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		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Henri+Beauchamp</id>
		<title>OpenSimulator - User contributions [en]</title>
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		<updated>2026-05-12T07:25:07Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://opensimulator.org/wiki/Mesh</id>
		<title>Mesh</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Mesh"/>
				<updated>2011-10-26T00:03:48Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quicklinks}}&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
OpenSimulator supports the use of collada meshes. It must be noted that at the time of this writing, mesh support is still under development at Linden Labs, and they make changes to that all the time. Therefore, we can not guarantee that the current implementation of mesh support in OpenSim will be 100% compatible to the final version on SecondLife, once that gets rolled out. If you plan on using OpenSim to develop meshes for SecondLife, make sure you update Opensim frequently.&lt;br /&gt;
&lt;br /&gt;
== Enabling mesh support ==&lt;br /&gt;
To make sure that your OpenSim server has mesh support enabled, edit OpenSim.ini, and look for the lines that should read:&lt;br /&gt;
 [Mesh]&lt;br /&gt;
    ; enable / disable Collada mesh support&lt;br /&gt;
    ; default is true&lt;br /&gt;
    AllowMeshUpload = true&lt;br /&gt;
If you do not have that section in Opensim.ini, then you can safely add it yourself.&lt;br /&gt;
&lt;br /&gt;
== Free Software to make meshes with ==&lt;br /&gt;
==== Windows ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
==== MacOS ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
==== Linux ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
== Viewers with Mesh support ==&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#Second_Life_Project_Viewers LL Project Viewer] - An experimental mesh supporting viewer by Linden Labs&lt;br /&gt;
* [http://www.kirstensviewer.com/ Kirsten's Viewer] - A v2 based viewer with heavy emphasis on nice graphics.&lt;br /&gt;
* [http://sldev.free.fr/ Cool VL Viewer] - one of the oldest Third Party Viewers around (former name: Cool SL Viewer), fully OpenSim compatible.&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the good stuff from v2 added. Supports mesh, [[OSSL]], and more.&lt;br /&gt;
&lt;br /&gt;
'''Working on including Mesh support'''&lt;br /&gt;
* [http://blog.kokuaviewer.org/ Imprudence and Kokua] - Imprudence is v1 based, Kokua is v2 based. Both are develped by the same team.&lt;br /&gt;
&lt;br /&gt;
== Other Meshes ==&lt;br /&gt;
&lt;br /&gt;
You may not realize it, but sculpties too are meshes. One important difference with sculpties on Secondlife, is that in OpenSim, you can completely disable the bounding box (the invisible wall that you bump into, when you have a large sculptie). This will allow you to make working sculptie stars, without having to use tricks like invisible prims. By default, this feature is turned on, so no need to worry about that.&lt;br /&gt;
However, should you find that you keep running into bounding boxes anyway, you may want to edit OpenSim.ini, and look for the following lines:&lt;br /&gt;
&lt;br /&gt;
 [ODEPhysicsSettings]&lt;br /&gt;
    ;# {mesh_sculpted_prim} {[Startup]physics:OpenDynamicsEngine} {Mesh sculpties so they&lt;br /&gt;
       collide as they look?} {true false} true&lt;br /&gt;
    ;; Do we want to mesh sculpted prim to collide like they look?&lt;br /&gt;
    ;; If you are seeing sculpt texture decode problems&lt;br /&gt;
    ;; (messages such as &amp;quot;Decoded image with unhandled number of components: 0 shortly followed by a physcs exception&amp;quot;)&lt;br /&gt;
    ;; then you might want to try setting this to false.&lt;br /&gt;
    ; mesh_sculpted_prim = true&lt;br /&gt;
The current default for this is &amp;quot;true&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Since in OpenSimulator, prim size is set to a maximum of 256 meters by default, it can be worthwhile to use sculpties instead of collada mesh, especially if the mesh you need is a relatively simple one.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Compatible_Viewers</id>
		<title>Compatible Viewers</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Compatible_Viewers"/>
