<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://opensimulator.org/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DynamiteT</id>
		<title>OpenSimulator - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DynamiteT"/>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Special:Contributions/DynamiteT"/>
		<updated>2026-05-15T08:36:31Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.9</generator>

	<entry>
		<id>http://opensimulator.org/wiki/Git_extended</id>
		<title>Git extended</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Git_extended"/>
				<updated>2008-01-12T23:47:23Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#FFF;solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Recent SVN Commits&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=30|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Free_Terrains</id>
		<title>Free Terrains</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Free_Terrains"/>
				<updated>2008-01-12T04:53:02Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: Fixed some formating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These terrain files are intended to be used in OpenSim, but may be used for any purpose you &lt;br /&gt;
&lt;br /&gt;
choose. They are in f32 format.&lt;br /&gt;
&lt;br /&gt;
All can be scaled vertically after loading using the &amp;quot;terrain multiply&amp;quot;, &amp;quot;terrain add&amp;quot;, and &lt;br /&gt;
&lt;br /&gt;
&amp;quot;terrain rescale&amp;quot; command. The look of these terrains can be changed drastically by &lt;br /&gt;
&lt;br /&gt;
rescaling.&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;th&amp;gt;filename&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		size&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		description&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; [http://www.lotusbell.com/opensim/terrain/1x1-island.raw 1x1island.raw]	&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	256x256&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		Single island taking up almost all the sim. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/1x2-island.raw 1x2-island.raw]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
	256x512&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		Single island taking up almost all of both &lt;br /&gt;
&lt;br /&gt;
sims.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/2x1-island.raw 2x1-island.raw]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
	512x256&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		Single island taking up most of both sims.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/2x2-bayisland.raw 2x2-bayisland.raw]&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;th&amp;gt;	512x512&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		Single island with large bay in center.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/2x2-island.raw 2x2-island.raw]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
	512x512&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		Single island taking up most of 4 sims.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/2x2-mountains.raw 2x2-mountains.raw]&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;th&amp;gt;	512x512&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		Mountainous terrain, little water.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/2x4-island.raw 2x4-island.raw]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
	512x1024&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	Single island taking up almost the entire 8 sims.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/3x3-island.raw 3x3-island.raw]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
	768x768&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;		Single island taking up most of 9 sims. Extensive 	&lt;br /&gt;
&lt;br /&gt;
				ocean on on side.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/4x2-island.raw 4x2-island.raw]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
	1024x512&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	Single island taking up most of 8 sims.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/4x4-island.raw 4x4-island.raw]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
	1024x1024&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	Single island taking up most of 16 sims.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/4x4-islandchain.raw 4x4-islandchain.raw]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	1024x1024&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	Several islands with extensive sea in 16 sim size.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[http://www.lotusbell.com/opensim/terrain/4x4-mountains.raw 4x4-mountains.raw]&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;th&amp;gt;	1024x1024&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;	Mountainouse terrain in 16-sim size.&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Main_Page"/>
				<updated>2008-01-11T21:58:23Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:opensim_avatar2.png|right]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure.  OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes.&lt;br /&gt;
&lt;br /&gt;
OpenSim is currently in the alpha development stage, with active testing of SVN trunk versions encouraged.&lt;br /&gt;
&lt;br /&gt;
Please read our [[Contributions_Policy]] before contributing, and to learn what OpenSim's values are.&lt;br /&gt;
&lt;br /&gt;
== Getting Started with OpenSim ==&lt;br /&gt;
* [[Features]] - Key features of the OpenSim platform.&lt;br /&gt;
* [[Download]] - Download a copy of OpenSim.&lt;br /&gt;
* [[Installation]] - How to install the simulator software.&lt;br /&gt;
* [[Configuration]] - How to configure the simulator for various modes.&lt;br /&gt;
* [[Client Setup]] - How to connect to an OpenSim server with the Second Life client&lt;br /&gt;
* [[Running|Opererator Manual]] - Describes how to control the OpenSim server&lt;br /&gt;
* [[Scripting]] - LSL that works with Opensim, custom functions(OSL), and proposals&lt;br /&gt;
* [[Troubleshooting]] - How to trouble shoot your OpenSim installation.&lt;br /&gt;
* [[FAQ]] - Frequently asked questions.&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Custom osFunction Ideas wanted ===&lt;br /&gt;
OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. Have a look at [[LSL_osFunctions|the full list]] over here.&lt;br /&gt;
&lt;br /&gt;
You can browse older news items [[News|at the news archive]].&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;[[Svn_extended | Recent SVN Commits]]&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The [[Development Team|OpenSim Team]] is currently working towards the 0.5 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
== Participating in the OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that it is developed by anyone who wants to participate. This could be you!  We welcome testers and developers alike.  Please see the [[Contributions Policy]] for more details.&lt;br /&gt;
