<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://opensimulator.org/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azwaldo</id>
		<title>OpenSimulator - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azwaldo"/>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Special:Contributions/Azwaldo"/>
		<updated>2026-05-11T13:17:51Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.9</generator>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:Kcozens</id>
		<title>User talk:Kcozens</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:Kcozens"/>
				<updated>2014-10-28T22:03:49Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: Created page with &amp;quot;==Nice catch== i recently added a slew of &amp;quot;experience&amp;quot; bits to the LSL_Status/Functions page, never noticed the ''&amp;quot;There is a total of 415 LL Functions&amp;quot;'' line at page top, no...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Nice catch==&lt;br /&gt;
i recently added a slew of &amp;quot;experience&amp;quot; bits to the LSL_Status/Functions page, never noticed the ''&amp;quot;There is a total of 415 LL Functions&amp;quot;'' line at page top, noticed the change you made. &lt;br /&gt;
&lt;br /&gt;
nice catch&lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]])&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota</id>
		<title>User:Azwaldo Villota</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota"/>
				<updated>2014-10-16T22:07:17Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
'''Status:''' [[LSL Status|LSL/OSSL Status Overview]]&lt;br /&gt;
&lt;br /&gt;
[[LSL_Status/Functions|LSL-Functions]] | [[LSL Status/Constants|LSL-Constants]] | [[LSL Status/Events|LSL-Events]] | [[LSL Status/Types|LSL-Types]]&lt;br /&gt;
&lt;br /&gt;
[[OSSL Implemented|OSSL Functions with examples]] | [[OSSL Constants]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==Sage Breadcrumbs==&lt;br /&gt;
:&amp;quot;Sensors are fairly expensive and inefficient as unless you specify a scan with a given key, they must do a linear search of all of the specified entity types in the scene (region). In other words, if you ask for avatars in an area, it must test all avatars in the region, or if you ask for objects it must test all of the objects. These searches also require exclusive access to the region entities, so only one can happen at a time and anything else that needs access must wait (physics, avatar movement, etc.). Therefore adding many sensors doing frequent scans will eventually degrade sim performance and could have a cascading effect. I'm not aware of any numeric limit; it would depend on how many objects and avatars are in the region and how powerful the machine is the sim is running on and how busy it is doing other things. I'd think testing this would be difficult as you may run into a situation where it appears to work fine when you are building/testing but then performs poorly or even fails when there are many avatars in the region. Lacking any known limit but with these concepts in mind, I guess you'll just have to try adding as many as you need and see when something breaks. Keep in mind that specifying a scan with a key or using llGetObjectDetails with a known key is likely far more efficient than doing arbitrary scans.&amp;quot; &amp;amp;mdash;Dahlia Trimble (opensim-users-request@opensimulator.org)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/LSL_Status/Functions</id>
		<title>LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/LSL_Status/Functions"/>
				<updated>2014-08-28T23:16:10Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: added Experience Tools function (llRequestExperiencePermissions)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
= What is the current LSL Function Status? =&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
== LSL Functions Status ==&lt;br /&gt;
&lt;br /&gt;
'''Updated: November 10, 2012 using OpenSim-86b2260-r/20949'''&lt;br /&gt;
&lt;br /&gt;
The update will reflect ALL current LL-LSL Functions including those which are not supported in OpenSimulator.&amp;lt;br /&amp;gt;&lt;br /&gt;
These unsupported functions (notably Pathfinding etc) are there to show what is implemented &amp;amp; not.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a total of 405 LL Functions as of the date of the update.&amp;lt;br /&amp;gt;&lt;br /&gt;
    Deprecated Functions:  12 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    God Mode Functions:     3 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    Pathfinding Functions: 12 indicated. (Path Finding is '''not''' supported by OpenSimulator)&amp;lt;br /&amp;gt;&lt;br /&gt;
    Total remaining functions: 378&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Function List Reference at SL. [http://wiki.secondlife.com/wiki/Template:LSL_All_Functions/Name Reference]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If the Implemented field is blank, the function requires testing and verification.  Possibly incomplete or stub within the OpenSimulator Source code.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LSL Key Table}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Click on a letter to see the implementation information or click on the function to see an example how the function was tested in-world.&lt;br /&gt;
&lt;br /&gt;
{{ABC}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left; font-size:8pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size:10pt&amp;quot;&lt;br /&gt;
| width=&amp;quot;5%&amp;quot; scope=&amp;quot;col&amp;quot; | Function &lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Implemented&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Developer&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Tester &lt;br /&gt;
| width=&amp;quot;10%&amp;quot; scope=&amp;quot;col&amp;quot; | Comments&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAbs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=A&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAcos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=F&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAdjustSoundVolume&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAgentInExperience&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAllowInventoryDrop&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAngleBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=NUnit&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyImpulse&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyRotationalImpulse&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAsin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAtan2&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatarTemp&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxes2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxisAngle2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToInteger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=B&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakAllLinks&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCastRay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=C&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCeil&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearCameraParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearPrimMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloseRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloud&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionFilter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSound&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSprite&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683) llSay(0,(string)llCos(100));&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCSV2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDataSizeKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=D&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetachFromAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGrab&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Z axis reads 100 + actual axis (was showing 129m when it was at 29m).&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchBinormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchFace&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchNormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchST&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=* Tested in OpenSim 0.8.0 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchUV&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDialog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works, but appears on channel 0 as &amp;quot;User Name shouts: dialog message&amp;quot; instead of &amp;quot;User Name: dialog message&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDie&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDumpList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEdgeOfWorld&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes*&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Garmin Kawaguichi&lt;br /&gt;
|comment=* Megaregion = No&lt;br /&gt;
|anc=E&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEjectFromLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEscapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEuler2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Should work now. Someone who understands the math, please&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEvade&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llExecCharacterCmd&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFabs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=F&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFleeFrom&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFloor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llForceMouselook&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFrand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGenerateKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= 0.7.4 onwards. From commit 9c2a73b61ef (30th April 2012)&lt;br /&gt;
|anc=G&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAccel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentInfo&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentLanguage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentList&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentSize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAlpha&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not sum, specific faces display correctly&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAndResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=StrawberryFride&lt;br /&gt;
|test=StrawberryFride&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimationList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAttached&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetBoundingBox&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Phrearch&lt;br /&gt;
|test=Phrearch&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCenterOfMass&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetClosestNavPoint&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetColor&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not average, anything trying to grab more than 3 sides fails per example 2&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDate&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnergy&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 1.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnv&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetExperienceDetails&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetExperienceErrorMessage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Probably pointless to implement&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeURLs&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGeometricCenter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Physics engine reports as &amp;lt;0,0,0&amp;gt; currently&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGMTclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetHTTPHeader&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev with XEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLandOwnerAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=See [http://wiki.secondlife.com/wiki/LlGetLinkNumberOfSides LL's LSL wiki]&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkPrimitiveParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=** does not highlight like normal. together with llSetLinkPrimitiveParamsFast, they rip linked prims apart when the item is worn. but not when it is dropped on the ground - PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE not yet implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListEntryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalPos&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2809) Reports parent pos in sim, not child&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=May not be identical to main grid, due to different physics engine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMassMKS&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNextEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNotecardLine&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This is badly needed to read settings from notecards&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfNotecardLines&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDetails&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Params [OBJECT_RUNNING_SCRIPT_COUNT, OBJECT_TOTAL_SCRIPT_COUNT, OBJECT_SCRIPT_MEMORY] not working&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwnerKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelDetails&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMaxPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMusicURL&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimOwners&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissionsKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimitiveParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Not available: PRIM_TYPE, PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, PRIM_TEXGEN, PRIM_GLOW, PRIM_NORMAL, PRIM_SPECULAR, PRIM_ALPHA_MODE&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionAgentCount&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionCorner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFPS&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 10.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionTimeDilation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootPosition&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootRotation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimStats&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimulatorHostname&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSPMaxMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStartParameter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Returns always 0!   Same limitations as llSetStatus&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStaticPath&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStatus&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=dev&lt;br /&gt;
|test=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSubString&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=Partially working. Just reports wrong position in strings.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSunDirection&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=FredoChaplin&lt;br /&gt;