				<updated>2011-10-26T00:02:58Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{thirdparty}}{{Warning|The contents in this section may have some non-objective explanations. Use these informations at your own risk.}} &lt;br /&gt;
&lt;br /&gt;
If you find the viewer program which can connect to OpenSim, feel free to add it to the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector and Grid Manager===&lt;br /&gt;
&lt;br /&gt;
Following is the viewers which has both grid selector and &amp;quot;Grid Manager&amp;quot;. It enables you to select one of the famous grids or grids on the localhost. Their UI interface also allows you to modify the connection settings.&lt;br /&gt;
&lt;br /&gt;
* [[RealXtend]] - a fork of the 1.23 Linden Client that has specialized features (not fully supported.)&lt;br /&gt;
* [http://mjm-labs.com/viewer/ Hippo Viewer] - a fork of version 1.23 of the Linden Client with OpenSim specific enhancements&lt;br /&gt;
* [http://sldev.free.fr/ Cool VL Viewer] - one of the oldest Third Party Viewers around (former name: Cool SL Viewer), fully OpenSim compatible. It also got support for [[Mesh]], Alpha and Tattoos, multiple attachments per joint, etc&lt;br /&gt;
* [http://imprudenceviewer.org/ Imprudence] Innovative viewer with a high focus on OpenSimulator (good [[OSSL]] support). Highly popular amongst users on [[Grid_List/OSGrid|OSGrid]].&lt;br /&gt;
* [http://www.phoenixviewer.com/ Phoenix Viewer] Based on the now discontinued Emerald Viewer (which was based on the 1.23 LL viewer), one of the most popular viewers. Combines many improvements and  features from different viewers. (Not fully supported)&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the all the good stuff from v2/3 added. Supports [[Mesh]], [[OSSL]], [[LightShare]], multiple attachments, and more.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector===&lt;br /&gt;
&lt;br /&gt;
These viewers doesn't have Grid Manager but you can select the grids from some known public grids and localhost. You need to edit configuration xml file manually to connect other grids which is not in grid list shown in login screen.&lt;br /&gt;
&lt;br /&gt;
* [http://lookingglassviewer.org/wiki/Main_Page Looking Glass viewer], Status active. Only OSGrid, ScienceSim and localhost grid are available from the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers without Grid Selector===&lt;br /&gt;
&lt;br /&gt;
You need to launch this viewer with a --loginuri command line parameter to connect to OpenSim grids.&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.com/support/downloads/ Second Life Viewer]&lt;br /&gt;
&lt;br /&gt;
===Text-only Viewers===&lt;br /&gt;
These are lightweight viewers, which do not offer a graphical environment. In some cases, there is a graphical component, but this functions with a single object or texture at a time. The function of these viewers however is to connect to a grid, and chat, manage inventory, etc. Perfect for bringing an alt online without having your main avatar log out, or to quickly take care of messages, inventory, etc. Also useful on systems with low specifications.&lt;br /&gt;
&lt;br /&gt;
* [http://radegast.org Radegast Metaverse Client] Works with OpenSim-based grids, as well as with SL. Has Windows, MacOS and Linux versions.&lt;br /&gt;
&lt;br /&gt;
===Other Viewers===&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ Idealist viewer], Not actively developed.&lt;br /&gt;
* [http://3di-rei.org/ 3Di viewer], Status unknown.&lt;br /&gt;
* [[Xenki]], an XBAP 3D application intended to be a browser add-on for OpenSim. Not actively developed.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Mesh</id>
		<title>Mesh</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Mesh"/>
				<updated>2011-10-25T14:55:57Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: The Cool VL Viewer is the oldest TPV around. Viewers should be listed in a first released/first listed scheme&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quicklinks}}&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
OpenSimulator supports the use of collada meshes. It must be noted that at the time of this writing, mesh support is still under development at Linden Labs, and they make changes to that all the time. Therefore, we can not guarantee that the current implementation of mesh support in OpenSim will be 100% compatible to the final version on SecondLife, once that gets rolled out. If you plan on using OpenSim to develop meshes for SecondLife, make sure you update Opensim frequently.&lt;br /&gt;