&lt;br /&gt;
If you ''need help'' or ''want to help'' the best way to get in touch is via [[Development|the IRC channels]].&lt;br /&gt;
&lt;br /&gt;
=== Getting online ===&lt;br /&gt;
There are several public grids and several standalone arrays running 24/7. For the casual user as well as those who want to run their own public regions, there is a list of available sims at [[OpenSim: Grids]]. Most of these grids have representation on the #opensim chat channel for asking and answering questions.&lt;br /&gt;
&lt;br /&gt;
While OpenSim is not affiliated with any one grid there are many prominent [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
=== Mailing lists ===&lt;br /&gt;
Various mailing lists are available for communication between users and developers. A list is available to subscribe to email SVN commit notifications.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - a user support forum for OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - development discussion of OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - an email list for svn commits&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup|client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
=== Other languages ===&lt;br /&gt;
You can also see this wiki in these other languages:&lt;br /&gt;
[[OpenSimSpanish | Spanish]] | [[OpenSimGerman | German]] | [[fr | Francais]] | [[OpenSimItalian | Italian]] | ...&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Main_Page"/>
				<updated>2008-01-11T21:43:57Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: Added SVN Extended.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:opensim_avatar2.png|right]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure.  OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes.&lt;br /&gt;
&lt;br /&gt;
OpenSim is currently in the alpha development stage, with active testing of SVN trunk versions encouraged.&lt;br /&gt;
&lt;br /&gt;
Please read our [[Contributions_Policy]] before contributing, and to learn what OpenSim's values are.&lt;br /&gt;
&lt;br /&gt;
== Getting Started with OpenSim ==&lt;br /&gt;
* [[Features]] - Key features of the OpenSim platform.&lt;br /&gt;
* [[Download]] - Download a copy of OpenSim.&lt;br /&gt;
* [[Installation]] - How to install the simulator software.&lt;br /&gt;
* [[Configuration]] - How to configure the simulator for various modes.&lt;br /&gt;
* [[Client Setup]] - How to connect to an OpenSim server with the Second Life client&lt;br /&gt;
* [[Running|Opererator Manual]] - Describes how to control the OpenSim server&lt;br /&gt;
* [[Scripting]] - LSL that works with Opensim, custom functions(OSL), and proposals&lt;br /&gt;
* [[Troubleshooting]] - How to trouble shoot your OpenSim installation.&lt;br /&gt;
* [[FAQ]] - Frequently asked questions.&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Custom osFunction Ideas wanted ===&lt;br /&gt;
OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. Have a look at [[LSL_osFunctions|the full list]] over here.&lt;br /&gt;
&lt;br /&gt;
You can browse older news items [[News|at the news archive]].&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;[[Svn_extended | Recent SVN Commits]]&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The [[Development Team|OpenSim Team]] is currently working towards the 0.5 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
== Participating in the OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that it is developed by anyone who wants to participate. This could be you!  We welcome testers and developers alike.  Please see the [[Contributions Policy]] for more details.&lt;br /&gt;
&lt;br /&gt;
If you ''need help'' or ''want to help'' the best way to get in touch is via [[Development|the IRC channels]].&lt;br /&gt;
&lt;br /&gt;
=== Getting online ===&lt;br /&gt;
There are several public grids and several standalone arrays running 24/7. For the casual user as well as those who want to run their own public regions, there is a list of available sims at [[OpenSim: Grids]]. Most of these grids have representation on the #opensim chat channel for asking and answering questions.&lt;br /&gt;
&lt;br /&gt;
While OpenSim is not affiliated with any one grid there are many prominent [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
=== Mailing lists ===&lt;br /&gt;
Various mailing lists are available for communication between users and developers. A list is available to subscribe to email SVN commit notifications.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - a user support forum for OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - development discussion of OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - an email list for svn commits&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup||client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
=== Other languages ===&lt;br /&gt;
You can also see this wiki in these other languages:&lt;br /&gt;
[[OpenSimSpanish | Spanish]] | [[OpenSimGerman | German]] | [[fr | Francais]] | [[OpenSimItalian | Italian]] | ...&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Main_Page"/>
				<updated>2008-01-11T21:43:00Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:opensim_avatar2.png|right]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure.  OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes.&lt;br /&gt;
&lt;br /&gt;
OpenSim is currently in the alpha development stage, with active testing of SVN trunk versions encouraged.&lt;br /&gt;
&lt;br /&gt;
Please read our [[Contributions_Policy]] before contributing, and to learn what OpenSim's values are.&lt;br /&gt;
&lt;br /&gt;
== Getting Started with OpenSim ==&lt;br /&gt;
* [[Features]] - Key features of the OpenSim platform.&lt;br /&gt;
* [[Download]] - Download a copy of OpenSim.&lt;br /&gt;
* [[Installation]] - How to install the simulator software.&lt;br /&gt;
* [[Configuration]] - How to configure the simulator for various modes.&lt;br /&gt;
* [[Client Setup]] - How to connect to an OpenSim server with the Second Life client&lt;br /&gt;
* [[Running|Opererator Manual]] - Describes how to control the OpenSim server&lt;br /&gt;
* [[Scripting]] - LSL that works with Opensim, custom functions(OSL), and proposals&lt;br /&gt;
* [[Troubleshooting]] - How to trouble shoot your OpenSim installation.&lt;br /&gt;
* [[FAQ]] - Frequently asked questions.&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Custom osFunction Ideas wanted ===&lt;br /&gt;
OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. Have a look at [[LSL_osFunctions|the full list]] over here.&lt;br /&gt;
&lt;br /&gt;
You can browse older news items [[News|at the news archive]].&lt;br /&gt;
&lt;br /&gt;
== [[Svn_extended | OpenSim Development]] ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Recent SVN Commits&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The [[Development Team|OpenSim Team]] is currently working towards the 0.5 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
