] &lt;br /&gt;
| 68&lt;br /&gt;
| 6&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| [[3rdlifegrid.com|3rd Life - Virtual Worlds, Avatars, Free 3D Chat]] &lt;br /&gt;
| 204&lt;br /&gt;
| 370 &lt;br /&gt;
| 26&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/EduGrid|EduGrid]] &lt;br /&gt;
| 15&lt;br /&gt;
| 2000&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.virtualhighway.us Virtual Highway] &amp;amp;#124; Inworld Currency, Mesh enabled, Combat Meter&lt;br /&gt;
| 123&lt;br /&gt;
| 780&lt;br /&gt;
| 140&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.jopensim.com jOpenSimWorld]&amp;amp;#124; Dating system, Currency enabled, Mesh enabled, Voice enabled, Paypal buy region enabled&lt;br /&gt;
| 25&lt;br /&gt;
| 674&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.clonelife.eu Clone Life]&amp;amp;#124; Mesh enabled, Voice enabled, NPcS &lt;br /&gt;
| 29 &lt;br /&gt;
| 5863 &lt;br /&gt;
| 186&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Littlefield_Grid|Littlefield Grid]] &amp;amp;#124; 18+ only grid, Vivox Voice, Mesh Enabled, PayPal buy region enabled.&lt;br /&gt;
| 226&lt;br /&gt;
| 980&lt;br /&gt;
| 351&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Athabasca University|Athabasca University]] &amp;amp;#124; Educational Grid, all ages, Vivox Voice, Mesh Enabled. http://opensim.athabascau.ca:9000/wifi/&lt;br /&gt;
| 16 &lt;br /&gt;
| 15 (in development stage)&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/World4US|World4US(with OM¢)]] &lt;br /&gt;
| 25 &lt;br /&gt;
| 37 &lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| Gorean Life Style  grid http://www.goreanlifestyle.com/&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/COSIE Grid|COSIE Grid]] &lt;br /&gt;
| 6 &lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/H omeland3D|Homeland3D]] &lt;br /&gt;
| 40 &lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|[http://hg.meetinstantly.com:8002/wifi MeetInstantly.com] &lt;br /&gt;
| 32&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Traduverse|Traduverse]]&lt;br /&gt;
| 49&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This is a list of Grids that been inactive for a few days and or have claimed to be inactive by the owner. &amp;lt;!-- MAJ le 30/12/2011 --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 724px; height: 2270px;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Grid Name &lt;br /&gt;
! # Regions &lt;br /&gt;
! Approx # Users &lt;br /&gt;
! Unique last 30days&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Uvatar|Uvatar.com]] &lt;br /&gt;
| &amp;amp;nbsp;??? &lt;br /&gt;
| &amp;amp;nbsp;??? &lt;br /&gt;
| 0 &amp;lt;!-- Logins are disabled. Last update to the website was in 2012, many unfixed errors to the site. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Cyberlandia|Cyberlandia]] &lt;br /&gt;
| 185 &lt;br /&gt;
| 1600 &lt;br /&gt;
| 269&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Avatar Hangout|Avatar Hangout (with OMC)]] &lt;br /&gt;
| 73 &lt;br /&gt;
| 8,626 &lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/DGP Grid|DGP Grid]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/tescos.org.uk|tescos.org.uk (curency ƒ)]] &lt;br /&gt;
| 30 &lt;br /&gt;
| 20 &lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Role Play Worlds|Role Play Worlds - Your Fantasy, your world]] &lt;br /&gt;
| 129 &lt;br /&gt;
| 2276 &lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Avatrian|Avatrian]] &lt;br /&gt;
| 11 &lt;br /&gt;
| 25 &lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OSBEST|OSBEST]] &lt;br /&gt;
| 12 &lt;br /&gt;
| 8 &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/MCM Realm|MCM Realm]] &lt;br /&gt;
| 22 &lt;br /&gt;
| 73 &lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Oasis Grid|Oasis Grid]] &lt;br /&gt;
| 89 &lt;br /&gt;
| 3068 &lt;br /&gt;
| 228&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/AtMeeting|AtMeeting Grid]] &lt;br /&gt;
| 20 &lt;br /&gt;
| 30 &lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/OpenUtopia|OpenUtopia Grid]] &lt;br /&gt;
| 1 &lt;br /&gt;
| 3 &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Virtualgames3d|Virtualgames3d]] &lt;br /&gt;
| 140 &lt;br /&gt;
| 1350 &lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Grid4Us|Grid4Us]] &lt;br /&gt;
| 22 &lt;br /&gt;
| 130 &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/K-grid|K-grid]] &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Le Monde de Darwin|Le Monde de Darwin]] &lt;br /&gt;
| 73 &lt;br /&gt;
| 83 &lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/NeXtLife|NeXtLife Grid]] &lt;br /&gt;
| 15 &lt;br /&gt;
| 7 &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/Sensation Games|Sensation Games]] &lt;br /&gt;
| 1 &lt;br /&gt;
| 2 &lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/SLI-Grid|SLI-Grid]] &lt;br /&gt;
| 5 &lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/DSGrid|www.dsgrid.eu]] &lt;br /&gt;
| 15 &lt;br /&gt;
| 162 &lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| TGGrid &lt;br /&gt;
| 11 &lt;br /&gt;
| 9 &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| [[Grid List/digsynth.com|World of the Free]] &lt;br /&gt;
| 0 &lt;br /&gt;
| 0 &lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other OpenSim-based Environments ==&lt;br /&gt;
&lt;br /&gt;
[[Grid List/Heritage Key|Heritage Key]] - OpenSim-based original 3D environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Office Hour ==&lt;br /&gt;
&lt;br /&gt;
Each week on Tuesday, OSGrid hosts an official Office Hour where the OpenSimulator developers meet and discuss the weeks software development activities. This is a good place to get to know what is going on with OpenSimulator.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Grid&lt;br /&gt;
!Region&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|OSGrid&lt;br /&gt;
|Wright Plaza&lt;br /&gt;
|Tuesday 11:00AM Pacific Time (USA)&lt;br /&gt;
|-&lt;br /&gt;
|EU-Grid&lt;br /&gt;
|EU-Grid Central Hub&lt;br /&gt;
|Sat 15:00 to 19:00 MET&lt;br /&gt;
|-&lt;br /&gt;
|AUGrid / Asia Pacific Office Hours&lt;br /&gt;
|Norgan Plaza&lt;br /&gt;
|Friday's 11am2pm AEST (GMT/UTC + 10)&lt;br /&gt;
|-&lt;br /&gt;
|Cyberlandia Grid Italiana&lt;br /&gt;
|Cyberlandia, Central Hub&lt;br /&gt;
|Mercoledi and Venerdi&amp;lt;br /&amp;gt;22:00 to 23:00 (GMT/UTC + 1)&lt;br /&gt;
|-&lt;br /&gt;
|WorldSim Terra&lt;br /&gt;
|Lusitania Center&lt;br /&gt;
|Saturdays 19:00 to 20:00 (GMT/UTC)&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Hangout - Residents&lt;br /&gt;
|Meeting Hall in Avatar Hangout region&lt;br /&gt;
|Sundays 1pm to 3pm (InGame Time)&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Hangout - Estate Owners&lt;br /&gt;
|via Estate Owners group in Skype&lt;br /&gt;
|Saturday 2pm to 4pm (InGame Time)&lt;br /&gt;
|-&lt;br /&gt;
|LISAT&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Saturday midnight &amp;quot;UTC&amp;quot;&amp;lt;br /&amp;gt;Wednesday 1400(2pm)UTC&amp;lt;br /&amp;gt;&amp;quot;Universal.Time.Coordinated&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[http://virtyou.com/ virtyou MainGrid]&lt;br /&gt;
|Waterland01 &lt;br /&gt;
|Tuesday 11:00 - 12:00 [http://en.wikipedia.org/wiki/Central_European_Time CET] (UTC+1),&amp;lt;br /&amp;gt;Thursday 20:00 - 21:00 [http://en.wikipedia.org/wiki/Central_European_Time CET] (UTC+1)&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.logicamp.com/ logicamp MainGrid]&lt;br /&gt;
|Logicamp&lt;br /&gt;
|Friday 11:00 - 12:00 GMT+1&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.opensimulator-club.de/ Open Neuland / OpenSimulator-Club]&lt;br /&gt;
|Neuland &lt;br /&gt;
|Tuesday 19:30 - 21:00 [http://en.wikipedia.org/wiki/Central_European_Time CET] (UTC+1)&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.griditaliaservice.com// GridItalia Metaverso Italiano]&lt;br /&gt;
|GridItalia Orientation&lt;br /&gt;
|Dal Lunedi' al Venerdi' 22:00 to 00:00 (GMT/UTC + 1)&lt;br /&gt;
|-&lt;br /&gt;
|[http://virtualhighway.us Virtual Highway]&lt;br /&gt;
|Monthly Resident Meeting&lt;br /&gt;
|First Sunday of the Month 1PM PSD&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.lfgrid.com Littlefield Grid]&lt;br /&gt;
|Monthly Grid Status Meeting - Smithville Region - lfgrid.com:8002:smithville&lt;br /&gt;
|First Friday of the Month 1:30PM PSD&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.hypergrid.org Metropolis Metaversum]&lt;br /&gt;
|Weekly &amp;quot;Stammtisch&amp;quot; Meeting on Region *CenterWorld*&lt;br /&gt;
|Every Wednesday 21:00 - 22:00 &amp;lt;br&amp;gt;(GMT/UTC + 1)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grid Test Hours ==&lt;br /&gt;
&lt;br /&gt;
Several grids provide valuable testing information for the project, each run a special 'test' hour to test capabilities of the platform. These are run at the same time every week. It may also be a good chance to meet people who can answer questions you may have.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Grid&lt;br /&gt;
!Region&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|Apex Grid&lt;br /&gt;
|Spaceport 2&lt;br /&gt;
|Sat 1800 UTC&lt;br /&gt;
|-&lt;br /&gt;
|FrancoGrid&lt;br /&gt;
|Orion&lt;br /&gt;
|Everydays 2100GMT+1&lt;br /&gt;
|-&lt;br /&gt;
|New World Grid&lt;br /&gt;
|Welcome&lt;br /&gt;
|Every Tuesday at 2030 UTC&lt;br /&gt;
|-&lt;br /&gt;
|AUGrid&lt;br /&gt;
|Norgan Plaza&lt;br /&gt;
|Generally Tuesdays 11am~1pm and/or 2~5pm AEST (GMT/UTC+10)&amp;lt;br /&amp;gt;[http://augrid.org/forum/index.php?topic=9.0]&lt;br /&gt;
|-&lt;br /&gt;
|WorldSim Terra&lt;br /&gt;
|Lusitania Center&lt;br /&gt;
|Generally Sundays 19:00 to 22.00(GMT/UTC)&amp;lt;br /&amp;gt;[http://www.worldsimterra.com/index.php?option=com_agora&amp;amp;task=viewtopic&amp;amp;id=223 Next Test Hours]&lt;br /&gt;
|-&lt;br /&gt;
|VirtualFrance&lt;br /&gt;
|versailles &lt;br /&gt;
|Generally Mondays and Thursdays 2100GMT+1&amp;lt;br /&amp;gt;[http://www.virtualfrance.0rg.fr]&lt;br /&gt;
|-&lt;br /&gt;
|Logicamp&lt;br /&gt;
|Logicamp &lt;br /&gt;
|Generally Mondays 0900 GMT+1&amp;lt;br /&amp;gt;[http://www.logicamp.com]&lt;br /&gt;
|-&lt;br /&gt;
|AstralGrid&lt;br /&gt;
|AstralGrid&lt;br /&gt;
|Generally Mondays 21:00 GMT+1&amp;lt;br /&amp;gt;[http://www.virtual.world.ch.vu]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Standalone sims ==&lt;br /&gt;
&lt;br /&gt;
Standalone sims have &amp;quot;generic&amp;quot; logins being from &amp;quot;Test User&amp;quot; .. &amp;quot;Testz User&amp;quot;, with password &amp;quot;test&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! Login URI &lt;br /&gt;
! Maintainer/Site&lt;br /&gt;
|-&lt;br /&gt;
| ART &lt;br /&gt;
| opensim://art.no-ip.org:9000/ &lt;br /&gt;
|   Meeting Point for CyberArtists &amp;amp; More (mailto:hotelattraction@hotmail.com)&lt;br /&gt;
|-&lt;br /&gt;
| Ruth (Zion) &lt;br /&gt;
| opensim://ruth.petitbe.be:9000/ &lt;br /&gt;
| Dalien Talbot (dalien on IRC, or via blog - http://daltonic.blogspot.com/)&lt;br /&gt;
|-&lt;br /&gt;
| CyberSpacia &lt;br /&gt;
| opensim://cyberspacia.net:9000/ &lt;br /&gt;
| Spun Pty Ltd (mailto:the.grid@cyberspacia.net)&lt;br /&gt;
|-&lt;br /&gt;
| janoz &lt;br /&gt;
| opensim://77.250.27.219:9000/ &lt;br /&gt;
| (mailto:info@janoz.nl)&lt;br /&gt;
|-&lt;br /&gt;
| Opengrid &lt;br /&gt;
| opensim://opengrid.fr:9000/ &lt;br /&gt;
| Test grid for http://www.opensimulator.fr - 24/7 available&lt;br /&gt;
|-&lt;br /&gt;
| Phrearch &lt;br /&gt;
| opensim://os-networks.net:9000/ &lt;br /&gt;
| Phrearch: http://os-networks.net&lt;br /&gt;
|-&lt;br /&gt;
| Timecatcher Haven Lands( Not online 24/7) &lt;br /&gt;
| opensim://timecatcher.ath.cx:9000/ &lt;br /&gt;
| Timecatcher: (mailto:anon26841397@hotmail.co.uk)&lt;br /&gt;
|-&lt;br /&gt;
| Europeansim (NOW 24/7 ish:-) &lt;br /&gt;
| opensim://82.30.71.119:8002/ &lt;br /&gt;
| Edenrealm Sim(mailto:zoon@edenrealm.co.uk) BritGrid OpenSimulator 0.6.9 (Dev) - 26 regions - Hypergrid? - Avatar creation at: http://www.europeansim.thruhere.net Blog http://www.edenrealm.co.uk/&lt;br /&gt;
|-&lt;br /&gt;
| OpenSIM.de (24/7) &lt;br /&gt;
| opensim://opensim.m34.mx-host.de:9090 &lt;br /&gt;
| German Standalone-Sim with german (deutsch) speaking Live-Support and OpenSIM-Wiki at http://www.opensim.de&lt;br /&gt;
|-&lt;br /&gt;
| Viradu Science Fiction World&lt;br /&gt;
| opensim://viradu.com:9000&lt;br /&gt;
| [[Image:Vban.jpg|180px|thumb|left|Viradu.com Science Fiction Virtual World]]A Science Fiction Themed Virtual World since 1/7/2009, by Michael Blade, Sci-fi Blogger - 12 regions NOTE: Please read Blog for connect instructions ---&amp;amp;gt; http://viradu.com for more info. This world is now open for settlement to those who enjoy science fiction, rules apply.  Also see hypergrid 1.5 list. Test User test&lt;br /&gt;
|-&lt;br /&gt;
| Lokir &lt;br /&gt;
| opensim://lokir.org:9000 &lt;br /&gt;
| A multicultural, multilanguage Bristol based art space and sandbox in the UK. Experimental servers testing new versions towards having hypergrid and megaregion functionality, but stable sim server version is currently 5.4, so quite old. See http://lokir.org/opensim for more info, or use the name and password &amp;quot;Test User test&amp;quot; to log in as a guest.&lt;br /&gt;
|-&lt;br /&gt;
| SPARTA! (open 24/7) &lt;br /&gt;
| opensim://204.12.98.91:9000 &lt;br /&gt;
| New (as of 2/20/2010) U.S. based sim. Right now this is more for my amusement than anything. Looking for testers or just bored people who have extra time on their hands. Should it become popular I'll consider expanding services. No registration required. Use any name you like. Questions? mailto:davidakaplan@gmail.com. THIS... IS... SPARTA!!!&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.yoursimspot.com YourSimSpot.Com]&amp;lt;br /&amp;gt;&lt;br /&gt;
| YourSimSpot.com:9000&lt;br /&gt;
| YourSimSpot is a hosting solution for 3D virtual worlds for business, education, collaboration, and individuals based on the OpenSimulator platform. We specialize in providing the technology needed for these environments. &lt;br /&gt;
|-&lt;br /&gt;
| Desert of Artlioch&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &lt;br /&gt;
| [http://universi.servegame.org:9000 http://universi.servegame.org:9000]&amp;amp;nbsp; &lt;br /&gt;
| A Science Fiction Desert world with hypergrid.&amp;amp;nbsp;Currently has no currency and only 2 regions.&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|Realms of Discordia&lt;br /&gt;
| [http://www.griffonsnest.com:9000 http://www.griffonsnest.com:9000]&amp;amp;nbsp;&lt;br /&gt;
|My small testing sim, open 24 hours, feel free to come by, visit, build, whatever. 9 Regions with 3 current residents. &lt;br /&gt;
|-&lt;br /&gt;
| [http://eucomvc.dlinkddns.com:9000/wifi IMAGENHARIAEAD]&amp;lt;br /&amp;gt;&lt;br /&gt;
| [http://eucomvc.dlinkddns.com:9000 http://eucomvc.dlinkddns.com:9000]&amp;amp;nbsp;&lt;br /&gt;
|My Test grid, open sometime in the day, feel free to come by, visit, build, whatever. 4 Regions. 1 Sandbox IMAGENHARIAEAD 3 - The Internet as a tool of education. Learning is action. Otherwise it is just information. Moodel/Sloodle/Pivote - 24h Online – http://bitly.com/imagenharia - http://vendasmais.com/moodle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[Grid Associations]]&lt;br /&gt;
* [[Public Hypergrid Nodes|HyperGrid Nodes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Grids]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%AA%E3%82%B9%E3%83%88</id>
		<title>グリッドリスト</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%AA%E3%82%B9%E3%83%88"/>
				<updated>2014-03-16T14:46:28Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* 公開グリッド */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks/ja|Grid_List}}&lt;br /&gt;
&lt;br /&gt;
= グリッドリストとは？ =&lt;br /&gt;
&lt;br /&gt;
== グリッドリストについて ==&lt;br /&gt;
現時点で、更新などを行う時間以外は２４時間年中無休で運用しようとしている SIM がたくさんあります。気をつけてください - インベントリやランドスケープなどが復旧されるという保証はどこにもありません。このため、これはせいぜいベータグリッド程度のものだと考えてください。 Opensim リンクでログインするためには、 [http://lab.newworldgrid.com/index.php/OpenSim_Launcher OpenSimulator ランチャー]をインストールするか、ブラウザに[[Browser Protocol Handler|プロトコルハンドラ]]を追加する必要があります。そうでなければ、 Second Life ビューアに[[Connecting|ショートカット]]を作成して適切なパラメタを追加するとよいでしょう。&lt;br /&gt;
&lt;br /&gt;
== 公開グリッド ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;重要事項:&amp;lt;/big&amp;gt;OpenSimulator プロジェクトは誰でも使うことのできるアプリケーションプラットフォームです。このページに掲載されているグリッド、グリッドの内容やグリッドで行われている活動について責任を負うものではありません。&lt;br /&gt;
グリッドリストポリシー: あなたのソフトウェアが OpenSimulator.org SVN ソフトウェアコードをベースにしている場合にだけ、リストにご自分のグリッドを掲載してください。他のグリッドは全て削除されます。また、ご自分のグリッドの Web サイトにこのプロジェクトの Web サイトのリンクを貼って、相互リンクになるようにしてください。&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; グリッドを持っていて、グリッド連合に加入したい場合は、このページを参照してください: [[Grid Associations]] &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; 公開グリッドは所有者の Web サイトにアカウントを作成し、それを使ってグリッドにログインするする必要があります。&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;これらのグリッドは出現した順に並んでいます。リストの上のほうに追加されているのを発見次第、誰かに削除されます。リストの最後尾に追加してください。例外はありません。&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;メインリストのグリッドリストの内容にはグリッド名と列ヘッダに定義されている番号だけでなければなりません。[[Grid List/Template|この]]テンプレートを使って、サブページに入る情報が比較できる書式となるようにしてください。よろしくお願いします。&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; [http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;gid=4 ユーザの多い順]、[http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;gid=6 ３０日以内にログインしたユーザの多い順]([http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;oid=6&amp;amp;output=image チャート])に並んでいます。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!名前&lt;br /&gt;
!Web サイト&lt;br /&gt;
!ログイン URI&lt;br /&gt;
!地域 #&lt;br /&gt;
!ユーザ #&lt;br /&gt;
|-&lt;br /&gt;
|Japan Open Grid&lt;br /&gt;
|http://www.jogrid.net/&lt;br /&gt;
|http://jogrid.net:8002/&lt;br /&gt;
|82&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OPEN NEBURA&lt;br /&gt;
|http://www.opennebula.net/&lt;br /&gt;
|http://60.32.217.116:8002/&lt;br /&gt;
|9&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
海外の公開グリッドは、[[Grid List#Public grids|こちら]]を参照してください。&lt;br /&gt;
&lt;br /&gt;
== オフィスアワー ==&lt;br /&gt;
&lt;br /&gt;
毎週火曜日に、OSGrid は公式オフィスアワーを開催しています。そこで、開発者が集まって、その週のソフトウェア開発作業について打ち合わせを行います。ここは OpenSimulator で何が起きようとしているかを知る良い場所です。&lt;br /&gt;
&lt;br /&gt;
オフィスアワーの日程は、[[Grid List#Office Hour|こちら]]を参照してください。&lt;br /&gt;
&lt;br /&gt;
== グリッドテストアワー ==&lt;br /&gt;
&lt;br /&gt;
グリッドによっては、プロジェクトに貴重なテスト情報を提供して、それぞれが特別な「テスト」時間を設けて、プラットフォームの性能をテストしているところがあります。これらは毎週同じ時間に実施されています。あなたが抱える疑問に答えられる人と出会うことができる良いきっかけともなります。&lt;br /&gt;
&lt;br /&gt;
テストアワーの日程は、[[Grid List#Grid Test Hours|こちら]]を参照してください。&lt;br /&gt;
&lt;br /&gt;
== スタンドアロン SIM ==&lt;br /&gt;
&lt;br /&gt;
スタンドアロン SIM は &amp;quot;Testa User&amp;quot; .. &amp;quot;Testz User&amp;quot; 、パスワード &amp;quot;test&amp;quot; で「匿名」ログインすることができます。&lt;br /&gt;
&lt;br /&gt;
スタンドアロン SIM の一覧は、[[Grid List#Standalone sims|こちら]]を参照してください。&lt;br /&gt;
&lt;br /&gt;
= 参考情報 =&lt;br /&gt;
&lt;br /&gt;
* [http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;gid=4 グリッドリスト（ユーザの多い順）]&lt;br /&gt;
* [http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;gid=6 グリッドリスト（３０日以内にログインしたユーザの多い順）]&lt;br /&gt;
* [[Grid Associations|グリッド連合]]&lt;br /&gt;
* [[Public Hypergrid Nodes|HyperGrid ノード]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:ぐりっどりすと}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Japanese Translations]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:Iseki</id>
		<title>User talk:Iseki</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:Iseki"/>
				<updated>2013-01-10T13:58:33Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Iseki.  Thanks for updating with the Rinions information.  I'm wondering if the UDP data transfer could also work as a module in OpenSimulator itself (most probably with some OpenSimulator development) rather than have to be an external server? -- [[User:Justincc|Justincc]] 00:57, 5 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi Justincc,&lt;br /&gt;
Probably, it will be possible to incorporate it as a module. &lt;br /&gt;
I consider it. &lt;br /&gt;
But, in that case, the traffic of UDP increases. &lt;br /&gt;
I do not understand that how much influence on transmission speed of Region Server.&lt;br /&gt;
&lt;br /&gt;
: Depends on how much UDP traffic we are talking.  I think it would be a problem at, say, 50k/sec especially if there were many users.  But lower might not be an issue - to be honest one would probably have to just try it.  Also, I don't know whether it could be done currently as an OpenSimulator module - might need to provide some more hooks in the server.  Hopefully I can take a look myself sometime once I get a Kinect! -- [[User:Justincc|Justincc]] 21:41, 7 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: I am upgrading Rinions with speech control for children with &amp;lt;del&amp;gt;obstacles&amp;lt;/del&amp;gt; physical handicap now. I will try about it, if this work finishes. Thanks. by Fumi.Iseki&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:Iseki</id>
		<title>User talk:Iseki</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:Iseki"/>
				<updated>2013-01-10T11:29:58Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Iseki.  Thanks for updating with the Rinions information.  I'm wondering if the UDP data transfer could also work as a module in OpenSimulator itself (most probably with some OpenSimulator development) rather than have to be an external server? -- [[User:Justincc|Justincc]] 00:57, 5 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi Justincc,&lt;br /&gt;
Probably, it will be possible to incorporate it as a module. &lt;br /&gt;
I consider it. &lt;br /&gt;
But, in that case, the traffic of UDP increases. &lt;br /&gt;
I do not understand that how much influence on transmission speed of Region Server.&lt;br /&gt;
&lt;br /&gt;
: Depends on how much UDP traffic we are talking.  I think it would be a problem at, say, 50k/sec especially if there were many users.  But lower might not be an issue - to be honest one would probably have to just try it.  Also, I don't know whether it could be done currently as an OpenSimulator module - might need to provide some more hooks in the server.  Hopefully I can take a look myself sometime once I get a Kinect! -- [[User:Justincc|Justincc]] 21:41, 7 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: I am upgrading Rinions with speech control for children with obstacles now. I will try about it, if this work finishes. Thanks. by Fumi.Iseki&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:Iseki</id>
		<title>User talk:Iseki</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:Iseki"/>
				<updated>2013-01-05T17:02:36Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Hi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Iseki.  Thanks for updating with the Rinions information.  I'm wondering if the UDP data transfer could also work as a module in OpenSimulator itself (most probably with some OpenSimulator development) rather than have to be an external server? -- [[User:Justincc|Justincc]] 00:57, 5 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi Justincc,&lt;br /&gt;
Probably, it will be possible to incorporate it as a module. &lt;br /&gt;
I consider it. &lt;br /&gt;
But, in that case, the traffic of UDP increases. &lt;br /&gt;
I do not understand that how much influence on transmission speed of Region Server.&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:Iseki</id>
		<title>User talk:Iseki</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:Iseki"/>
				<updated>2013-01-05T17:01:59Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Hi */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Iseki.  Thanks for updating with the Rinions information.  I'm wondering if the UDP data transfer could also work as a module in OpenSimulator itself (most probably with some OpenSimulator development) rather than have to be an external server? -- [[User:Justincc|Justincc]] 00:57, 5 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hi ==&lt;br /&gt;
&lt;br /&gt;
Hi Justincc,&lt;br /&gt;
Probably, it will be possible to incorporate it as a module. &lt;br /&gt;
I consider it. &lt;br /&gt;
But, in that case, the traffic of UDP increases. &lt;br /&gt;
I do not understand that how much influence on transmission speed of Region Server.&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2013-01-04T13:04:32Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quicklinks}}&lt;br /&gt;
{{thirdparty}}&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
== OpenSimulator Viewers ==&lt;br /&gt;
See [[Connecting]].&lt;br /&gt;
&lt;br /&gt;
== OpenSimulator Distributions ==&lt;br /&gt;
See [[Download#Other_Distributions]].&lt;br /&gt;
&lt;br /&gt;
== OpenSimulator ROBUST replacements ==&lt;br /&gt;
These can be divided into projects that provide a completely replacement for the ROBUST services backend or can replace individual services.&lt;br /&gt;
&lt;br /&gt;
=== Complete replacements ===&lt;br /&gt;
* [https://github.com/openmetaversefoundation/simiangrid/commits/master SimianGrid] - A ROBUST services replacement which replaces the whole ROBUST stack with an alternative implementation based on PHP.  The necessary support for SimianGrid is included in core OpenSimulator.&lt;br /&gt;
&lt;br /&gt;
=== Individual service replacements ===&lt;br /&gt;
OpenSimulator services are architected such that an individual service (e.g. the asset service) can be replaced without having to upgrade other services.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/coyled/sras Simple Ruby Asset Service (SRAS)] - This is a replacement for the ROBUST asset service.  It stores assets on disk, does compression and deduplication of identical assets.&lt;br /&gt;
&lt;br /&gt;
== Web Interfaces==&lt;br /&gt;
See [[Webinterface]]&lt;br /&gt;
&lt;br /&gt;
== Addon Modules ==&lt;br /&gt;
These are either application or region modules which can be added to the OpenSimulator core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/aduffy70/Chat-Logger Chat-Logger] - An OpenSimulator region module to log chat traffic. Includes visitor alerts (when logging starts, stops, or new visitors enter the region) so the logging is transparent. Developed as a tool for meetings, training sessions, or educational environments.&lt;br /&gt;