&lt;br /&gt;
== Enabling mesh support ==&lt;br /&gt;
To make sure that your OpenSim server has mesh support enabled, edit OpenSim.ini, and look for the lines that should read:&lt;br /&gt;
 [Mesh]&lt;br /&gt;
    ; enable / disable Collada mesh support&lt;br /&gt;
    ; default is true&lt;br /&gt;
    AllowMeshUpload = true&lt;br /&gt;
If you do not have that section in Opensim.ini, then you can safely add it yourself.&lt;br /&gt;
&lt;br /&gt;
== Free Software to make meshes with ==&lt;br /&gt;
==== Windows ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
==== MacOS ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
==== Linux ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
== Viewers with Mesh support ==&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#Second_Life_Project_Viewers LL Project Viewer] - An experimental mesh supporting viewer by Linden Labs&lt;br /&gt;
* [http://www.kirstensviewer.com/ Kirsten's Viewer] - A v2 based viewer with heavy emphasis on nice graphics.&lt;br /&gt;
* [http://sldev.free.fr/ Cool VL Viewer] - one of the oldest Third Party Viewers around (former name: Cool SL Viewer), fully OpenSim compatible.&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the good stuff from v2 added. Supports mesh, [[OSSL]], and more.&lt;br /&gt;
&lt;br /&gt;
'''Working on including Mesh support'''&lt;br /&gt;
* [http://blog.kokuaviewer.org/ Imprudence and Kokua] - Imprudence is v1 based, Kokua is v2 based. Both are develped by the same team.&lt;br /&gt;
&lt;br /&gt;
== Other Meshes ==&lt;br /&gt;
&lt;br /&gt;
You may not realize it, but sculpties too are meshes. One important difference with sculpties on Secondlife, is that in OpenSim, you can completely disable the bounding box (the invisible wall that you bump into, when you have a large sculptie). This will allow you to make working sculptie stars, without having to use tricks like invisible prims. By default, this feature is turned on, so no need to worry about that.&lt;br /&gt;
However, should you find that you keep running into bounding boxes anyway, you may want to edit OpenSim.ini, and look for the following lines:&lt;br /&gt;
&lt;br /&gt;
 [ODEPhysicsSettings]&lt;br /&gt;
    ;# {mesh_sculpted_prim} {[Startup]physics:OpenDynamicsEngine} {Mesh sculpties so they&lt;br /&gt;
       collide as they look?} {true false} true&lt;br /&gt;
    ;; Do we want to mesh sculpted prim to collide like they look?&lt;br /&gt;
    ;; If you are seeing sculpt texture decode problems&lt;br /&gt;
    ;; (messages such as &amp;quot;Decoded image with unhandled number of components: 0 shortly followed by a physcs exception&amp;quot;)&lt;br /&gt;
    ;; then you might want to try setting this to false.&lt;br /&gt;
    ; mesh_sculpted_prim = true&lt;br /&gt;
The current default for this is &amp;quot;true&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Since in OpenSimulator, prim size is set to a maximum of 256 meters by default, it can be worthwhile to use sculpties instead of collada mesh, especially if the mesh you need is a relatively simple one.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Compatible_Viewers</id>
		<title>Compatible Viewers</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Compatible_Viewers"/>
				<updated>2011-10-25T14:54:49Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: The Cool VL Viewer is the oldest TPV around. Viewers should be listed in a first released/first listed scheme&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{thirdparty}}{{Warning|The contents in this section may have some non-objective explanations. Use these informations at your own risk.}} &lt;br /&gt;
&lt;br /&gt;
If you find the viewer program which can connect to OpenSim, feel free to add it to the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector and Grid Manager===&lt;br /&gt;
&lt;br /&gt;
Following is the viewers which has both grid selector and &amp;quot;Grid Manager&amp;quot;. It enables you to select one of the famous grids or grids on the localhost. Their UI interface also allows you to modify the connection settings.&lt;br /&gt;
&lt;br /&gt;
* [[RealXtend]] - a fork of the 1.23 Linden Client that has specialized features (not fully supported.)&lt;br /&gt;
* [http://mjm-labs.com/viewer/ Hippo Viewer] - a fork of version 1.23 of the Linden Client with OpenSim specific enhancements&lt;br /&gt;