|comment=Sun fly on x axis and report 0 on zenith. Should fly on z axis and report 0 on horizon&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimeOfDay&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Vytek&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimestamp&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUnixTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsedMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetWallclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventory&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=(Does not send to avatars in other sims)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventoryList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveMoney&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGodLikeRezObject&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGround&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Partially... will not compile with llGetPos.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundContour&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundNormal&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundRepel&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundSlope&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPRequest&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=H&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPResponse&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=Tested on 2011.01.25 with 0.7.1 Dev OS and xEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInsertString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=I&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInstantMessage&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100%&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llIntegerToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKey2Name&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=K&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKeyCountKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKeysKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkParticleSystem&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=L&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2CSV&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Float&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Integer&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Key&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2ListStrided&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Vector&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListen&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenControl&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListFindList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#11&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListInsertList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListRandomize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListReplaceList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListSort&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListStatistics&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoadURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog10&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works via UUID or Name, volume works too..&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundMaster&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeExplosion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=M&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFire&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFountain&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeSmoke&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llManageEstateAccess&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMapDestination&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMD5String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMessageLinked&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMinEventDelay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModifyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llNavigateTo&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=N&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOffsetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=O&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOpenRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOverMyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOwnerSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaCommandList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=P&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaQuery&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseString2List&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Spacers are not parsed if separator list is empty&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseStringKeepNulls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParticleSystem&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassCollisions&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassTouches&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPatrolPoints&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySound&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=(6879) Behavior varies among event handlers.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPreloadSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPursue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPushObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReadKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRefreshPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=R&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSayTo&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=BlueWall&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseControls&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataReply&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataSetRegion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScript&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated (from LSL Wiki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScriptPin&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveInventory&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This function should be ported&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestAgentData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestExperiencePermissions&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestInventoryData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#12.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSecureURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSimulatorData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetOtherScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezAtRoot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works :)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Angle&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Axis&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Euler&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Fwd&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Left&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Up&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotateTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotLookAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Kayaker Magic&lt;br /&gt;
|comment=Works different than SL (better?)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTargetRemove&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSameGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=S&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)(limted to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScaleTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptDanger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptProfiler&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSendRemoteData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRepeat&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAngularVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetBuoyancy&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraAtOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraEyeOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetClickAction&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetContentType&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetDamage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForceAndTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetHoverHeight&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetInventoryPermMask&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetKeyframedMotion&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkCamera&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial  - PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE not yet implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParamsFast&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* does not highlight like normal. (in connection to llGetLinkPrimitiveParams), together they rip linked prims apart when the item is worn. but not when it is dropped on the ground - PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE not yet implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTextureAnim&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetParcelMusicURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2826) Land update not sending changed streams to client.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPayPrice&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (now with limitation of 10m as in sl)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial (it seems complete but needed extensive checking. Also types in list are not LSL conformant) Blackdog Ashbourne: PRIM_POSITION doesn't seem to work - certainly doesn't allow for a warpPos implementation  - PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE not yet implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRegionPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRemoteScriptAccessPin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSitText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundQueueing&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundRadius&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetStatus&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Doesn't honor STATUS_BLOCK_GRAB STATUS_RETURN_AT_EDGE STATUS_SANDBOX&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTextureAnim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTimerEvent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (uses Timer plugin!)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTouchText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFloatParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleRotationParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleType&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleVectorParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSHA1String&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llShout&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (limits 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSleep&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=This function CAN lock script threads.  This is a Partial Implementation.  DO NOT USE!  There are Mantii on it and it is a well known OpenSim buglet.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSound&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSoundPreload&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSqrt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStartAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopHover&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringTrim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Hashbox&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSubStringIndex&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=T&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeControls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=Needed for Kan-ed#12&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTan&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentGlobalCoords&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentHome&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTextBox&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie_T&lt;br /&gt;
|test=Fritigern&lt;br /&gt;
|comment=Operational with Viewers that support it.  V3 and above all do.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToLower&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToUpper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTransferLindenDollars&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSoundLimited&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnescapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=U&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnSit&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecDist&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
|anc=V&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecMag&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecNorm&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVolumeDetect&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Gerhard&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Implementation needs ODE to work, other physics engine only have a stub for this. Persitance of this feature (survive region restart) only implemented for SQLite. Semantics are slightly different to SL (switching off phantom via GUI also resets VolDet-status to off)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWanderWithin&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=W&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWater&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWhisper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (but limited to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWind&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64Strings&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=X&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64StringsCorrect&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/LSL_Status/Events</id>
		<title>LSL Status/Events</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/LSL_Status/Events"/>
				<updated>2014-08-28T23:12:48Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: added Experience Tools events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
= What is the current LSL Event Status? =&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
'''Table Key'''&lt;br /&gt;
&lt;br /&gt;
{{LSL Key Table}}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LSL Events Status ==&lt;br /&gt;
&lt;br /&gt;
33 Events listed, 2 left to implement, 3 left to fully implement, 0 deprecated (r7035)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#99CCFF;font-size:8pt;font-weight:bold&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; height=&amp;quot;13&amp;quot; | Event&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | Done&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; | Developer&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; | Tester&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=at_rot_target  at_rot_target ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Revolution  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=at_target  at_target ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Melanie?  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=attach  attach ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Melanie  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=changed  changed ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Part &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Teravus&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  Currently prim do not change regions, change drop, or change teleport&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=collision  collision ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Mircea Kitsune&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=collision_end  collision_end ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Mircea Kitsune&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=collision_start  collision_start ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Mircea Kitsune&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=control  control ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=dataserver  dataserver ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | John Bomhold &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; | as of 8730 &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=email  email ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://wiki.secondlife.com/wiki/Experience_permissions  experience_permissions ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | No &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://wiki.secondlife.com/wiki/Experience_permissions_denied  experience_permissions_denied ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | No &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