&lt;br /&gt;
== Other OpenSimulator Forge Projects ==&lt;br /&gt;
{{content}}&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software. &lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSimulator Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osraw/ Open Source RAW Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
'''todo''' list some of the top opensim forge projects.&lt;br /&gt;
&lt;br /&gt;
=== These are old projects that no longer appear to be maintained ===&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
&lt;br /&gt;
== Other related software ==&lt;br /&gt;
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI). &lt;br /&gt;
&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSimulator terrains from USGS DEM files. &lt;br /&gt;
* [[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky.&lt;br /&gt;
* [http://www.metabolt.net/ METAbolt] - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms. &lt;br /&gt;
* [http://3di-opensim.com/en/ 3Di OpenSimulator Enterpise] - Business service based on OpenSimulator. &lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer. &lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSimulator to beyond firewall. &lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - OpenSimulator WEB Interface for Xoops Cube. This module was made by remodeling [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]. v1.55 supports 0.6.7/0.6.8/0.6.9/0.7.x, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Modlos%20(E) Modlos] - OpenSimulator WEB Interface for Moodle-1.9. This is a sister program of XoopenSim.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Rinions Rinions] - This is a real-time animation tool for Second Life™/OpenSim. Rinions sends animation data from Kinect to Viewer in real time using shared memory and over the Network.&lt;br /&gt;
&lt;br /&gt;
== Concepts ==&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''. Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2012-01-05T06:11:38Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quicklinks}}&lt;br /&gt;
{{thirdparty}}&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
The following 3D Viewers are known to work with OpenSim.  We take no responsibility for their bugs, features, or lack there of.&lt;br /&gt;
* [http://get.secondlife.com Official Second Life (tm) Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ IdealistViewer]&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer in C#, JavaScript integration, BSD.&lt;br /&gt;
* [http://www.phoenixviewer.com Phoenix Viewer]&lt;br /&gt;
* [http://singularityviewer.org Singularity] - A V1 based viewer, with the all the good stuff from v2/3 added. Supports [[Mesh]], [[OSSL]], [[LightShare]], multiple attachments, and more.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
{{content}}&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software. &lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osraw/ Open Source RAW Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
'''todo''' list some of the top opensim forge projects.&lt;br /&gt;
&lt;br /&gt;
==Addon Modules==&lt;br /&gt;
These are either application or region modules which can be added to the OpenSim core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
* [[Freeswitch_Module|FreeSWITCH]] - Voice&lt;br /&gt;
* [[Wifi|Wifi]] - Simple web front end for account management&lt;br /&gt;
&lt;br /&gt;
== Other related software ==&lt;br /&gt;
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI). &lt;br /&gt;
&lt;br /&gt;
*[http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSim terrains from USGS DEM files. &lt;br /&gt;
*[[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
*[http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky.&lt;br /&gt;
*[http://www.metabolt.net/ METAbolt] - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms. &lt;br /&gt;
*[http://3di-opensim.com/en/ 3Di OpenSim Enterpise] - Business service based on OpenSim. &lt;br /&gt;
*[http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSim to beyond firewall. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - OpenSim WEB Interface for Xoops Cube. This module was made by remodeling [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]. v1.55 supports 0.6.7/0.6.8/0.6.9/0.7.x, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Modlos%20(E) Modlos] - OpenSim WEB Interface for Moodle-1.9. This is a sister program of XoopenSim.&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix.&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?SLKinect2 SLKinect2] - This is a real-time animation tool for Second Life™/OpenSim. SLKinect2 sends animation data from Kinect to Viewer in real time using shared memory and over the Network.&lt;br /&gt;
&lt;br /&gt;
==Concepts==&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''.  Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Feature_Matrix</id>
		<title>Feature Matrix</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Feature_Matrix"/>
				<updated>2011-06-29T12:50:38Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other Simulation Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Introduction  =&lt;br /&gt;
&lt;br /&gt;
This is a matrix of the features currently implemented in OpenSim. Please feel free to correct existing entries and add new ones. &lt;br /&gt;
&lt;br /&gt;
OpenSim can&amp;amp;nbsp;run on Linux &amp;amp;amp; Mac with MONO, see the [http://www.mono-project.com/Main_Page Mono project] for availability or your distribution provider. Windows requires Net Framework 3.51&amp;amp;nbsp;available from [http://www.microsoft.com/downloads/en/details.aspx?FamilyID=ab99342f-5d1a-413d-8319-81da479ab0d7&amp;amp;displaylang=en MS Downloads] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Prims  ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature Name &lt;br /&gt;
! Core OpenSim? &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Create/change/move/delete prims &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Persistent prim inventories &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Basic asset types &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Basic asset types include textures, sounds, notecards, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Coalesced object groups (being able to take a selection of unlinked objects as one group that can be rezzed back in the same spatial arrangements)&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| Coalesced object groups means being able to take a selection of unlinked objects as one group that can be rezzed back in the same spatial arrangements.  Support added in OpenSim 0.7.1&lt;br /&gt;
|-&lt;br /&gt;
| Linksets &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Bugs (some fairly fundamental) remain with linksets but basic support is implemented.&lt;br /&gt;
|-&lt;br /&gt;
| Media on a prim/Shared Media &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Support added in OpenSim 0.7.1.  But please note that this is based on the current beta Linden implementation of mesh, which is likely to change soon.  Please do not rely on mesh for any production use at the moment.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynamic textures|Dynamic textures]] &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Dynamic textures are textures that can be created on the fly via draw commands.&lt;br /&gt;
|-&lt;br /&gt;
| Sculpties &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Mesh &lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; align=&amp;quot;center&amp;quot; | Beta&lt;br /&gt;
| Beta mesh is implemented in OpenSim.  However, the implementation used by the Second Life environment is likely to change soon.  As viewers are changed, it will not be possible to view existing mesh (unless a third party viewer chooses to maintain support for the beta mesh implementation).  This may not happen, so please don't rely on mesh for any use other than experimental.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Users  ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature Name &lt;br /&gt;
! Core OpenSim? &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Walking &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Flying &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Sitting &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Animations &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Gestures &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Attachments &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Both worn attachments and Head Up Displays (HUDs)&lt;br /&gt;
|-&lt;br /&gt;
| Combat &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Region crossing &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Teleport &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Persistent avatar inventories &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Inventory library &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Chat &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Instant messaging &lt;br /&gt;
| bgcolor=&amp;quot;#ffd700&amp;quot; align=&amp;quot;center&amp;quot; | Partial &lt;br /&gt;
| Offline IM storage requires a third party packages such as http://forge.opensimulator.org/gf/project/opensimwi/&lt;br /&gt;
|-&lt;br /&gt;
| Names &lt;br /&gt;
| bgcolor=&amp;quot;#ffd700&amp;quot; align=&amp;quot;center&amp;quot; | Partial &lt;br /&gt;
| Ordinary names consisting of a first and last name separated by a space are implemented.  'Display' names are not yet implemented.&lt;br /&gt;
|-&lt;br /&gt;
| Archiving &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Users inventories and parts of inventories can be saved and loaded as [[Inventory Archives|OpenSim Inventory Archives]].&lt;br /&gt;
|-&lt;br /&gt;
| Friends &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Lure &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Groups &lt;br /&gt;
| bgcolor=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | 3rd party&lt;br /&gt;
| Group support is only available as third party projects: &lt;br /&gt;
*[http://code.google.com/p/flotsam/ Group service implementation from the Flotsam project]. '''Please note: this is not working properly with OpenSim 0.7.0.1 or 0.7.0.2, though it is fixed in OpenSim 0.7.1 and onwards. 0.6.9 should also work okay.''' &lt;br /&gt;
*[https://github.com/jor3l/OSModules/tree/master/osgroups/ osgroups from jor3l] &lt;br /&gt;
*[http://code.google.com/p/openmetaverse SimianGrid] also provides a Groups connector as part of its grid services package.&lt;br /&gt;
&lt;br /&gt;
These services have connectors that are bundled with core OpenSim. See [[Enabling Groups]] and the OpenSim.ini.example file for more details.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Profiles &lt;br /&gt;
| bgcolor=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | 3rd party &lt;br /&gt;
| &lt;br /&gt;
Only avatar names are stored in core OpenSim. Profile support (e.g. interests, 1st Life, etc.) is available via 3rd party modules, though these may currently only support OpenSim 0.6.9. Please add suitable links here. &lt;br /&gt;
&lt;br /&gt;
*[http://forge.opensimulator.org/gf/project/osprofile forge.opensimulator.org/gf/project/osprofile]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
| bgcolor=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | 3rd party &lt;br /&gt;
| Search support is only available via third party modules. &lt;br /&gt;
*[[OpenSimSearch]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Scripting  ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature Name &lt;br /&gt;
! Core OpenSim? &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Developer Documentation#Scripting|Scripts]] &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| A large percentage (though not all) of LSL is implemented by OpenSim. There are also OpenSim specific OSSL functions available.&lt;br /&gt;
|-&lt;br /&gt;
| [[Non-LSL scripting|C# scripting]] &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| C# scripting is experimental and insecure. However, it can be useful in some situations&lt;br /&gt;
|-&lt;br /&gt;
| Script control &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| There are some facilities to control what user types can create and edit scripts. This can help secure an implementation using C# scripts. See the OpenSim.ini.example file in the OpenSim distribution for more details.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== World  ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature Name &lt;br /&gt;
! Core OpenSim? &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Terrain &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Sun &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Wind &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Cloud &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Vegetation &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Sound &lt;br /&gt;
| bgcolor=&amp;quot;#ffd700&amp;quot; align=&amp;quot;center&amp;quot; | Partial &lt;br /&gt;
| Not all sound facilties work (e.g. queueing sounds).&lt;br /&gt;
|-&lt;br /&gt;
| Minimap &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| World Map &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Neighbouring regions &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Regions can neighbour each other, even if hosted on different servers.&lt;br /&gt;
|-&lt;br /&gt;
| Archiving &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Entire regions can be saved and loaded as [[OpenSim Archives|OpenSim Archives]].&lt;br /&gt;
|-&lt;br /&gt;
| [[PhysicsEngines|Physics]] &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| There are several physics modules bundled with OpenSim, but only the ODE module (Open Dynamics Engine) really works.&lt;br /&gt;
|-&lt;br /&gt;
| Parcel management &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Region settings &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Estates &lt;br /&gt;
| bgcolor=&amp;quot;#ffd700&amp;quot; align=&amp;quot;center&amp;quot; | Partial &lt;br /&gt;
| Partial estate support is implemented. However, the only way to manipulate estates currently is via direct changes to the database.&lt;br /&gt;
|-&lt;br /&gt;
| Avatar limits &lt;br /&gt;
| bgcolor=&amp;quot;#00BFFF&amp;quot; align=&amp;quot;center&amp;quot; | Development Only&lt;br /&gt;
| Avatar limits are implemented in development code but are not yet in any release.&lt;br /&gt;
|-&lt;br /&gt;
| Prim limits&lt;br /&gt;
| bgcolor=&amp;quot;#00BFFF&amp;quot; align=&amp;quot;center&amp;quot; | Development Only&lt;br /&gt;
| Prim limits, where one would be prevented from placing an object that would exceed the stated limits, are implemented in development code but are not yet in any release.&lt;br /&gt;
|-&lt;br /&gt;
| Teleports&lt;br /&gt;
| bgcolor=&amp;quot;#ffd700&amp;quot; align=&amp;quot;center&amp;quot; | Partial &lt;br /&gt;
| Teleporting in can be done to any point in or off world (if hypergrid enabled) however, Blocking teleports to a parcel or setting a landing point on that parcel is not currently enforced.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Other Simulation Features  ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature Name &lt;br /&gt;
! Core OpenSim? &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| IRC &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Relay chat back and forth to an Internet Relay Channel.&lt;br /&gt;
|-&lt;br /&gt;
| Money &lt;br /&gt;
| bgcolor=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | 3rd party &lt;br /&gt;
| There are no plans to directly provide economy modules in OpenSim. Third party facilities include: &lt;br /&gt;
*[http://forge.opensimulator.org/gf/project/opencurrency/ OpenCurrency] &lt;br /&gt;
*[http://forge.opensimulator.org/gf/project/currency/ DTL Currency] &lt;br /&gt;
*[http://github.com/SnoopyPfeffer/Mod-PayPal Mod-PayPal] &lt;br /&gt;
*[https://www.virwox.com/omc-open-metaverse-currency.php Open Metaverse Currency (OMC)]&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer DTL/NSL Money Server]&lt;br /&gt;
|-&lt;br /&gt;
| Permissions &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Permissions (e.g. controlling whether objects can be modified or copied) must be enabled in OpenSim.ini - these are not enabled by default&lt;br /&gt;
|-&lt;br /&gt;
| Statistics &lt;br /&gt;
| bgcolor=&amp;quot;#ffd700&amp;quot; align=&amp;quot;center&amp;quot; | Partial &lt;br /&gt;
| If the [WebStats] facility is enabled in OpenSim.ini, several web pages of statistics can be provided via a web page using, for example, http://hostname:9000/SStats/ See [[FAQ#Region_Statistics_on_a_Web_Page]] &lt;br /&gt;
Some simulator statistics are available via the simulator command line and remotely via JSON.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Voice &lt;br /&gt;
| bgcolor=&amp;quot;#ffd700&amp;quot; align=&amp;quot;center&amp;quot; | Partial &lt;br /&gt;
| Voice support is currently primitive. OpenSim currently bundles a Vivox module (only usable with a Vivox voice server) and a [[Freeswitch Module|Freeswitch module]].  A third party [[Mumble]] voice module also exists.  Spatial/locational voice (knowing which avatar is speaking) is not yet supported.&lt;br /&gt;
|-&lt;br /&gt;
| Web frontends &lt;br /&gt;
| bgcolor=&amp;quot;#ffffff&amp;quot; align=&amp;quot;center&amp;quot; | 3rd party &lt;br /&gt;
| Various third-party web frontends are available, detailed on the [[Webinterface]] page.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Server Features  ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature Name &lt;br /&gt;
! Core OpenSim? &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Local console &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| The local command console in OpenSim is the one present when you start an OpenSim instance&lt;br /&gt;
|-&lt;br /&gt;
| [[RestConsole|Remote console]] &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[RemoteAdmin|Remote admin]] &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| The remote admin plugin allows OpenSim commands to be executed remotely.&lt;br /&gt;
|-&lt;br /&gt;
| [[Logging]] &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| OpenSim uses the log4net package. More details on the logging page.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
== Architectures  ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature Name &lt;br /&gt;
! Core OpenSim? &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Single server (standalone) mode &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| Persistent databases supported in standalone mode are SQLite and MySQL. A MSSQL exists and should work, but is not officially supported.&lt;br /&gt;
|-&lt;br /&gt;
| Grid (multi-server) mode &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| In grid mode, only persistence to a MySQL database is officially supported. Persistence can also be done with a MSSQL database but this is not officially supported.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypergrid]] &lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; align=&amp;quot;center&amp;quot; | Yes &lt;br /&gt;
| This is an architecture, [http://en.wikipedia.org/wiki/Orthogonal orthogonal] to the previous two, that allows users to visit completely separate OpenSim installations while retaining their appearance, identity and inventory.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2011-02-14T01:31:44Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Technical Reference/terms | Terms]] -&amp;gt; [[Related_Software | Related Software]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
== Dependent Software ==&lt;br /&gt;
OpenSim depends on many other libraries to function.  You get these with your default distribution of OpenSim, but for more information on each project you should see it's home page&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.ode.org ODE] ODE is an open source, high performance library for simulating rigid body dynamics.&lt;br /&gt;
* [http://www.codeplex.com/Json json.net] JSON (JavaScript Object Notation) is a lightweight data-interchange format.&lt;br /&gt;
* [http://www.mono-project.com mono] Mono is a cross platform, open source .NET development framework.&lt;br /&gt;
* [http://nant.sourceforge.net nant] NAnt is a free .NET build tool.&lt;br /&gt;
* [http://www.realxtend.org realXtend] realXtend viewer and server working with OGRE and support MESH.&lt;br /&gt;
* [http://subversion.tigris.org Subversion] Subversion is an open source version control system.&lt;br /&gt;
* [http://www.python.org Python] Python is a dynamic object-oriented programming language that can be used for many kinds of software development.&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://www.nunit.org NUnit]&lt;br /&gt;
* [http://sourceforge.net/projects/dnpb Prebuild]&lt;br /&gt;
* [http://dotnetopenmail.sourceforge.net DotNetOpenMail]&lt;br /&gt;
* [http://www.prototypejs.org Prototype JavaScript Framework ajax]&lt;br /&gt;
* [http://nini.sourceforge.net Nini]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
* [http://gtcache.sourceforge.net GlynnTucker.Cache]&lt;br /&gt;
* '''todo:''' list the rest of the contents of bin here&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
The following 3D Viewers are known to work with OpenSim.  We take no responsibility for their bugs, features, or lack there of.&lt;br /&gt;
* [http://get.secondlife.com Official Second Life (tm) Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ IdealistViewer]&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer in C#, JavaScript integration, BSD.&lt;br /&gt;
* [http://www.phoenixviewer.com Phoenix Viewer]&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software. &lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osraw/ Open Source RAW Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
'''todo''' list some of the top opensim forge projects.&lt;br /&gt;
&lt;br /&gt;
==Addon Modules==&lt;br /&gt;
&lt;br /&gt;
These are either application or region modules which can be added to the OpenSim core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
* [[Freeswitch_Module|FreeSWITCH]] - Voice&lt;br /&gt;
* [[Wifi|Wifi]] - Simple web front end for account management&lt;br /&gt;
&lt;br /&gt;
PLEASE DO NOT ASK THE OPENSIMULATOR TEAM FOR SUPPPORT ABOUT THESE ADD-ON PACKAGES&lt;br /&gt;
&lt;br /&gt;
== Other related software ==&lt;br /&gt;
&lt;br /&gt;
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI). &lt;br /&gt;
&lt;br /&gt;
*[http://openugai.sourceforge.net/ OpenUGAI] - A Perl implementation of the UGAI services which runs within Apache. &lt;br /&gt;
*[http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSim terrains from USGS DEM files. &lt;br /&gt;
*[[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
*[http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky. This software is in no way supported by the OpenSIM team, please contact its creator for support. &lt;br /&gt;
*[http://www.metabolt.net/ METAbolt] - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms. &lt;br /&gt;
*[http://3di-opensim.com/en/ 3Di OpenSim Enterpise] - Business service based on OpenSim. &lt;br /&gt;
*[http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSim to beyond firewall. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - OpenSim WEB Interface for Xoops Cube. This module was made by remodeling [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]. v1.33 supports 0.6.7,0.6.8,0.6.9,0.7 and 0.7.1Dev, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix.&lt;br /&gt;
&lt;br /&gt;
==Concepts==&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''.  Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Getting Started|Getting Started]]&lt;br /&gt;
* [[:Category:Tech Reference|Technical Reference Pages]]&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
* [[Status|Main Status Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2011-02-14T01:30:28Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Technical Reference/terms | Terms]] -&amp;gt; [[Related_Software | Related Software]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
== Dependent Software ==&lt;br /&gt;
OpenSim depends on many other libraries to function.  You get these with your default distribution of OpenSim, but for more information on each project you should see it's home page&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.ode.org ODE] ODE is an open source, high performance library for simulating rigid body dynamics.&lt;br /&gt;
* [http://www.codeplex.com/Json json.net] JSON (JavaScript Object Notation) is a lightweight data-interchange format.&lt;br /&gt;
* [http://www.mono-project.com mono] Mono is a cross platform, open source .NET development framework.&lt;br /&gt;
* [http://nant.sourceforge.net nant] NAnt is a free .NET build tool.&lt;br /&gt;
* [http://www.realxtend.org realXtend] realXtend viewer and server working with OGRE and support MESH.&lt;br /&gt;
* [http://subversion.tigris.org Subversion] Subversion is an open source version control system.&lt;br /&gt;
* [http://www.python.org Python] Python is a dynamic object-oriented programming language that can be used for many kinds of software development.&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://www.nunit.org NUnit]&lt;br /&gt;
* [http://sourceforge.net/projects/dnpb Prebuild]&lt;br /&gt;
* [http://dotnetopenmail.sourceforge.net DotNetOpenMail]&lt;br /&gt;
* [http://www.prototypejs.org Prototype JavaScript Framework ajax]&lt;br /&gt;
* [http://nini.sourceforge.net Nini]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
* [http://gtcache.sourceforge.net GlynnTucker.Cache]&lt;br /&gt;
* '''todo:''' list the rest of the contents of bin here&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