* [http://sldev.free.fr/ Cool VL Viewer] - one of the oldest Third Party Viewers around (former name: Cool SL Viewer), fully OpenSim compatible. It also got support for [[Mesh]], Alpha and Tattoos, multiple attachments per joint, etc&lt;br /&gt;
* [http://imprudenceviewer.org/ Imprudence] Innovative viewer with a high focus on OpenSimulator (good [[OSSL]] support). Highly popular amongst users on [[Grid_List/OSGrid|OSGrid]].&lt;br /&gt;
* [http://www.phoenixviewer.com/ Phoenix Viewer] Based on the now discontinued Emerald Viewer (which was based on the 1.23 LL viewer), one of the most popular viewers. Combines many improvements and  features from different viewers. (Not fully supported)&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the all the good stuff from v2/3 added. Supports [[Mesh]], [[OSSL]], [[LightShare]], multiple attachments, and more.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector===&lt;br /&gt;
&lt;br /&gt;
These viewers doesn't have Grid Manager but you can select the grids from some known public grids and localhost. You need to edit configuration xml file manually to connect other grids which is not in grid list shown in login screen.&lt;br /&gt;
&lt;br /&gt;
* [http://lookingglassviewer.org/wiki/Main_Page Looking Glass viewer], Status active. Only OSGrid, ScienceSim and localhost grid are available from the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers without Grid Selector===&lt;br /&gt;
&lt;br /&gt;
You need to launch this viewer with a --loginuri command line parameter to connect to OpenSim grids.&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.com/support/downloads/ Second Life Viewer]&lt;br /&gt;
&lt;br /&gt;
===Text-only Viewers===&lt;br /&gt;
These are lightweight viewers, which do not offer a graphical environment. In some cases, there is a graphical component, but this functions with a single object or texture at a time. The function of these viewers however is to connect to a grid, and chat, manage inventory, etc. Perfect for bringing an alt online without having your main avatar log out, or to quickly take care of messages, inventory, etc. Also useful on systems with low specifications.&lt;br /&gt;
&lt;br /&gt;
* [http://radegast.org Radegast Metaverse Client] Works with OpenSim-based grids, as well as with SL. Has Windows, MacOS and Linux versions.&lt;br /&gt;
&lt;br /&gt;
===Other Viewers===&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ Idealist viewer], Not actively developed.&lt;br /&gt;
* [http://3di-rei.org/ 3Di viewer], Status unknown.&lt;br /&gt;
* [[Xenki]], an XBAP 3D application intended to be a browser add-on for OpenSim. Not actively developed.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Compatible_Viewers</id>
		<title>Compatible Viewers</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Compatible_Viewers"/>
				<updated>2011-10-23T07:22:48Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: /* Viewers with Grid Selector and Grid Manager */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{thirdparty}}{{Warning|The contents in this section may have some non-objective explanations. Use these informations at your own risk.}} &lt;br /&gt;
&lt;br /&gt;
If you find the viewer program which can connect to OpenSim, feel free to add it to the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector and Grid Manager===&lt;br /&gt;
&lt;br /&gt;
Following is the viewers which has both grid selector and &amp;quot;Grid Manager&amp;quot;. It enables you to select one of the famous grids or grids on the localhost. Their UI interface also allows you to modify the connection settings.&lt;br /&gt;
&lt;br /&gt;
* [[RealXtend]] - a fork of the 1.23 Linden Client that has specialized features (not fully supported.)&lt;br /&gt;
* [http://mjm-labs.com/viewer/ Hippo Viewer] - a fork of version 1.23 of the Linden Client with OpenSim specific enhancements&lt;br /&gt;
* [http://sldev.free.fr/ Cool VL Viewer] - one of the oldest Third Party Viewers around (former name: Cool SL Viewer), fully OpenSim compatible. It also got support for [[Mesh]], Alpha and Tattoos, multiple attachments per joint, etc&lt;br /&gt;
* [http://imprudenceviewer.org/ Imprudence] Innovative viewer with a high focus on OpenSimulator (good [[OSSL]] support). Highly popular amongst users on [[Grid_List/OSGrid|OSGrid]].&lt;br /&gt;