|style=&amp;quot;background-color:#FFFF99&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=http_response  http_response ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Part&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | jimbo21 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; | ??&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=land_collision  land_collision ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Revolution &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=land_collision_end  land_collision_end ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Revolution &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=land_collision_start  land_collision_start ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Revolution &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=link_message  link_message ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=listen  listen ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| height=&amp;quot;13&amp;quot;  valign=&amp;quot;center&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=money  money ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  Since the implementation of a currency is not part of the OpenSimulator project, the money event should allow for either in-world or off-world payments. For in-world payments, the event should be triggered when a resident has paid an amount. For off-world payments, it should signify that a resident wants to buy an item or pay an amount rather than the completion of a payment. The actual payment should then be initiated either through a plugin or an external process (e.g. via a website). Therefore, the money event needs an optional third parameter that specifies if the payment was internal or external. Alternatively, an additional event could be created (e.g. 'payment_request') for external payments. See [[Money]] for details - Ezekiel.   &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=moving_end  moving_end ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | No &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=moving_start  moving_start ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | No &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=no_sensor  no_sensor ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Mircea Kitsune&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=not_at_rot_target  not_at_rot_target ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Revolution  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=not_at_target  not_at_target ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Melanie? &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=object_rez  object_rez ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=on_rez  on_rez ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | For 0.7RC1 check http://opensimulator.org/mantis/view.php?id=4775&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
|style=&amp;quot;background-color:#FFFF99&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=remote_data  remote_data ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Part&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | jimbo21 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; | ??&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=run_time_permissions  run_time_permissions ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=sensor  sensor ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Mircea Kitsune&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
|style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=state_entry  state_entry ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=state_exit  state_exit ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Maike Short&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
|style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=timer  timer ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=touch  touch ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Revolution &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=touch_start  touch_start ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size:8pt&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#99CC00&amp;quot; height=&amp;quot;13&amp;quot;  valign=&amp;quot;bottom&amp;quot; | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=touch_end  touch_end ]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; | Mircea Kitsune&lt;br /&gt;
| valign=&amp;quot;bottom&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[LSL Status|LSL/OSSL Status Page]]&lt;br /&gt;
* LSL&lt;br /&gt;
** [[LSL Status/Types|LSL Types Status Page]]&lt;br /&gt;
** [[LSL Status/Events|LSL Events Status Page]]&lt;br /&gt;
** [[LSL Status/Functions|LSL Functions Status Page]]&lt;br /&gt;
** [[Kan-Ed Tests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/LSL_Status/Functions</id>
		<title>LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/LSL_Status/Functions"/>
				<updated>2014-08-28T23:02:38Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: added Experience Tools functions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
= What is the current LSL Function Status? =&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
== LSL Functions Status ==&lt;br /&gt;
&lt;br /&gt;
'''Updated: November 10, 2012 using OpenSim-86b2260-r/20949'''&lt;br /&gt;
&lt;br /&gt;
The update will reflect ALL current LL-LSL Functions including those which are not supported in OpenSimulator.&amp;lt;br /&amp;gt;&lt;br /&gt;
These unsupported functions (notably Pathfinding etc) are there to show what is implemented &amp;amp; not.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a total of 405 LL Functions as of the date of the update.&amp;lt;br /&amp;gt;&lt;br /&gt;
    Deprecated Functions:  12 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    God Mode Functions:     3 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    Pathfinding Functions: 12 indicated. (Path Finding is '''not''' supported by OpenSimulator)&amp;lt;br /&amp;gt;&lt;br /&gt;
    Total remaining functions: 378&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Function List Reference at SL. [http://wiki.secondlife.com/wiki/Template:LSL_All_Functions/Name Reference]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If the Implemented field is blank, the function requires testing and verification.  Possibly incomplete or stub within the OpenSimulator Source code.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LSL Key Table}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Click on a letter to see the implementation information or click on the function to see an example how the function was tested in-world.&lt;br /&gt;
&lt;br /&gt;
{{ABC}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left; font-size:8pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size:10pt&amp;quot;&lt;br /&gt;
| width=&amp;quot;5%&amp;quot; scope=&amp;quot;col&amp;quot; | Function &lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Implemented&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Developer&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Tester &lt;br /&gt;
| width=&amp;quot;10%&amp;quot; scope=&amp;quot;col&amp;quot; | Comments&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAbs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=A&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAcos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=F&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAdjustSoundVolume&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAgentInExperience&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAllowInventoryDrop&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAngleBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=NUnit&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyImpulse&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyRotationalImpulse&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAsin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAtan2&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatarTemp&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxes2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxisAngle2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToInteger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=B&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakAllLinks&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCastRay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=C&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCeil&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearCameraParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearPrimMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloseRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloud&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionFilter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSound&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSprite&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683) llSay(0,(string)llCos(100));&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCSV2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDataSizeKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=D&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetachFromAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGrab&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Z axis reads 100 + actual axis (was showing 129m when it was at 29m).&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchBinormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchFace&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchNormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchST&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=* Tested in OpenSim 0.8.0 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchUV&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDialog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works, but appears on channel 0 as &amp;quot;User Name shouts: dialog message&amp;quot; instead of &amp;quot;User Name: dialog message&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDie&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDumpList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEdgeOfWorld&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes*&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Garmin Kawaguichi&lt;br /&gt;
|comment=* Megaregion = No&lt;br /&gt;
|anc=E&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEjectFromLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEscapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEuler2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Should work now. Someone who understands the math, please&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEvade&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llExecCharacterCmd&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFabs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=F&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFleeFrom&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFloor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llForceMouselook&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFrand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGenerateKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= 0.7.4 onwards. From commit 9c2a73b61ef (30th April 2012)&lt;br /&gt;
|anc=G&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAccel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentInfo&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentLanguage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentList&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentSize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAlpha&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not sum, specific faces display correctly&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAndResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=StrawberryFride&lt;br /&gt;
|test=StrawberryFride&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimationList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAttached&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetBoundingBox&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Phrearch&lt;br /&gt;
|test=Phrearch&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCenterOfMass&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetClosestNavPoint&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetColor&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not average, anything trying to grab more than 3 sides fails per example 2&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDate&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnergy&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 1.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnv&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetExperienceDetails&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetExperienceErrorMessage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Probably pointless to implement&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeURLs&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGeometricCenter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Physics engine reports as &amp;lt;0,0,0&amp;gt; currently&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGMTclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetHTTPHeader&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev with XEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLandOwnerAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=See [http://wiki.secondlife.com/wiki/LlGetLinkNumberOfSides LL's LSL wiki]&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkPrimitiveParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=** does not highlight like normal. together with llSetLinkPrimitiveParamsFast, they rip linked prims apart when the item is worn. but not when it is dropped on the ground - PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE not yet implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListEntryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalPos&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2809) Reports parent pos in sim, not child&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=May not be identical to main grid, due to different physics engine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMassMKS&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNextEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNotecardLine&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This is badly needed to read settings from notecards&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfNotecardLines&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDetails&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Params [OBJECT_RUNNING_SCRIPT_COUNT, OBJECT_TOTAL_SCRIPT_COUNT, OBJECT_SCRIPT_MEMORY] not working&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwnerKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelDetails&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMaxPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMusicURL&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimOwners&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissionsKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimitiveParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Not available: PRIM_TYPE, PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, PRIM_TEXGEN, PRIM_GLOW, PRIM_NORMAL, PRIM_SPECULAR, PRIM_ALPHA_MODE&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionAgentCount&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionCorner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFPS&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 10.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionTimeDilation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootPosition&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootRotation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimStats&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimulatorHostname&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSPMaxMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStartParameter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Returns always 0!   Same limitations as llSetStatus&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStaticPath&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStatus&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=dev&lt;br /&gt;
|test=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSubString&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=Partially working. Just reports wrong position in strings.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSunDirection&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=FredoChaplin&lt;br /&gt;