The following 3D Viewers are known to work with OpenSim.  We take no responsibility for their bugs, features, or lack there of.&lt;br /&gt;
* [http://get.secondlife.com Official Second Life (tm) Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ IdealistViewer]&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer in C#, JavaScript integration, BSD.&lt;br /&gt;
* [http://www.phoenixviewer.com Phoenix Viewer]&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software. &lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osraw/ Open Source RAW Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
'''todo''' list some of the top opensim forge projects.&lt;br /&gt;
&lt;br /&gt;
==Addon Modules==&lt;br /&gt;
&lt;br /&gt;
These are either application or region modules which can be added to the OpenSim core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
* [[Freeswitch_Module|FreeSWITCH]] - Voice&lt;br /&gt;
* [[Wifi|Wifi]] - Simple web front end for account management&lt;br /&gt;
&lt;br /&gt;
PLEASE DO NOT ASK THE OPENSIMULATOR TEAM FOR SUPPPORT ABOUT THESE ADD-ON PACKAGES&lt;br /&gt;
&lt;br /&gt;
== Other related software ==&lt;br /&gt;
&lt;br /&gt;
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI). &lt;br /&gt;
&lt;br /&gt;
*[http://openugai.sourceforge.net/ OpenUGAI] - A Perl implementation of the UGAI services which runs within Apache. &lt;br /&gt;
*[http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSim terrains from USGS DEM files. &lt;br /&gt;
*[[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
*[http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky. This software is in no way supported by the OpenSIM team, please contact its creator for support. &lt;br /&gt;
*[http://www.metabolt.net/ METAbolt] - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms. &lt;br /&gt;
*[http://3di-opensim.com/en/ 3Di OpenSim Enterpise] - Business service based on OpenSim. &lt;br /&gt;
*[http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSim to beyond firewall. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - OpenSim WEB Interface for Xoops Cube. This module was made by remodeling [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]. v1.33 supports 0.6.7,0.6.8,0.6.9 and 0.7Dev, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix.&lt;br /&gt;
&lt;br /&gt;
==Concepts==&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''.  Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Getting Started|Getting Started]]&lt;br /&gt;
* [[:Category:Tech Reference|Technical Reference Pages]]&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
* [[Status|Main Status Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_Documentation</id>
		<title>User Documentation</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_Documentation"/>
				<updated>2010-11-25T05:17:03Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Cross-platform */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Technical Reference/terms | Terms]] -&amp;gt; [[User_Documentation | User Documentation]]&lt;br /&gt;
&lt;br /&gt;
==Initial Setup==&lt;br /&gt;
* [[Download]] - Download instructions&lt;br /&gt;
* [[Dependencies]] - The other packages you need to install that OpenSim relies upon&lt;br /&gt;
* [[Build Instructions]] - How to build and compile OpenSim from source&lt;br /&gt;
* [[Configuration]] - How to configure OpenSim so you can get the server up and running&lt;br /&gt;
* [[Upgrading]] - How to upgrade your OpenSim version so that you can use your existing data&lt;br /&gt;
* [[Connecting]] - How to connect a compatible viewer to OpenSim&lt;br /&gt;
* [[Troubleshooting]] - How to trouble shoot your OpenSim installation.&lt;br /&gt;
* [[Tips]] - Useful tips from users like you&lt;br /&gt;
* [[OpenSim Graphics]] - Graphics that can be used on OpenSimulator websites, viewer login pages or products.&lt;br /&gt;
* [[FAQ]] - Frequently Asked Questions&lt;br /&gt;
* [[Technical Reference]] - Technical Reference Guide&lt;br /&gt;
&lt;br /&gt;
==Administrator Guide==&lt;br /&gt;
* [[Server Commands]] - Commands to control OpenSim&lt;br /&gt;
* [[Useful_Queries]] - Some useful queries for manipulating the OpenSim database.&lt;br /&gt;
* [[Logging]] - Logging in OpenSim&lt;br /&gt;
* [[Automating Tasks]] - How to make administrating a walk in the park&lt;br /&gt;
* [[Network Settings]] - NAT, Ports, Services and more...&lt;br /&gt;
* [[Management]] - All about being an effective administrator/moderator&lt;br /&gt;
* [[RemoteAdmin]] - Using the XMLRPC administration interface for executing commands remotely&lt;br /&gt;
* [[RestConsole]] - Using the remote console.&lt;br /&gt;
* [[Performance]] - How to tweak OpenSim's performance&lt;br /&gt;
* [[Console-less OpenSim]] - How to run OpenSim without console&lt;br /&gt;
* [[Backups]] - How to backup your OpenSim data.&lt;br /&gt;
&lt;br /&gt;
==Core Features==&lt;br /&gt;
* [[Feature Matrix]] - Matrix of features currently implemented by OpenSim.&lt;br /&gt;
* [[LSL_Status]] - LSL functions status.&lt;br /&gt;
* [[OpenSim Archives]] - Loading and saving whole region archives with OpenSim&lt;br /&gt;
* [[Inventory Archives|OpenSim Inventory Archives]] - Loading and saving user inventory items and folders with OpenSim&lt;br /&gt;
* [[Custom Libraries]] - Describes how to add custom content to your OpenSim server&lt;br /&gt;
* [[IRCBridgeModule]] - A core OpenSim module for integrating IRC with a simulator.&lt;br /&gt;
* [[Hypergrid]] - Information about how to configure the experimental hypergrid architecture&lt;br /&gt;
* [[GridInfo]] - how to provide information about your grid to smart clients&lt;br /&gt;
* [[PhysicsEngines]]   &amp;amp;mdash; Options for physics engines in OpenSim.&lt;br /&gt;
&lt;br /&gt;
==Experimental Features==&lt;br /&gt;
*[[Setting Up Mega-Regions]]&lt;br /&gt;
&lt;br /&gt;
==Scripting==&lt;br /&gt;
* [[Scripting Documentation]] - Everything you need to know about OpenSim scripting&lt;br /&gt;
* [[Scripting Library]] - A list of example scripts&lt;br /&gt;
&lt;br /&gt;
==RealXtend==&lt;br /&gt;
* [[ModRex]] - How to setup the RealXtend server module&lt;br /&gt;
* [[RealXtend Viewer Linux]] - This tutorial describes how to use the RealXtend viewer on Linux, using wine&lt;br /&gt;
* [[Naali Viewer Linux]] - Describes how to compile the Naali viewer on a Kubuntu system&lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
===Platform specific===&lt;br /&gt;
* [[Linux Gridserver, the ubuntu way]] the quick and dirty way to install opensim under ubuntu (Linux)&lt;br /&gt;
* [[Wiimote]] - How to use a wiimote/nunchuk controller with the OpenSim viewer (Linux)&lt;br /&gt;
* [[Cacti]] - Generate Serverstats using the Cacti-Tool and SNMP (Linux)&lt;br /&gt;
* [http://sunredbeach.com/dokuwiki/doku.php?id=opensim:minimal-server Installing an openSUSE 11.1 Minimal server setup for an OpenSim server] - Quick and Dirty setup on an openSUSE 11.1 server&lt;br /&gt;
&lt;br /&gt;
* [http://chapter-and-metaverse.blogspot.com Chapter &amp;amp; Metaverse] - Full suite of tutorials, tips and tricks, for the Windows user (Windows) Also very useful for Linux users!&lt;br /&gt;
&lt;br /&gt;
===Cross-platform===&lt;br /&gt;
* [[OSGrid Region Registration]] - Describes how to link your region into OS-Grid&lt;br /&gt;
* [[Hints &amp;amp; Tricks]] - A page for Hints and Tricks&lt;br /&gt;
* [[Getting Started with Region Modules]] - The Hello World of OpenSim application development&lt;br /&gt;
* [[Building a bot]] - Getting started with bot design using libomv from the client side.&lt;br /&gt;
* [[pCampBot]] - Physical OpenSim bots&lt;br /&gt;
* [[Using L3DT]] - How to create custom terrains&lt;br /&gt;
* [[Detailed cross-region terrain making]] - A workflow for creating large cross-region custom terrains&lt;br /&gt;
* [http://update.multiverse.net/wiki/index.php/About_Terrain How to make a good Terrain (includes 4 programs to use)]&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=22 Japanese Manual for Construction of OpenSim Server System on Linux] by NSL (Sorry, Japanese only)&lt;br /&gt;
&lt;br /&gt;
==Gforge Projects==&lt;br /&gt;
* [[OpenSimSearch]] - Search for your OpenSim&lt;br /&gt;
* [[ServerStats]] - RRD/Proc serverstats using the OpenSim module for Berlios Serverstats (Linux)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
&amp;lt;cleanpage title=hide cats=hide /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-10-04T14:32:40Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* PHP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ {{Template:Quicklinks}} &lt;br /&gt;
&lt;br /&gt;
== PHP ==&lt;br /&gt;
* [[Wifi]] - A Simple Account Management Front-end&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - Web Interface for [http://xoopscube.org/ Xoops Cube]. v1.50 supports MySQL Data Base of 0.6.7,0.6.8,0.6.9 and 0.7, 0.7.1Dev, and it includes flotsam group function, osprofile, ossearch, mute list and login screen function. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Modlos%20%28E%29 Modlos] - Web Interface for [http://moodle.org/ Moodle]. This software is sister application of XoopenSim. Modlos has same functions with XoopenSim and supports cooperation with [http://www.sloodle.org Sloodle]. &lt;br /&gt;
*[http://d4os.org D4os] - A set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8) &lt;br /&gt;
*[http://openmetaverse.googlecode.com/ SimianGridFrontend] - The PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework. &lt;br /&gt;
*[http://lab.newworldgrid.com/Wiki/index.php/Rest_Ajax_Manager/ Nwg Rest Ajax Manager] - A remote console using php &amp;amp;amp; ajax to user with RestConsole system. &lt;br /&gt;
*[http://lab.newworldgrid.com/Wiki/index.php/Ajax_Map/ Nwg Ajax Map] - A dynamic map of the grid using ajax with a reservation system.&lt;br /&gt;
*[http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] - A scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory. &lt;br /&gt;
*[http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] - Both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
=== Optional modules  ===&lt;br /&gt;
&lt;br /&gt;
*[http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] - A set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it. &lt;br /&gt;
*[http://forge.opensimulator.org/gf/project/ossearch ossearch] - A set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it. &lt;br /&gt;
*[http://forge.opensimulator.org/gf/project/osprofile osprofile] - A set of xmlrpc methods to manage persistent profile. &lt;br /&gt;
*[http://forge.opensimulator.org/gf/project/webassets/ webassets] - A script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
== Python  ==&lt;br /&gt;
*[http://hwios.org Hwios] - html5 websocketed collaborative web-software in development, focussing on easy-to-use Opensim administration and collaborative tools. HWIOS features include user management, region management, tms maps, distributed service management, webdav shares, remote web-consoles(through websockets), websocket chat, and more. Currently compatible with Opensim 0.6.9 and chromium 5,6/ff4. Support @ irc.freenode.net #hwios, #hwios-dev&lt;br /&gt;
*[http://hwios.org Teknon] - A Twisted TCP daemon, capable of communicating over a persistent connection between local services and HWIOS websockets through subprocess pipes. HWIOS uses teknon for distributed service management and remote consoles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-07-16T02:55:01Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* PHP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= Actively developed Web Interfaces =&lt;br /&gt;
== PHP ==&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - Web Interface for Xoops Cube. v1.41 supports MySQL Data Base of 0.6.7,0.6.8,0.6.9 and 0.7, 0.7.1Dev, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Modlos%20%28E%29 Modlos] - Web Interface for Moodle. This software is sister application of XoopenSim. Modlos has same functions with XoopenSim and supports cooperation with [http://www.sloodle.org Sloodle].&lt;br /&gt;
* [http://d4os.org D4os] - A set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] - The PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
=== Grid Services ===&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] - A scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] - Both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
=== Optional modules ===&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] - A set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] - A set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] - A set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] - A script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
* [http://hwios.org Hwios] - The web-interface part of several subprojects that were initiated in order to make Opensim administration and community building easier. HWIOS support user management, region management and service management for Opensim 0.69 currently.&lt;br /&gt;
&lt;br /&gt;
=== Web Services ===&lt;br /&gt;
* [http://hwios.org Teknon] - A Twisted TCP client, capable of communicating in realtime between local services and HWIOS through subprocess pipes.&lt;br /&gt;
* [http://hwios.org OSMaps] - Tilemap service(TMS), capable of rendering and displaying a scalable world map through openlayers within HWIOS&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-07-16T02:50:21Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* PHP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= Actively developed Web Interfaces =&lt;br /&gt;
== PHP ==&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - Web Interface for Xoops Cube. v1.41 supports MySQL Data Base of 0.6.7,0.6.8,0.6.9 and 0.7, 0.7.1Dev, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?Modlos%20%28E%29 Modlos] - Web Interface for Moodle. This software is sister application of XoopenSim. Modlos has same functions with XoopenSim and supports cooperation with Sloodle.&lt;br /&gt;
* [http://d4os.org D4os] - A set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] - The PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
=== Grid Services ===&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] - A scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] - Both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
=== Optional modules ===&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] - A set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] - A set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] - A set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] - A script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
* [http://hwios.org Hwios] - The web-interface part of several subprojects that were initiated in order to make Opensim administration and community building easier. HWIOS support user management, region management and service management for Opensim 0.69 currently.&lt;br /&gt;
&lt;br /&gt;
=== Web Services ===&lt;br /&gt;
* [http://hwios.org Teknon] - A Twisted TCP client, capable of communicating in realtime between local services and HWIOS through subprocess pipes.&lt;br /&gt;
* [http://hwios.org OSMaps] - Tilemap service(TMS), capable of rendering and displaying a scalable world map through openlayers within HWIOS&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2010-05-02T04:17:57Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Technical Reference/terms | Terms]] -&amp;gt; [[Related_Software | Related Software]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
== Dependent Software ==&lt;br /&gt;
OpenSim depends on many other libraries to function.  You get these with your default distribution of OpenSim, but for more information on each project you should see it's home page&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.ode.org ODE] ODE is an open source, high performance library for simulating rigid body dynamics.&lt;br /&gt;
* [http://www.codeplex.com/Json json.net] JSON (JavaScript Object Notation) is a lightweight data-interchange format.&lt;br /&gt;
* [http://www.mono-project.com mono] Mono is a cross platform, open source .NET development framework.&lt;br /&gt;
* [http://nant.sourceforge.net nant] NAnt is a free .NET build tool.&lt;br /&gt;
* [http://www.realxtend.org realXtend] realXtend viewer and server working with OGRE and support MESH.&lt;br /&gt;
* [http://subversion.tigris.org Subversion] Subversion is an open source version control system.&lt;br /&gt;
* [http://www.python.org Python] Python is a dynamic object-oriented programming language that can be used for many kinds of software development.&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://www.nunit.org NUnit]&lt;br /&gt;
* [http://sourceforge.net/projects/dnpb Prebuild]&lt;br /&gt;
* [http://dotnetopenmail.sourceforge.net DotNetOpenMail]&lt;br /&gt;
* [http://www.prototypejs.org Prototype JavaScript Framework ajax]&lt;br /&gt;
* [http://nini.sourceforge.net Nini]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
* [http://gtcache.sourceforge.net GlynnTucker.Cache]&lt;br /&gt;
* '''todo:''' list the rest of the contents of bin here&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
The following 3D Viewers are known to work with OpenSim.  We take no responsibility for their bugs, features, or lack there of.&lt;br /&gt;
* [http://get.secondlife.com Official Second Life (tm) Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ IdealistViewer]&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer in C#, JavaScript integration, BSD.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software. &lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
'''todo''' list some of the top opensim forge projects.&lt;br /&gt;
&lt;br /&gt;
==Modules==&lt;br /&gt;
&lt;br /&gt;
These are either application or region modules which can be added to the OpenSim core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
None are listed yet! &lt;br /&gt;
&lt;br /&gt;
== Other related software ==&lt;br /&gt;
&lt;br /&gt;
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI). &lt;br /&gt;
&lt;br /&gt;
*[http://openugai.sourceforge.net/ OpenUGAI] - A Perl implementation of the UGAI services which runs within Apache. &lt;br /&gt;
*[http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSim terrains from USGS DEM files. &lt;br /&gt;
*[[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
*[http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky. This software is in no way supported by the OpenSIM team, please contact its creator for support. &lt;br /&gt;
*[http://www.metabolt.net/ METAbolt] - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms. &lt;br /&gt;
*[http://3di-opensim.com/en/ 3Di OpenSim Enterpise] - Business service based on OpenSim. &lt;br /&gt;
*[http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSim to beyond firewall. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - OpenSim WEB Interface for Xoops Cube. This module was made by remodeling [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]. v1.33 supports 0.6.7,0.6.8,0.6.9 and 0.7Dev, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11&amp;amp;ml_lang=en Unofficial NSL Patch for OpenSim 0.6.8] - &amp;lt;strike&amp;gt;The phenomenon of avatar's falling to the hell is corrected at the boundary of SIM and empty region. &amp;lt;/strike&amp;gt;When MySQL is used, the bug which the attached object comes off at the next log in is corrected. etc.etc.&lt;br /&gt;
&lt;br /&gt;
==Addons==&lt;br /&gt;
&lt;br /&gt;
*** PLEASE DO NOT ASK THE OPENSIMULATOR TEAM FOR SUPPPORT ABOUT THESE ADD-ON PACKAGES&lt;br /&gt;
&lt;br /&gt;
==Concepts==&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''.  Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Getting Started|Getting Started]]&lt;br /&gt;
* [[:Category:Tech Reference|Technical Reference Pages]]&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
* [[Status|Main Status Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-05-01T03:50:49Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Web interfaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= PHP =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSim Web Interface (Redux)] - This is a [http://www.php.net PHP] Web Interface for OpenSim (Open Simulator Project), it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. Very light CMS system included. - Should be useable on live grid.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/wixtd/ WiXTD] - PHP OpenSimulator-interface, combined with python xmlrpc-daemon for service-control. The project is abondoned, and replaced by HWIOS.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim] - Web Interface for Xoops Cube. v1.33 supports MySQL Data Base of 0.6.7,0.6.8,0.6.9 and 0.7Dev, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/flexcp/ FlexCp] A fast, simple, secure, and easily-extendable php5 web control panel for OpenSim grids. Use ADODB, QuickForms2, and Savant3 to make development and modifications simple (improves response to security concerns).&lt;br /&gt;
&lt;br /&gt;
* [http://drupal.org/project/d4os D4os] is a set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
&lt;br /&gt;
* [http://www.adamfrisby.com/blog/2009/12/introducing-gridmix/ GridMix] This project is not already available&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webgrid/ WebGrid] is a PHP-based Web Interface for the grid servers built on code from OpenSimWI and the DeepGrid backend. Webgrid is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] is the PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] is a scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] is both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] is a set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] is a set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] is a set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] is a script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
= Python =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/hwios/ Hwios]&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osservices OSServices] is a set of xmlrpc methods to control the servers.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osmaps OsMaps] is a tilemap service, capable of rendering and displaying a world map through openlayers on a web page.&lt;br /&gt;
&lt;br /&gt;
= Proposals for Advanced Web Interface =&lt;br /&gt;
Follow-on versions of the API should have advanced user management functions like:&lt;br /&gt;
* Require Login on/off&lt;br /&gt;
* Grant User Rights (build, fly, run script, teleport, etc.)&lt;br /&gt;
* Create Group / Remove&lt;br /&gt;
* Add User to Group / Remove&lt;br /&gt;
&lt;br /&gt;
== Basic API ==&lt;br /&gt;
I suggest we create a new API, that's clean and structured. It should be nothing more than a php class-library that can perform the most basic database functions. Functions to think about are:&lt;br /&gt;
* Show Userinfo&lt;br /&gt;
* Create User&lt;br /&gt;
* Remove User&lt;br /&gt;
* Show Regions&lt;br /&gt;
* Max Region-revision cache (blobsize get too big otherwise)&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-05-01T03:50:23Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Web interfaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= PHP =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSim Web Interface (Redux)] - This is a [http://www.php.net PHP] Web Interface for OpenSim (Open Simulator Project), it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. Very light CMS system included. - Should be useable on live grid.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/wixtd/ WiXTD] - PHP OpenSimulator-interface, combined with python xmlrpc-daemon for service-control. The project is abondoned, and replaced by HWIOS.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) - XoopenSim]Web Interface for Xoops Cube. v1.33 supports MySQL Data Base of 0.6.7,0.6.8,0.6.9 and 0.7Dev, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/flexcp/ FlexCp] A fast, simple, secure, and easily-extendable php5 web control panel for OpenSim grids. Use ADODB, QuickForms2, and Savant3 to make development and modifications simple (improves response to security concerns).&lt;br /&gt;
&lt;br /&gt;
* [http://drupal.org/project/d4os D4os] is a set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
&lt;br /&gt;
* [http://www.adamfrisby.com/blog/2009/12/introducing-gridmix/ GridMix] This project is not already available&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webgrid/ WebGrid] is a PHP-based Web Interface for the grid servers built on code from OpenSimWI and the DeepGrid backend. Webgrid is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] is the PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] is a scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] is both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] is a set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] is a set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] is a set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] is a script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
= Python =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/hwios/ Hwios]&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osservices OSServices] is a set of xmlrpc methods to control the servers.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osmaps OsMaps] is a tilemap service, capable of rendering and displaying a world map through openlayers on a web page.&lt;br /&gt;
&lt;br /&gt;
= Proposals for Advanced Web Interface =&lt;br /&gt;
Follow-on versions of the API should have advanced user management functions like:&lt;br /&gt;
* Require Login on/off&lt;br /&gt;
* Grant User Rights (build, fly, run script, teleport, etc.)&lt;br /&gt;
* Create Group / Remove&lt;br /&gt;
* Add User to Group / Remove&lt;br /&gt;
&lt;br /&gt;
== Basic API ==&lt;br /&gt;
I suggest we create a new API, that's clean and structured. It should be nothing more than a php class-library that can perform the most basic database functions. Functions to think about are:&lt;br /&gt;