* [http://www.phoenixviewer.com/ Phoenix Viewer] Based on the now discontinued Emerald Viewer (which was based on the 1.23 LL viewer), one of the most popular viewers. Combines many improvements and  features from different viewers. (Not fully supported)&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the all the good stuff from v2/3 added. Supports [[Mesh]], [[OSSL]], [[LightShare]], multiple attachments, and more.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector===&lt;br /&gt;
&lt;br /&gt;
These viewers doesn't have Grid Manager but you can select the grids from some known public grids and localhost. You need to edit configuration xml file manually to connect other grids which is not in grid list shown in login screen.&lt;br /&gt;
&lt;br /&gt;
* [http://lookingglassviewer.org/wiki/Main_Page Looking Glass viewer], Status active. Only OSGrid, ScienceSim and localhost grid are available from the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers without Grid Selector===&lt;br /&gt;
&lt;br /&gt;
You need to launch this viewer with a --loginuri command line parameter to connect to OpenSim grids.&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.com/support/downloads/ Second Life Viewer]&lt;br /&gt;
&lt;br /&gt;
===Text-only Viewers===&lt;br /&gt;
These are lightweight viewers, which do not offer a graphical environment. In some cases, there is a graphical component, but this functions with a single object or texture at a time. The function of these viewers however is to connect to a grid, and chat, manage inventory, etc. Perfect for bringing an alt online without having your main avatar log out, or to quickly take care of messages, inventory, etc. Also useful on systems with low specifications.&lt;br /&gt;
&lt;br /&gt;
* [http://radegast.org Radegast Metaverse Client] Works with OpenSim-based grids, as well as with SL. Has Windows, MacOS and Linux versions.&lt;br /&gt;
&lt;br /&gt;
===Other Viewers===&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ Idealist viewer], Not actively developed.&lt;br /&gt;
* [http://3di-rei.org/ 3Di viewer], Status unknown.&lt;br /&gt;
* [[Xenki]], an XBAP 3D application intended to be a browser add-on for OpenSim. Not actively developed.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Mesh</id>
		<title>Mesh</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Mesh"/>
				<updated>2011-10-23T07:21:55Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: /* Viewers with Mesh support */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quicklinks}}&lt;br /&gt;
{{content}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
OpenSimulator supports the use of collada meshes. It must be noted that at the time of this writing, mesh support is still under development at Linden Labs, and they make changes to that all the time. Therefore, we can not guarantee that the current implementation of mesh support in OpenSim will be 100% compatible to the final version on SecondLife, once that gets rolled out. If you plan on using OpenSim to develop meshes for SecondLife, make sure you update Opensim frequently.&lt;br /&gt;
&lt;br /&gt;
== Enabling mesh support ==&lt;br /&gt;
To make sure that your OpenSim server has mesh support enabled, edit OpenSim.ini, and look for the lines that should read:&lt;br /&gt;
 [Mesh]&lt;br /&gt;
    ; enable / disable Collada mesh support&lt;br /&gt;
    ; default is true&lt;br /&gt;
    AllowMeshUpload = true&lt;br /&gt;
If you do not have that section in Opensim.ini, then you can safely add it yourself.&lt;br /&gt;
&lt;br /&gt;
== Free Software to make meshes with ==&lt;br /&gt;
==== Windows ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
==== MacOS ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
==== Linux ====&lt;br /&gt;
* [http://www.wings3d.com/ Wings3D]&lt;br /&gt;
* [http://www.blender.org/ Blender]&lt;br /&gt;
&lt;br /&gt;
== Viewers with Mesh support ==&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#Second_Life_Project_Viewers LL Project Viewer] - An experimental mesh supporting viewer by Linden Labs&lt;br /&gt;
* [http://www.kirstensviewer.com/ Kirsten's Viewer] - A v2 based viewer with heavy emphasis on nice graphics.&lt;br /&gt;
* [http://sldev.free.fr/ Cool VL Viewer] - one of the oldest Third Party Viewers around (former name: Cool SL Viewer), fully OpenSim compatible.&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the good stuff from v2 added. Supports mesh, [[OSSL]], and more.&lt;br /&gt;
&lt;br /&gt;