== Participating in the OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that it is developed by anyone who wants to participate. This could be you!  We welcome testers and developers alike.  Please see the [[Contributions Policy]] for more details.&lt;br /&gt;
&lt;br /&gt;
If you ''need help'' or ''want to help'' the best way to get in touch is via [[Development|the IRC channels]].&lt;br /&gt;
&lt;br /&gt;
=== Getting online ===&lt;br /&gt;
There are several public grids and several standalone arrays running 24/7. For the casual user as well as those who want to run their own public regions, there is a list of available sims at [[OpenSim: Grids]]. Most of these grids have representation on the #opensim chat channel for asking and answering questions.&lt;br /&gt;
&lt;br /&gt;
While OpenSim is not affiliated with any one grid there are many prominent [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
=== Mailing lists ===&lt;br /&gt;
Various mailing lists are available for communication between users and developers. A list is available to subscribe to email SVN commit notifications.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - a user support forum for OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - development discussion of OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - an email list for svn commits&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup||client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
=== Other languages ===&lt;br /&gt;
You can also see this wiki in these other languages:&lt;br /&gt;
[[OpenSimSpanish | Spanish]] | [[OpenSimGerman | German]] | [[fr | Francais]] | [[OpenSimItalian | Italian]] | ...&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Git_extended</id>
		<title>Git extended</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Git_extended"/>
				<updated>2008-01-11T21:42:23Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#FFF;solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Recent SVN Commits&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=15|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Git_extended</id>
		<title>Git extended</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Git_extended"/>
				<updated>2008-01-11T21:41:48Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: New page: &amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Recent SVN Commits&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rs...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Recent SVN Commits&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=15|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:Download</id>
		<title>Talk:Download</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:Download"/>
				<updated>2008-01-11T21:40:16Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modified the sidebar link to correct for page move. MediaWiki stops double redirects by default to prevent looping. [[User:DynamiteT|DynamiteT]] 13:40, 11 January 2008 (PST)&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:Download</id>
		<title>Talk:Download</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:Download"/>
				<updated>2008-01-11T21:40:07Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: New page: Modified the sidebar link to correct for page move. MediaWiki stops double redirects by default to prevent looping.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modified the sidebar link to correct for page move. MediaWiki stops double redirects by default to prevent looping.&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Downloads</id>
		<title>Downloads</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Downloads"/>
				<updated>2008-01-11T21:39:26Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: Redirecting to Download&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Download]]&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Downloads</id>
		<title>Downloads</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Downloads"/>
				<updated>2008-01-11T21:39:16Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: Redirecting to Http://opensimulator.org/wiki/Download&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[http://opensimulator.org/wiki/Download]]&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Downloads</id>
		<title>Downloads</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Downloads"/>
				<updated>2007-11-08T21:13:30Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: Redirecting to OpenSim:Download&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[OpenSim:Download]]&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Downloads</id>
		<title>Downloads</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Downloads"/>
				<updated>2007-11-08T21:13:12Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: New page: #REDIRET OpenSim:Download&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRET [[OpenSim:Download]]&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Main_Page"/>
				<updated>2007-11-08T02:30:43Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: /* OpenSim 0.4 Released! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:opensim_avatar.png|right]]&lt;br /&gt;
&lt;br /&gt;
OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure.  OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes.&lt;br /&gt;
&lt;br /&gt;
== Latest News ==&lt;br /&gt;
&lt;br /&gt;
=== OpenSim 0.4 Released! ===&lt;br /&gt;
&lt;br /&gt;
The OpenSim team is happy to announce the first alpha release of OpenSim, version 0.4.0.  This release focuses on stand-alone mode (with one or more regions).  Some stuff works, a lot doesn't.  If it breaks, you get to keep '''both''' pieces.&lt;br /&gt;
&lt;br /&gt;
Stuff that works:&lt;br /&gt;
* standalone mode with one or more regions&lt;br /&gt;
* basic physics (no object collisions)&lt;br /&gt;
* persistence of users, prims, assets, and inventory via [http://www.sqlite.org/ sqlite]&lt;br /&gt;
* basic building, custom-texture uploads&lt;br /&gt;
* avatar editing&lt;br /&gt;
&lt;br /&gt;
More advanced physics, in-world scripting, grid mode, and support for other database backends are not supported in this release, though they may work from time-to-time before crashing with an earth-shattering kaboom!  All of these are under active development, and are being worked on for the 0.5.0 release.&lt;br /&gt;
&lt;br /&gt;
Source distributions in both .tar.gz and .zip can be found at the [http://dist.opensimulator.org/ OpenSim Downloads site].&lt;br /&gt;
&lt;br /&gt;
== Getting Started with OpenSim ==&lt;br /&gt;
* [[OpenSim: Download]] &amp;amp;mdash; Download a copy of OpenSim.&lt;br /&gt;
* [[OpenSim: Install]] &amp;amp;mdash; How to install the simulator software.&lt;br /&gt;
* [[OpenSim: Configuration]] &amp;amp;mdash; How to configure the simulator for various modes.&lt;br /&gt;
* [[OpenSim: Network settings]] &amp;amp;mdash; How to setup the network for the simulator.&lt;br /&gt;