* Show Userinfo&lt;br /&gt;
* Create User&lt;br /&gt;
* Remove User&lt;br /&gt;
* Show Regions&lt;br /&gt;
* Max Region-revision cache (blobsize get too big otherwise)&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-05-01T03:49:48Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Web interfaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= PHP =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSim Web Interface (Redux)] - This is a [http://www.php.net PHP] Web Interface for OpenSim (Open Simulator Project), it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. Very light CMS system included. - Should be useable on live grid.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/wixtd/ WiXTD] - PHP OpenSimulator-interface, combined with python xmlrpc-daemon for service-control. The project is abondoned, and replaced by HWIOS.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim]Web Interface for Xoops Cube. v1.32 supports MySQL Data Base of 0.6.7,0.6.8,0.6.9 and 0.7Dev, and it includes flotsam group function and [http://www.nsl.tuis.ac.jp/svn/opensim/opensim.osprofile/ modified osprofile] function.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/flexcp/ FlexCp] A fast, simple, secure, and easily-extendable php5 web control panel for OpenSim grids. Use ADODB, QuickForms2, and Savant3 to make development and modifications simple (improves response to security concerns).&lt;br /&gt;
&lt;br /&gt;
* [http://drupal.org/project/d4os D4os] is a set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
&lt;br /&gt;
* [http://www.adamfrisby.com/blog/2009/12/introducing-gridmix/ GridMix] This project is not already available&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webgrid/ WebGrid] is a PHP-based Web Interface for the grid servers built on code from OpenSimWI and the DeepGrid backend. Webgrid is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] is the PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] is a scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] is both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] is a set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] is a set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] is a set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] is a script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
= Python =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/hwios/ Hwios]&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osservices OSServices] is a set of xmlrpc methods to control the servers.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osmaps OsMaps] is a tilemap service, capable of rendering and displaying a world map through openlayers on a web page.&lt;br /&gt;
&lt;br /&gt;
= Proposals for Advanced Web Interface =&lt;br /&gt;
Follow-on versions of the API should have advanced user management functions like:&lt;br /&gt;
* Require Login on/off&lt;br /&gt;
* Grant User Rights (build, fly, run script, teleport, etc.)&lt;br /&gt;
* Create Group / Remove&lt;br /&gt;
* Add User to Group / Remove&lt;br /&gt;
&lt;br /&gt;
== Basic API ==&lt;br /&gt;
I suggest we create a new API, that's clean and structured. It should be nothing more than a php class-library that can perform the most basic database functions. Functions to think about are:&lt;br /&gt;
* Show Userinfo&lt;br /&gt;
* Create User&lt;br /&gt;
* Remove User&lt;br /&gt;
* Show Regions&lt;br /&gt;
* Max Region-revision cache (blobsize get too big otherwise)&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-04-29T00:12:22Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Web interfaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= PHP =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSim Web Interface (Redux)] - This is a [http://www.php.net PHP] Web Interface for OpenSim (Open Simulator Project), it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. Very light CMS system included. - Should be useable on live grid.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/wixtd/ WiXTD] - PHP OpenSimulator-interface, combined with python xmlrpc-daemon for service-control. The project is abondoned, and replaced by HWIOS.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim]Web Interface for Xoops Cube. v1.32 supports MySQL Data Base of 0.6.7,0.6.8,0.6.9 and 0.7Dev, and it includes flotsam group function and osprofile function.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/flexcp/ FlexCp] A fast, simple, secure, and easily-extendable php5 web control panel for OpenSim grids. Use ADODB, QuickForms2, and Savant3 to make development and modifications simple (improves response to security concerns).&lt;br /&gt;
&lt;br /&gt;
* [http://drupal.org/project/d4os D4os] is a set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
&lt;br /&gt;
* [http://www.adamfrisby.com/blog/2009/12/introducing-gridmix/ GridMix] This project is not already available&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webgrid/ WebGrid] is a PHP-based Web Interface for the grid servers built on code from OpenSimWI and the DeepGrid backend. Webgrid is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] is the PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] is a scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] is both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] is a set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] is a set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] is a set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] is a script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
= Python =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/hwios/ Hwios]&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osservices OSServices] is a set of xmlrpc methods to control the servers.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osmaps OsMaps] is a tilemap service, capable of rendering and displaying a world map through openlayers on a web page.&lt;br /&gt;
&lt;br /&gt;
= Proposals for Advanced Web Interface =&lt;br /&gt;
Follow-on versions of the API should have advanced user management functions like:&lt;br /&gt;
* Require Login on/off&lt;br /&gt;
* Grant User Rights (build, fly, run script, teleport, etc.)&lt;br /&gt;
* Create Group / Remove&lt;br /&gt;
* Add User to Group / Remove&lt;br /&gt;
&lt;br /&gt;
== Basic API ==&lt;br /&gt;
I suggest we create a new API, that's clean and structured. It should be nothing more than a php class-library that can perform the most basic database functions. Functions to think about are:&lt;br /&gt;
* Show Userinfo&lt;br /&gt;
* Create User&lt;br /&gt;
* Remove User&lt;br /&gt;
* Show Regions&lt;br /&gt;
* Max Region-revision cache (blobsize get too big otherwise)&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-04-16T07:35:22Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Web interfaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= PHP =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSim Web Interface (Redux)] - This is a [http://www.php.net PHP] Web Interface for OpenSim (Open Simulator Project), it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. Very light CMS system included. - Should be useable on live grid.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/wixtd/ WiXTD] - PHP OpenSimulator-interface, combined with python xmlrpc-daemon for service-control. The project is abondoned, and replaced by HWIOS.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim]Web Interface for Xoops Cube. It's v1.31 support 0.6.7,0.6.8,0.6.9 and 0.7Dev Data Base.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/flexcp/ FlexCp] A fast, simple, secure, and easily-extendable php5 web control panel for OpenSim grids. Use ADODB, QuickForms2, and Savant3 to make development and modifications simple (improves response to security concerns).&lt;br /&gt;
&lt;br /&gt;
* [http://drupal.org/project/d4os D4os] is a set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
&lt;br /&gt;
* [http://www.adamfrisby.com/blog/2009/12/introducing-gridmix/ GridMix] This project is not already available&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webgrid/ WebGrid] is a PHP-based Web Interface for the grid servers built on code from OpenSimWI and the DeepGrid backend. Webgrid is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] is the PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] is a scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] is both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] is a set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] is a set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] is a set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] is a script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
= Python =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/hwios/ Hwios]&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osservices OSServices] is a set of xmlrpc methods to control the servers.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osmaps OsMaps] is a tilemap service, capable of rendering and displaying a world map through openlayers on a web page.&lt;br /&gt;
&lt;br /&gt;
= Proposals for Advanced Web Interface =&lt;br /&gt;
Follow-on versions of the API should have advanced user management functions like:&lt;br /&gt;
* Require Login on/off&lt;br /&gt;
* Grant User Rights (build, fly, run script, teleport, etc.)&lt;br /&gt;
* Create Group / Remove&lt;br /&gt;
* Add User to Group / Remove&lt;br /&gt;
&lt;br /&gt;
== Basic API ==&lt;br /&gt;
I suggest we create a new API, that's clean and structured. It should be nothing more than a php class-library that can perform the most basic database functions. Functions to think about are:&lt;br /&gt;
* Show Userinfo&lt;br /&gt;
* Create User&lt;br /&gt;
* Remove User&lt;br /&gt;
* Show Regions&lt;br /&gt;
* Max Region-revision cache (blobsize get too big otherwise)&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-04-14T03:43:21Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Web interfaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= PHP =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSim Web Interface (Redux)] - This is a [http://www.php.net PHP] Web Interface for OpenSim (Open Simulator Project), it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. Very light CMS system included. - Should be useable on live grid.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/wixtd/ WiXTD] - PHP OpenSimulator-interface, combined with python xmlrpc-daemon for service-control. The project is abondoned, and replaced by HWIOS.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim]Web Interface for Xoops Cube. It's v1.30 support 0.6.7,0.6.8 and 0.7Dev Data Base.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/flexcp/ FlexCp] A fast, simple, secure, and easily-extendable php5 web control panel for OpenSim grids. Use ADODB, QuickForms2, and Savant3 to make development and modifications simple (improves response to security concerns).&lt;br /&gt;
&lt;br /&gt;
* [http://groups.drupal.org/d4os D4os] is a set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
&lt;br /&gt;
* [http://www.adamfrisby.com/blog/2009/12/introducing-gridmix/ GridMix] This project is not already available&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webgrid/ WebGrid] is a PHP-based Web Interface for the grid servers built on code from OpenSimWI and the DeepGrid backend. Webgrid is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] is the PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] is a scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] is both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] is a set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] is a set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] is a set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] is a script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
= Python =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/hwios/ Hwios]&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osservices OSServices] is a set of xmlrpc methods to control the servers.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osmaps OsMaps] is a tilemap service, capable of rendering and displaying a world map through openlayers on a web page.&lt;br /&gt;
&lt;br /&gt;
= Proposals for Advanced Web Interface =&lt;br /&gt;
Follow-on versions of the API should have advanced user management functions like:&lt;br /&gt;
* Require Login on/off&lt;br /&gt;
* Grant User Rights (build, fly, run script, teleport, etc.)&lt;br /&gt;
* Create Group / Remove&lt;br /&gt;
* Add User to Group / Remove&lt;br /&gt;
&lt;br /&gt;
== Basic API ==&lt;br /&gt;
I suggest we create a new API, that's clean and structured. It should be nothing more than a php class-library that can perform the most basic database functions. Functions to think about are:&lt;br /&gt;
* Show Userinfo&lt;br /&gt;
* Create User&lt;br /&gt;
* Remove User&lt;br /&gt;
* Show Regions&lt;br /&gt;
* Max Region-revision cache (blobsize get too big otherwise)&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Webinterface</id>
		<title>Webinterface</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Webinterface"/>
				<updated>2010-04-14T03:42:19Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Web interfaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
= PHP =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSim Web Interface (Redux)] - This is a [http://www.php.net PHP] Web Interface for OpenSim (Open Simulator Project), it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. Very light CMS system included. - Should be useable on live grid.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/wixtd/ WiXTD] - PHP OpenSimulator-interface, combined with python xmlrpc-daemon for service-control. The project is abondoned, and replaced by HWIOS.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim%20(E) XoopenSim]Web Interface for Xoops Cube. It support 0.6.7,0.6.8 and 0.7Dev Data Base.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/flexcp/ FlexCp] A fast, simple, secure, and easily-extendable php5 web control panel for OpenSim grids. Use ADODB, QuickForms2, and Savant3 to make development and modifications simple (improves response to security concerns).&lt;br /&gt;
&lt;br /&gt;
* [http://groups.drupal.org/d4os D4os] is a set of [http://drupal.org Drupal] modules to control a grid. (actually in alpha stage using OpenSim 0.6.8)&lt;br /&gt;
&lt;br /&gt;
* [http://www.adamfrisby.com/blog/2009/12/introducing-gridmix/ GridMix] This project is not already available&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webgrid/ WebGrid] is a PHP-based Web Interface for the grid servers built on code from OpenSimWI and the DeepGrid backend. Webgrid is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
* [http://openmetaverse.googlecode.com/ SimianGridFrontend] is the PHP-based web interface that accompanies SimianGrid. SimianGridFrontend is based on the CodeIgniter PHP MVC framework.&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://code.google.com/p/openmetaverse/wiki/SimianGrid SimianGrid] is a scalable, extensible, light-weight, open source persistence layer for MMOs and virtual worlds, written in PHP. Also provides the frontend mentioned above and WebDAV access to inventory.&lt;br /&gt;
&lt;br /&gt;
* [http://sourceforge.net/apps/trac/unga/wiki/WikiStart unga] is both an UGAIM (User, Grid, Assets, Inventory, Messaging) server system and a backend for configuring that servers. Also, its modular architecture allows to create (or plug) specialized modules created in standard PHP.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://code.google.com/p/flotsam/wiki/XmlRpcGroups XmlRpcGroups] is a set of xmlrpc methods to manage groups in opensim. See [http://opensimulator.org/wiki/Groups this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ossearch ossearch] is a set of xmlrpc methods to manage search, events and classifieds. See [http://opensimulator.org/wiki/OpenSimSearch this page] for how to configure it.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osprofile osprofile] is a set of xmlrpc methods to manage persistent profile.&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/webassets/ webassets] is a script to render assets pictures to display on a website.&lt;br /&gt;
&lt;br /&gt;
= Python =&lt;br /&gt;
== Web interfaces ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/hwios/ Hwios]&lt;br /&gt;
&lt;br /&gt;
== Web Services ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osservices OSServices] is a set of xmlrpc methods to control the servers.&lt;br /&gt;
&lt;br /&gt;
== Optional modules ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osmaps OsMaps] is a tilemap service, capable of rendering and displaying a world map through openlayers on a web page.&lt;br /&gt;
&lt;br /&gt;
= Proposals for Advanced Web Interface =&lt;br /&gt;
Follow-on versions of the API should have advanced user management functions like:&lt;br /&gt;
* Require Login on/off&lt;br /&gt;
* Grant User Rights (build, fly, run script, teleport, etc.)&lt;br /&gt;
* Create Group / Remove&lt;br /&gt;
* Add User to Group / Remove&lt;br /&gt;
&lt;br /&gt;
== Basic API ==&lt;br /&gt;
I suggest we create a new API, that's clean and structured. It should be nothing more than a php class-library that can perform the most basic database functions. Functions to think about are:&lt;br /&gt;
* Show Userinfo&lt;br /&gt;
* Create User&lt;br /&gt;
* Remove User&lt;br /&gt;
* Show Regions&lt;br /&gt;
* Max Region-revision cache (blobsize get too big otherwise)&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2010-01-11T17:39:00Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Technical Reference/terms | Terms]] -&amp;gt; [[Related_Software | Related Software]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
== Dependent Software ==&lt;br /&gt;
OpenSim depends on many other libraries to function.  You get these with your default distribution of OpenSim, but for more information on each project you should see it's home page&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.ode.org ODE] ODE is an open source, high performance library for simulating rigid body dynamics.&lt;br /&gt;
* [http://www.codeplex.com/Json json.net] JSON (JavaScript Object Notation) is a lightweight data-interchange format.&lt;br /&gt;
* [http://www.mono-project.com mono] Mono is a cross platform, open source .NET development framework.&lt;br /&gt;
* [http://nant.sourceforge.net nant] NAnt is a free .NET build tool.&lt;br /&gt;
* [http://www.realxtend.org realXtend] realXtend viewer and server working with OGRE and support MESH.&lt;br /&gt;
* [http://subversion.tigris.org Subversion] Subversion is an open source version control system.&lt;br /&gt;
* [http://www.python.org Python] Python is a dynamic object-oriented programming language that can be used for many kinds of software development.&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://www.nunit.org NUnit]&lt;br /&gt;
* [http://sourceforge.net/projects/dnpb Prebuild]&lt;br /&gt;
* [http://dotnetopenmail.sourceforge.net DotNetOpenMail]&lt;br /&gt;
* [http://www.prototypejs.org Prototype JavaScript Framework ajax]&lt;br /&gt;
* [http://nini.sourceforge.net Nini]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
* [http://gtcache.sourceforge.net GlynnTucker.Cache]&lt;br /&gt;
* '''todo:''' list the rest of the contents of bin here&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
The following 3D Viewers are known to work with OpenSim.  We take no responsibility for their bugs, features, or lack there of.&lt;br /&gt;
* [http://get.secondlife.com Official Second Life (tm) Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ IdealistViewer]&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer in C#, JavaScript integration, BSD.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software. &lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
'''todo''' list some of the top opensim forge projects.&lt;br /&gt;
&lt;br /&gt;
==Modules==&lt;br /&gt;
&lt;br /&gt;
These are either application or region modules which can be added to the OpenSim core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
None are listed yet! &lt;br /&gt;
&lt;br /&gt;
== Other related software ==&lt;br /&gt;
&lt;br /&gt;
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI). &lt;br /&gt;
&lt;br /&gt;
*[http://openugai.sourceforge.net/ OpenUGAI] - A Perl implementation of the UGAI services which runs within Apache. &lt;br /&gt;
*[http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSim terrains from USGS DEM files. &lt;br /&gt;
*[[RegionGenerator]] - Generates Region XML Files &lt;br /&gt;
*[http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky. This software is in no way supported by the OpenSIM team, please contact its creator for support. &lt;br /&gt;
*[http://www.metabolt.net/ METAbolt] - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms. &lt;br /&gt;
*[http://3di-opensim.com/en/ 3Di OpenSim Enterpise] - Business service based on OpenSim. &lt;br /&gt;
*[http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSim to beyond firewall. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim XoopenSim] - OpenSim WEB Interface for Xoops Cube. This module was made by remodeling [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]. (Sorry. This page is Japanese only.) &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix. &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11&amp;amp;ml_lang=en Unofficial NSL Patch for OpenSim 0.6.8] - &amp;lt;strike&amp;gt;The phenomenon of avatar's falling to the hell is corrected at the boundary of SIM and empty region. &amp;lt;/strike&amp;gt;When MySQL is used, the bug which the attached object comes off at the next log in is corrected. etc.etc.&lt;br /&gt;
&lt;br /&gt;
==Addons==&lt;br /&gt;
&lt;br /&gt;
*** PLEASE DO NOT ASK THE OPENSIMULATOR TEAM FOR SUPPPORT ABOUT THESE ADD-ON PACKAGES&lt;br /&gt;
&lt;br /&gt;
==Concepts==&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''.  Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Getting Started|Getting Started]]&lt;br /&gt;
* [[:Category:Tech Reference|Technical Reference Pages]]&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
* [[Status|Main Status Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E9%96%A2%E9%80%A3%E3%82%BD%E3%83%95%E3%83%88%E3%82%A6%E3%82%A7%E3%82%A2</id>
		<title>関連ソフトウェア</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E9%96%A2%E9%80%A3%E3%82%BD%E3%83%95%E3%83%88%E3%82%A6%E3%82%A7%E3%82%A2"/>
				<updated>2010-01-11T17:38:13Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Dependant Software ==&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.mono-project.com mono]&lt;br /&gt;
* [http://nant.sourceforge.net nant]&lt;br /&gt;
* [http://dev.mysql.com/ MySQL]&lt;br /&gt;
* [http://www.ode.org ODE]&lt;br /&gt;
* [http://www.realxtend.org realXtend]&lt;br /&gt;
* [http://subversion.tigris.org Subversion]&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
* [http://get.secondlife.com Official Second Life™ Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing]&lt;br /&gt;
&lt;br /&gt;
== Other related software ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - 地形データの生成ツール &lt;br /&gt;
*[[RegionGenerator]] - 地形データ（XML）の生成ツール &lt;br /&gt;
*[http://www.secondinventory.com/ Second Inventory] - MS Windowsベースのオブジェクトバックアップ・リストア用ソフトウェア．フルパーミッションのオブジェクト（プリム）のバックアップとリストアが可能．Second Life™ や OpenSimで使用できる．有料． &lt;br /&gt;
*[http://www.metabolt.net/ METAbolt] - テキストベースの Viewer&lt;br /&gt;
&lt;br /&gt;
*[http://3di-opensim.com/ 3Di OpenSim Enterpise] - OpenSimをベースにした 3Di社の商用サービス &lt;br /&gt;
*[http://3di-rei.org/ 3Di Viewer Rai] - 3Di社が提供する WEBブラウザベースのオープンソースViewer.&lt;br /&gt;
&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy sl_proxy] - ファイアウォール内から Second Life™ や OpenSimに接続するためのプロキシシステム &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim XoopenSim] - Xoops Cube用OpenSim WEBインターフェイス．[http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)] を Xoops Cube用モジュールとして改造したもの． &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - OpenSim のマネーサーバである [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] を Linux/Unix専用に改造したもの +α． &lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11 OpenSim 0.6.8用非公式NSLパッチ] - &amp;lt;strike&amp;gt;何もない領域とSIMとの境界でアバタが奈落に落ちていく現象，&amp;lt;/strike&amp;gt;装着したオブジェクトが次回ログイン時に外れるバグなどを修正．&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89</id>
		<title>グリッドモード（URM）</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89"/>
				<updated>2010-01-11T15:07:13Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* 初回起動時の設定 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server の種類と起動順序 ==&lt;br /&gt;
* 0.6.8 では Asset Server, Inventory Server および Grid Server は Redesigned OpenSim Basic Universal Server Technology (ROBUST） Server として統合された． &lt;br /&gt;
* 以下に 0.6.8 でのサーバの起動順序を示す．停止させる場合は逆順で停止させる．なお ( ) 内はデフォルトで使用されるのTCPのポート番号．&lt;br /&gt;
 1. User Server　 　　　 (8002)　　ユーザ（アバタ）の管理サーバ&lt;br /&gt;
 2. ROBUST Server 　　 (8003)　　オブジェクトとアバタの持ち物とグリッドの位置などを管理するサーバ&lt;br /&gt;
 3. Messaging Server　(8006)　　メッセージ処理を行うサーバ&lt;br /&gt;
 4. Region Server　 　　(9000)　　Region(SIM)そのものを管理するサーバ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
= Linux/Unix =&lt;br /&gt;
== User Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には MySQL に設定したデータベースの情報を入力する．&lt;br /&gt;
* '''Connection String for Database''' などにわざと値を入力しないで OpenSim.Grid.UserServer.exe をクラッシュさせ，後で '''UserServer_Config.xml''' を手動で修正しても良い．&lt;br /&gt;
 USER SERVER: Default Startup Message [Welcome to OGS]: '''Welcome to TEST Grid'''&lt;br /&gt;
 USER SERVER: Default Grid Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: Key to send to grid server [null]: &lt;br /&gt;
 USER SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 USER SERVER: Default Inventory Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: User Server (this) External URI for authentication keys [ http://localhost:8002/]: &lt;br /&gt;