'''Working on including Mesh support'''&lt;br /&gt;
* [http://blog.kokuaviewer.org/ Imprudence and Kokua] - Imprudence is v1 based, Kokua is v2 based. Both are develped by the same team.&lt;br /&gt;
&lt;br /&gt;
== Other Meshes ==&lt;br /&gt;
&lt;br /&gt;
You may not realize it, but sculpties too are meshes. One important difference with sculpties on Secondlife, is that in OpenSim, you can completely disable the bounding box (the invisible wall that you bump into, when you have a large sculptie). This will allow you to make working sculptie stars, without having to use tricks like invisible prims. By default, this feature is turned on, so no need to worry about that.&lt;br /&gt;
However, should you find that you keep running into bounding boxes anyway, you may want to edit OpenSim.ini, and look for the following lines:&lt;br /&gt;
&lt;br /&gt;
 [ODEPhysicsSettings]&lt;br /&gt;
    ;# {mesh_sculpted_prim} {[Startup]physics:OpenDynamicsEngine} {Mesh sculpties so they&lt;br /&gt;
       collide as they look?} {true false} true&lt;br /&gt;
    ;; Do we want to mesh sculpted prim to collide like they look?&lt;br /&gt;
    ;; If you are seeing sculpt texture decode problems&lt;br /&gt;
    ;; (messages such as &amp;quot;Decoded image with unhandled number of components: 0 shortly followed by a physcs exception&amp;quot;)&lt;br /&gt;
    ;; then you might want to try setting this to false.&lt;br /&gt;
    ; mesh_sculpted_prim = true&lt;br /&gt;
The current default for this is &amp;quot;true&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Since in OpenSimulator, prim size is set to a maximum of 256 meters by default, it can be worthwhile to use sculpties instead of collada mesh, especially if the mesh you need is a relatively simple one.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Compatible_Viewers</id>
		<title>Compatible Viewers</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Compatible_Viewers"/>
				<updated>2011-10-23T07:21:01Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: /* Viewers with Grid Selector and Grid Manager */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{thirdparty}}{{Warning|The contents in this section may have some non-objective explanations. Use these informations at your own risk.}} &lt;br /&gt;
&lt;br /&gt;
If you find the viewer program which can connect to OpenSim, feel free to add it to the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector and Grid Manager===&lt;br /&gt;
&lt;br /&gt;
Following is the viewers which has both grid selector and &amp;quot;Grid Manager&amp;quot;. It enables you to select one of the famous grids or grids on the localhost. Their UI interface also allows you to modify the connection settings.&lt;br /&gt;
&lt;br /&gt;
* [[RealXtend]] - a fork of the 1.23 Linden Client that has specialized features (not fully supported.)&lt;br /&gt;
* [http://mjm-labs.com/viewer/ Hippo Viewer] - a fork of version 1.23 of the Linden Client with OpenSim specific enhancements&lt;br /&gt;
* [http://sldev.free.fr/ Cool VL Viewer] - one of the oldest Third Party Viewers around (former name: Cool SL Viewer), fully OpenSim compatible. It also got support for Mesh, Alpha and Tattoos, multiple attachments per joint, etc&lt;br /&gt;
* [http://imprudenceviewer.org/ Imprudence] Innovative viewer with a high focus on OpenSimulator (good [[OSSL]] support). Highly popular amongst users on [[Grid_List/OSGrid|OSGrid]].&lt;br /&gt;
* [http://www.phoenixviewer.com/ Phoenix Viewer] Based on the now discontinued Emerald Viewer (which was based on the 1.23 LL viewer), one of the most popular viewers. Combines many improvements and  features from different viewers. (Not fully supported)&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the all the good stuff from v2/3 added. Supports [[Mesh]], [[OSSL]], [[LightShare]], multiple attachments, and more.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector===&lt;br /&gt;
&lt;br /&gt;
These viewers doesn't have Grid Manager but you can select the grids from some known public grids and localhost. You need to edit configuration xml file manually to connect other grids which is not in grid list shown in login screen.&lt;br /&gt;
&lt;br /&gt;
* [http://lookingglassviewer.org/wiki/Main_Page Looking Glass viewer], Status active. Only OSGrid, ScienceSim and localhost grid are available from the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers without Grid Selector===&lt;br /&gt;