* [[OpenSim: Maintenance]] &amp;amp;mdash; How to upgrade and backup your installation.&lt;br /&gt;
* [[OpenSim: Running]] &amp;amp;mdash; How to run standalone, local grid &amp;amp; public grid modes, and server side commands.&lt;br /&gt;
* [[OpenSim: Connecting]] &amp;amp;mdash; How to connect to an OpenSim server.&lt;br /&gt;
* [[Troubleshooting]] &amp;amp;mdash; How to trouble shoot your OpenSim installation.&lt;br /&gt;
* [[FAQ]] &amp;amp;mdash; Frequently asked questions.&lt;br /&gt;
* [[Office Hours]] &amp;amp;mdash; Weekly Office Hours Meeting.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&lt;br /&gt;
The [[Development Team|OpenSim Team]] is currently working towards the 0.5 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
Top 10 bugs we are working on [[Top 10 Bugs]] are a dynamic list of those bugs that affect forward progress.&lt;br /&gt;
&lt;br /&gt;
'''Recent Changes'''&lt;br /&gt;
&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=5|title=none&amp;lt;/rss&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Handy Documentation'''&lt;br /&gt;
* [[OpenSim: Testing]] &amp;amp;mdash; What is tested.&lt;br /&gt;
* [[OpenSim: TechRef]] &amp;amp;mdash; A technical description of the simulator operation.&lt;br /&gt;
* [[OpenSim: Grids]] &amp;amp;mdash; Known Public grids currently available.&lt;br /&gt;
* [[Opensim: 0.4 Release Target Discussion]]&lt;br /&gt;
* [[Opensim: 0.5 Release Target Discussion]]&lt;br /&gt;
* [[OpenSim: Class Diagrams]]&lt;br /&gt;
* [[OpenSim: Scripting]] &amp;amp;mdash; How to use scripts and what limitations apply.&lt;br /&gt;
* [[PhysicsEngines]]   &amp;amp;mdash; Options for physics engines in OpenSim.&lt;br /&gt;
* [[MonoSqlite]] &amp;amp;mdash; How the database model currently works.&lt;br /&gt;
* [[Monodevelop]] &amp;amp;mdash; How to use the [[monodevelop]] IDE for editing C# solutions.&lt;br /&gt;
* [[llFunction implementation status]] &amp;amp;mdash; What LSL commands has been implemented.&lt;br /&gt;
* [[OpenSim.Region.ScriptEngine]] &amp;amp;mdash; How the ScriptEngine looks internally.&lt;br /&gt;
* [[RegionModules]] &amp;amp;mdash; The various modules that are used in the RegionServer and how to write new ones.&lt;br /&gt;
* [[OpenSim: Screenshots]] &amp;amp;mdash; Various OpenSim screenshots.&lt;br /&gt;
* [[OpenSim: Threading strategy]] &amp;amp;mdash; How threading is implemented and handled.&lt;br /&gt;
* [[Special Building]] &amp;amp;mdash; Special building instructions.&lt;br /&gt;
&lt;br /&gt;
== Participating in the OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that it is developed by anyone who wants to participate. This could be you!  We welcome testers and developers alike.  Please see the [[Contributions Policy]] for more details.&lt;br /&gt;
&lt;br /&gt;
If you ''need help'' or ''want to help'' the best way to get in touch is [[IRC]] (chat network). There is a lot of activity there every day.&lt;br /&gt;
&lt;br /&gt;
=== Getting online ===&lt;br /&gt;
There are at least two public grids and several standalone arrays running 24/7. For the casual user as well as those who want to run their own public regions, there is a list of available sims at [[OpenSim: Grids]].&lt;br /&gt;
&lt;br /&gt;
Also, the OpenSim developers hold [[office hours]] once a week in-world.&lt;br /&gt;
&lt;br /&gt;
=== IRC ===&lt;br /&gt;
IRC on EFNet, channel #OpenSim. Download an IRC client like [http://www.xchat.org/ X-Chat] (or [http://www.silverex.org/ here] for Windows) and go to EFNet (server irc.efnet.net), channel #OpenSim. If you have Firefox, you can also use the [https://addons.mozilla.org/firefox/addon/16 Chatzilla] IRC client (In the menu, Tools &amp;gt; Chatzilla). If you already have an IRC client installed you can just follow [irc://irc.efnet.net/OpenSim this link].&lt;br /&gt;
&lt;br /&gt;
=== Mailing lists ===&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - a user support forum for OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - development discussion of OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - an email list for svn commits&lt;br /&gt;
&lt;br /&gt;
=== Source Code ===&lt;br /&gt;
You can browse the source code for opensim at [http://opensimulator.org/cgi-bin/viewcvs.cgi OpenSim SVN browser]&lt;br /&gt;
&lt;br /&gt;
'''Anonymous Checkout'''&lt;br /&gt;
 svn co http://opensimulator.org/svn/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
'''Developer Checkout'''&lt;br /&gt;
 svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
You can report bugs at the [http://bug.opensecondlife.org/ Mantis opensim bug tracker].  There are also RSS feeds available of the bug tracker:&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=0 All issues]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=9 OpenSim Planning]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=10 libsecondlife Overview]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=4 libsecondlife-cs]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=13 libsecondlife-web]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=11 OpenSim Overview]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=16 OpenAsset]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=15 OpenGrid]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=5 OpenSim]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=17 OpenUser]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=18 Architecture working group]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=21 Agent domain services]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=20 Architecture specifications]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=19 Mudata]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=22 Region domain services]&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Main_Page"/>
				<updated>2007-11-08T02:29:35Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:opensim_avatar.png|right]]&lt;br /&gt;
&lt;br /&gt;
OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure.  OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes.&lt;br /&gt;
&lt;br /&gt;
== Latest News ==&lt;br /&gt;
&lt;br /&gt;
=== OpenSim 0.4 Released! ===&lt;br /&gt;
&lt;br /&gt;
The OpenSim team is happy to announce the first alpha release of OpenSim, version 0.4.  This release focuses on stand-alone mode (with one or more regions).  Some stuff works, a lot doesn't.  If it breaks, you get to keep '''both''' pieces.&lt;br /&gt;
&lt;br /&gt;
Stuff that works:&lt;br /&gt;
* standalone mode with one or more regions&lt;br /&gt;
* basic physics (no object collisions)&lt;br /&gt;
* persistence of users, prims, assets, and inventory via [http://www.sqlite.org/ sqlite]&lt;br /&gt;
* basic building, custom-texture uploads&lt;br /&gt;
* avatar editing&lt;br /&gt;
&lt;br /&gt;
More advanced physics, in-world scripting, grid mode, and support for other database backends are not supported in this release, though they may work from time-to-time before crashing with an earth-shattering kaboom!  All of these are under active development, and are being worked on for the 0.5 release.&lt;br /&gt;