 USER SERVER: Path to library control file [./inventory/Libraries.xml]: &lt;br /&gt;
 USER SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 USER SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 USER SERVER: Http Listener port [8002]: &lt;br /&gt;
 USER SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 USER SERVER: Known good region X [1000]: &lt;br /&gt;
 USER SERVER: Known good region Y [1000]: &lt;br /&gt;
 USER SERVER: Enable LLSD login support [Currently used by libsl based clients/bots]? true/false [True]: &lt;br /&gt;
 USER SERVER: Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false [True]: &lt;br /&gt;
 USER SERVER: Minimum Level a user should have to login [0 default] [0]: &lt;br /&gt;
 USER SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 USER SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/UserServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_startup_message=&amp;quot;'''Welcome to TEST Grid'''&amp;quot; default_grid_server=&amp;quot;http://127.0.0.1:8003/&amp;quot;&lt;br /&gt;
  grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; default_inventory_server=&amp;quot;http://127.0.0.1:8003/&amp;quot; &lt;br /&gt;
  default_authentication_server=&amp;quot;http://localhost:8002/&amp;quot; library_location=&amp;quot;./inventory/Libraries.xml&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8002&amp;quot; http_ssl=&amp;quot;False&amp;quot; default_X=&amp;quot;1000&amp;quot; default_Y=&amp;quot;1000&amp;quot; enable_llsd_login=&amp;quot;True&amp;quot; &lt;br /&gt;
  enable_hg_login=&amp;quot;True&amp;quot; default_loginLevel=&amp;quot;0&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROBUST Server ==&lt;br /&gt;
* 0.6.8 では '''Asset Server''', '''Inventory Server''' および '''Grid Server''' は '''Redesigned OpenSim Basic Universal Server Technology ([[ROBUST]])Server''' として統合された．&lt;br /&gt;
* Asset Server, Inventory Server および Grid Server を別々に起動することも可能だが，今後は &amp;quot;古い動作モード&amp;quot; とみなされる．&lt;br /&gt;
&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
* OpenSim.Server.ini を作成する．&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.Server.ini.example OpenSim.Server.ini&lt;br /&gt;
 # vi OpenSim.Server.ini&lt;br /&gt;
&lt;br /&gt;
*　OpenSim.Server.ini： 主に　'''ConnectionString'''　を設定する．&lt;br /&gt;
 例） ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # mono OpenSim.Server.exe&lt;br /&gt;
&lt;br /&gt;
== Messaging Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.MessagingServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 MESSAGING SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: '''http://127.0.0.1:8003/'''&lt;br /&gt;
 MESSAGING SERVER: Key to send to grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 MESSAGING SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 MESSAGING SERVER: DLL for comms provider [OpenSim.Region.Communications.OGS1.dll]: &lt;br /&gt;
 MESSAGING SERVER: Http Listener port [8006]: &lt;br /&gt;
 MESSAGING SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 MESSAGING SERVER: My Published IP Address [127.0.0.1]: '''202.26.159.214'''&lt;br /&gt;
 MESSAGING SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 MESSAGING SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/MessageingServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_grid_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; region_comms_provider=&amp;quot;OpenSim.Region.Communications.OGS1.dll&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8006&amp;quot; http_ssl=&amp;quot;False&amp;quot; published_ip=&amp;quot;'''202.26.159.214'''&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Region Server ==&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
==== bin/OpenSim.ini ==== &lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini&lt;br /&gt;
 # vi OpenSim.ini&lt;br /&gt;
&lt;br /&gt;
* 最小限の変更例 (変更箇所のみ)&lt;br /&gt;
    [Startup]&lt;br /&gt;
      gridmode = true&lt;br /&gt;
      ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
      ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
      storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
      storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
    [Architecture]&lt;br /&gt;
      ;Include-Standalone  = &amp;quot;config-include/Standalone.ini&amp;quot;&lt;br /&gt;
      Include-Grid         = &amp;quot;config-include/Grid.ini&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 他のサーバ類がリモートマシンで作動している場合には，各サーバのURIを指定する．&lt;br /&gt;
    [Network]&lt;br /&gt;
      grid_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      user_server_url = &amp;quot;http://ユーザサーバの名前またはIPアドレス:8002&amp;quot;&lt;br /&gt;
      asset_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      inventory_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      messaging_server_url = &amp;quot;http://メッセージングサーバの名前またはIPアドレス:8006&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/GridCommon.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/GridCommon.ini.example config-include/GridCommon.ini&lt;br /&gt;
 # vi config-include/GridCommon.ini&lt;br /&gt;
&lt;br /&gt;
* GridCommon.iniの変更例　（ポート番号を8003にするのは ROBUST Server を使用するため） &lt;br /&gt;
      AssetServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* ROBUSTサーバがリモートマシンで作動している場合には，該当サーバのURIを指定する．&lt;br /&gt;
      AssetServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/FlotsamCache.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/FlotsamCache.ini.example config-include/FlotsamCache.ini&lt;br /&gt;
* 内容の変更は無し．&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される&lt;br /&gt;
* 事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポートを使用するか．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []:                               管理用アバタのパスワード．Grid Modeの場合は指定しても無意味&lt;br /&gt;
&lt;br /&gt;
*注1） &amp;lt;strike&amp;gt;NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない． &amp;lt;/strike&amp;gt;&lt;br /&gt;
**&amp;lt;strike&amp;gt;Internal IP address&amp;amp;nbsp;: サーバの（プライベート）IPアドレス&amp;lt;/strike&amp;gt;&lt;br /&gt;
**&amp;lt;strike&amp;gt;External host name&amp;amp;nbsp;: NAT(NAPT)によって変換されるグローバルIPアドレス&amp;lt;/strike&amp;gt; &lt;br /&gt;
**Internal IP address&amp;amp;nbsp;: サーバのIPアドレス&lt;br /&gt;
**External host name&amp;amp;nbsp;: サーバのIPアドレス または FQDN(サーバの名前)&lt;br /&gt;
**ソースコードを見る限りでは，Internal IP address と External host name の働きの明確な違いは無い様だ．&amp;lt;br&amp;gt;&lt;br /&gt;
**NATループバック機能を持つBBルータを使用しない限り，OpenSimはそのままではNAT内部での運用は難しい．NATループバックのBBルータを使用する場合，Internal IP addressでNAT内部のIPアドレスを指定しても無意味である．&amp;lt;br&amp;gt; &lt;br /&gt;
* 注2)  管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する．&lt;br /&gt;
* 注3)  Grid Modeでは，ここに記述された管理アバタの名前は，自動的にはデータベースに登録されない．同じ名前のアバタを User Serverで登録する必要がある．  &lt;br /&gt;
&lt;br /&gt;
* 上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= MS Windows =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88UGRM%EF%BC%89</id>
		<title>グリッドモード（UGRM）</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88UGRM%EF%BC%89"/>
				<updated>2010-01-11T15:05:36Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* 初回起動時の設定 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Server の種類と起動順序 ==&lt;br /&gt;
* 0.6.7 では Asset Server と Inventory Server は Redesigned OpenSim Basic Universal Server Technology (ROBUST) Server として統合された．&lt;br /&gt;
* 以下に0.6.7でのサーバの起動順序を示す．停止させる場合は逆順で停止させる．なお ( ) 内はデフォルトで使用されるのTCPのポート番号．&lt;br /&gt;
 1. User Server　 　　　 (8002)　　ユーザ（アバタ）の管理サーバ&lt;br /&gt;
 2. Grid Server　 　　　 (8001)　　Region(SIM)の位置などを管理するサーバ&lt;br /&gt;
 3. ROBUST Server 　　 (8003)　　オブジェクトとアバタの持ち物を管理するサーバ&lt;br /&gt;
 4. Messaging Server　(8006)　　メッセージ処理を行うサーバ&lt;br /&gt;
 5. Region Server　 　　(9000)　　Region(SIM)そのものを管理するサーバ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
= Linux/Unix =&lt;br /&gt;
== User Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には MySQL に設定したデータベースの情報を入力する．&lt;br /&gt;
* '''Connection String for Database''' などにわざと値を入力しないで OpenSim.Grid.UserServer.exe をクラッシュさせ，後で '''UserServer_Config.xml''' を手動で修正しても良い．&lt;br /&gt;
* '''Default Inventory Server URI''' のポート番号は,通常は '''ROBUST Server''' を使用するので '''8003''' に変更する．&lt;br /&gt;
 USER SERVER: Default Startup Message [Welcome to OGS]: '''Welcome to TEST Grid'''&lt;br /&gt;
 USER SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: &lt;br /&gt;
 USER SERVER: Key to send to grid server [null]: &lt;br /&gt;
 USER SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 USER SERVER: Default Inventory Server URI [ http://127.0.0.1:8004/]: '''http://127.0.0.1:8003/'''&lt;br /&gt;
 USER SERVER: User Server (this) External URI for authentication keys [ http://localhost:8002/]: &lt;br /&gt;
 USER SERVER: Path to library control file [./inventory/Libraries.xml]: &lt;br /&gt;
 USER SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 USER SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 USER SERVER: Http Listener port [8002]: &lt;br /&gt;
 USER SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 USER SERVER: Known good region X [1000]: &lt;br /&gt;
 USER SERVER: Known good region Y [1000]: &lt;br /&gt;
 USER SERVER: Enable LLSD login support [Currently used by libsl based clients/bots]? true/false [True]: &lt;br /&gt;
 USER SERVER: Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false [True]: &lt;br /&gt;
 USER SERVER: Minimum Level a user should have to login [0 default] [0]: &lt;br /&gt;
 USER SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 USER SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/UserServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_startup_message=&amp;quot;Welcome to TEST Grid&amp;quot; default_grid_server=&amp;quot;http://127.0.0.1:8001/&amp;quot;&lt;br /&gt;
  grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; default_inventory_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; &lt;br /&gt;
  default_authentication_server=&amp;quot;http://localhost:8002/&amp;quot; library_location=&amp;quot;./inventory/Libraries.xml&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8002&amp;quot; http_ssl=&amp;quot;False&amp;quot; default_X=&amp;quot;1000&amp;quot; default_Y=&amp;quot;1000&amp;quot; enable_llsd_login=&amp;quot;True&amp;quot; &lt;br /&gt;
  enable_hg_login=&amp;quot;True&amp;quot; default_loginLevel=&amp;quot;0&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Grid Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.GridServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''GridServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 GRID SERVER: Default Asset Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 GRID SERVER: Key to send to asset server [null]: &lt;br /&gt;
 GRID SERVER: Key to expect from asset server [null]: &lt;br /&gt;
 GRID SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 GRID SERVER: Key to send to user server [null]: &lt;br /&gt;
 GRID SERVER: Key to expect from user server [null]: &lt;br /&gt;
 GRID SERVER: Key to send to a simulator [null]: &lt;br /&gt;
 GRID SERVER: Key to expect from a simulator [null]: &lt;br /&gt;
 GRID SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 GRID SERVER: Database connect string []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 GRID SERVER: Http Listener port [8001]: &lt;br /&gt;
 GRID SERVER: Allow regions to register immediately upon grid server startup? true/false [True]: &lt;br /&gt;
 GRID SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 GRID SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/GridServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''GridServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_asset_server=&amp;quot;http://127.0.0.1:8003/&amp;quot; asset_send_key=&amp;quot;null&amp;quot; asset_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; sim_send_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  sim_recv_key=&amp;quot;null&amp;quot; database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8001&amp;quot; allow_forceful_banlines=&amp;quot;TRUE&amp;quot; allow_region_registration=&amp;quot;True&amp;quot; console_user=&amp;quot;&amp;quot; &lt;br /&gt;
  console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROBUST Server ==&lt;br /&gt;
* 0.6.7 では '''Asset Server''' と '''Inventory Server''' は '''Redesigned OpenSim Basic Universal Server Technology ([[ROBUST]])Server''' として統合された．&lt;br /&gt;
* Asset Server と Inventory Server を別々に起動することも可能だが，今後は &amp;quot;古い動作モード&amp;quot; とみなされる．&lt;br /&gt;
* 次期バージョン(0.6.8)では Grid Server も ROBUST Server に統合される．&lt;br /&gt;
&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
* OpenSim.Server.ini を作成する．&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.Server.ini.example OpenSim.Server.ini&lt;br /&gt;
 # vi OpenSim.Server.ini&lt;br /&gt;
&lt;br /&gt;
*　OpenSim.Server.ini： 主に　ConnectionString　を設定する．&lt;br /&gt;
 例） ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # mono OpenSim.Server.exe&lt;br /&gt;
&lt;br /&gt;
== Messaging Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.MessagingServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 MESSAGING SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 MESSAGING SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 MESSAGING SERVER: DLL for comms provider [OpenSim.Region.Communications.OGS1.dll]: &lt;br /&gt;
 MESSAGING SERVER: Http Listener port [8006]: &lt;br /&gt;
 MESSAGING SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 MESSAGING SERVER: My Published IP Address [127.0.0.1]: '''202.26.159.214'''&lt;br /&gt;
 MESSAGING SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 MESSAGING SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/MessageingServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''messagingServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_grid_server=&amp;quot;http://127.0.0.1:8001/&amp;quot; grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; region_comms_provider=&amp;quot;OpenSim.Region.Communications.OGS1.dll&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8006&amp;quot; http_ssl=&amp;quot;False&amp;quot; published_ip=&amp;quot;'''202.26.159.214'''&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Region Server ==&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
==== bin/OpenSim.ini ==== &lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini&lt;br /&gt;
 # vi OpenSim.ini&lt;br /&gt;
&lt;br /&gt;
* 最小限の変更例 (変更箇所のみ)&lt;br /&gt;
    [Startup]&lt;br /&gt;
      gridmode = true&lt;br /&gt;
      ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
      ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
      storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
      storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
    [Network]&lt;br /&gt;
      inventory_server_url = &amp;quot;http://127.0.0.1:8003&amp;quot;&lt;br /&gt;
    [Architecture]&lt;br /&gt;
      ;Include-Standalone  = &amp;quot;config-include/Standalone.ini&amp;quot;&lt;br /&gt;
      Include-Grid         = &amp;quot;config-include/Grid.ini&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 他のサーバ類がリモートマシンで作動している場合には，各サーバのURIを指定する．&lt;br /&gt;
    [Network]&lt;br /&gt;
      grid_server_url = &amp;quot;http://グリッドサーバの名前またはIPアドレス:8001&amp;quot;&lt;br /&gt;
      user_server_url = &amp;quot;http://ユーザサーバの名前またはIPアドレス:8002&amp;quot;&lt;br /&gt;
      asset_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      inventory_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      messaging_server_url = &amp;quot;http://メッセージングサーバの名前またはIPアドレス:8006&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/GridCommon.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/GridCommon.ini.example config-include/GridCommon.ini&lt;br /&gt;
 # vi config-include/GridCommon.ini&lt;br /&gt;
&lt;br /&gt;
* GridCommon.iniの変更例　（ポート番号を8003にするのは ROBUST Server を使用するため） &lt;br /&gt;
      AssetServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* ROBUSTサーバがリモートマシンで作動している場合には，該当サーバのURIを指定する．&lt;br /&gt;
      AssetServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/FlotsamCache.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/FlotsamCache.ini.example config-include/FlotsamCache.ini&lt;br /&gt;
* 内容の変更は無し．&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される&lt;br /&gt;
* 事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポートを使用するか．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []:                               管理用アバタのパスワード．Grid Modeの場合は指定しても無意味&lt;br /&gt;
&lt;br /&gt;
*注1） &amp;lt;strike&amp;gt;NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない． &amp;lt;/strike&amp;gt;&lt;br /&gt;
**&amp;lt;strike&amp;gt;Internal IP address&amp;amp;nbsp;: サーバの（プライベート）IPアドレス&amp;lt;/strike&amp;gt;&lt;br /&gt;
**&amp;lt;strike&amp;gt;External host name&amp;amp;nbsp;: NAT(NAPT)によって変換されるグローバルIPアドレス&amp;lt;/strike&amp;gt; &lt;br /&gt;
**Internal IP address&amp;amp;nbsp;: サーバのIPアドレス&lt;br /&gt;
**External host name&amp;amp;nbsp;: サーバのIPアドレス または FQDN(サーバの名前)&lt;br /&gt;
**ソースコードを見る限りでは，Internal IP address と External host name の働きの明確な違いは無い様だ．&amp;lt;br&amp;gt;&lt;br /&gt;
**NATループバック機能を持つBBルータを使用しない限り，OpenSimはそのままではNAT内部での運用は難しい．NATループバックのBBルータを使用する場合，Internal IP addressでNAT内部のIPアドレスを指定しても無意味である．&amp;lt;br&amp;gt; &lt;br /&gt;
* 注2)  管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する．&lt;br /&gt;
* 注3)  Grid Modeでは，ここに記述された管理アバタの名前は，自動的にはデータベースに登録されない．同じ名前のアバタを User Serverで登録する必要がある．  &lt;br /&gt;
&lt;br /&gt;
* 上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= MS Windows =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B9%E3%82%BF%E3%83%B3%E3%83%89%E3%82%A2%E3%83%AD%E3%83%B3%E3%83%A2%E3%83%BC%E3%83%89</id>
		<title>スタンドアロンモード</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B9%E3%82%BF%E3%83%B3%E3%83%89%E3%82%A2%E3%83%AD%E3%83%B3%E3%83%A2%E3%83%BC%E3%83%89"/>
				<updated>2010-01-11T15:04:26Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* 初回起動時の設定 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 起動方法 ==&lt;br /&gt;
=== Linux/Unix ===&lt;br /&gt;
* opensim-0.6.8-release の場合&lt;br /&gt;
 # cd opensim-0.6.8-release&lt;br /&gt;
 # cd bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini    （初回のみ）&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== MS Windows ===&lt;br /&gt;
* opensim-0.6.8-release の場合 &lt;br /&gt;
 1. opensim-0.6.8-release フォルダをオープンする&lt;br /&gt;
 2. bin フォルダをオーブンする&lt;br /&gt;
 3. OpenSim.ini.example を OpenSim.ini にコピーする （名前を変更しても良い．初回のみ）&lt;br /&gt;
 4. OpenSim.exe をダブルクリックする　（OpenSimの起動コマンドプロンプト画面が表示される）&lt;br /&gt;
&lt;br /&gt;
== 初回起動時の設定  ==&lt;br /&gt;
&lt;br /&gt;
*初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される &lt;br /&gt;
*事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポート．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []: '''Passwd'''                        管理用アバタのパスワード&lt;br /&gt;
&lt;br /&gt;
*注1） &amp;lt;strike&amp;gt;NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない． &amp;lt;/strike&amp;gt;&lt;br /&gt;
**&amp;lt;strike&amp;gt;Internal IP address&amp;amp;nbsp;: サーバの（プライベート）IPアドレス&amp;lt;/strike&amp;gt;&lt;br /&gt;
**&amp;lt;strike&amp;gt;External host name&amp;amp;nbsp;: NAT(NAPT)によって変換されるグローバルIPアドレス&amp;lt;/strike&amp;gt; &lt;br /&gt;
**Internal IP address&amp;amp;nbsp;: サーバのIPアドレス&lt;br /&gt;
**External host name&amp;amp;nbsp;: サーバのIPアドレス または FQDN(サーバの名前)&lt;br /&gt;
**ソースコードを見る限りでは，Internal IP address と External host name の働きの明確な違いは無い様だ．&amp;lt;br&amp;gt;&lt;br /&gt;
**NATループバック機能を持つBBルータを使用しない限り，OpenSimはそのままではNAT内部での運用は難しい．NATループバックのBBルータを使用する場合，Internal IP addressでNAT内部のIPアドレスを指定しても無意味である．&amp;lt;br&amp;gt; &lt;br /&gt;
*注2) 管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する． &lt;br /&gt;
*注3) 初回設定時に管理アバタの名前を指定すると，データベースにそのアバタが登録される．&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword = Passwd&lt;br /&gt;
&lt;br /&gt;
== データベースにMySQLを使用する場合 ==&lt;br /&gt;
* デフォルトのデータベースである SQLite では，ログオフする度に装着したオブジェクトが外れる（0.6.7,0.6.8）&lt;br /&gt;
* ユーザとインベントリーのデータベースを MySQLに変更すれば，装着したオブジェクトは外れなくなる．&lt;br /&gt;
&lt;br /&gt;
==== [[MySQLサーバ]] の設定 ====&lt;br /&gt;
==== OpenSim.ini （ユーザ＆インベントリーデータベースの変更１）====&lt;br /&gt;
* '''[StandAlone]'''セクションを書き換えて User Databaseを MYSQLに設定する．D,パスワードは MySQLの grantコマンドで指定したものを使用する．&lt;br /&gt;
* '''[StandAlone]'''セクションの Inventory Databaseはこ，の場合 '''config-include/StandaloneCommon.ini'''　の方が優先するので，コメントアウトすれば良い．&lt;br /&gt;
    [StandAlone]&lt;br /&gt;
    ......&lt;br /&gt;
    ; Inventory database provider&lt;br /&gt;
    ;inventory_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
    ......&lt;br /&gt;
    ; Inventory source SQLite example&lt;br /&gt;
    ;inventory_source = &amp;quot;URI=file:inventoryStore.db,version=3&amp;quot;&lt;br /&gt;
    ......&lt;br /&gt;
    ; &lt;br /&gt;
    ;userDatabase_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
    userDatabase_plugin = &amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
    ; userDatabase_plugin = &amp;quot;OpenSim.Data.NHibernate.dll&amp;quot; ; for nhibernate&lt;br /&gt;
    &lt;br /&gt;
    ; User source SQLite example&lt;br /&gt;
    ;user_source = &amp;quot;URI=file:userprofiles.db,version=3&amp;quot;&lt;br /&gt;
    ; User Source NHibernate Example (DIALECT;DRIVER;CONNECTSTRING)&lt;br /&gt;
    ; user_source = &amp;quot;SQLiteDialect;SqliteClientDriver;URI=file:User.db,version=3&amp;quot;&lt;br /&gt;
    ; User Source MySQL example&lt;br /&gt;
    user_source = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&lt;br /&gt;
&lt;br /&gt;
==== config-include/StandaloneCommon.ini （ユーザ＆インベントリーデータベースの変更２）====&lt;br /&gt;
* config-include/StandaloneCommon.ini がない場合は config-include/StandaloneCommon.ini．exsample　からコピーする．&lt;br /&gt;
*　'''[DatabaseService]'''セクションで MySQLを有効にする．ID,パスワードは MySQLの grantコマンドで指定したものを使用する．&lt;br /&gt;
    [DatabaseService]&lt;br /&gt;
    ......&lt;br /&gt;
    ;--- For SQLite&lt;br /&gt;
    ;StorageProvider = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
    ;--- For MySql&lt;br /&gt;
    StorageProvider = &amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
    ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== プリムデータもMySQLに格納する場合 ====&lt;br /&gt;
* プリムデータはユーザおよびインベントリーとは別の扱いとなる．&lt;br /&gt;
* プリムデータもMySQLに格納する場合は '''OpenSim.ini''' の '''[Startup]'''セクションの '''STORAGE'''の部分を書き換える．&lt;br /&gt;
    [Startup]&lt;br /&gt;
    ........&lt;br /&gt;
    ; ##&lt;br /&gt;
    ; ## STORAGE&lt;br /&gt;
    ; ##&lt;br /&gt;
    ........&lt;br /&gt;
    ; --- To use sqlite as region storage:&lt;br /&gt;
    ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
    ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
    &lt;br /&gt;
    ; --- To use MySQL storage, supply your own connectionstring (this is only an example):&lt;br /&gt;
    ;     note that the supplied account needs create privilegies if you want it to auto-create needed tables.&lt;br /&gt;
    storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
    storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Viewer（クライアント）の設定 ==&lt;br /&gt;
=== Second Life™ の Viewerの場合 ===&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* Viewer のショートカットのプロパティを表示させ，「リンク先」にコマンドの引数として 　'''-loginuri http://サーバの名前またはIPアドレス:9000/''' 　を追加する．&lt;br /&gt;
または&lt;br /&gt;
* '''Ctrl+Shift+g''' を入力すると，ログインボタンの横にグリッド指定用の入力フィールドが表示されるので，そこに 「'''サーバの名前またはIPアドレス:9000'''」 を入力し，ログインボタンをクリックする．（ただし入力字数制限あり．'''なお，この手法は設定を元に戻すのが面倒なので非推奨'''．）&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E9%96%A2%E9%80%A3%E3%82%BD%E3%83%95%E3%83%88%E3%82%A6%E3%82%A7%E3%82%A2</id>
		<title>関連ソフトウェア</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E9%96%A2%E9%80%A3%E3%82%BD%E3%83%95%E3%83%88%E3%82%A6%E3%82%A7%E3%82%A2"/>
				<updated>2009-12-30T15:48:21Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Dependant Software ==&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.mono-project.com mono]&lt;br /&gt;
* [http://nant.sourceforge.net nant]&lt;br /&gt;
* [http://dev.mysql.com/ MySQL]&lt;br /&gt;
* [http://www.ode.org ODE]&lt;br /&gt;
* [http://www.realxtend.org realXtend]&lt;br /&gt;
* [http://subversion.tigris.org Subversion]&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
* [http://get.secondlife.com Official Second Life™ Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing]&lt;br /&gt;
&lt;br /&gt;
==Other related software==&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - 地形データの生成ツール&lt;br /&gt;
* [[RegionGenerator]] - 地形データ（XML）の生成ツール&lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - MS Windowsベースのオブジェクトバックアップ・リストア用ソフトウェア．フルパーミッションのオブジェクト（プリム）のバックアップとリストアが可能．Second Life™ や OpenSimで使用できる．有料．&lt;br /&gt;
* [http://www.metabolt.net/ METAbolt] - テキストベースの Viewer&lt;br /&gt;
&lt;br /&gt;
* [http://3di-opensim.com/ 3Di OpenSim Enterpise] - OpenSimをベースにした 3Di社の商用サービス&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rai] - 3Di社が提供する WEBブラウザベースのオープンソースViewer.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy sl_proxy] - ファイアウォール内から Second Life™ や OpenSimに接続するためのプロキシシステム&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim XoopenSim] - Xoops Cube用OpenSim WEBインターフェイス．[http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)] を Xoops Cube用モジュールとして改造したもの．&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - OpenSim のマネーサーバである [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] を Linux/Unix専用に改造したもの +α．&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11 OpenSim 0.6.8用非公式NSLパッチ] - 何もない領域とSIMとの境界でアバタが奈落に落ちていく現象，装着したオブジェクトが次回ログイン時に外れるバグなどを修正．&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%83%88%E3%83%A9%E3%83%96%E3%83%AB%E3%82%B7%E3%83%A5%E3%83%BC%E3%83%86%E3%82%A3%E3%83%B3%E3%82%B0</id>
		<title>トラブルシューティング</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%83%88%E3%83%A9%E3%83%96%E3%83%AB%E3%82%B7%E3%83%A5%E3%83%BC%E3%83%86%E3%82%A3%E3%83%B3%E3%82%B0"/>
				<updated>2009-12-26T09:54:41Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* StandAloneモードで，装着したオブジェクトが次回のログイン時に外れる */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 装着したオブジェクトが次回のログイン時に外れる ==&lt;br /&gt;
* '''0.6.7''': StandAlone モードでのデフォルトデータベースである SQLiteの制限．[[スタンドアロンモード#.E3.83.87.E3.83.BC.E3.82.BF.E3.83.99.E3.83.BC.E3.82.B9.E3.81.ABMySQL.E3.82.92.E4.BD.BF.E7.94.A8.E3.81.99.E3.82.8B.E5.A0.B4.E5.90.88|データベースをMySQL]] にすれば解消する．&lt;br /&gt;