|comment=Sun fly on x axis and report 0 on zenith. Should fly on z axis and report 0 on horizon&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimeOfDay&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Vytek&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimestamp&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUnixTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsedMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetWallclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventory&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=(Does not send to avatars in other sims)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventoryList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveMoney&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGodLikeRezObject&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGround&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Partially... will not compile with llGetPos.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundContour&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundNormal&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundRepel&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundSlope&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPRequest&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=H&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPResponse&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=Tested on 2011.01.25 with 0.7.1 Dev OS and xEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInsertString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=I&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInstantMessage&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100%&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llIntegerToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKey2Name&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=K&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKeyCountKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKeysKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkParticleSystem&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=L&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2CSV&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Float&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Integer&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Key&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2ListStrided&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Vector&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListen&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenControl&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListFindList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#11&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListInsertList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListRandomize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListReplaceList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListSort&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListStatistics&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoadURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog10&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works via UUID or Name, volume works too..&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundMaster&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeExplosion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=M&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFire&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFountain&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeSmoke&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llManageEstateAccess&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMapDestination&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMD5String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMessageLinked&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMinEventDelay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModifyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llNavigateTo&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=N&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOffsetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=O&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOpenRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOverMyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOwnerSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaCommandList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=P&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaQuery&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseString2List&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Spacers are not parsed if separator list is empty&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseStringKeepNulls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParticleSystem&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassCollisions&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassTouches&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPatrolPoints&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySound&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=(6879) Behavior varies among event handlers.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPreloadSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPursue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPushObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReadKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRefreshPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=R&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSayTo&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=BlueWall&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseControls&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataReply&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataSetRegion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScript&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated (from LSL Wiki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScriptPin&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveInventory&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This function should be ported&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestAgentData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestInventoryData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#12.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSecureURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSimulatorData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetOtherScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezAtRoot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works :)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Angle&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Axis&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Euler&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Fwd&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Left&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Up&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotateTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotLookAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Kayaker Magic&lt;br /&gt;
|comment=Works different than SL (better?)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTargetRemove&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSameGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=S&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)(limted to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScaleTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptDanger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptProfiler&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSendRemoteData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRepeat&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAngularVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetBuoyancy&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraAtOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraEyeOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetClickAction&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetContentType&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetDamage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForceAndTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetHoverHeight&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetInventoryPermMask&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetKeyframedMotion&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkCamera&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial  - PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE not yet implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParamsFast&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* does not highlight like normal. (in connection to llGetLinkPrimitiveParams), together they rip linked prims apart when the item is worn. but not when it is dropped on the ground - PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE not yet implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTextureAnim&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetParcelMusicURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2826) Land update not sending changed streams to client.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPayPrice&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (now with limitation of 10m as in sl)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial (it seems complete but needed extensive checking. Also types in list are not LSL conformant) Blackdog Ashbourne: PRIM_POSITION doesn't seem to work - certainly doesn't allow for a warpPos implementation  - PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE not yet implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRegionPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRemoteScriptAccessPin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSitText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundQueueing&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundRadius&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetStatus&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Doesn't honor STATUS_BLOCK_GRAB STATUS_RETURN_AT_EDGE STATUS_SANDBOX&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTextureAnim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTimerEvent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (uses Timer plugin!)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTouchText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFloatParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleRotationParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleType&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleVectorParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSHA1String&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llShout&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (limits 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSleep&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=This function CAN lock script threads.  This is a Partial Implementation.  DO NOT USE!  There are Mantii on it and it is a well known OpenSim buglet.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSound&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSoundPreload&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSqrt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStartAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopHover&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringTrim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Hashbox&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSubStringIndex&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=T&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeControls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=Needed for Kan-ed#12&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTan&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentGlobalCoords&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentHome&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTextBox&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie_T&lt;br /&gt;
|test=Fritigern&lt;br /&gt;
|comment=Operational with Viewers that support it.  V3 and above all do.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToLower&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToUpper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTransferLindenDollars&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSoundLimited&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnescapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=U&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnSit&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateKeyValue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecDist&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
|anc=V&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecMag&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecNorm&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVolumeDetect&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Gerhard&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Implementation needs ODE to work, other physics engine only have a stub for this. Persitance of this feature (survive region restart) only implemented for SQLite. Semantics are slightly different to SL (switching off phantom via GUI also resets VolDet-status to off)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWanderWithin&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=W&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWater&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWhisper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (but limited to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWind&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64Strings&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=X&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64StringsCorrect&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:LSL_Status/Functions</id>
		<title>Talk:LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:LSL_Status/Functions"/>
				<updated>2014-08-25T07:56:03Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UPDATING NOTES !==&lt;br /&gt;
&lt;br /&gt;
To update the Main Table please ensure the format is correct, otherwise it will skew the data presented.&lt;br /&gt;
If in doubt or if too daunting (which it can be, it's ok to admit it... wiki is a tough nut) you can add info here with the following info and someone who is cozy &amp;amp; comfy with Wiki can update it.&lt;br /&gt;
&lt;br /&gt;
'''Function:''' (Name of the function: example, llSay)&lt;br /&gt;
&lt;br /&gt;
'''Implemented:''' (yes / no / blank)&lt;br /&gt;
&lt;br /&gt;
'''Developer:''' (can be left blank, ''only the person who implemented it should be noted here''.)&lt;br /&gt;
&lt;br /&gt;
'''Tester:''' (your name, as the tester)&lt;br /&gt;
&lt;br /&gt;
'''Comments:''' (short &amp;amp; simple. observations if differences exist, errors if broken etc)&lt;br /&gt;
&lt;br /&gt;
==Updating Status==&lt;br /&gt;
If a function is listed as '''Fully Implemented''' but is not performing as expected, given the behavior of that fxn in SecondLife™, should I change the status of that function to '''Tested/Fail'''?&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Update:''' JustinCC says &amp;quot;Yes&amp;quot;&lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 12:50, 17 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Add New Functions to List?==&lt;br /&gt;
Functions like [https://wiki.secondlife.com/wiki/LlAgentInExperience llAgentInExperience] have not been added to this list (one of various functions in the [https://wiki.secondlife.com/wiki/Experience_Tools Experience Tools] category). If a function has been implemented in Second Life&amp;amp;trade; and does not appear in this list, should it be added? (This question applies to [[LSL_Status/Constants]] such as [http://wiki.secondlife.com/wiki/PERMISSION_TELEPORT PERMISSION_TELEPORT], also.)&lt;br /&gt;
&lt;br /&gt;
Is there ongoing, case by case discussion over implementation new features and functions? &lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 07:27, 25 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:LSL_Status/Functions</id>
		<title>Talk:LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:LSL_Status/Functions"/>
				<updated>2014-08-25T07:55:03Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: question added re: Constants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UPDATING NOTES !==&lt;br /&gt;
&lt;br /&gt;
To update the Main Table please ensure the format is correct, otherwise it will skew the data presented.&lt;br /&gt;
If in doubt or if too daunting (which it can be, it's ok to admit it... wiki is a tough nut) you can add info here with the following info and someone who is cozy &amp;amp; comfy with Wiki can update it.&lt;br /&gt;
&lt;br /&gt;
'''Function:''' (Name of the function: example, llSay)&lt;br /&gt;
&lt;br /&gt;
'''Implemented:''' (yes / no / blank)&lt;br /&gt;
&lt;br /&gt;
'''Developer:''' (can be left blank, ''only the person who implemented it should be noted here''.)&lt;br /&gt;
&lt;br /&gt;
'''Tester:''' (your name, as the tester)&lt;br /&gt;
&lt;br /&gt;
'''Comments:''' (short &amp;amp; simple. observations if differences exist, errors if broken etc)&lt;br /&gt;