&lt;br /&gt;
Source distributions in both .tar.gz and .zip can be found at the [http://dist.opensimulator.org/ OpenSim Downloads site].&lt;br /&gt;
&lt;br /&gt;
== Getting Started with OpenSim ==&lt;br /&gt;
* [[OpenSim: Download]] &amp;amp;mdash; Download a copy of OpenSim.&lt;br /&gt;
* [[OpenSim: Install]] &amp;amp;mdash; How to install the simulator software.&lt;br /&gt;
* [[OpenSim: Configuration]] &amp;amp;mdash; How to configure the simulator for various modes.&lt;br /&gt;
* [[OpenSim: Network settings]] &amp;amp;mdash; How to setup the network for the simulator.&lt;br /&gt;
* [[OpenSim: Maintenance]] &amp;amp;mdash; How to upgrade and backup your installation.&lt;br /&gt;
* [[OpenSim: Running]] &amp;amp;mdash; How to run standalone, local grid &amp;amp; public grid modes, and server side commands.&lt;br /&gt;
* [[OpenSim: Connecting]] &amp;amp;mdash; How to connect to an OpenSim server.&lt;br /&gt;
* [[Troubleshooting]] &amp;amp;mdash; How to trouble shoot your OpenSim installation.&lt;br /&gt;
* [[FAQ]] &amp;amp;mdash; Frequently asked questions.&lt;br /&gt;
* [[Office Hours]] &amp;amp;mdash; Weekly Office Hours Meeting.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&lt;br /&gt;
The [[Development Team|OpenSim Team]] is currently working towards the 0.5 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
Top 10 bugs we are working on [[Top 10 Bugs]] are a dynamic list of those bugs that affect forward progress.&lt;br /&gt;
&lt;br /&gt;
'''Recent Changes'''&lt;br /&gt;
&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=5|title=none&amp;lt;/rss&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Handy Documentation'''&lt;br /&gt;
* [[OpenSim: Testing]] &amp;amp;mdash; What is tested.&lt;br /&gt;
* [[OpenSim: TechRef]] &amp;amp;mdash; A technical description of the simulator operation.&lt;br /&gt;
* [[OpenSim: Grids]] &amp;amp;mdash; Known Public grids currently available.&lt;br /&gt;
* [[Opensim: 0.4 Release Target Discussion]]&lt;br /&gt;
* [[Opensim: 0.5 Release Target Discussion]]&lt;br /&gt;
* [[OpenSim: Class Diagrams]]&lt;br /&gt;
* [[OpenSim: Scripting]] &amp;amp;mdash; How to use scripts and what limitations apply.&lt;br /&gt;
* [[PhysicsEngines]]   &amp;amp;mdash; Options for physics engines in OpenSim.&lt;br /&gt;
* [[MonoSqlite]] &amp;amp;mdash; How the database model currently works.&lt;br /&gt;
* [[Monodevelop]] &amp;amp;mdash; How to use the [[monodevelop]] IDE for editing C# solutions.&lt;br /&gt;
* [[llFunction implementation status]] &amp;amp;mdash; What LSL commands has been implemented.&lt;br /&gt;
* [[OpenSim.Region.ScriptEngine]] &amp;amp;mdash; How the ScriptEngine looks internally.&lt;br /&gt;
* [[RegionModules]] &amp;amp;mdash; The various modules that are used in the RegionServer and how to write new ones.&lt;br /&gt;
* [[OpenSim: Screenshots]] &amp;amp;mdash; Various OpenSim screenshots.&lt;br /&gt;
* [[OpenSim: Threading strategy]] &amp;amp;mdash; How threading is implemented and handled.&lt;br /&gt;
* [[Special Building]] &amp;amp;mdash; Special building instructions.&lt;br /&gt;
&lt;br /&gt;
== Participating in the OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that it is developed by anyone who wants to participate. This could be you!  We welcome testers and developers alike.  Please see the [[Contributions Policy]] for more details.&lt;br /&gt;
&lt;br /&gt;
If you ''need help'' or ''want to help'' the best way to get in touch is [[IRC]] (chat network). There is a lot of activity there every day.&lt;br /&gt;
&lt;br /&gt;
=== Getting online ===&lt;br /&gt;
There are at least two public grids and several standalone arrays running 24/7. For the casual user as well as those who want to run their own public regions, there is a list of available sims at [[OpenSim: Grids]].&lt;br /&gt;
&lt;br /&gt;
Also, the OpenSim developers hold [[office hours]] once a week in-world.&lt;br /&gt;
&lt;br /&gt;
=== IRC ===&lt;br /&gt;
IRC on EFNet, channel #OpenSim. Download an IRC client like [http://www.xchat.org/ X-Chat] (or [http://www.silverex.org/ here] for Windows) and go to EFNet (server irc.efnet.net), channel #OpenSim. If you have Firefox, you can also use the [https://addons.mozilla.org/firefox/addon/16 Chatzilla] IRC client (In the menu, Tools &amp;gt; Chatzilla). If you already have an IRC client installed you can just follow [irc://irc.efnet.net/OpenSim this link].&lt;br /&gt;
&lt;br /&gt;
=== Mailing lists ===&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - a user support forum for OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - development discussion of OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - an email list for svn commits&lt;br /&gt;
&lt;br /&gt;
=== Source Code ===&lt;br /&gt;
You can browse the source code for opensim at [http://opensimulator.org/cgi-bin/viewcvs.cgi OpenSim SVN browser]&lt;br /&gt;
&lt;br /&gt;
'''Anonymous Checkout'''&lt;br /&gt;
 svn co http://opensimulator.org/svn/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
'''Developer Checkout'''&lt;br /&gt;
 svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
You can report bugs at the [http://bug.opensecondlife.org/ Mantis opensim bug tracker].  There are also RSS feeds available of the bug tracker:&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=0 All issues]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=9 OpenSim Planning]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=10 libsecondlife Overview]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=4 libsecondlife-cs]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=13 libsecondlife-web]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=11 OpenSim Overview]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=16 OpenAsset]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=15 OpenGrid]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=5 OpenSim]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=17 OpenUser]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=18 Architecture working group]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=21 Agent domain services]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=20 Architecture specifications]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=19 Mudata]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=22 Region domain services]&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Main_Page"/>
				<updated>2007-11-08T02:29:00Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:opensim_avatar.png|right]]&lt;br /&gt;
&lt;br /&gt;
OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure.  OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes.&lt;br /&gt;
&lt;br /&gt;
== Latest News ==&lt;br /&gt;
&lt;br /&gt;
=== OpenSim 0.4 Released! ===&lt;br /&gt;
&lt;br /&gt;