==== MySQLを使用しても外れる場合（含む Grid Mode） ====&lt;br /&gt;
* '''0.6.8''' は OpenSim/Region/Framework/Scenes/Scene.Inventory.cs にバグがある．&lt;br /&gt;
&lt;br /&gt;
 diff -Nur opensim-/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs opensim/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs&lt;br /&gt;
 --- opensim-/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs 2009-11-29 15:34:07.000000000 +0900&lt;br /&gt;
 +++ opensim/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs  2009-11-29 15:34:31.000000000 +0900&lt;br /&gt;
 @@ -2384,6 +2384,12 @@&lt;br /&gt;
                  InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);&lt;br /&gt;
                  item = InventoryService.GetItem(item);&lt;br /&gt;
                  presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);&lt;br /&gt;
 +&lt;br /&gt;
 +                if (m_AvatarFactory != null)&lt;br /&gt;
 +                {&lt;br /&gt;
 +                    m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);&lt;br /&gt;
 +                }&lt;br /&gt;
 +&lt;br /&gt;
               }&lt;br /&gt;
           }&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11 OpenSim 0.6.8用非公式NSLパッチ]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== アバタが煙状になる ==&lt;br /&gt;
[[image:SecondLife_2009-11-11_01-02-12-32.jpg|250px|thumb|煙状のアバタ]]&lt;br /&gt;
&lt;br /&gt;
* Second Lifeの最新の Viewerからはデフォルトアバタ（Ruth）のデータが削除されたようなので，このような現象が発生する．従って，ボディパーツを新規作成して装着するとアバタの姿が表示されるようになる（最低限，髪を装着すると姿が表示される）．&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== アバタの膝が曲がった状態になる．または，足が地面にめり込んでいる．==&lt;br /&gt;
* bin/OpenSim.ini中の[ODEPhysicsSettings]セクションの '''av_capsule_tilted''' を false にする．または，'''av_capsule_tilted'''を trueのままにし，同セクションの '''av_capsule_radius''' を少し大きめの値にする．&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== libopenjpeg　のエラーが表示される ==&lt;br /&gt;
* 下記のエラーが表示される．&lt;br /&gt;
 Failed generating terrain map: System.DllNotFoundException: libopenjpeg-dotnet-2.1.3.0-dotnet-1&lt;br /&gt;
  at (wrapper managed-to-native) OpenMetaverse.Imaging.OpenJPEG:DotNetAllocDecoded (OpenMetaverse.Imaging.OpenJPEG/MarshalledImage&amp;amp;)&lt;br /&gt;
  at OpenMetaverse.Imaging.OpenJPEG.Encode (OpenMetaverse.Imaging.ManagedImage image, Boolean lossless) [0x00000] &lt;br /&gt;
  at OpenMetaverse.Imaging.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000] &lt;br /&gt;
  at OpenSim.Region.CoreModules.World.WorldMap.MapImageModule.WriteJpeg2000Image (System.String gradientmap) [0x00000] &lt;br /&gt;
&lt;br /&gt;
* 原因は２つ考えられる．&lt;br /&gt;
# bin/OpenMetaverse.dll.config の記述ミス&lt;br /&gt;
# パッケージに添付されている libopenjpeg のライブラリが，サーバマシンに合わない．&lt;br /&gt;
&lt;br /&gt;
* 対策&lt;br /&gt;
# bin/OpenMetaverse.dll.config 中の '''libopenjpeg-dotnet-2.1.3.0-dotnet-1''' を '''libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686''' に変更する．&lt;br /&gt;
# ライブラリを作り直す．（Liux/Unix）&lt;br /&gt;
 # svn co http://openmetaverse.org/svn/omf/libopenmetaverse/trunk libopenmetaverse&lt;br /&gt;
 # cd libopenmetaverse/openjpeg-dotnet&lt;br /&gt;
 # make&lt;br /&gt;
 # cp libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686.so OPENSIM_TOP_DIR/bin/libopenjpeg-dotnet-2.1.3.0-dotnet-1.so&lt;br /&gt;
 　　　　　または&lt;br /&gt;
 # cp libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686.so OPENSIM_TOP_DIR/bin/　　　　　　　（bin/OpenMetaverse.dll.configを書き換えた場合）&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%83%88%E3%83%A9%E3%83%96%E3%83%AB%E3%82%B7%E3%83%A5%E3%83%BC%E3%83%86%E3%82%A3%E3%83%B3%E3%82%B0</id>
		<title>トラブルシューティング</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%83%88%E3%83%A9%E3%83%96%E3%83%AB%E3%82%B7%E3%83%A5%E3%83%BC%E3%83%86%E3%82%A3%E3%83%B3%E3%82%B0"/>
				<updated>2009-12-26T09:53:29Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* MySQLを使用しても外れる場合（含む Grid Mode） */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== StandAloneモードで，装着したオブジェクトが次回のログイン時に外れる ==&lt;br /&gt;
* '''0.6.7''': StandAlone モードでのデフォルトデータベースである SQLiteの制限．[[スタンドアロンモード#.E3.83.87.E3.83.BC.E3.82.BF.E3.83.99.E3.83.BC.E3.82.B9.E3.81.ABMySQL.E3.82.92.E4.BD.BF.E7.94.A8.E3.81.99.E3.82.8B.E5.A0.B4.E5.90.88|データベースをMySQL]] にすれば解消する．&lt;br /&gt;
==== MySQLを使用しても外れる場合（含む Grid Mode） ====&lt;br /&gt;
* '''0.6.8''' は OpenSim/Region/Framework/Scenes/Scene.Inventory.cs にバグがある．&lt;br /&gt;
&lt;br /&gt;
 diff -Nur opensim-/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs opensim/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs&lt;br /&gt;
 --- opensim-/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs 2009-11-29 15:34:07.000000000 +0900&lt;br /&gt;
 +++ opensim/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs  2009-11-29 15:34:31.000000000 +0900&lt;br /&gt;
 @@ -2384,6 +2384,12 @@&lt;br /&gt;
                  InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);&lt;br /&gt;
                  item = InventoryService.GetItem(item);&lt;br /&gt;
                  presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);&lt;br /&gt;
 +&lt;br /&gt;
 +                if (m_AvatarFactory != null)&lt;br /&gt;
 +                {&lt;br /&gt;
 +                    m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);&lt;br /&gt;
 +                }&lt;br /&gt;
 +&lt;br /&gt;
               }&lt;br /&gt;
           }&lt;br /&gt;
*[http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11 OpenSim 0.6.8用非公式NSLパッチ]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== アバタが煙状になる ==&lt;br /&gt;
[[image:SecondLife_2009-11-11_01-02-12-32.jpg|250px|thumb|煙状のアバタ]]&lt;br /&gt;
&lt;br /&gt;
* Second Lifeの最新の Viewerからはデフォルトアバタ（Ruth）のデータが削除されたようなので，このような現象が発生する．従って，ボディパーツを新規作成して装着するとアバタの姿が表示されるようになる（最低限，髪を装着すると姿が表示される）．&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== アバタの膝が曲がった状態になる．または，足が地面にめり込んでいる．==&lt;br /&gt;
* bin/OpenSim.ini中の[ODEPhysicsSettings]セクションの '''av_capsule_tilted''' を false にする．または，'''av_capsule_tilted'''を trueのままにし，同セクションの '''av_capsule_radius''' を少し大きめの値にする．&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== libopenjpeg　のエラーが表示される ==&lt;br /&gt;
* 下記のエラーが表示される．&lt;br /&gt;
 Failed generating terrain map: System.DllNotFoundException: libopenjpeg-dotnet-2.1.3.0-dotnet-1&lt;br /&gt;
  at (wrapper managed-to-native) OpenMetaverse.Imaging.OpenJPEG:DotNetAllocDecoded (OpenMetaverse.Imaging.OpenJPEG/MarshalledImage&amp;amp;)&lt;br /&gt;
  at OpenMetaverse.Imaging.OpenJPEG.Encode (OpenMetaverse.Imaging.ManagedImage image, Boolean lossless) [0x00000] &lt;br /&gt;
  at OpenMetaverse.Imaging.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000] &lt;br /&gt;
  at OpenSim.Region.CoreModules.World.WorldMap.MapImageModule.WriteJpeg2000Image (System.String gradientmap) [0x00000] &lt;br /&gt;
&lt;br /&gt;
* 原因は２つ考えられる．&lt;br /&gt;
# bin/OpenMetaverse.dll.config の記述ミス&lt;br /&gt;
# パッケージに添付されている libopenjpeg のライブラリが，サーバマシンに合わない．&lt;br /&gt;
&lt;br /&gt;
* 対策&lt;br /&gt;
# bin/OpenMetaverse.dll.config 中の '''libopenjpeg-dotnet-2.1.3.0-dotnet-1''' を '''libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686''' に変更する．&lt;br /&gt;
# ライブラリを作り直す．（Liux/Unix）&lt;br /&gt;
 # svn co http://openmetaverse.org/svn/omf/libopenmetaverse/trunk libopenmetaverse&lt;br /&gt;
 # cd libopenmetaverse/openjpeg-dotnet&lt;br /&gt;
 # make&lt;br /&gt;
 # cp libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686.so OPENSIM_TOP_DIR/bin/libopenjpeg-dotnet-2.1.3.0-dotnet-1.so&lt;br /&gt;
 　　　　　または&lt;br /&gt;
 # cp libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686.so OPENSIM_TOP_DIR/bin/　　　　　　　（bin/OpenMetaverse.dll.configを書き換えた場合）&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%83%80%E3%82%A6%E3%83%B3%E3%83%AD%E3%83%BC%E3%83%89</id>
		<title>ダウンロード</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%83%80%E3%82%A6%E3%83%B3%E3%83%AD%E3%83%BC%E3%83%89"/>
				<updated>2009-12-26T09:48:45Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* ViewGit Web ユーティリティによるソースコードのダウンロード */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Quicklinks}}&lt;br /&gt;
= ソースコード  =&lt;br /&gt;
== リリースバージョン ==&lt;br /&gt;
現時点（'09 12/23）での最新リリースバージョンは '''0.6.8'''です．&lt;br /&gt;
* http://dist.opensimulator.org/opensim-0.6.8-release.tar.gz or &lt;br /&gt;
* http://dist.opensimulator.org/opensim-0.6.8-release.zip&lt;br /&gt;
&lt;br /&gt;
== git によるソースコードのダウンロード  ==&lt;br /&gt;
gitコマンドを使用して，最新の全リポジトリのコピーをダウンロードするには以下のようにします．&lt;br /&gt;
 # git clone git://opensimulator.org/git/opensim&lt;br /&gt;
&lt;br /&gt;
ここに'''0.6.8-post-fixes'''ブランチを作成し，それをリモートブランチ'''0.6.8-post-fixes'''に対させるには&lt;br /&gt;
 # cd opensim&lt;br /&gt;
 # git checkout -b 0.6.8-post-fixes origin/0.6.8-post-fixes&lt;br /&gt;
とします．&lt;br /&gt;
&lt;br /&gt;
== ViewGit Web ユーティリティによるソースコードのダウンロード ==&lt;br /&gt;
ViewGit Webユーティリティを利用する場合は，以下のURLを指定します．&lt;br /&gt;
 http://opensimulator.org/viewgit/?a=shortlog&amp;amp;p=opensim&amp;amp;h=refs/heads/0.6.8-post-fixes&lt;br /&gt;
&lt;br /&gt;
== リリースノート  ==&lt;br /&gt;
以下にリリースバージョンのログ（記録）を示します．これらのログを参照する前に，[[Release Cycle]] と [[On revisions, tags and branches]] を参照して置くと良いでしょう． &lt;br /&gt;
&lt;br /&gt;
*[[Recent]] (since last tagged version) &lt;br /&gt;
*[[0.6.6-release]] (SVN version 9961) &lt;br /&gt;
*[[0.6.5-release]] (SVN version 9667) &lt;br /&gt;
*[[0.6.4.1-release]] (SVN version 9009) &lt;br /&gt;
*[[0.6.4-release]] (SVN version 8960) &lt;br /&gt;
*[[0.6.3-release]] (SVN version 8506) &lt;br /&gt;
*[[0.6.2-release]] (SVN version 8068) &lt;br /&gt;
*[[0.6.1-release]] (SVN version 7880) &lt;br /&gt;
*[[0.6.0-release]] (SVN version 7176) &lt;br /&gt;
*[[0.5.11-release]] (SVN version 6676) &lt;br /&gt;
*[[0.5.10-release]] (SVN version 6422) &lt;br /&gt;
*[[0.5.9-release]] (SVN version 5970) &lt;br /&gt;
*[[0.5.8-release]] (SVN version 5111) &lt;br /&gt;
*[[0.5.7-release]] (SVN version 4818) &lt;br /&gt;
*[[0.5.6-release]] (SVN version 4488) &lt;br /&gt;
*[[0.5.5-release]] (SVN version 4239) &lt;br /&gt;
*[[0.5.4-release]] (SVN version 3879) (Not sure what happened to 0.5.3 &amp;amp;amp; 0.5.2) &lt;br /&gt;
*[[0.5.1-release]] (SVN version 3724) &lt;br /&gt;
*[[0.5.0-release]] (SVN version 3184) &lt;br /&gt;
*[[0.4.5.3-stable]] (SVN version 2844) &lt;br /&gt;
*[[0.4.5.2-stable]] (SVN version 2772) &lt;br /&gt;
*[[0.4.5.1-stable]] (SVN version 2610) &lt;br /&gt;
*[[0.4.5-release]] (SVN version 2293) &lt;br /&gt;
*[[0.4.0-rc]] (SVN version 1953) &lt;br /&gt;
*[[0.3.2-release]] (SVN version 1385) &lt;br /&gt;
*[[0.3.1-devel]] (SVN version 1226) (Around here things start to get a bit confusing) &lt;br /&gt;
*[[0.2.1-release]] (SVN version 1224) &lt;br /&gt;
*[[0.3.0-devel]] (SVN version 1126) &lt;br /&gt;
*[[0.0.0-release]] (SVN version 1022) &lt;br /&gt;
*[[0.1.0-release]] (SVN version 1021) &lt;br /&gt;
*[[0.2.0-release]] (SVN version 1020)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= バイナリ =&lt;br /&gt;
OpenSimプロジェクトでは，ソースコードの配布を基本としています．従ってユーザは自分でソースコードをコンパイルしなければなりません．しかし，OpenSimコミュニティでバイナリのインストーラの提供を行っているメンバも多数います．&lt;br /&gt;
&lt;br /&gt;
以下に，そのようなバイナリインストーラへのリンクを示します．&lt;br /&gt;
&lt;br /&gt;
==インストーラ==&lt;br /&gt;
&lt;br /&gt;
* '''0.6.6 Windows インストーラ (Post-fixes version r9993)'''&lt;br /&gt;
 http://forge.opensimulator.org/gf/download/frsrelease/199/588/OpenSim0.6.6Setup.exe&lt;br /&gt;
&lt;br /&gt;
* '''0.6.6 Mac OS X インストーラ (Post-fixes version r9993)'''&lt;br /&gt;
 http://forge.opensimulator.org/gf/download/frsrelease/198/587/OpenSimulator-0.6.6-post-fixes-r9993.dmg&lt;br /&gt;
&lt;br /&gt;
* '''0.6.6 (and other releases/revs) unofficial Debian &amp;amp; Ubuntu Linux .deb パッケージ&lt;br /&gt;
 http://opensimulator.org/wiki/UnofficialDebPackages&lt;br /&gt;
&lt;br /&gt;
==Diva Distribution==&lt;br /&gt;
* '''ハイパーグリッド スタンドアロンモード簡易設定済みバージョン'''： MS Windows と Linux/Unixでの簡易設定済み版. &lt;br /&gt;
http://github.com/diva/diva-distribution/downloads&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= 開発コード =&lt;br /&gt;
== git による開発コードのダウンロード  ==&lt;br /&gt;
gitコマンドを使用して最新のリポジトリのコピーをダウンロードすれば，そのmasterブランチが最新の開発コードになります．&lt;br /&gt;
 # git clone git://opensimulator.org/git/opensim&lt;br /&gt;
&lt;br /&gt;
既にダウンロード済みのリポジトリのブランチを最新の状態にするには git pull コマンドを使用します．&lt;br /&gt;
 # cd opensim&lt;br /&gt;
 # git pull&lt;br /&gt;
&lt;br /&gt;
== subversion による開発コードのダウンロード ==&lt;br /&gt;
OpenSimのソースコードは現在 gitによって管理されていますが，15分に一度自動的に Subversion のリポジトリと同期を取ります．&lt;br /&gt;
従って，svnコマンドを使用しても OpenSimの開発コードをダウンロードすることが可能です．&lt;br /&gt;
 # svn co http://opensimulator.org/svn/opensim-track/trunk opensim&lt;br /&gt;
既にダウンロード済みのコードを，最新の状態にするには svn update コマンドを使用します．&lt;br /&gt;
 # cd opensim&lt;br /&gt;
 # svn update&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=関連ソフトウェア=&lt;br /&gt;
[[関連ソフトウェア|関連ソフトウェアに関してはここをクリックしてください]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2009-12-26T07:29:37Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Technical Reference/terms | Terms]] -&amp;gt; [[Related_Software | Related Software]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
== Dependent Software ==&lt;br /&gt;
OpenSim depends on many other libraries to function.  You get these with your default distribution of OpenSim, but for more information on each project you should see it's home page&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.ode.org ODE] ODE is an open source, high performance library for simulating rigid body dynamics.&lt;br /&gt;
* [http://www.codeplex.com/Json json.net] JSON (JavaScript Object Notation) is a lightweight data-interchange format.&lt;br /&gt;
* [http://www.mono-project.com mono] Mono is a cross platform, open source .NET development framework.&lt;br /&gt;
* [http://nant.sourceforge.net nant] NAnt is a free .NET build tool.&lt;br /&gt;
* [http://www.realxtend.org realXtend] realXtend viewer and server working with OGRE and support MESH.&lt;br /&gt;
* [http://subversion.tigris.org Subversion] Subversion is an open source version control system.&lt;br /&gt;
* [http://www.python.org Python] Python is a dynamic object-oriented programming language that can be used for many kinds of software development.&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://www.nunit.org NUnit]&lt;br /&gt;
* [http://sourceforge.net/projects/dnpb Prebuild]&lt;br /&gt;
* [http://dotnetopenmail.sourceforge.net DotNetOpenMail]&lt;br /&gt;
* [http://www.prototypejs.org Prototype JavaScript Framework ajax]&lt;br /&gt;
* [http://nini.sourceforge.net Nini]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
* [http://gtcache.sourceforge.net GlynnTucker.Cache]&lt;br /&gt;
* '''todo:''' list the rest of the contents of bin here&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
The following 3D Viewers are known to work with OpenSim.  We take no responsibility for their bugs, features, or lack there of.&lt;br /&gt;
* [http://get.secondlife.com Official Second Life (tm) Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ IdealistViewer]&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer in C#, JavaScript integration, BSD.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software. &lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
'''todo''' list some of the top opensim forge projects.&lt;br /&gt;
&lt;br /&gt;
==Modules==&lt;br /&gt;
&lt;br /&gt;
These are either application or region modules which can be added to the OpenSim core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
None are listed yet! &lt;br /&gt;
&lt;br /&gt;
==Other related software==&lt;br /&gt;
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI).&lt;br /&gt;
&lt;br /&gt;
* [http://openugai.sourceforge.net/ OpenUGAI] - A Perl implementation of the UGAI services which runs within Apache.&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSim terrains from USGS DEM files.&lt;br /&gt;
* [[RegionGenerator]] - Generates Region XML Files&lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids.  It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids.  It is still a bit primitive and sometimes can be flaky.  This software is in no way supported by the OpenSIM team, please contact its creator for support.&lt;br /&gt;
* [http://www.metabolt.net/ METAbolt] - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms.&lt;br /&gt;
* [http://3di-opensim.com/en/ 3Di OpenSim Enterpise] - Business service based on OpenSim.&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSim to beyond firewall.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim XoopenSim] - OpenSim WEB Interface for Xoops Cube. This module was made by remodeling [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]. (Sorry. This page is Japanese only.) &lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11&amp;amp;ml_lang=en Unofficial NSL Patch for OpenSim 0.6.8] - The phenomenon of avatar's falling to the hell is corrected at the boundary of SIM and empty region. When MySQL is used, the bug which the attached object comes off at the next log in is corrected. etc.etc.&lt;br /&gt;
&lt;br /&gt;
==Addons==&lt;br /&gt;
&lt;br /&gt;
*** PLEASE DO NOT ASK THE OPENSIMULATOR TEAM FOR SUPPPORT ABOUT THESE ADD-ON PACKAGES&lt;br /&gt;
&lt;br /&gt;
==Concepts==&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''.  Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Getting Started|Getting Started]]&lt;br /&gt;
* [[:Category:Tech Reference|Technical Reference Pages]]&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
* [[Status|Main Status Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Related_Software</id>
		<title>Related Software</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Related_Software"/>
				<updated>2009-12-26T07:27:56Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Technical Reference/terms | Terms]] -&amp;gt; [[Related_Software | Related Software]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.&lt;br /&gt;
&lt;br /&gt;
== Dependent Software ==&lt;br /&gt;
OpenSim depends on many other libraries to function.  You get these with your default distribution of OpenSim, but for more information on each project you should see it's home page&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.ode.org ODE] ODE is an open source, high performance library for simulating rigid body dynamics.&lt;br /&gt;
* [http://www.codeplex.com/Json json.net] JSON (JavaScript Object Notation) is a lightweight data-interchange format.&lt;br /&gt;
* [http://www.mono-project.com mono] Mono is a cross platform, open source .NET development framework.&lt;br /&gt;
* [http://nant.sourceforge.net nant] NAnt is a free .NET build tool.&lt;br /&gt;
* [http://www.realxtend.org realXtend] realXtend viewer and server working with OGRE and support MESH.&lt;br /&gt;
* [http://subversion.tigris.org Subversion] Subversion is an open source version control system.&lt;br /&gt;
* [http://www.python.org Python] Python is a dynamic object-oriented programming language that can be used for many kinds of software development.&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://www.nunit.org NUnit]&lt;br /&gt;
* [http://sourceforge.net/projects/dnpb Prebuild]&lt;br /&gt;
* [http://dotnetopenmail.sourceforge.net DotNetOpenMail]&lt;br /&gt;
* [http://www.prototypejs.org Prototype JavaScript Framework ajax]&lt;br /&gt;
* [http://nini.sourceforge.net Nini]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
* [http://gtcache.sourceforge.net GlynnTucker.Cache]&lt;br /&gt;
* '''todo:''' list the rest of the contents of bin here&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
The following 3D Viewers are known to work with OpenSim.  We take no responsibility for their bugs, features, or lack there of.&lt;br /&gt;
* [http://get.secondlife.com Official Second Life (tm) Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ IdealistViewer]&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer in C#, JavaScript integration, BSD.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
OpenSimulator now has a [http://forge.opensimulator.org/gf/ forge] for related software. &lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
'''todo''' list some of the top opensim forge projects.&lt;br /&gt;
&lt;br /&gt;
==Modules==&lt;br /&gt;
&lt;br /&gt;
These are either application or region modules which can be added to the OpenSim core distribution to provide extra functionality.&lt;br /&gt;
&lt;br /&gt;
None are listed yet! &lt;br /&gt;
&lt;br /&gt;
==Other related software==&lt;br /&gt;
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI).&lt;br /&gt;
&lt;br /&gt;
* [http://openugai.sourceforge.net/ OpenUGAI] - A Perl implementation of the UGAI services which runs within Apache.&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - Tool for producing OpenSim terrains from USGS DEM files.&lt;br /&gt;
* [[RegionGenerator]] - Generates Region XML Files&lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids.  It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids.  It is still a bit primitive and sometimes can be flaky.  This software is in no way supported by the OpenSIM team, please contact its creator for support.&lt;br /&gt;
* [http://www.metabolt.net/ METAbolt] - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms.&lt;br /&gt;
* [http://3di-opensim.com/en/ 3Di OpenSim Enterpise] - Business service based on OpenSim.&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rei] - Web Browser based Viewer.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy%20%28E%29 sl_proxy] - sl_proxy is a Proxy System for Second Life™ and OpenSim to beyond firewall.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim XoopenSim] - OpenSim WEB Interface for Xoops Cube. This module was made by remodeling [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]. (Sorry. This page is Japanese only.) &lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - This Money Server is modified version of [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] for Linux/Unix.&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11 Unofficial NSL Patch for OpenSim 0.6.8] - The phenomenon of avatar's falling to the hell is corrected at the boundary of SIM and empty region. When MySQL is used, the bug which the attached object comes off at the next log in is corrected. etc.etc.&lt;br /&gt;
&lt;br /&gt;
==Addons==&lt;br /&gt;
&lt;br /&gt;
*** PLEASE DO NOT ASK THE OPENSIMULATOR TEAM FOR SUPPPORT ABOUT THESE ADD-ON PACKAGES&lt;br /&gt;
&lt;br /&gt;
==Concepts==&lt;br /&gt;
* [http://www.cs.cmu.edu/~johnny/projects/wii/ 3D Head Tracking Software] - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote &amp;amp; a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Edusim Edusim on Opensim] - Edusim is a [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment Cave Automatic Virtual Environment] based concept of lesson driven 3D virtual worlds on the ''classroom interactive whiteboard or classroom interactive surface''.  Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim &amp;quot;finger friendly&amp;quot; would seem to be a relatively straight forward task.&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Getting Started|Getting Started]]&lt;br /&gt;
* [[:Category:Tech Reference|Technical Reference Pages]]&lt;br /&gt;
* [[:Category:Development|Development]]&lt;br /&gt;
* [[Status|Main Status Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E9%96%A2%E9%80%A3%E3%82%BD%E3%83%95%E3%83%88%E3%82%A6%E3%82%A7%E3%82%A2</id>
		<title>関連ソフトウェア</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E9%96%A2%E9%80%A3%E3%82%BD%E3%83%95%E3%83%88%E3%82%A6%E3%82%A7%E3%82%A2"/>
				<updated>2009-12-26T07:21:20Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* Other related software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Dependant Software ==&lt;br /&gt;
* [http://libsecondlife.org libopenmetaverse]&lt;br /&gt;
* [http://www.mono-project.com mono]&lt;br /&gt;
* [http://nant.sourceforge.net nant]&lt;br /&gt;
* [http://dev.mysql.com/ MySQL]&lt;br /&gt;
* [http://www.ode.org ODE]&lt;br /&gt;
* [http://www.realxtend.org realXtend]&lt;br /&gt;
* [http://subversion.tigris.org Subversion]&lt;br /&gt;
* [http://xmlrpccs.sf.net XmlRpcCS]&lt;br /&gt;
* [http://logging.apache.org/log4net log4net]&lt;br /&gt;
&lt;br /&gt;
== OpenSim Viewers ==&lt;br /&gt;
* [http://get.secondlife.com Official Second Life™ Viewer]&lt;br /&gt;
* [http://opensim-viewer.sourceforge.net Hippo Viewer]&lt;br /&gt;
* [http://imprudenceviewer.org Imprudence Viewer]&lt;br /&gt;
* [http://www.meerkatviewer.org Meerkat Viewer]&lt;br /&gt;
* [http://www.realxtend.org realXtend Viewer]&lt;br /&gt;
&lt;br /&gt;
== OpenSim Forge Projects ==&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/osinstaller OpenSim Installers]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensim-viewer Hippo OpenSim Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openterrains/ Open Source Terrain Textures]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ogp/ OGP Patches]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/xenki/ Xenki Viewer]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/ostray/ OSTray]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/sllauncher/ SL Launcher]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/openusermanual/ Open User Manual]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/deepservers/ DeepServer (ASP.NET Grid Server)]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/modrex/ realXtend Modules]&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing]&lt;br /&gt;
&lt;br /&gt;
==Other related software==&lt;br /&gt;
* [http://www.ics.uci.edu/~lopes/terraingen/ Terraingen] - 地形データの生成ツール&lt;br /&gt;
* [[RegionGenerator]] - 地形データ（XML）の生成ツール&lt;br /&gt;
* [http://www.secondinventory.com/ Second Inventory] - MS Windowsベースのオブジェクトバックアップ・リストア用ソフトウェア．フルパーミッションのオブジェクト（プリム）のバックアップとリストアが可能．Second Life™ や OpenSimで使用できる．有料．&lt;br /&gt;
* [http://www.metabolt.net/ METAbolt] - テキストベースの Viewer&lt;br /&gt;
&lt;br /&gt;
* [http://3di-opensim.com/ 3Di OpenSim Enterpise] - OpenSimをベースにした 3Di社の商用サービス&lt;br /&gt;
* [http://3di-rei.org/ 3Di Viewer Rai] - 3Di社が提供する WEBブラウザベースのオープンソースViewer.&lt;br /&gt;