&lt;br /&gt;
==Updating Status==&lt;br /&gt;
If a function is listed as '''Fully Implemented''' but is not performing as expected, given the behavior of that fxn in SecondLife™, should I change the status of that function to '''Tested/Fail'''?&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Update:''' JustinCC says &amp;quot;Yes&amp;quot;&lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 12:50, 17 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Add New Functions to List?==&lt;br /&gt;
Functions like [https://wiki.secondlife.com/wiki/LlAgentInExperience llAgentInExperience] have not been added to this list (one of various functions in the [https://wiki.secondlife.com/wiki/Experience_Tools Experience Tools] category). If a function has been implemented in Second Life&amp;amp;trade; and does not appear in this list, should it be added? &lt;br /&gt;
&lt;br /&gt;
Is there ongoing, case by case discussion over implementation new features and functions? This applies to [[LSL_Status/Constants]] such as [http://wiki.secondlife.com/wiki/PERMISSION_TELEPORT PERMISSION_TELEPORT], also.&lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 07:27, 25 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:LSL_Status/Functions</id>
		<title>Talk:LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:LSL_Status/Functions"/>
				<updated>2014-08-25T07:27:40Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UPDATING NOTES !==&lt;br /&gt;
&lt;br /&gt;
To update the Main Table please ensure the format is correct, otherwise it will skew the data presented.&lt;br /&gt;
If in doubt or if too daunting (which it can be, it's ok to admit it... wiki is a tough nut) you can add info here with the following info and someone who is cozy &amp;amp; comfy with Wiki can update it.&lt;br /&gt;
&lt;br /&gt;
'''Function:''' (Name of the function: example, llSay)&lt;br /&gt;
&lt;br /&gt;
'''Implemented:''' (yes / no / blank)&lt;br /&gt;
&lt;br /&gt;
'''Developer:''' (can be left blank, ''only the person who implemented it should be noted here''.)&lt;br /&gt;
&lt;br /&gt;
'''Tester:''' (your name, as the tester)&lt;br /&gt;
&lt;br /&gt;
'''Comments:''' (short &amp;amp; simple. observations if differences exist, errors if broken etc)&lt;br /&gt;
&lt;br /&gt;
==Updating Status==&lt;br /&gt;
If a function is listed as '''Fully Implemented''' but is not performing as expected, given the behavior of that fxn in SecondLife™, should I change the status of that function to '''Tested/Fail'''?&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Update:''' JustinCC says &amp;quot;Yes&amp;quot;&lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 12:50, 17 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Add New Functions to List?==&lt;br /&gt;
Functions like [https://wiki.secondlife.com/wiki/LlAgentInExperience llAgentInExperience] have not been added to this list (one of various functions in the [https://wiki.secondlife.com/wiki/Experience_Tools Experience Tools] category). &lt;br /&gt;
If a function has been implemented in Second Life&amp;amp;trade; and does not appear in this list, should it be added? (Is there ongoing, case by case discussion over implementation new features and functions?) &lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 07:27, 25 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:LSL_Status/Functions</id>
		<title>Talk:LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:LSL_Status/Functions"/>
				<updated>2014-08-25T07:27:15Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: question on adding to list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UPDATING NOTES !==&lt;br /&gt;
&lt;br /&gt;
To update the Main Table please ensure the format is correct, otherwise it will skew the data presented.&lt;br /&gt;
If in doubt or if too daunting (which it can be, it's ok to admit it... wiki is a tough nut) you can add info here with the following info and someone who is cozy &amp;amp; comfy with Wiki can update it.&lt;br /&gt;
&lt;br /&gt;
'''Function:''' (Name of the function: example, llSay)&lt;br /&gt;
&lt;br /&gt;
'''Implemented:''' (yes / no / blank)&lt;br /&gt;
&lt;br /&gt;
'''Developer:''' (can be left blank, ''only the person who implemented it should be noted here''.)&lt;br /&gt;
&lt;br /&gt;
'''Tester:''' (your name, as the tester)&lt;br /&gt;
&lt;br /&gt;
'''Comments:''' (short &amp;amp; simple. observations if differences exist, errors if broken etc)&lt;br /&gt;
&lt;br /&gt;
==Updating Status==&lt;br /&gt;
If a function is listed as '''Fully Implemented''' but is not performing as expected, given the behavior of that fxn in SecondLife™, should I change the status of that function to '''Tested/Fail'''?&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Update:''' JustinCC says &amp;quot;Yes&amp;quot;&lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 12:50, 17 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Add New Functions to List?==&lt;br /&gt;
Functions like [https://wiki.secondlife.com/wiki/LlAgentInExperience llAgentInExperience] have not been added to this list (one of various functions in the [https://wiki.secondlife.com/wiki/Experience_Tools Experience Tools] category). &lt;br /&gt;
If a function has been implemented in Second Life&amp;amp;trade; and does not appear in this list, should it be added? (Is there ongoing, case by case discussion over implementation new features and functions?)[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 07:27, 25 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota</id>
		<title>User:Azwaldo Villota</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota"/>
				<updated>2014-08-25T06:59:16Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
'''Status:''' [[LSL Status|LSL/OSSL Status Overview]]&lt;br /&gt;
&lt;br /&gt;
[[LSL_Status/Functions|LSL-Functions]] | [[LSL Status/Constants|LSL-Constants]] | [[LSL Status/Events|LSL-Events]] | [[LSL Status/Types|LSL-Types]]&lt;br /&gt;
&lt;br /&gt;
[[OSSL Implemented|OSSL Functions with examples]] | [[OSSL Constants]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==OLT VEL==&lt;br /&gt;
Virtually Enhanced Languages [[http://artsonline.monash.edu.au/virtuallyenhancedlanguages/ OLT VEL]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://opensimulator.org/index.php?title=User:Azwaldo_Villota/Breadcrumbs Breadcrumbs]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''LSL'''&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota</id>
		<title>User:Azwaldo Villota</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota"/>
				<updated>2014-08-23T12:28:29Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
'''Status:''' [[LSL Status|LSL/OSSL Status Overview]] | [[LSL Status/Constants|LSL-Constants]] | [[LSL Status/Events|LSL-Events]] | [[LSL Status/Types|LSL-Types]] | [http://opensimulator.org/wiki/LSL_Status/Functions|LSL-Functions] &lt;br /&gt;
&lt;br /&gt;
[[OSSL Implemented|OSSL Functions with examples]] | [[OSSL Constants]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==OLT VEL==&lt;br /&gt;
Virtually Enhanced Languages [[http://artsonline.monash.edu.au/virtuallyenhancedlanguages/ OLT VEL]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://opensimulator.org/index.php?title=User:Azwaldo_Villota/Breadcrumbs Breadcrumbs]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''LSL'''&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:LSL_Status/Functions</id>
		<title>Talk:LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:LSL_Status/Functions"/>
				<updated>2014-07-24T17:31:38Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UPDATING NOTES !==&lt;br /&gt;
&lt;br /&gt;
To update the Main Table please ensure the format is correct, otherwise it will skew the data presented.&lt;br /&gt;
If in doubt or if too daunting (which it can be, it's ok to admit it... wiki is a tough nut) you can add info here with the following info and someone who is cozy &amp;amp; comfy with Wiki can update it.&lt;br /&gt;
&lt;br /&gt;
'''Function:''' (Name of the function: example, llSay)&lt;br /&gt;
&lt;br /&gt;
'''Implemented:''' (yes / no / blank)&lt;br /&gt;
&lt;br /&gt;
'''Developer:''' (can be left blank, ''only the person who implemented it should be noted here''.)&lt;br /&gt;
&lt;br /&gt;
'''Tester:''' (your name, as the tester)&lt;br /&gt;
&lt;br /&gt;
'''Comments:''' (short &amp;amp; simple. observations if differences exist, errors if broken etc)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Updating Status==&lt;br /&gt;
If a function is listed as '''Fully Implemented''' but is not performing as expected, given the behavior of that fxn in SecondLife™, should I change the status of that function to '''Tested/Fail'''?&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Update:''' JustinCC says &amp;quot;Yes&amp;quot;&lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 12:50, 17 July 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/LSL_Status/Functions</id>
		<title>LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/LSL_Status/Functions"/>
				<updated>2014-07-24T17:29:38Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: status change: llPlaySound (notes in Mantis)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
= What is the current LSL Function Status? =&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
== LSL Functions Status ==&lt;br /&gt;
&lt;br /&gt;
'''Updated: November 10, 2012 using OpenSim-86b2260-r/20949'''&lt;br /&gt;
&lt;br /&gt;
The update will reflect ALL current LL-LSL Functions including those which are not supported in OpenSimulator.&amp;lt;br /&amp;gt;&lt;br /&gt;
These unsupported functions (notably Pathfinding etc) are there to show what is implemented &amp;amp; not.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a total of 405 LL Functions as of the date of the update.&amp;lt;br /&amp;gt;&lt;br /&gt;
    Deprecated Functions:  12 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    God Mode Functions:     3 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    Pathfinding Functions: 12 indicated. (Path Finding is '''not''' supported by OpenSimulator)&amp;lt;br /&amp;gt;&lt;br /&gt;
    Total remaining functions: 378&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Function List Reference at SL. [http://wiki.secondlife.com/wiki/Template:LSL_All_Functions/Name Reference]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If the Implemented field is blank, the function requires testing and verification.  Possibly incomplete or stub within the OpenSimulator Source code.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LSL Key Table}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Click on a letter to see the implementation information or click on the function to see an example how the function was tested in-world.&lt;br /&gt;
&lt;br /&gt;
{{ABC}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left; font-size:8pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size:10pt&amp;quot;&lt;br /&gt;
| width=&amp;quot;5%&amp;quot; scope=&amp;quot;col&amp;quot; | Function &lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Implemented&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Developer&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Tester &lt;br /&gt;
| width=&amp;quot;10%&amp;quot; scope=&amp;quot;col&amp;quot; | Comments&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAbs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=A&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAcos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=F&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAdjustSoundVolume&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAllowInventoryDrop&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAngleBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=NUnit&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyImpulse&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyRotationalImpulse&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAsin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAtan2&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatarTemp&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxes2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxisAngle2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToInteger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=B&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakAllLinks&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCastRay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=C&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCeil&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearCameraParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearPrimMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloseRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloud&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionFilter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSound&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSprite&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683) llSay(0,(string)llCos(100));&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCSV2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=D&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetachFromAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGrab&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Z axis reads 100 + actual axis (was showing 129m when it was at 29m).&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchBinormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchFace&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchNormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchST&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=* Tested in OpenSim 0.8.0 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchUV&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDialog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works, but appears on channel 0 as &amp;quot;User Name shouts: dialog message&amp;quot; instead of &amp;quot;User Name: dialog message&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDie&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDumpList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEdgeOfWorld&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes*&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Garmin Kawaguichi&lt;br /&gt;
|comment=* Megaregion = No&lt;br /&gt;
|anc=E&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEjectFromLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEscapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEuler2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Should work now. Someone who understands the math, please&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEvade&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llExecCharacterCmd&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFabs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=F&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFleeFrom&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFloor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llForceMouselook&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFrand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGenerateKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= 0.7.4 onwards. From commit 9c2a73b61ef (30th April 2012)&lt;br /&gt;
|anc=G&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAccel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentInfo&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentLanguage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentList&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentSize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAlpha&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not sum, specific faces display correctly&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAndResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=StrawberryFride&lt;br /&gt;
|test=StrawberryFride&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimationList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAttached&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetBoundingBox&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Phrearch&lt;br /&gt;