The OpenSim team is happy to announce the first alpha release of OpenSim, version 0.4.  This release focuses on stand-alone mode (with one or more regions).  Some stuff works, a lot doesn't.  If it breaks, you get to keep '''both''' pieces.&lt;br /&gt;
&lt;br /&gt;
Stuff that works:&lt;br /&gt;
* standalone mode with one or more regions&lt;br /&gt;
* basic physics (no object collisions)&lt;br /&gt;
* persistence of users, prims, assets, and inventory via [http://www.sqlite.org/ sqlite]&lt;br /&gt;
* basic building, custom-texture uploads&lt;br /&gt;
* avatar editing&lt;br /&gt;
&lt;br /&gt;
More advanced physics, in-world scripting, grid mode, and support for other database backends are not supported in this release, though they may work from time-to-time before crashing with an earth-shattering kaboom!  All of these are under active development, and are being worked on for the 0.5 release.&lt;br /&gt;
&lt;br /&gt;
Source distributions in both .tar.gz and .zip can be found at the [http://dist.opensimulator.org/ OpenSim Downloads site].&lt;br /&gt;
&lt;br /&gt;
== Getting Started with OpenSim ==&lt;br /&gt;
* [[OpenSim: Download]] &amp;amp;mdash; Download a copy of OpenSim.&lt;br /&gt;
* [[OpenSim: Install]] &amp;amp;mdash; How to install the simulator software.&lt;br /&gt;
* [[OpenSim: Configuration]] &amp;amp;mdash; How to configure the simulator for various modes.&lt;br /&gt;
* [[OpenSim: Network settings]] &amp;amp;mdash; How to setup the network for the simulator.&lt;br /&gt;
* [[OpenSim: Maintenance]] &amp;amp;mdash; How to upgrade and backup your installation.&lt;br /&gt;
* [[OpenSim: Running]] &amp;amp;mdash; How to run standalone, local grid &amp;amp; public grid modes, and server side commands.&lt;br /&gt;
* [[OpenSim: Connecting]] &amp;amp;mdash; How to connect to an OpenSim server.&lt;br /&gt;
* [[Troubleshooting]] &amp;amp;mdash; How to trouble shoot your OpenSim installation.&lt;br /&gt;
* [[FAQ]] &amp;amp;mdash; Frequently asked questions.&lt;br /&gt;
* [[Office Hours]] &amp;amp;mdash; Weekly Office Hours Meeting.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&lt;br /&gt;
The [[Development Team|OpenSim Team]] is currently working towards the 0.5 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
Top 10 bugs we are working on [[Top 10 Bugs]] are a dynamic list of those bugs that affect forward progress.&lt;br /&gt;
&lt;br /&gt;
'''Recent Changes'''&lt;br /&gt;
 &amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=5|title=none&amp;lt;/rss&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Handy Documentation'''&lt;br /&gt;
* [[OpenSim: Testing]] &amp;amp;mdash; What is tested.&lt;br /&gt;
* [[OpenSim: TechRef]] &amp;amp;mdash; A technical description of the simulator operation.&lt;br /&gt;
* [[OpenSim: Grids]] &amp;amp;mdash; Known Public grids currently available.&lt;br /&gt;
* [[Opensim: 0.4 Release Target Discussion]]&lt;br /&gt;
* [[Opensim: 0.5 Release Target Discussion]]&lt;br /&gt;
* [[OpenSim: Class Diagrams]]&lt;br /&gt;
* [[OpenSim: Scripting]] &amp;amp;mdash; How to use scripts and what limitations apply.&lt;br /&gt;
* [[PhysicsEngines]]   &amp;amp;mdash; Options for physics engines in OpenSim.&lt;br /&gt;
* [[MonoSqlite]] &amp;amp;mdash; How the database model currently works.&lt;br /&gt;
* [[Monodevelop]] &amp;amp;mdash; How to use the [[monodevelop]] IDE for editing C# solutions.&lt;br /&gt;
* [[llFunction implementation status]] &amp;amp;mdash; What LSL commands has been implemented.&lt;br /&gt;
* [[OpenSim.Region.ScriptEngine]] &amp;amp;mdash; How the ScriptEngine looks internally.&lt;br /&gt;
* [[RegionModules]] &amp;amp;mdash; The various modules that are used in the RegionServer and how to write new ones.&lt;br /&gt;
* [[OpenSim: Screenshots]] &amp;amp;mdash; Various OpenSim screenshots.&lt;br /&gt;
* [[OpenSim: Threading strategy]] &amp;amp;mdash; How threading is implemented and handled.&lt;br /&gt;
* [[Special Building]] &amp;amp;mdash; Special building instructions.&lt;br /&gt;
&lt;br /&gt;
== Participating in the OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that it is developed by anyone who wants to participate. This could be you!  We welcome testers and developers alike.  Please see the [[Contributions Policy]] for more details.&lt;br /&gt;
&lt;br /&gt;
If you ''need help'' or ''want to help'' the best way to get in touch is [[IRC]] (chat network). There is a lot of activity there every day.&lt;br /&gt;
&lt;br /&gt;
=== Getting online ===&lt;br /&gt;
There are at least two public grids and several standalone arrays running 24/7. For the casual user as well as those who want to run their own public regions, there is a list of available sims at [[OpenSim: Grids]].&lt;br /&gt;
&lt;br /&gt;
Also, the OpenSim developers hold [[office hours]] once a week in-world.&lt;br /&gt;
&lt;br /&gt;
=== IRC ===&lt;br /&gt;
IRC on EFNet, channel #OpenSim. Download an IRC client like [http://www.xchat.org/ X-Chat] (or [http://www.silverex.org/ here] for Windows) and go to EFNet (server irc.efnet.net), channel #OpenSim. If you have Firefox, you can also use the [https://addons.mozilla.org/firefox/addon/16 Chatzilla] IRC client (In the menu, Tools &amp;gt; Chatzilla). If you already have an IRC client installed you can just follow [irc://irc.efnet.net/OpenSim this link].&lt;br /&gt;
&lt;br /&gt;
=== Mailing lists ===&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - a user support forum for OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - development discussion of OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - an email list for svn commits&lt;br /&gt;
&lt;br /&gt;
=== Source Code ===&lt;br /&gt;
You can browse the source code for opensim at [http://opensimulator.org/cgi-bin/viewcvs.cgi OpenSim SVN browser]&lt;br /&gt;
&lt;br /&gt;
'''Anonymous Checkout'''&lt;br /&gt;
 svn co http://opensimulator.org/svn/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
'''Developer Checkout'''&lt;br /&gt;
 svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
You can report bugs at the [http://bug.opensecondlife.org/ Mantis opensim bug tracker].  There are also RSS feeds available of the bug tracker:&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=0 All issues]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=9 OpenSim Planning]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=10 libsecondlife Overview]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=4 libsecondlife-cs]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=13 libsecondlife-web]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=11 OpenSim Overview]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=16 OpenAsset]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=15 OpenGrid]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=5 OpenSim]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=17 OpenUser]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=18 Architecture working group]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=21 Agent domain services]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=20 Architecture specifications]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=19 Mudata]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=22 Region domain services]&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Download</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Download"/>