&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?sl_proxy sl_proxy] - ファイアウォール内から Second Life™ や OpenSimに接続するためのプロキシシステム&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?XoopenSim XoopenSim] - Xoops Cube用OpenSim WEBインターフェイス．[http://forge.opensimulator.org/gf/project/opensimwi/ OpenSimWi(Redux)] を Xoops Cube用モジュールとして改造したもの．&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2FMoneyServer Money Server (NSL Version)] - OpenSim のマネーサーバである [http://forge.opensimulator.org/gf/project/currency/ DTL Currency Processing] を Linux/Unix専用に改造したもの +α．&lt;br /&gt;
* [http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&amp;amp;cid=8&amp;amp;lid=11 OpenSim 0.6.8用非公式NSLパッチ] - 何もない領域とSIMとの境界でアバタが奈落に落ちていく現象，装着したオブジェクトが次回ログインジ時に外れるバグなどを修正．&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89</id>
		<title>グリッドモード（URM）</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89"/>
				<updated>2009-12-26T06:17:23Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* bin/MessageingServer_Config.xml */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server の種類と起動順序 ==&lt;br /&gt;
* 0.6.8 では Asset Server, Inventory Server および Grid Server は Redesigned OpenSim Basic Universal Server Technology (ROBUST） Server として統合された． &lt;br /&gt;
* 以下に 0.6.8 でのサーバの起動順序を示す．停止させる場合は逆順で停止させる．なお ( ) 内はデフォルトで使用されるのTCPのポート番号．&lt;br /&gt;
 1. User Server　 　　　 (8002)　　ユーザ（アバタ）の管理サーバ&lt;br /&gt;
 2. ROBUST Server 　　 (8003)　　オブジェクトとアバタの持ち物とグリッドの位置などを管理するサーバ&lt;br /&gt;
 3. Messaging Server　(8006)　　メッセージ処理を行うサーバ&lt;br /&gt;
 4. Region Server　 　　(9000)　　Region(SIM)そのものを管理するサーバ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
= Linux/Unix =&lt;br /&gt;
== User Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には MySQL に設定したデータベースの情報を入力する．&lt;br /&gt;
* '''Connection String for Database''' などにわざと値を入力しないで OpenSim.Grid.UserServer.exe をクラッシュさせ，後で '''UserServer_Config.xml''' を手動で修正しても良い．&lt;br /&gt;
 USER SERVER: Default Startup Message [Welcome to OGS]: '''Welcome to TEST Grid'''&lt;br /&gt;
 USER SERVER: Default Grid Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: Key to send to grid server [null]: &lt;br /&gt;
 USER SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 USER SERVER: Default Inventory Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: User Server (this) External URI for authentication keys [ http://localhost:8002/]: &lt;br /&gt;
 USER SERVER: Path to library control file [./inventory/Libraries.xml]: &lt;br /&gt;
 USER SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 USER SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 USER SERVER: Http Listener port [8002]: &lt;br /&gt;
 USER SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 USER SERVER: Known good region X [1000]: &lt;br /&gt;
 USER SERVER: Known good region Y [1000]: &lt;br /&gt;
 USER SERVER: Enable LLSD login support [Currently used by libsl based clients/bots]? true/false [True]: &lt;br /&gt;
 USER SERVER: Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false [True]: &lt;br /&gt;
 USER SERVER: Minimum Level a user should have to login [0 default] [0]: &lt;br /&gt;
 USER SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 USER SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/UserServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_startup_message=&amp;quot;'''Welcome to TEST Grid'''&amp;quot; default_grid_server=&amp;quot;http://127.0.0.1:8003/&amp;quot;&lt;br /&gt;
  grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; default_inventory_server=&amp;quot;http://127.0.0.1:8003/&amp;quot; &lt;br /&gt;
  default_authentication_server=&amp;quot;http://localhost:8002/&amp;quot; library_location=&amp;quot;./inventory/Libraries.xml&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8002&amp;quot; http_ssl=&amp;quot;False&amp;quot; default_X=&amp;quot;1000&amp;quot; default_Y=&amp;quot;1000&amp;quot; enable_llsd_login=&amp;quot;True&amp;quot; &lt;br /&gt;
  enable_hg_login=&amp;quot;True&amp;quot; default_loginLevel=&amp;quot;0&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROBUST Server ==&lt;br /&gt;
* 0.6.8 では '''Asset Server''', '''Inventory Server''' および '''Grid Server''' は '''Redesigned OpenSim Basic Universal Server Technology ([[ROBUST]])Server''' として統合された．&lt;br /&gt;
* Asset Server, Inventory Server および Grid Server を別々に起動することも可能だが，今後は &amp;quot;古い動作モード&amp;quot; とみなされる．&lt;br /&gt;
&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
* OpenSim.Server.ini を作成する．&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.Server.ini.example OpenSim.Server.ini&lt;br /&gt;
 # vi OpenSim.Server.ini&lt;br /&gt;
&lt;br /&gt;
*　OpenSim.Server.ini： 主に　'''ConnectionString'''　を設定する．&lt;br /&gt;
 例） ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # mono OpenSim.Server.exe&lt;br /&gt;
&lt;br /&gt;
== Messaging Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.MessagingServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 MESSAGING SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: '''http://127.0.0.1:8003/'''&lt;br /&gt;
 MESSAGING SERVER: Key to send to grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 MESSAGING SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 MESSAGING SERVER: DLL for comms provider [OpenSim.Region.Communications.OGS1.dll]: &lt;br /&gt;
 MESSAGING SERVER: Http Listener port [8006]: &lt;br /&gt;
 MESSAGING SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 MESSAGING SERVER: My Published IP Address [127.0.0.1]: '''202.26.159.214'''&lt;br /&gt;
 MESSAGING SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 MESSAGING SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/MessageingServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_grid_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; region_comms_provider=&amp;quot;OpenSim.Region.Communications.OGS1.dll&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8006&amp;quot; http_ssl=&amp;quot;False&amp;quot; published_ip=&amp;quot;'''202.26.159.214'''&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Region Server ==&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
==== bin/OpenSim.ini ==== &lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini&lt;br /&gt;
 # vi OpenSim.ini&lt;br /&gt;
&lt;br /&gt;
* 最小限の変更例 (変更箇所のみ)&lt;br /&gt;
    [Startup]&lt;br /&gt;
      gridmode = true&lt;br /&gt;
      ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
      ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
      storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
      storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
    [Architecture]&lt;br /&gt;
      ;Include-Standalone  = &amp;quot;config-include/Standalone.ini&amp;quot;&lt;br /&gt;
      Include-Grid         = &amp;quot;config-include/Grid.ini&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 他のサーバ類がリモートマシンで作動している場合には，各サーバのURIを指定する．&lt;br /&gt;
    [Network]&lt;br /&gt;
      grid_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      user_server_url = &amp;quot;http://ユーザサーバの名前またはIPアドレス:8002&amp;quot;&lt;br /&gt;
      asset_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      inventory_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      messaging_server_url = &amp;quot;http://メッセージングサーバの名前またはIPアドレス:8006&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/GridCommon.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/GridCommon.ini.example config-include/GridCommon.ini&lt;br /&gt;
 # vi config-include/GridCommon.ini&lt;br /&gt;
&lt;br /&gt;
* GridCommon.iniの変更例　（ポート番号を8003にするのは ROBUST Server を使用するため） &lt;br /&gt;
      AssetServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* ROBUSTサーバがリモートマシンで作動している場合には，該当サーバのURIを指定する．&lt;br /&gt;
      AssetServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/FlotsamCache.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/FlotsamCache.ini.example config-include/FlotsamCache.ini&lt;br /&gt;
* 内容の変更は無し．&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される&lt;br /&gt;
* 事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポートを使用するか．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []:                               管理用アバタのパスワード．Grid Modeの場合は指定しても無意味&lt;br /&gt;
&lt;br /&gt;
* 注1） NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない．&lt;br /&gt;
** Internal IP address : サーバの（プライベート）IPアドレス&lt;br /&gt;
** External host name :  NAT(NAPT)によって変換されるグローバルIPアドレス&lt;br /&gt;
* 注2)  管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する．&lt;br /&gt;
* 注3)  Grid Modeでは，ここに記述された管理アバタの名前は，自動的にはデータベースに登録されない．同じ名前のアバタを User Serverで登録する必要がある．  &lt;br /&gt;
&lt;br /&gt;
* 上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= MS Windows =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89</id>
		<title>グリッドモード（URM）</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89"/>
				<updated>2009-12-26T05:09:52Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* bin/OpenSim.ini */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server の種類と起動順序 ==&lt;br /&gt;
* 0.6.8 では Asset Server, Inventory Server および Grid Server は Redesigned OpenSim Basic Universal Server Technology (ROBUST） Server として統合された． &lt;br /&gt;
* 以下に 0.6.8 でのサーバの起動順序を示す．停止させる場合は逆順で停止させる．なお ( ) 内はデフォルトで使用されるのTCPのポート番号．&lt;br /&gt;
 1. User Server　 　　　 (8002)　　ユーザ（アバタ）の管理サーバ&lt;br /&gt;
 2. ROBUST Server 　　 (8003)　　オブジェクトとアバタの持ち物とグリッドの位置などを管理するサーバ&lt;br /&gt;
 3. Messaging Server　(8006)　　メッセージ処理を行うサーバ&lt;br /&gt;
 4. Region Server　 　　(9000)　　Region(SIM)そのものを管理するサーバ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
= Linux/Unix =&lt;br /&gt;
== User Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には MySQL に設定したデータベースの情報を入力する．&lt;br /&gt;
* '''Connection String for Database''' などにわざと値を入力しないで OpenSim.Grid.UserServer.exe をクラッシュさせ，後で '''UserServer_Config.xml''' を手動で修正しても良い．&lt;br /&gt;
 USER SERVER: Default Startup Message [Welcome to OGS]: '''Welcome to TEST Grid'''&lt;br /&gt;
 USER SERVER: Default Grid Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: Key to send to grid server [null]: &lt;br /&gt;
 USER SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 USER SERVER: Default Inventory Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: User Server (this) External URI for authentication keys [ http://localhost:8002/]: &lt;br /&gt;
 USER SERVER: Path to library control file [./inventory/Libraries.xml]: &lt;br /&gt;
 USER SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 USER SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 USER SERVER: Http Listener port [8002]: &lt;br /&gt;
 USER SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 USER SERVER: Known good region X [1000]: &lt;br /&gt;
 USER SERVER: Known good region Y [1000]: &lt;br /&gt;
 USER SERVER: Enable LLSD login support [Currently used by libsl based clients/bots]? true/false [True]: &lt;br /&gt;
 USER SERVER: Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false [True]: &lt;br /&gt;
 USER SERVER: Minimum Level a user should have to login [0 default] [0]: &lt;br /&gt;
 USER SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 USER SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/UserServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_startup_message=&amp;quot;'''Welcome to TEST Grid'''&amp;quot; default_grid_server=&amp;quot;http://127.0.0.1:8003/&amp;quot;&lt;br /&gt;
  grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; default_inventory_server=&amp;quot;http://127.0.0.1:8003/&amp;quot; &lt;br /&gt;
  default_authentication_server=&amp;quot;http://localhost:8002/&amp;quot; library_location=&amp;quot;./inventory/Libraries.xml&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8002&amp;quot; http_ssl=&amp;quot;False&amp;quot; default_X=&amp;quot;1000&amp;quot; default_Y=&amp;quot;1000&amp;quot; enable_llsd_login=&amp;quot;True&amp;quot; &lt;br /&gt;
  enable_hg_login=&amp;quot;True&amp;quot; default_loginLevel=&amp;quot;0&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROBUST Server ==&lt;br /&gt;
* 0.6.8 では '''Asset Server''', '''Inventory Server''' および '''Grid Server''' は '''Redesigned OpenSim Basic Universal Server Technology ([[ROBUST]])Server''' として統合された．&lt;br /&gt;
* Asset Server, Inventory Server および Grid Server を別々に起動することも可能だが，今後は &amp;quot;古い動作モード&amp;quot; とみなされる．&lt;br /&gt;
&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
* OpenSim.Server.ini を作成する．&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.Server.ini.example OpenSim.Server.ini&lt;br /&gt;
 # vi OpenSim.Server.ini&lt;br /&gt;
&lt;br /&gt;
*　OpenSim.Server.ini： 主に　'''ConnectionString'''　を設定する．&lt;br /&gt;
 例） ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # mono OpenSim.Server.exe&lt;br /&gt;
&lt;br /&gt;
== Messaging Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.MessagingServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 MESSAGING SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: '''http://127.0.0.1:8003/'''&lt;br /&gt;
 MESSAGING SERVER: Key to send to grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 MESSAGING SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 MESSAGING SERVER: DLL for comms provider [OpenSim.Region.Communications.OGS1.dll]: &lt;br /&gt;
 MESSAGING SERVER: Http Listener port [8006]: &lt;br /&gt;
 MESSAGING SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 MESSAGING SERVER: My Published IP Address [127.0.0.1]: '''202.26.159.214'''&lt;br /&gt;
 MESSAGING SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 MESSAGING SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/MessageingServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_grid_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; region_comms_provider=&amp;quot;OpenSim.Region.Communications.OGS1.dll&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8006&amp;quot; http_ssl=&amp;quot;False&amp;quot; published_ip=&amp;quot;'''202.26.159.214'''&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Region Server ==&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
==== bin/OpenSim.ini ==== &lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini&lt;br /&gt;
 # vi OpenSim.ini&lt;br /&gt;
&lt;br /&gt;
* 最小限の変更例 (変更箇所のみ)&lt;br /&gt;
    [Startup]&lt;br /&gt;
      gridmode = true&lt;br /&gt;
      ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
      ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
      storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
      storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
    [Architecture]&lt;br /&gt;
      ;Include-Standalone  = &amp;quot;config-include/Standalone.ini&amp;quot;&lt;br /&gt;
      Include-Grid         = &amp;quot;config-include/Grid.ini&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 他のサーバ類がリモートマシンで作動している場合には，各サーバのURIを指定する．&lt;br /&gt;
    [Network]&lt;br /&gt;
      grid_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      user_server_url = &amp;quot;http://ユーザサーバの名前またはIPアドレス:8002&amp;quot;&lt;br /&gt;
      asset_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      inventory_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      messaging_server_url = &amp;quot;http://メッセージングサーバの名前またはIPアドレス:8006&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/GridCommon.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/GridCommon.ini.example config-include/GridCommon.ini&lt;br /&gt;
 # vi config-include/GridCommon.ini&lt;br /&gt;
&lt;br /&gt;
* GridCommon.iniの変更例　（ポート番号を8003にするのは ROBUST Server を使用するため） &lt;br /&gt;
      AssetServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* ROBUSTサーバがリモートマシンで作動している場合には，該当サーバのURIを指定する．&lt;br /&gt;
      AssetServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/FlotsamCache.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/FlotsamCache.ini.example config-include/FlotsamCache.ini&lt;br /&gt;
* 内容の変更は無し．&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される&lt;br /&gt;
* 事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポートを使用するか．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []:                               管理用アバタのパスワード．Grid Modeの場合は指定しても無意味&lt;br /&gt;
&lt;br /&gt;
* 注1） NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない．&lt;br /&gt;
** Internal IP address : サーバの（プライベート）IPアドレス&lt;br /&gt;
** External host name :  NAT(NAPT)によって変換されるグローバルIPアドレス&lt;br /&gt;
* 注2)  管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する．&lt;br /&gt;
* 注3)  Grid Modeでは，ここに記述された管理アバタの名前は，自動的にはデータベースに登録されない．同じ名前のアバタを User Serverで登録する必要がある．  &lt;br /&gt;
&lt;br /&gt;
* 上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= MS Windows =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89</id>
		<title>グリッドモード（URM）</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89"/>
				<updated>2009-12-26T05:04:57Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* bin/MessageingServer_Config.xml */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server の種類と起動順序 ==&lt;br /&gt;
* 0.6.8 では Asset Server, Inventory Server および Grid Server は Redesigned OpenSim Basic Universal Server Technology (ROBUST） Server として統合された． &lt;br /&gt;
* 以下に 0.6.8 でのサーバの起動順序を示す．停止させる場合は逆順で停止させる．なお ( ) 内はデフォルトで使用されるのTCPのポート番号．&lt;br /&gt;
 1. User Server　 　　　 (8002)　　ユーザ（アバタ）の管理サーバ&lt;br /&gt;
 2. ROBUST Server 　　 (8003)　　オブジェクトとアバタの持ち物とグリッドの位置などを管理するサーバ&lt;br /&gt;
 3. Messaging Server　(8006)　　メッセージ処理を行うサーバ&lt;br /&gt;
 4. Region Server　 　　(9000)　　Region(SIM)そのものを管理するサーバ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
= Linux/Unix =&lt;br /&gt;
== User Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には MySQL に設定したデータベースの情報を入力する．&lt;br /&gt;
* '''Connection String for Database''' などにわざと値を入力しないで OpenSim.Grid.UserServer.exe をクラッシュさせ，後で '''UserServer_Config.xml''' を手動で修正しても良い．&lt;br /&gt;
 USER SERVER: Default Startup Message [Welcome to OGS]: '''Welcome to TEST Grid'''&lt;br /&gt;
 USER SERVER: Default Grid Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: Key to send to grid server [null]: &lt;br /&gt;
 USER SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 USER SERVER: Default Inventory Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: User Server (this) External URI for authentication keys [ http://localhost:8002/]: &lt;br /&gt;
 USER SERVER: Path to library control file [./inventory/Libraries.xml]: &lt;br /&gt;
 USER SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 USER SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 USER SERVER: Http Listener port [8002]: &lt;br /&gt;
 USER SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 USER SERVER: Known good region X [1000]: &lt;br /&gt;
 USER SERVER: Known good region Y [1000]: &lt;br /&gt;
 USER SERVER: Enable LLSD login support [Currently used by libsl based clients/bots]? true/false [True]: &lt;br /&gt;
 USER SERVER: Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false [True]: &lt;br /&gt;
 USER SERVER: Minimum Level a user should have to login [0 default] [0]: &lt;br /&gt;
 USER SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 USER SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/UserServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_startup_message=&amp;quot;'''Welcome to TEST Grid'''&amp;quot; default_grid_server=&amp;quot;http://127.0.0.1:8003/&amp;quot;&lt;br /&gt;
  grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; default_inventory_server=&amp;quot;http://127.0.0.1:8003/&amp;quot; &lt;br /&gt;
  default_authentication_server=&amp;quot;http://localhost:8002/&amp;quot; library_location=&amp;quot;./inventory/Libraries.xml&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8002&amp;quot; http_ssl=&amp;quot;False&amp;quot; default_X=&amp;quot;1000&amp;quot; default_Y=&amp;quot;1000&amp;quot; enable_llsd_login=&amp;quot;True&amp;quot; &lt;br /&gt;
  enable_hg_login=&amp;quot;True&amp;quot; default_loginLevel=&amp;quot;0&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROBUST Server ==&lt;br /&gt;
* 0.6.8 では '''Asset Server''', '''Inventory Server''' および '''Grid Server''' は '''Redesigned OpenSim Basic Universal Server Technology ([[ROBUST]])Server''' として統合された．&lt;br /&gt;
* Asset Server, Inventory Server および Grid Server を別々に起動することも可能だが，今後は &amp;quot;古い動作モード&amp;quot; とみなされる．&lt;br /&gt;
&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
* OpenSim.Server.ini を作成する．&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.Server.ini.example OpenSim.Server.ini&lt;br /&gt;
 # vi OpenSim.Server.ini&lt;br /&gt;
&lt;br /&gt;
*　OpenSim.Server.ini： 主に　'''ConnectionString'''　を設定する．&lt;br /&gt;
 例） ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # mono OpenSim.Server.exe&lt;br /&gt;
&lt;br /&gt;
== Messaging Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.MessagingServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 MESSAGING SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: '''http://127.0.0.1:8003/'''&lt;br /&gt;
 MESSAGING SERVER: Key to send to grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 MESSAGING SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 MESSAGING SERVER: DLL for comms provider [OpenSim.Region.Communications.OGS1.dll]: &lt;br /&gt;
 MESSAGING SERVER: Http Listener port [8006]: &lt;br /&gt;
 MESSAGING SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 MESSAGING SERVER: My Published IP Address [127.0.0.1]: '''202.26.159.214'''&lt;br /&gt;
 MESSAGING SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 MESSAGING SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/MessageingServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_grid_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; region_comms_provider=&amp;quot;OpenSim.Region.Communications.OGS1.dll&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8006&amp;quot; http_ssl=&amp;quot;False&amp;quot; published_ip=&amp;quot;'''202.26.159.214'''&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Region Server ==&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
==== bin/OpenSim.ini ==== &lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini&lt;br /&gt;
 # vi OpenSim.ini&lt;br /&gt;
&lt;br /&gt;
* 最小限の変更例 (変更箇所のみ)&lt;br /&gt;
    [Startup]&lt;br /&gt;
      gridmode = true&lt;br /&gt;
      ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
      ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
      storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
      storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
    [Network]&lt;br /&gt;
      messaging_server_url = &amp;quot;http://127.0.0.1:8006&amp;quot;&lt;br /&gt;
    [Architecture]&lt;br /&gt;
      ;Include-Standalone  = &amp;quot;config-include/Standalone.ini&amp;quot;&lt;br /&gt;
      Include-Grid         = &amp;quot;config-include/Grid.ini&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 他のサーバ類がリモートマシンで作動している場合には，各サーバのURIを指定する．&lt;br /&gt;
    [Network]&lt;br /&gt;
      grid_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      user_server_url = &amp;quot;http://ユーザサーバの名前またはIPアドレス:8002&amp;quot;&lt;br /&gt;
      asset_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      inventory_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      messaging_server_url = &amp;quot;http://メッセージングサーバの名前またはIPアドレス:8006&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/GridCommon.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/GridCommon.ini.example config-include/GridCommon.ini&lt;br /&gt;
 # vi config-include/GridCommon.ini&lt;br /&gt;
&lt;br /&gt;
* GridCommon.iniの変更例　（ポート番号を8003にするのは ROBUST Server を使用するため） &lt;br /&gt;
      AssetServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* ROBUSTサーバがリモートマシンで作動している場合には，該当サーバのURIを指定する．&lt;br /&gt;
      AssetServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/FlotsamCache.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/FlotsamCache.ini.example config-include/FlotsamCache.ini&lt;br /&gt;
* 内容の変更は無し．&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される&lt;br /&gt;
* 事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポートを使用するか．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []:                               管理用アバタのパスワード．Grid Modeの場合は指定しても無意味&lt;br /&gt;
&lt;br /&gt;
* 注1） NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない．&lt;br /&gt;
** Internal IP address : サーバの（プライベート）IPアドレス&lt;br /&gt;
** External host name :  NAT(NAPT)によって変換されるグローバルIPアドレス&lt;br /&gt;
* 注2)  管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する．&lt;br /&gt;
* 注3)  Grid Modeでは，ここに記述された管理アバタの名前は，自動的にはデータベースに登録されない．同じ名前のアバタを User Serverで登録する必要がある．  &lt;br /&gt;
&lt;br /&gt;
* 上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= MS Windows =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89</id>
		<title>グリッドモード（URM）</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89"/>
				<updated>2009-12-26T05:04:15Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* bin/UserServer_Config.xml */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server の種類と起動順序 ==&lt;br /&gt;
* 0.6.8 では Asset Server, Inventory Server および Grid Server は Redesigned OpenSim Basic Universal Server Technology (ROBUST） Server として統合された． &lt;br /&gt;
* 以下に 0.6.8 でのサーバの起動順序を示す．停止させる場合は逆順で停止させる．なお ( ) 内はデフォルトで使用されるのTCPのポート番号．&lt;br /&gt;
 1. User Server　 　　　 (8002)　　ユーザ（アバタ）の管理サーバ&lt;br /&gt;
 2. ROBUST Server 　　 (8003)　　オブジェクトとアバタの持ち物とグリッドの位置などを管理するサーバ&lt;br /&gt;
 3. Messaging Server　(8006)　　メッセージ処理を行うサーバ&lt;br /&gt;
 4. Region Server　 　　(9000)　　Region(SIM)そのものを管理するサーバ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
= Linux/Unix =&lt;br /&gt;
== User Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には MySQL に設定したデータベースの情報を入力する．&lt;br /&gt;
* '''Connection String for Database''' などにわざと値を入力しないで OpenSim.Grid.UserServer.exe をクラッシュさせ，後で '''UserServer_Config.xml''' を手動で修正しても良い．&lt;br /&gt;
 USER SERVER: Default Startup Message [Welcome to OGS]: '''Welcome to TEST Grid'''&lt;br /&gt;
 USER SERVER: Default Grid Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: Key to send to grid server [null]: &lt;br /&gt;
 USER SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 USER SERVER: Default Inventory Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: User Server (this) External URI for authentication keys [ http://localhost:8002/]: &lt;br /&gt;
 USER SERVER: Path to library control file [./inventory/Libraries.xml]: &lt;br /&gt;
 USER SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 USER SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 USER SERVER: Http Listener port [8002]: &lt;br /&gt;