&lt;br /&gt;
You need to launch this viewer with a --loginuri command line parameter to connect to OpenSim grids.&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.com/support/downloads/ Second Life Viewer]&lt;br /&gt;
&lt;br /&gt;
===Text-only Viewers===&lt;br /&gt;
These are lightweight viewers, which do not offer a graphical environment. In some cases, there is a graphical component, but this functions with a single object or texture at a time. The function of these viewers however is to connect to a grid, and chat, manage inventory, etc. Perfect for bringing an alt online without having your main avatar log out, or to quickly take care of messages, inventory, etc. Also useful on systems with low specifications.&lt;br /&gt;
&lt;br /&gt;
* [http://radegast.org Radegast Metaverse Client] Works with OpenSim-based grids, as well as with SL. Has Windows, MacOS and Linux versions.&lt;br /&gt;
&lt;br /&gt;
===Other Viewers===&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ Idealist viewer], Not actively developed.&lt;br /&gt;
* [http://3di-rei.org/ 3Di viewer], Status unknown.&lt;br /&gt;
* [[Xenki]], an XBAP 3D application intended to be a browser add-on for OpenSim. Not actively developed.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Compatible_Viewers</id>
		<title>Compatible Viewers</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Compatible_Viewers"/>
				<updated>2011-10-23T07:19:15Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: /* Viewers with Grid Selector and Grid Manager */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{thirdparty}}{{Warning|The contents in this section may have some non-objective explanations. Use these informations at your own risk.}} &lt;br /&gt;
&lt;br /&gt;
If you find the viewer program which can connect to OpenSim, feel free to add it to the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector and Grid Manager===&lt;br /&gt;
&lt;br /&gt;
Following is the viewers which has both grid selector and &amp;quot;Grid Manager&amp;quot;. It enables you to select one of the famous grids or grids on the localhost. Their UI interface also allows you to modify the connection settings.&lt;br /&gt;
&lt;br /&gt;
* [[RealXtend]] - a fork of the 1.23 Linden Client that has specialized features (not fully supported.)&lt;br /&gt;
* [http://mjm-labs.com/viewer/ Hippo Viewer] - a fork of version 1.23 of the Linden Client with OpenSim specific enhancements&lt;br /&gt;
* [http://sldev.free.fr/ Cool VL Viewer] - one of the oldest Third Party Viewers around (former name: Cool SL Viewer), fully OpenSim compatible.&lt;br /&gt;
* [http://imprudenceviewer.org/ Imprudence] Innovative viewer with a high focus on OpenSimulator (good [[OSSL]] support). Highly popular amongst users on [[Grid_List/OSGrid|OSGrid]].&lt;br /&gt;
* [http://www.phoenixviewer.com/ Phoenix Viewer] Based on the now discontinued Emerald Viewer (which was based on the 1.23 LL viewer), one of the most popular viewers. Combines many improvements and  features from different viewers. (Not fully supported)&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the all the good stuff from v2/3 added. Supports [[Mesh]], [[OSSL]], [[LightShare]], multiple attachments, and more.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector===&lt;br /&gt;
&lt;br /&gt;
These viewers doesn't have Grid Manager but you can select the grids from some known public grids and localhost. You need to edit configuration xml file manually to connect other grids which is not in grid list shown in login screen.&lt;br /&gt;
&lt;br /&gt;
* [http://lookingglassviewer.org/wiki/Main_Page Looking Glass viewer], Status active. Only OSGrid, ScienceSim and localhost grid are available from the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers without Grid Selector===&lt;br /&gt;
&lt;br /&gt;
You need to launch this viewer with a --loginuri command line parameter to connect to OpenSim grids.&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.com/support/downloads/ Second Life Viewer]&lt;br /&gt;
&lt;br /&gt;
===Text-only Viewers===&lt;br /&gt;
These are lightweight viewers, which do not offer a graphical environment. In some cases, there is a graphical component, but this functions with a single object or texture at a time. The function of these viewers however is to connect to a grid, and chat, manage inventory, etc. Perfect for bringing an alt online without having your main avatar log out, or to quickly take care of messages, inventory, etc. Also useful on systems with low specifications.&lt;br /&gt;