				<updated>2007-11-08T02:27:01Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: /* Nightly Builds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Stable Releases ==&lt;br /&gt;
These are the last version that were considered &amp;quot;stable&amp;quot; and useable in a test enviornment.&lt;br /&gt;
&lt;br /&gt;
Version 0.4.0&lt;br /&gt;
&lt;br /&gt;
(Source) http://dist.opensimulator.org/opensim-0.4.zip&lt;br /&gt;
&lt;br /&gt;
(Source) http://dist.opensimulator.org/opensim-0.4.tar.gz&lt;br /&gt;
&lt;br /&gt;
== Nightly Builds ==&lt;br /&gt;
These are compiled packages created daily from the svn repository. The EXE's can be run natively under Windows, but requires Mono to run under Mac OS X and Linux.&lt;br /&gt;
&lt;br /&gt;
They can be downloaded from: &lt;br /&gt;
&lt;br /&gt;
(Binaries) http://ruth.petitbe.be/build/&lt;br /&gt;
&lt;br /&gt;
== SVN Checkout ==&lt;br /&gt;
To get the very latest (and usually unstable) source, run:&lt;br /&gt;
&lt;br /&gt;
 svn co http://opensimulator.org/svn/opensim/trunk opensim&lt;br /&gt;
&lt;br /&gt;
SVN can be downloaded for Windows from [http://subversion.tigris.org/servlets/NewsItemView?newsItemID=1941 here], or for Mac OS X [http://homepage.mac.com/martinott/Subversion-1.4.4.pkg.zip here].&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:SeanDague</id>
		<title>User talk:SeanDague</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:SeanDague"/>
				<updated>2007-11-08T02:25:27Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: New page: can you replace &amp;quot;Downloads&amp;quot; in http://opensimulator.org/wiki/MediaWiki:Sidebar with http://opensimulator.org/wiki/OpenSim:Download ?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;can you replace &amp;quot;Downloads&amp;quot; in http://opensimulator.org/wiki/MediaWiki:Sidebar&lt;br /&gt;
with http://opensimulator.org/wiki/OpenSim:Download ?&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Main_Page"/>
				<updated>2007-11-08T02:21:29Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: /* Getting Started with OpenSim */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:opensim_avatar.png|right]]&lt;br /&gt;
&lt;br /&gt;
OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure.  OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes.&lt;br /&gt;
&lt;br /&gt;
== Latest News ==&lt;br /&gt;
&lt;br /&gt;
=== OpenSim 0.4 Released! ===&lt;br /&gt;
&lt;br /&gt;
The OpenSim team is happy to announce the first alpha release of OpenSim, version 0.4.  This release focuses on stand-alone mode (with one or more regions).  Some stuff works, a lot doesn't.  If it breaks, you get to keep '''both''' pieces.&lt;br /&gt;
&lt;br /&gt;
Stuff that works:&lt;br /&gt;
* standalone mode with one or more regions&lt;br /&gt;
* basic physics (no object collisions)&lt;br /&gt;
* persistence of users, prims, assets, and inventory via [http://www.sqlite.org/ sqlite]&lt;br /&gt;
* basic building, custom-texture uploads&lt;br /&gt;
* avatar editing&lt;br /&gt;
&lt;br /&gt;
More advanced physics, in-world scripting, grid mode, and support for other database backends are not supported in this release, though they may work from time-to-time before crashing with an earth-shattering kaboom!  All of these are under active development, and are being worked on for the 0.5 release.&lt;br /&gt;
&lt;br /&gt;
Source distributions in both .tar.gz and .zip can be found at the [http://dist.opensimulator.org/ OpenSim Downloads site].&lt;br /&gt;
&lt;br /&gt;
== Getting Started with OpenSim ==&lt;br /&gt;
* [[OpenSim: Download]] &amp;amp;mdash; Download a copy of OpenSim.&lt;br /&gt;
* [[OpenSim: Install]] &amp;amp;mdash; How to install the simulator software.&lt;br /&gt;
* [[OpenSim: Configuration]] &amp;amp;mdash; How to configure the simulator for various modes.&lt;br /&gt;
* [[OpenSim: Network settings]] &amp;amp;mdash; How to setup the network for the simulator.&lt;br /&gt;
* [[OpenSim: Maintenance]] &amp;amp;mdash; How to upgrade and backup your installation.&lt;br /&gt;
* [[OpenSim: Running]] &amp;amp;mdash; How to run standalone, local grid &amp;amp; public grid modes, and server side commands.&lt;br /&gt;
* [[OpenSim: Connecting]] &amp;amp;mdash; How to connect to an OpenSim server.&lt;br /&gt;
* [[Troubleshooting]] &amp;amp;mdash; How to trouble shoot your OpenSim installation.&lt;br /&gt;
* [[FAQ]] &amp;amp;mdash; Frequently asked questions.&lt;br /&gt;
* [[Office Hours]] &amp;amp;mdash; Weekly Office Hours Meeting.&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&lt;br /&gt;
The [[Development Team|OpenSim Team]] is currently working towards the 0.5 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
Top 10 bugs we are working on [[Top 10 Bugs]] are a dynamic list of those bugs that affect forward progress.&lt;br /&gt;
&lt;br /&gt;
'''Recent Changes'''&lt;br /&gt;
&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=5|title=none&amp;lt;/rss&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Handy Documentation'''&lt;br /&gt;
* [[OpenSim: Testing]] &amp;amp;mdash; What is tested.&lt;br /&gt;
* [[OpenSim: TechRef]] &amp;amp;mdash; A technical description of the simulator operation.&lt;br /&gt;
* [[OpenSim: Grids]] &amp;amp;mdash; Known Public grids currently available.&lt;br /&gt;
* [[Opensim: 0.4 Release Target Discussion]]&lt;br /&gt;
* [[Opensim: 0.5 Release Target Discussion]]&lt;br /&gt;
* [[OpenSim: Class Diagrams]]&lt;br /&gt;
* [[OpenSim: Scripting]] &amp;amp;mdash; How to use scripts and what limitations apply.&lt;br /&gt;
* [[PhysicsEngines]]   &amp;amp;mdash; Options for physics engines in OpenSim.&lt;br /&gt;
* [[MonoSqlite]] &amp;amp;mdash; How the database model currently works.&lt;br /&gt;
* [[Monodevelop]] &amp;amp;mdash; How to use the [[monodevelop]] IDE for editing C# solutions.&lt;br /&gt;
* [[llFunction implementation status]] &amp;amp;mdash; What LSL commands has been implemented.&lt;br /&gt;
* [[OpenSim.Region.ScriptEngine]] &amp;amp;mdash; How the ScriptEngine looks internally.&lt;br /&gt;
* [[RegionModules]] &amp;amp;mdash; The various modules that are used in the RegionServer and how to write new ones.&lt;br /&gt;
* [[OpenSim: Screenshots]] &amp;amp;mdash; Various OpenSim screenshots.&lt;br /&gt;
* [[OpenSim: Threading strategy]] &amp;amp;mdash; How threading is implemented and handled.&lt;br /&gt;
* [[Special Building]] &amp;amp;mdash; Special building instructions.&lt;br /&gt;
&lt;br /&gt;
== Participating in the OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that it is developed by anyone who wants to participate. This could be you!  We welcome testers and developers alike.  Please see the [[Contributions Policy]] for more details.&lt;br /&gt;
&lt;br /&gt;