 USER SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 USER SERVER: Known good region X [1000]: &lt;br /&gt;
 USER SERVER: Known good region Y [1000]: &lt;br /&gt;
 USER SERVER: Enable LLSD login support [Currently used by libsl based clients/bots]? true/false [True]: &lt;br /&gt;
 USER SERVER: Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false [True]: &lt;br /&gt;
 USER SERVER: Minimum Level a user should have to login [0 default] [0]: &lt;br /&gt;
 USER SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 USER SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/UserServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_startup_message=&amp;quot;'''Welcome to TEST Grid'''&amp;quot; default_grid_server=&amp;quot;http://127.0.0.1:8003/&amp;quot;&lt;br /&gt;
  grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; default_inventory_server=&amp;quot;http://127.0.0.1:8003/&amp;quot; &lt;br /&gt;
  default_authentication_server=&amp;quot;http://localhost:8002/&amp;quot; library_location=&amp;quot;./inventory/Libraries.xml&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8002&amp;quot; http_ssl=&amp;quot;False&amp;quot; default_X=&amp;quot;1000&amp;quot; default_Y=&amp;quot;1000&amp;quot; enable_llsd_login=&amp;quot;True&amp;quot; &lt;br /&gt;
  enable_hg_login=&amp;quot;True&amp;quot; default_loginLevel=&amp;quot;0&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROBUST Server ==&lt;br /&gt;
* 0.6.8 では '''Asset Server''', '''Inventory Server''' および '''Grid Server''' は '''Redesigned OpenSim Basic Universal Server Technology ([[ROBUST]])Server''' として統合された．&lt;br /&gt;
* Asset Server, Inventory Server および Grid Server を別々に起動することも可能だが，今後は &amp;quot;古い動作モード&amp;quot; とみなされる．&lt;br /&gt;
&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
* OpenSim.Server.ini を作成する．&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.Server.ini.example OpenSim.Server.ini&lt;br /&gt;
 # vi OpenSim.Server.ini&lt;br /&gt;
&lt;br /&gt;
*　OpenSim.Server.ini： 主に　'''ConnectionString'''　を設定する．&lt;br /&gt;
 例） ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # mono OpenSim.Server.exe&lt;br /&gt;
&lt;br /&gt;
== Messaging Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.MessagingServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 MESSAGING SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: '''http://127.0.0.1:8003/'''&lt;br /&gt;
 MESSAGING SERVER: Key to send to grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 MESSAGING SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 MESSAGING SERVER: DLL for comms provider [OpenSim.Region.Communications.OGS1.dll]: &lt;br /&gt;
 MESSAGING SERVER: Http Listener port [8006]: &lt;br /&gt;
 MESSAGING SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 MESSAGING SERVER: My Published IP Address [127.0.0.1]: '''202.26.159.214'''&lt;br /&gt;
 MESSAGING SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 MESSAGING SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/MessageingServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_grid_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; region_comms_provider=&amp;quot;OpenSim.Region.Communications.OGS1.dll&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8006&amp;quot; http_ssl=&amp;quot;False&amp;quot; published_ip=&amp;quot;'''202.26.159.214'''&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Region Server ==&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
==== bin/OpenSim.ini ==== &lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini&lt;br /&gt;
 # vi OpenSim.ini&lt;br /&gt;
&lt;br /&gt;
* 最小限の変更例 (変更箇所のみ)&lt;br /&gt;
    [Startup]&lt;br /&gt;
      gridmode = true&lt;br /&gt;
      ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
      ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
      storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
      storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
    [Network]&lt;br /&gt;
      messaging_server_url = &amp;quot;http://127.0.0.1:8006&amp;quot;&lt;br /&gt;
    [Architecture]&lt;br /&gt;
      ;Include-Standalone  = &amp;quot;config-include/Standalone.ini&amp;quot;&lt;br /&gt;
      Include-Grid         = &amp;quot;config-include/Grid.ini&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 他のサーバ類がリモートマシンで作動している場合には，各サーバのURIを指定する．&lt;br /&gt;
    [Network]&lt;br /&gt;
      grid_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      user_server_url = &amp;quot;http://ユーザサーバの名前またはIPアドレス:8002&amp;quot;&lt;br /&gt;
      asset_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      inventory_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      messaging_server_url = &amp;quot;http://メッセージングサーバの名前またはIPアドレス:8006&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/GridCommon.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/GridCommon.ini.example config-include/GridCommon.ini&lt;br /&gt;
 # vi config-include/GridCommon.ini&lt;br /&gt;
&lt;br /&gt;
* GridCommon.iniの変更例　（ポート番号を8003にするのは ROBUST Server を使用するため） &lt;br /&gt;
      AssetServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* ROBUSTサーバがリモートマシンで作動している場合には，該当サーバのURIを指定する．&lt;br /&gt;
      AssetServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/FlotsamCache.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/FlotsamCache.ini.example config-include/FlotsamCache.ini&lt;br /&gt;
* 内容の変更は無し．&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される&lt;br /&gt;
* 事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポートを使用するか．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []:                               管理用アバタのパスワード．Grid Modeの場合は指定しても無意味&lt;br /&gt;
&lt;br /&gt;
* 注1） NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない．&lt;br /&gt;
** Internal IP address : サーバの（プライベート）IPアドレス&lt;br /&gt;
** External host name :  NAT(NAPT)によって変換されるグローバルIPアドレス&lt;br /&gt;
* 注2)  管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する．&lt;br /&gt;
* 注3)  Grid Modeでは，ここに記述された管理アバタの名前は，自動的にはデータベースに登録されない．同じ名前のアバタを User Serverで登録する必要がある．  &lt;br /&gt;
&lt;br /&gt;
* 上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= MS Windows =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89</id>
		<title>グリッドモード（URM）</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89"/>
				<updated>2009-12-26T05:03:50Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* bin/UserServer_Config.xml */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server の種類と起動順序 ==&lt;br /&gt;
* 0.6.8 では Asset Server, Inventory Server および Grid Server は Redesigned OpenSim Basic Universal Server Technology (ROBUST） Server として統合された． &lt;br /&gt;
* 以下に 0.6.8 でのサーバの起動順序を示す．停止させる場合は逆順で停止させる．なお ( ) 内はデフォルトで使用されるのTCPのポート番号．&lt;br /&gt;
 1. User Server　 　　　 (8002)　　ユーザ（アバタ）の管理サーバ&lt;br /&gt;
 2. ROBUST Server 　　 (8003)　　オブジェクトとアバタの持ち物とグリッドの位置などを管理するサーバ&lt;br /&gt;
 3. Messaging Server　(8006)　　メッセージ処理を行うサーバ&lt;br /&gt;
 4. Region Server　 　　(9000)　　Region(SIM)そのものを管理するサーバ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
= Linux/Unix =&lt;br /&gt;
== User Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には MySQL に設定したデータベースの情報を入力する．&lt;br /&gt;
* '''Connection String for Database''' などにわざと値を入力しないで OpenSim.Grid.UserServer.exe をクラッシュさせ，後で '''UserServer_Config.xml''' を手動で修正しても良い．&lt;br /&gt;
 USER SERVER: Default Startup Message [Welcome to OGS]: '''Welcome to TEST Grid'''&lt;br /&gt;
 USER SERVER: Default Grid Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: Key to send to grid server [null]: &lt;br /&gt;
 USER SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 USER SERVER: Default Inventory Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: User Server (this) External URI for authentication keys [ http://localhost:8002/]: &lt;br /&gt;
 USER SERVER: Path to library control file [./inventory/Libraries.xml]: &lt;br /&gt;
 USER SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 USER SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 USER SERVER: Http Listener port [8002]: &lt;br /&gt;
 USER SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 USER SERVER: Known good region X [1000]: &lt;br /&gt;
 USER SERVER: Known good region Y [1000]: &lt;br /&gt;
 USER SERVER: Enable LLSD login support [Currently used by libsl based clients/bots]? true/false [True]: &lt;br /&gt;
 USER SERVER: Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false [True]: &lt;br /&gt;
 USER SERVER: Minimum Level a user should have to login [0 default] [0]: &lt;br /&gt;
 USER SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 USER SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/UserServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_startup_message=&amp;quot;Welcome to TEST Grid&amp;quot; default_grid_server=&amp;quot;http://127.0.0.1:8003/&amp;quot;&lt;br /&gt;
  grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; default_inventory_server=&amp;quot;http://127.0.0.1:8003/&amp;quot; &lt;br /&gt;
  default_authentication_server=&amp;quot;http://localhost:8002/&amp;quot; library_location=&amp;quot;./inventory/Libraries.xml&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;'''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8002&amp;quot; http_ssl=&amp;quot;False&amp;quot; default_X=&amp;quot;1000&amp;quot; default_Y=&amp;quot;1000&amp;quot; enable_llsd_login=&amp;quot;True&amp;quot; &lt;br /&gt;
  enable_hg_login=&amp;quot;True&amp;quot; default_loginLevel=&amp;quot;0&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROBUST Server ==&lt;br /&gt;
* 0.6.8 では '''Asset Server''', '''Inventory Server''' および '''Grid Server''' は '''Redesigned OpenSim Basic Universal Server Technology ([[ROBUST]])Server''' として統合された．&lt;br /&gt;
* Asset Server, Inventory Server および Grid Server を別々に起動することも可能だが，今後は &amp;quot;古い動作モード&amp;quot; とみなされる．&lt;br /&gt;
&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
* OpenSim.Server.ini を作成する．&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.Server.ini.example OpenSim.Server.ini&lt;br /&gt;
 # vi OpenSim.Server.ini&lt;br /&gt;
&lt;br /&gt;
*　OpenSim.Server.ini： 主に　'''ConnectionString'''　を設定する．&lt;br /&gt;
 例） ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # mono OpenSim.Server.exe&lt;br /&gt;
&lt;br /&gt;
== Messaging Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.MessagingServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 MESSAGING SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: '''http://127.0.0.1:8003/'''&lt;br /&gt;
 MESSAGING SERVER: Key to send to grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 MESSAGING SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 MESSAGING SERVER: DLL for comms provider [OpenSim.Region.Communications.OGS1.dll]: &lt;br /&gt;
 MESSAGING SERVER: Http Listener port [8006]: &lt;br /&gt;
 MESSAGING SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 MESSAGING SERVER: My Published IP Address [127.0.0.1]: '''202.26.159.214'''&lt;br /&gt;
 MESSAGING SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 MESSAGING SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/MessageingServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_grid_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; region_comms_provider=&amp;quot;OpenSim.Region.Communications.OGS1.dll&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8006&amp;quot; http_ssl=&amp;quot;False&amp;quot; published_ip=&amp;quot;'''202.26.159.214'''&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Region Server ==&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
==== bin/OpenSim.ini ==== &lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini&lt;br /&gt;
 # vi OpenSim.ini&lt;br /&gt;
&lt;br /&gt;
* 最小限の変更例 (変更箇所のみ)&lt;br /&gt;
    [Startup]&lt;br /&gt;
      gridmode = true&lt;br /&gt;
      ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
      ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
      storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
      storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
    [Network]&lt;br /&gt;
      messaging_server_url = &amp;quot;http://127.0.0.1:8006&amp;quot;&lt;br /&gt;
    [Architecture]&lt;br /&gt;
      ;Include-Standalone  = &amp;quot;config-include/Standalone.ini&amp;quot;&lt;br /&gt;
      Include-Grid         = &amp;quot;config-include/Grid.ini&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 他のサーバ類がリモートマシンで作動している場合には，各サーバのURIを指定する．&lt;br /&gt;
    [Network]&lt;br /&gt;
      grid_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      user_server_url = &amp;quot;http://ユーザサーバの名前またはIPアドレス:8002&amp;quot;&lt;br /&gt;
      asset_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      inventory_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      messaging_server_url = &amp;quot;http://メッセージングサーバの名前またはIPアドレス:8006&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/GridCommon.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/GridCommon.ini.example config-include/GridCommon.ini&lt;br /&gt;
 # vi config-include/GridCommon.ini&lt;br /&gt;
&lt;br /&gt;
* GridCommon.iniの変更例　（ポート番号を8003にするのは ROBUST Server を使用するため） &lt;br /&gt;
      AssetServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* ROBUSTサーバがリモートマシンで作動している場合には，該当サーバのURIを指定する．&lt;br /&gt;
      AssetServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/FlotsamCache.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/FlotsamCache.ini.example config-include/FlotsamCache.ini&lt;br /&gt;
* 内容の変更は無し．&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される&lt;br /&gt;
* 事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポートを使用するか．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []:                               管理用アバタのパスワード．Grid Modeの場合は指定しても無意味&lt;br /&gt;
&lt;br /&gt;
* 注1） NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない．&lt;br /&gt;
** Internal IP address : サーバの（プライベート）IPアドレス&lt;br /&gt;
** External host name :  NAT(NAPT)によって変換されるグローバルIPアドレス&lt;br /&gt;
* 注2)  管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する．&lt;br /&gt;
* 注3)  Grid Modeでは，ここに記述された管理アバタの名前は，自動的にはデータベースに登録されない．同じ名前のアバタを User Serverで登録する必要がある．  &lt;br /&gt;
&lt;br /&gt;
* 上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= MS Windows =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89</id>
		<title>グリッドモード（URM）</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/%E3%82%B0%E3%83%AA%E3%83%83%E3%83%89%E3%83%A2%E3%83%BC%E3%83%89%EF%BC%88URM%EF%BC%89"/>
				<updated>2009-12-26T05:02:42Z</updated>
		
		<summary type="html">&lt;p&gt;Iseki: /* bin/MessageingServer_Config.xml */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server の種類と起動順序 ==&lt;br /&gt;
* 0.6.8 では Asset Server, Inventory Server および Grid Server は Redesigned OpenSim Basic Universal Server Technology (ROBUST） Server として統合された． &lt;br /&gt;
* 以下に 0.6.8 でのサーバの起動順序を示す．停止させる場合は逆順で停止させる．なお ( ) 内はデフォルトで使用されるのTCPのポート番号．&lt;br /&gt;
 1. User Server　 　　　 (8002)　　ユーザ（アバタ）の管理サーバ&lt;br /&gt;
 2. ROBUST Server 　　 (8003)　　オブジェクトとアバタの持ち物とグリッドの位置などを管理するサーバ&lt;br /&gt;
 3. Messaging Server　(8006)　　メッセージ処理を行うサーバ&lt;br /&gt;
 4. Region Server　 　　(9000)　　Region(SIM)そのものを管理するサーバ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
= Linux/Unix =&lt;br /&gt;
== User Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には MySQL に設定したデータベースの情報を入力する．&lt;br /&gt;
* '''Connection String for Database''' などにわざと値を入力しないで OpenSim.Grid.UserServer.exe をクラッシュさせ，後で '''UserServer_Config.xml''' を手動で修正しても良い．&lt;br /&gt;
 USER SERVER: Default Startup Message [Welcome to OGS]: '''Welcome to TEST Grid'''&lt;br /&gt;
 USER SERVER: Default Grid Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: Key to send to grid server [null]: &lt;br /&gt;
 USER SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 USER SERVER: Default Inventory Server URI [ http://127.0.0.1:8003/]: &lt;br /&gt;
 USER SERVER: User Server (this) External URI for authentication keys [ http://localhost:8002/]: &lt;br /&gt;
 USER SERVER: Path to library control file [./inventory/Libraries.xml]: &lt;br /&gt;
 USER SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 USER SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 USER SERVER: Http Listener port [8002]: &lt;br /&gt;
 USER SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 USER SERVER: Known good region X [1000]: &lt;br /&gt;
 USER SERVER: Known good region Y [1000]: &lt;br /&gt;
 USER SERVER: Enable LLSD login support [Currently used by libsl based clients/bots]? true/false [True]: &lt;br /&gt;
 USER SERVER: Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false [True]: &lt;br /&gt;
 USER SERVER: Minimum Level a user should have to login [0 default] [0]: &lt;br /&gt;
 USER SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 USER SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/UserServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''UserServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_startup_message=&amp;quot;Welcome to TEST Grid&amp;quot; default_grid_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot;&lt;br /&gt;
  grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; default_inventory_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; &lt;br /&gt;
  default_authentication_server=&amp;quot;http://localhost:8002/&amp;quot; library_location=&amp;quot;./inventory/Libraries.xml&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8002&amp;quot; http_ssl=&amp;quot;False&amp;quot; default_X=&amp;quot;1000&amp;quot; default_Y=&amp;quot;1000&amp;quot; enable_llsd_login=&amp;quot;True&amp;quot; &lt;br /&gt;
  enable_hg_login=&amp;quot;True&amp;quot; default_loginLevel=&amp;quot;0&amp;quot; console_user=&amp;quot;&amp;quot; console_pass=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROBUST Server ==&lt;br /&gt;
* 0.6.8 では '''Asset Server''', '''Inventory Server''' および '''Grid Server''' は '''Redesigned OpenSim Basic Universal Server Technology ([[ROBUST]])Server''' として統合された．&lt;br /&gt;
* Asset Server, Inventory Server および Grid Server を別々に起動することも可能だが，今後は &amp;quot;古い動作モード&amp;quot; とみなされる．&lt;br /&gt;
&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
* OpenSim.Server.ini を作成する．&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.Server.ini.example OpenSim.Server.ini&lt;br /&gt;
 # vi OpenSim.Server.ini&lt;br /&gt;
&lt;br /&gt;
*　OpenSim.Server.ini： 主に　'''ConnectionString'''　を設定する．&lt;br /&gt;
 例） ConnectionString = &amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # mono OpenSim.Server.exe&lt;br /&gt;
&lt;br /&gt;
== Messaging Server ==&lt;br /&gt;
=== 起動　===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.Grid.MessagingServer.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時に質問が表示され，その結果として '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
* '''Connection String for Database''' には UserServer_Config.xmlと同様に MySQLに設定したデータベースの情報を入力する．&lt;br /&gt;
 MESSAGING SERVER: Default User Server URI [ http://127.0.0.1:8002/]: &lt;br /&gt;
 MESSAGING SERVER: Key to send to user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from user server [null]: &lt;br /&gt;
 MESSAGING SERVER: Default Grid Server URI [ http://127.0.0.1:8001/]: '''http://127.0.0.1:8003/'''&lt;br /&gt;
 MESSAGING SERVER: Key to send to grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Key to expect from grid server [null]: &lt;br /&gt;
 MESSAGING SERVER: Connection String for Database []: '''Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;'''&lt;br /&gt;
 MESSAGING SERVER: DLL for database provider [OpenSim.Data.MySQL.dll]: &lt;br /&gt;
 MESSAGING SERVER: DLL for comms provider [OpenSim.Region.Communications.OGS1.dll]: &lt;br /&gt;
 MESSAGING SERVER: Http Listener port [8006]: &lt;br /&gt;
 MESSAGING SERVER: Use SSL? true/false [False]: &lt;br /&gt;
 MESSAGING SERVER: My Published IP Address [127.0.0.1]: '''202.26.159.214'''&lt;br /&gt;
 MESSAGING SERVER: Remote console access user name [Default: disabled] []: &lt;br /&gt;
 MESSAGING SERVER: Remote console access password [Default: disabled] []:&lt;br /&gt;
&lt;br /&gt;
=== bin/MessageingServer_Config.xml ===&lt;br /&gt;
* 初回設定時に上記のように入力した場合は，次のような '''MessagingServer_Config.xml''' が生成される．&lt;br /&gt;
 &amp;lt;Root&amp;gt;&lt;br /&gt;
  &amp;lt;Config default_user_server=&amp;quot;http://127.0.0.1:8002/&amp;quot; user_send_key=&amp;quot;null&amp;quot; user_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  default_grid_server=&amp;quot;'''http://127.0.0.1:8003/'''&amp;quot; grid_send_key=&amp;quot;null&amp;quot; grid_recv_key=&amp;quot;null&amp;quot; &lt;br /&gt;
  database_connect=&amp;quot;Data Source=127.0.0.1;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot; &lt;br /&gt;
  database_provider=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot; region_comms_provider=&amp;quot;OpenSim.Region.Communications.OGS1.dll&amp;quot; &lt;br /&gt;
  http_port=&amp;quot;8006&amp;quot; http_ssl=&amp;quot;False&amp;quot; published_ip=&amp;quot;'''202.26.159.214'''&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/Root&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Region Server ==&lt;br /&gt;
=== 設定 ===&lt;br /&gt;
==== bin/OpenSim.ini ==== &lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp OpenSim.ini.example OpenSim.ini&lt;br /&gt;
 # vi OpenSim.ini&lt;br /&gt;
&lt;br /&gt;
* 最小限の変更例 (変更箇所のみ)&lt;br /&gt;
    [Startup]&lt;br /&gt;
      gridmode = true&lt;br /&gt;
      ;storage_plugin = &amp;quot;OpenSim.Data.SQLite.dll&amp;quot;&lt;br /&gt;
      ;storage_connection_string=&amp;quot;URI=file:OpenSim.db,version=3&amp;quot;;&lt;br /&gt;
      storage_plugin=&amp;quot;OpenSim.Data.MySQL.dll&amp;quot;&lt;br /&gt;
      storage_connection_string=&amp;quot;Data Source=localhost;Database=opensim;User ID=opensim_user;Password=opensim_pass;&amp;quot;;&lt;br /&gt;
    [Network]&lt;br /&gt;
      messaging_server_url = &amp;quot;http://127.0.0.1:8006&amp;quot;&lt;br /&gt;
    [Architecture]&lt;br /&gt;
      ;Include-Standalone  = &amp;quot;config-include/Standalone.ini&amp;quot;&lt;br /&gt;
      Include-Grid         = &amp;quot;config-include/Grid.ini&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 他のサーバ類がリモートマシンで作動している場合には，各サーバのURIを指定する．&lt;br /&gt;
    [Network]&lt;br /&gt;
      grid_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      user_server_url = &amp;quot;http://ユーザサーバの名前またはIPアドレス:8002&amp;quot;&lt;br /&gt;
      asset_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      inventory_server_url = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      messaging_server_url = &amp;quot;http://メッセージングサーバの名前またはIPアドレス:8006&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/GridCommon.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/GridCommon.ini.example config-include/GridCommon.ini&lt;br /&gt;
 # vi config-include/GridCommon.ini&lt;br /&gt;
&lt;br /&gt;
* GridCommon.iniの変更例　（ポート番号を8003にするのは ROBUST Server を使用するため） &lt;br /&gt;
      AssetServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://localhost:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* ROBUSTサーバがリモートマシンで作動している場合には，該当サーバのURIを指定する．&lt;br /&gt;
      AssetServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      InventoryServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
      GridServerURI = &amp;quot;http://ROBUSTサーバの名前またはIPアドレス:8003&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== bin/config-include/FlotsamCache.ini ====&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # cp config-include/FlotsamCache.ini.example config-include/FlotsamCache.ini&lt;br /&gt;
* 内容の変更は無し．&lt;br /&gt;
&lt;br /&gt;
=== 起動 ===&lt;br /&gt;
 # cd OPENSIM_TOP_DIR/bin&lt;br /&gt;
 # mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
=== 初回起動時の設定 ===&lt;br /&gt;
* 初回起動時のみ，リージョンの設定のために幾つかの質問が表示され，結果として bin/Regions/Regions.ini が生成される&lt;br /&gt;
* 事前に　bin/Regions/Regions.ini を作成した場合は，質問は表示されない．&lt;br /&gt;
 New region name []: '''TEST_SIM'''                                     SIM の名前を入力．&lt;br /&gt;
 Region UUID [3afa2e4b-9dcd-4476-91a5-ca7f0046aa45]:              SIM のUUID. 通常はデフォルト値を使う．&lt;br /&gt;
 Region Location [1000,1000]:                                     SIM の位置．通常はデフォルト値を使う．&lt;br /&gt;
 Internal IP address [0.0.0.0]:                                   通常はデフォルト値を使う． 注1)&lt;br /&gt;
 Internal port [9000]:                                            サーバのポート番号．通常はデフォルト値を使う．&lt;br /&gt;
 Allow alternate ports [False]:                                   他のポートを使用するか．通常は使用しない（デフォルト値を使う）&lt;br /&gt;
 External host name [SYSTEMIP]: '''202.26.159.214'''                    サーバの名前(FQDN)またはIPアドレス 注1) &lt;br /&gt;
 Master Avatar UUID [00000000-0000-0000-0000-000000000000]:       管理用アバタのUUID．ここではデフォルト値（UUID無効）を使う．注2)&lt;br /&gt;
 Master Avatar first name (enter for no master avatar) []: '''TEST'''   管理用アバタのファーストネーム 注3)&lt;br /&gt;
 Master Avatar last name []: '''AVATAR'''                               管理用アバタのセカンドネーム  &lt;br /&gt;
 Master Avatar sandbox password []:                               管理用アバタのパスワード．Grid Modeの場合は指定しても無意味&lt;br /&gt;
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* 注1） NAT(NAPT)を利用して外部にサービスを提供する場合は以下のように設定する．ただし，NAT(NAPT)内部から接続する場合は，この設定を行ってはいけない．&lt;br /&gt;
** Internal IP address : サーバの（プライベート）IPアドレス&lt;br /&gt;
** External host name :  NAT(NAPT)によって変換されるグローバルIPアドレス&lt;br /&gt;
* 注2)  管理用アバタのUUIDと名前の両方を指定した場合は UUIDの方が優先される．ただし，初回設定時はアバタのUUIDは不明であるので，名前の方を使用する．&lt;br /&gt;
* 注3)  Grid Modeでは，ここに記述された管理アバタの名前は，自動的にはデータベースに登録されない．同じ名前のアバタを User Serverで登録する必要がある．  &lt;br /&gt;
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* 上記のように入力した場合，bin/Regions/Regions.ini が下記のように作られる．&lt;br /&gt;
 [TEST_SIM]&lt;br /&gt;
 RegionUUID = 3afa2e4b-9dcd-4476-91a5-ca7f0046aa45&lt;br /&gt;
 Location = 1000,1000&lt;br /&gt;
 InternalAddress = 0.0.0.0&lt;br /&gt;
 InternalPort = 9000&lt;br /&gt;
 AllowAlternatePorts = False&lt;br /&gt;
 ExternalHostName = 202.26.159.214&lt;br /&gt;
 MasterAvatarFirstName = TEST&lt;br /&gt;
 MasterAvatarLastName = AVATAR&lt;br /&gt;
 MasterAvatarSandboxPassword =&lt;br /&gt;
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= MS Windows =&lt;br /&gt;
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[[メインページ]]&lt;/div&gt;</summary>
		<author><name>Iseki</name></author>	</entry>

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