|test=Phrearch&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCenterOfMass&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetClosestNavPoint&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetColor&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not average, anything trying to grab more than 3 sides fails per example 2&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDate&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnergy&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 1.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnv&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Probably pointless to implement&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeURLs&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGeometricCenter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Physics engine reports as &amp;lt;0,0,0&amp;gt; currently&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGMTclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetHTTPHeader&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev with XEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLandOwnerAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=See [http://wiki.secondlife.com/wiki/LlGetLinkNumberOfSides LL's LSL wiki]&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkPrimitiveParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=** does not highlight like normal. together with llSetLinkPrimitiveParamsFast, they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListEntryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalPos&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2809) Reports parent pos in sim, not child&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=May not be identical to main grid, due to different physics engine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMassMKS&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNextEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNotecardLine&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This is badly needed to read settings from notecards&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfNotecardLines&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDetails&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Params [OBJECT_RUNNING_SCRIPT_COUNT, OBJECT_TOTAL_SCRIPT_COUNT, OBJECT_SCRIPT_MEMORY] not working&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwnerKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelDetails&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMaxPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMusicURL&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimOwners&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissionsKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimitiveParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Not available: PRIM_TYPE, PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, PRIM_TEXGEN, PRIM_GLOW&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionAgentCount&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionCorner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFPS&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 10.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionTimeDilation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootPosition&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootRotation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimStats&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimulatorHostname&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSPMaxMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStartParameter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Returns always 0!   Same limitations as llSetStatus&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStaticPath&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStatus&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=dev&lt;br /&gt;
|test=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSubString&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=Partially working. Just reports wrong position in strings.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSunDirection&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=FredoChaplin&lt;br /&gt;
|comment=Sun fly on x axis and report 0 on zenith. Should fly on z axis and report 0 on horizon&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimeOfDay&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Vytek&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimestamp&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUnixTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsedMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetWallclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventory&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=(Does not send to avatars in other sims)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventoryList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveMoney&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGodLikeRezObject&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGround&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Partially... will not compile with llGetPos.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundContour&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundNormal&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundRepel&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundSlope&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPRequest&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=H&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPResponse&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=Tested on 2011.01.25 with 0.7.1 Dev OS and xEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInsertString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=I&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInstantMessage&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100%&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llIntegerToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKey2Name&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=K&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkParticleSystem&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=L&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2CSV&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Float&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Integer&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Key&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2ListStrided&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Vector&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListen&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenControl&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListFindList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#11&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListInsertList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListRandomize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListReplaceList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListSort&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListStatistics&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoadURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog10&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works via UUID or Name, volume works too..&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundMaster&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeExplosion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=M&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFire&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFountain&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeSmoke&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llManageEstateAccess&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMapDestination&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMD5String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMessageLinked&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMinEventDelay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModifyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llNavigateTo&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=N&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOffsetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=O&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOpenRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOverMyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOwnerSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaCommandList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=P&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaQuery&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseString2List&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Spacers are not parsed if separator list is empty&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseStringKeepNulls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParticleSystem&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassCollisions&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassTouches&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPatrolPoints&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySound&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=(6879) Behavior varies among event handlers.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPreloadSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPursue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPushObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRefreshPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=R&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSayTo&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=BlueWall&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseControls&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataReply&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataSetRegion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScript&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated (from LSL Wiki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScriptPin&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveInventory&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This function should be ported&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestAgentData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestInventoryData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#12.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSecureURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSimulatorData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetOtherScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezAtRoot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works :)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Angle&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Axis&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Euler&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Fwd&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Left&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Up&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotateTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotLookAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Kayaker Magic&lt;br /&gt;
|comment=Works different than SL (better?)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTargetRemove&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSameGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=S&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)(limted to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScaleTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptDanger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptProfiler&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSendRemoteData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRepeat&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAngularVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetBuoyancy&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraAtOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraEyeOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetClickAction&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetContentType&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetDamage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForceAndTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetHoverHeight&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetInventoryPermMask&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetKeyframedMotion&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkCamera&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParamsFast&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* does not highlight like normal. (in connection to llGetLinkPrimitiveParams), together they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTextureAnim&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetParcelMusicURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2826) Land update not sending changed streams to client.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPayPrice&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (now with limitation of 10m as in sl)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial (it seems complete but needed extensive checking. Also types in list are not LSL conformant) Blackdog Ashbourne: PRIM_POSITION doesn't seem to work - certainly doesn't allow for a warpPos implementation&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRegionPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRemoteScriptAccessPin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSitText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundQueueing&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundRadius&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetStatus&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Doesn't honor STATUS_BLOCK_GRAB STATUS_RETURN_AT_EDGE STATUS_SANDBOX&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTextureAnim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTimerEvent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (uses Timer plugin!)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTouchText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFloatParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleRotationParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleType&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleVectorParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSHA1String&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llShout&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (limits 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSleep&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=This function CAN lock script threads.  This is a Partial Implementation.  DO NOT USE!  There are Mantii on it and it is a well known OpenSim buglet.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSound&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSoundPreload&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSqrt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStartAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopHover&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringTrim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Hashbox&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSubStringIndex&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=T&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeControls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=Needed for Kan-ed#12&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTan&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentGlobalCoords&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentHome&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTextBox&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie_T&lt;br /&gt;
|test=Fritigern&lt;br /&gt;
|comment=Operational with Viewers that support it.  V3 and above all do.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToLower&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToUpper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTransferLindenDollars&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSoundLimited&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnescapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=U&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnSit&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecDist&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