If you ''need help'' or ''want to help'' the best way to get in touch is [[IRC]] (chat network). There is a lot of activity there every day.&lt;br /&gt;
&lt;br /&gt;
=== Getting online ===&lt;br /&gt;
There are at least two public grids and several standalone arrays running 24/7. For the casual user as well as those who want to run their own public regions, there is a list of available sims at [[OpenSim: Grids]].&lt;br /&gt;
&lt;br /&gt;
Also, the OpenSim developers hold [[office hours]] once a week in-world.&lt;br /&gt;
&lt;br /&gt;
=== IRC ===&lt;br /&gt;
IRC on EFNet, channel #OpenSim. Download an IRC client like [http://www.xchat.org/ X-Chat] (or [http://www.silverex.org/ here] for Windows) and go to EFNet (server irc.efnet.net), channel #OpenSim. If you have Firefox, you can also use the [https://addons.mozilla.org/firefox/addon/16 Chatzilla] IRC client (In the menu, Tools &amp;gt; Chatzilla). If you already have an IRC client installed you can just follow [irc://irc.efnet.net/OpenSim this link].&lt;br /&gt;
&lt;br /&gt;
=== Mailing lists ===&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - a user support forum for OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - development discussion of OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - an email list for svn commits&lt;br /&gt;
&lt;br /&gt;
=== Source Code ===&lt;br /&gt;
You can browse the source code for opensim at [http://opensimulator.org/cgi-bin/viewcvs.cgi OpenSim SVN browser]&lt;br /&gt;
&lt;br /&gt;
'''Anonymous Checkout'''&lt;br /&gt;
 svn co http://opensimulator.org/svn/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
'''Developer Checkout'''&lt;br /&gt;
 svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
You can report bugs at the [http://bug.opensecondlife.org/ Mantis opensim bug tracker].  There are also RSS feeds available of the bug tracker:&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=0 All issues]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=9 OpenSim Planning]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=10 libsecondlife Overview]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=4 libsecondlife-cs]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=13 libsecondlife-web]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=11 OpenSim Overview]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=16 OpenAsset]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=15 OpenGrid]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=5 OpenSim]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=17 OpenUser]&lt;br /&gt;
* [http://bug.opensecondlife.org/issues_rss.php?project_id=18 Architecture working group]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=21 Agent domain services]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=20 Architecture specifications]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=19 Mudata]&lt;br /&gt;
** [http://bug.opensecondlife.org/issues_rss.php?project_id=22 Region domain services]&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Download</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Download"/>
				<updated>2007-11-08T02:19:10Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: /* Nightly Builds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Stable Releases ==&lt;br /&gt;
These are the last version that were considered &amp;quot;stable&amp;quot; and useable in a test enviornment.&lt;br /&gt;
&lt;br /&gt;
Version 0.4.0&lt;br /&gt;
&lt;br /&gt;
(Source) http://dist.opensimulator.org/opensim-0.4.zip&lt;br /&gt;
&lt;br /&gt;
(Source) http://dist.opensimulator.org/opensim-0.4.tar.gz&lt;br /&gt;
&lt;br /&gt;
== Nightly Builds ==&lt;br /&gt;
These are compiled packages created daily from the svn repository.&lt;br /&gt;
&lt;br /&gt;
They can be downloaded from: &lt;br /&gt;
&lt;br /&gt;
(Binaries) http://ruth.petitbe.be/build/&lt;br /&gt;
&lt;br /&gt;
== SVN Checkout ==&lt;br /&gt;
To get the very latest (and usually unstable) source, run:&lt;br /&gt;
&lt;br /&gt;
 svn co http://opensimulator.org/svn/opensim/trunk opensim&lt;br /&gt;
&lt;br /&gt;
SVN can be downloaded for Windows from [http://subversion.tigris.org/servlets/NewsItemView?newsItemID=1941 here], or for Mac OS X [http://homepage.mac.com/martinott/Subversion-1.4.4.pkg.zip here].&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Download</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Download"/>
				<updated>2007-11-08T02:14:57Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: /* Stable Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Stable Releases ==&lt;br /&gt;
These are the last version that were considered &amp;quot;stable&amp;quot; and useable in a test enviornment.&lt;br /&gt;
&lt;br /&gt;
Version 0.4.0&lt;br /&gt;
&lt;br /&gt;
(Source) http://dist.opensimulator.org/opensim-0.4.zip&lt;br /&gt;
&lt;br /&gt;
(Source) http://dist.opensimulator.org/opensim-0.4.tar.gz&lt;br /&gt;
&lt;br /&gt;
== Nightly Builds ==&lt;br /&gt;
These are compiled packages created daily from the svn repository.&lt;br /&gt;
They can be downloaded for windows from: http://ruth.petitbe.be/build/&lt;br /&gt;
&lt;br /&gt;
== SVN Checkout ==&lt;br /&gt;
To get the very latest (and usually unstable) source, run:&lt;br /&gt;
&lt;br /&gt;
 svn co http://opensimulator.org/svn/opensim/trunk opensim&lt;br /&gt;
&lt;br /&gt;
SVN can be downloaded for Windows from [http://subversion.tigris.org/servlets/NewsItemView?newsItemID=1941 here], or for Mac OS X [http://homepage.mac.com/martinott/Subversion-1.4.4.pkg.zip here].&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Download</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Download"/>
				<updated>2007-11-08T02:14:26Z</updated>
		
		<summary type="html">&lt;p&gt;DynamiteT: New page: == Stable Releases == These are the last version that were considered &amp;quot;stable&amp;quot; and useable in a test enviornment.  Version 0.4.0 (Source) http://dist.opensimulator.org/opensim-0.4.zip (Sou...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Stable Releases ==&lt;br /&gt;
These are the last version that were considered &amp;quot;stable&amp;quot; and useable in a test enviornment.&lt;br /&gt;
&lt;br /&gt;
Version 0.4.0&lt;br /&gt;
(Source) http://dist.opensimulator.org/opensim-0.4.zip&lt;br /&gt;
(Source) http://dist.opensimulator.org/opensim-0.4.tar.gz&lt;br /&gt;
&lt;br /&gt;
== Nightly Builds ==&lt;br /&gt;
These are compiled packages created daily from the svn repository.&lt;br /&gt;
They can be downloaded for windows from: http://ruth.petitbe.be/build/&lt;br /&gt;
&lt;br /&gt;
== SVN Checkout ==&lt;br /&gt;
To get the very latest (and usually unstable) source, run:&lt;br /&gt;
&lt;br /&gt;
 svn co http://opensimulator.org/svn/opensim/trunk opensim&lt;br /&gt;
&lt;br /&gt;
SVN can be downloaded for Windows from [http://subversion.tigris.org/servlets/NewsItemView?newsItemID=1941 here], or for Mac OS X [http://homepage.mac.com/martinott/Subversion-1.4.4.pkg.zip here].&lt;/div&gt;</summary>
		<author><name>DynamiteT</name></author>	</entry>

	</feed>