&lt;br /&gt;
* [http://radegast.org Radegast Metaverse Client] Works with OpenSim-based grids, as well as with SL. Has Windows, MacOS and Linux versions.&lt;br /&gt;
&lt;br /&gt;
===Other Viewers===&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ Idealist viewer], Not actively developed.&lt;br /&gt;
* [http://3di-rei.org/ 3Di viewer], Status unknown.&lt;br /&gt;
* [[Xenki]], an XBAP 3D application intended to be a browser add-on for OpenSim. Not actively developed.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Compatible_Viewers</id>
		<title>Compatible Viewers</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Compatible_Viewers"/>
				<updated>2011-10-23T07:18:41Z</updated>
		
		<summary type="html">&lt;p&gt;Henri Beauchamp: /* Viewers with Grid Selector */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{thirdparty}}{{Warning|The contents in this section may have some non-objective explanations. Use these informations at your own risk.}} &lt;br /&gt;
&lt;br /&gt;
If you find the viewer program which can connect to OpenSim, feel free to add it to the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector and Grid Manager===&lt;br /&gt;
&lt;br /&gt;
Following is the viewers which has both grid selector and &amp;quot;Grid Manager&amp;quot;. It enables you to select one of the famous grids or grids on the localhost. Their UI interface also allows you to modify the connection settings.&lt;br /&gt;
&lt;br /&gt;
* [[RealXtend]] - a fork of the 1.23 Linden Client that has specialized features (not fully supported.)&lt;br /&gt;
* [http://mjm-labs.com/viewer/ Hippo Viewer] - a fork of version 1.23 of the Linden Client with OpenSim specific enhancements&lt;br /&gt;
* [http://imprudenceviewer.org/ Imprudence] Innovative viewer with a high focus on OpenSimulator (good [[OSSL]] support). Highly popular amongst users on [[Grid_List/OSGrid|OSGrid]].&lt;br /&gt;
* [http://www.phoenixviewer.com/ Phoenix Viewer] Based on the now discontinued Emerald Viewer (which was based on the 1.23 LL viewer), one of the most popular viewers. Combines many improvements and  features from different viewers. (Not fully supported)&lt;br /&gt;
* [http://www.singularityviewer.org/ Singularity] - A V1 based viewer, with the all the good stuff from v2/3 added. Supports [[Mesh]], [[OSSL]], [[LightShare]], multiple attachments, and more.&lt;br /&gt;
&lt;br /&gt;
===Viewers with Grid Selector===&lt;br /&gt;
&lt;br /&gt;
These viewers doesn't have Grid Manager but you can select the grids from some known public grids and localhost. You need to edit configuration xml file manually to connect other grids which is not in grid list shown in login screen.&lt;br /&gt;
&lt;br /&gt;
* [http://lookingglassviewer.org/wiki/Main_Page Looking Glass viewer], Status active. Only OSGrid, ScienceSim and localhost grid are available from the list.&lt;br /&gt;
&lt;br /&gt;
===Viewers without Grid Selector===&lt;br /&gt;
&lt;br /&gt;
You need to launch this viewer with a --loginuri command line parameter to connect to OpenSim grids.&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.com/support/downloads/ Second Life Viewer]&lt;br /&gt;
&lt;br /&gt;
===Text-only Viewers===&lt;br /&gt;
These are lightweight viewers, which do not offer a graphical environment. In some cases, there is a graphical component, but this functions with a single object or texture at a time. The function of these viewers however is to connect to a grid, and chat, manage inventory, etc. Perfect for bringing an alt online without having your main avatar log out, or to quickly take care of messages, inventory, etc. Also useful on systems with low specifications.&lt;br /&gt;
&lt;br /&gt;
* [http://radegast.org Radegast Metaverse Client] Works with OpenSim-based grids, as well as with SL. Has Windows, MacOS and Linux versions.&lt;br /&gt;
&lt;br /&gt;
===Other Viewers===&lt;br /&gt;
&lt;br /&gt;
* [http://forge.opensimulator.org/gf/project/idealistviewer/ Idealist viewer], Not actively developed.&lt;br /&gt;
* [http://3di-rei.org/ 3Di viewer], Status unknown.&lt;br /&gt;
* [[Xenki]], an XBAP 3D application intended to be a browser add-on for OpenSim. Not actively developed.&lt;/div&gt;</summary>
		<author><name>Henri Beauchamp</name></author>	</entry>

	</feed>