|anc=V&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecMag&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecNorm&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVolumeDetect&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Gerhard&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Implementation needs ODE to work, other physics engine only have a stub for this. Persitance of this feature (survive region restart) only implemented for SQLite. Semantics are slightly different to SL (switching off phantom via GUI also resets VolDet-status to off)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWanderWithin&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=W&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWater&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWhisper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (but limited to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWind&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64Strings&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=X&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64StringsCorrect&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:LSL_Status/Functions</id>
		<title>Talk:LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:LSL_Status/Functions"/>
				<updated>2014-07-17T12:50:06Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: Question re: status changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UPDATING NOTES !==&lt;br /&gt;
&lt;br /&gt;
To update the Main Table please ensure the format is correct, otherwise it will skew the data presented.&lt;br /&gt;
If in doubt or if too daunting (which it can be, it's ok to admit it... wiki is a tough nut) you can add info here with the following info and someone who is cozy &amp;amp; comfy with Wiki can update it.&lt;br /&gt;
&lt;br /&gt;
'''Function:''' (Name of the function: example, llSay)&lt;br /&gt;
&lt;br /&gt;
'''Implemented:''' (yes / no / blank)&lt;br /&gt;
&lt;br /&gt;
'''Developer:''' (can be left blank, ''only the person who implemented it should be noted here''.)&lt;br /&gt;
&lt;br /&gt;
'''Tester:''' (your name, as the tester)&lt;br /&gt;
&lt;br /&gt;
'''Comments:''' (short &amp;amp; simple. observations if differences exist, errors if broken etc)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Updating Status==&lt;br /&gt;
If a function is listed as '''Fully Implemented''' but is not performing as expected, given the behavior of that fxn in SecondLife™, should I change the status of that function to '''Tested/Fail'''?&amp;lt;br /&amp;gt;&lt;br /&gt;
(llParticleSystem() PSYS_PART_END_COLOR parameter does not seem to affect particle color at all)&lt;br /&gt;
[[User:Azwaldo|azwaldo]] ([[User talk:Azwaldo|talk]]) 12:50, 17 July 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:Charlie_Omega</id>
		<title>User talk:Charlie Omega</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:Charlie_Omega"/>
				<updated>2014-07-17T12:29:21Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: Question re: LSL fxn status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Revert LSL Fxn Status?==&lt;br /&gt;
Greetings. I just discovered that '''llParticleSystem()''' fxn is not performing as expected, given the behavior of that fxn in SecondLife™ (PSYS_PART_END_COLOR parameter does not seem to affect particle color at all); however, the fxn is labelled as '''&amp;quot;fully Implemented&amp;quot;''' in the [[LSL_Status/Functions]] page. I noticed that you are listed as ''Tester'' for llGetLocalPos in that same list; and, the status of that fxn is '''Tested/Fail'''.&amp;lt;br /&amp;gt;&lt;br /&gt;
Question: Shall I also change the status of '''llParticleSystem()''' to '''Tested/Fail'''?&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/LSL_Status/Functions</id>
		<title>LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/LSL_Status/Functions"/>
				<updated>2014-07-08T22:54:20Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: updated fxn status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
= What is the current LSL Function Status? =&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
== LSL Functions Status ==&lt;br /&gt;
&lt;br /&gt;
'''Updated: November 10, 2012 using OpenSim-86b2260-r/20949'''&lt;br /&gt;
&lt;br /&gt;
The update will reflect ALL current LL-LSL Functions including those which are not supported in OpenSimulator.&amp;lt;br /&amp;gt;&lt;br /&gt;
These unsupported functions (notably Pathfinding etc) are there to show what is implemented &amp;amp; not.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a total of 405 LL Functions as of the date of the update.&amp;lt;br /&amp;gt;&lt;br /&gt;
    Deprecated Functions:  12 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    God Mode Functions:     3 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    Pathfinding Functions: 12 indicated. (Path Finding is '''not''' supported by OpenSimulator)&amp;lt;br /&amp;gt;&lt;br /&gt;
    Total remaining functions: 378&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Function List Reference at SL. [http://wiki.secondlife.com/wiki/Template:LSL_All_Functions/Name Reference]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If the Implemented field is blank, the function requires testing and verification.  Possibly incomplete or stub within the OpenSimulator Source code.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LSL Key Table}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Click on a letter to see the implementation information or click on the function to see an example how the function was tested in-world.&lt;br /&gt;
&lt;br /&gt;
{{ABC}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left; font-size:8pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size:10pt&amp;quot;&lt;br /&gt;
| width=&amp;quot;5%&amp;quot; scope=&amp;quot;col&amp;quot; | Function &lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Implemented&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Developer&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Tester &lt;br /&gt;
| width=&amp;quot;10%&amp;quot; scope=&amp;quot;col&amp;quot; | Comments&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAbs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=A&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAcos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=F&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAdjustSoundVolume&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAllowInventoryDrop&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAngleBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=NUnit&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyImpulse&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyRotationalImpulse&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAsin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAtan2&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatarTemp&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxes2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxisAngle2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToInteger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=B&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakAllLinks&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCastRay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=C&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCeil&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearCameraParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearPrimMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloseRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloud&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionFilter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSound&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSprite&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683) llSay(0,(string)llCos(100));&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCSV2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=D&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetachFromAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGrab&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Z axis reads 100 + actual axis (was showing 129m when it was at 29m).&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchBinormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchFace&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchNormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchST&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=* Tested in OpenSim 0.8.0 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchUV&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDialog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works, but appears on channel 0 as &amp;quot;User Name shouts: dialog message&amp;quot; instead of &amp;quot;User Name: dialog message&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDie&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDumpList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEdgeOfWorld&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes*&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Garmin Kawaguichi&lt;br /&gt;
|comment=* Megaregion = No&lt;br /&gt;
|anc=E&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEjectFromLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEscapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEuler2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Should work now. Someone who understands the math, please&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEvade&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llExecCharacterCmd&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFabs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=F&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFleeFrom&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFloor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llForceMouselook&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFrand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGenerateKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= 0.7.4 onwards. From commit 9c2a73b61ef (30th April 2012)&lt;br /&gt;
|anc=G&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAccel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentInfo&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentLanguage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentList&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentSize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAlpha&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not sum, specific faces display correctly&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAndResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=StrawberryFride&lt;br /&gt;
|test=StrawberryFride&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimationList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAttached&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetBoundingBox&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Phrearch&lt;br /&gt;
|test=Phrearch&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCenterOfMass&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetClosestNavPoint&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetColor&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not average, anything trying to grab more than 3 sides fails per example 2&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDate&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnergy&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 1.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnv&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Probably pointless to implement&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeURLs&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGeometricCenter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Physics engine reports as &amp;lt;0,0,0&amp;gt; currently&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGMTclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetHTTPHeader&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev with XEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLandOwnerAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=See [http://wiki.secondlife.com/wiki/LlGetLinkNumberOfSides LL's LSL wiki]&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkPrimitiveParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=** does not highlight like normal. together with llSetLinkPrimitiveParamsFast, they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListEntryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalPos&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2809) Reports parent pos in sim, not child&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=May not be identical to main grid, due to different physics engine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMassMKS&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNextEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNotecardLine&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This is badly needed to read settings from notecards&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfNotecardLines&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDetails&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Params [OBJECT_RUNNING_SCRIPT_COUNT, OBJECT_TOTAL_SCRIPT_COUNT, OBJECT_SCRIPT_MEMORY] not working&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwnerKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelDetails&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMaxPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMusicURL&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimOwners&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissionsKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimitiveParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Not available: PRIM_TYPE, PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, PRIM_TEXGEN, PRIM_GLOW&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionAgentCount&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionCorner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFPS&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 10.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionTimeDilation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootPosition&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootRotation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimStats&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimulatorHostname&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSPMaxMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStartParameter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Returns always 0!   Same limitations as llSetStatus&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStaticPath&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStatus&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=dev&lt;br /&gt;
|test=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSubString&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=Partially working. Just reports wrong position in strings.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSunDirection&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=FredoChaplin&lt;br /&gt;
|comment=Sun fly on x axis and report 0 on zenith. Should fly on z axis and report 0 on horizon&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimeOfDay&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Vytek&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimestamp&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUnixTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsedMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetWallclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventory&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=(Does not send to avatars in other sims)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventoryList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveMoney&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGodLikeRezObject&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGround&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Partially... will not compile with llGetPos.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundContour&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundNormal&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundRepel&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundSlope&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPRequest&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=H&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPResponse&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=Tested on 2011.01.25 with 0.7.1 Dev OS and xEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInsertString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=I&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInstantMessage&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100%&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llIntegerToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKey2Name&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=K&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkParticleSystem&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=L&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2CSV&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Float&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Integer&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Key&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2ListStrided&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Vector&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListen&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenControl&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListFindList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#11&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListInsertList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListRandomize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListReplaceList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListSort&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListStatistics&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoadURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog10&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works via UUID or Name, volume works too..&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundMaster&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeExplosion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=M&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFire&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFountain&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeSmoke&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llManageEstateAccess&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMapDestination&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMD5String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMessageLinked&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMinEventDelay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModifyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llNavigateTo&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=N&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOffsetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=O&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOpenRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOverMyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOwnerSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaCommandList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=P&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaQuery&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseString2List&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Spacers are not parsed if separator list is empty&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseStringKeepNulls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParticleSystem&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassCollisions&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassTouches&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPatrolPoints&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPreloadSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPursue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPushObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRefreshPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=R&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSayTo&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=BlueWall&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseControls&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataReply&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataSetRegion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScript&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated (from LSL Wiki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScriptPin&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveInventory&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This function should be ported&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestAgentData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestInventoryData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#12.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSecureURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSimulatorData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetOtherScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezAtRoot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works :)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Angle&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Axis&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Euler&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Fwd&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Left&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Up&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotateTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotLookAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Kayaker Magic&lt;br /&gt;
|comment=Works different than SL (better?)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTargetRemove&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSameGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=S&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)(limted to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScaleTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptDanger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptProfiler&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSendRemoteData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRepeat&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAngularVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetBuoyancy&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraAtOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraEyeOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetClickAction&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetContentType&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetDamage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForceAndTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetHoverHeight&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetInventoryPermMask&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetKeyframedMotion&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkCamera&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParamsFast&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* does not highlight like normal. (in connection to llGetLinkPrimitiveParams), together they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTextureAnim&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetParcelMusicURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2826) Land update not sending changed streams to client.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPayPrice&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (now with limitation of 10m as in sl)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial (it seems complete but needed extensive checking. Also types in list are not LSL conformant) Blackdog Ashbourne: PRIM_POSITION doesn't seem to work - certainly doesn't allow for a warpPos implementation&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRegionPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRemoteScriptAccessPin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSitText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundQueueing&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundRadius&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetStatus&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Doesn't honor STATUS_BLOCK_GRAB STATUS_RETURN_AT_EDGE STATUS_SANDBOX&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTextureAnim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTimerEvent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (uses Timer plugin!)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTouchText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFloatParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleRotationParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleType&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleVectorParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSHA1String&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llShout&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (limits 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSleep&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=This function CAN lock script threads.  This is a Partial Implementation.  DO NOT USE!  There are Mantii on it and it is a well known OpenSim buglet.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSound&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSoundPreload&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSqrt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStartAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopHover&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringTrim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Hashbox&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSubStringIndex&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=T&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeControls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=Needed for Kan-ed#12&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTan&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentGlobalCoords&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentHome&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTextBox&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie_T&lt;br /&gt;
|test=Fritigern&lt;br /&gt;
|comment=Operational with Viewers that support it.  V3 and above all do.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToLower&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToUpper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTransferLindenDollars&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSoundLimited&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnescapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=U&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnSit&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecDist&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
|anc=V&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecMag&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecNorm&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVolumeDetect&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Gerhard&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Implementation needs ODE to work, other physics engine only have a stub for this. Persitance of this feature (survive region restart) only implemented for SQLite. Semantics are slightly different to SL (switching off phantom via GUI also resets VolDet-status to off)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWanderWithin&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=W&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWater&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWhisper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (but limited to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWind&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64Strings&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=X&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64StringsCorrect&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota</id>
		<title>User:Azwaldo Villota</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota"/>
				<updated>2014-06-06T02:10:33Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: small&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://opensimulator.org/wiki/LSL_Status/Functions LSL Functions] | [https://wiki.secondlife.com/wiki/User:Azwaldo_Villota SL Wiki]  | &lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
==OLT VEL==&lt;br /&gt;
Virtually Enhanced Languages [[http://artsonline.monash.edu.au/virtuallyenhancedlanguages/ OLT VEL]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://opensimulator.org/index.php?title=User:Azwaldo_Villota/Breadcrumbs Breadcrumbs]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota</id>
		<title>User:Azwaldo Villota</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota"/>
				<updated>2014-06-01T14:44:03Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Noodling with instructional design and interactive widgets.&amp;lt;br/&amp;gt;&lt;br /&gt;
Occasionally testing [http://opensimulator.org/wiki/LSL_Status/Functions LSL Functions]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
SL: Azwaldo Villota [https://wiki.secondlife.com/wiki/User:Azwaldo_Villota SL wiki]&amp;lt;br/&amp;gt;&lt;br /&gt;
Alt: Weebit Offcourse&amp;lt;br/&amp;gt;&lt;br /&gt;
Virtually Enhanced Languages [[http://artsonline.monash.edu.au/virtuallyenhancedlanguages/ OLT VEL]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://opensimulator.org/index.php?title=User:Azwaldo_Villota/Breadcrumbs Breadcrumbs]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota</id>
		<title>User:Azwaldo Villota</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota"/>
				<updated>2013-02-21T17:34:02Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Noodling with instructional design and interactive widgets.&amp;lt;br/&amp;gt;&lt;br /&gt;
Occasionally testing [http://opensimulator.org/wiki/LSL_Status/Functions LSL Functions]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
SL: Azwaldo Villota [https://wiki.secondlife.com/wiki/User:Azwaldo_Villota SL wiki]&amp;lt;br/&amp;gt;&lt;br /&gt;
Alt: Weebit Offcourse&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://opensimulator.org/index.php?title=User:Azwaldo_Villota/Breadcrumbs Breadcrumbs]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota/Breadcrumbs</id>
		<title>User:Azwaldo Villota/Breadcrumbs</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota/Breadcrumbs"/>
				<updated>2013-02-21T17:04:35Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: Created page with &amp;quot;Lorem ipsum...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lorem ipsum...&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota</id>
		<title>User:Azwaldo Villota</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota"/>
				<updated>2013-02-21T17:04:09Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Noodling with instructional design and interactive widgets.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
SL: Azwaldo Villota [https://wiki.secondlife.com/wiki/User:Azwaldo_Villota SL wiki]&amp;lt;br/&amp;gt;&lt;br /&gt;
Alt: Weebit Offcourse&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://opensimulator.org/index.php?title=User:Azwaldo_Villota/Breadcrumbs Breadcrumbs]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:WhiteStar</id>
		<title>User talk:WhiteStar</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:WhiteStar"/>
				<updated>2013-02-15T21:00:29Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: remove comment re: fxn testing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/LSL_Status/Functions</id>
		<title>LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/LSL_Status/Functions"/>
				<updated>2013-02-15T20:03:41Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: status change for working fxn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
= What is the current LSL Function Status? =&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
== LSL Functions Status ==&lt;br /&gt;
&lt;br /&gt;
'''Updated: November 10, 2012 using OpenSim-86b2260-r/20949'''&lt;br /&gt;
&lt;br /&gt;
The update will reflect ALL current LL-LSL Functions including those which are not supported in OpenSimulator.&amp;lt;br /&amp;gt;&lt;br /&gt;
These unsupported functions (notably Pathfinding etc) are there to show what is implemented &amp;amp; not.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a total of 405 LL Functions as of the date of the update.&amp;lt;br /&amp;gt;&lt;br /&gt;
    Deprecated Functions:  12 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    God Mode Functions:     3 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    Pathfinding Functions: 12 indicated. (Path Finding is '''not''' supported by OpenSimulator)&amp;lt;br /&amp;gt;&lt;br /&gt;
    Total remaining functions: 378&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Function List Reference at SL. [http://wiki.secondlife.com/wiki/Template:LSL_All_Functions/Name Reference]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If the Implemented field is blank, the function requires testing and verification.  Possibly incomplete or stub within the OpenSimulator Source code.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LSL Key Table}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Click on a letter to see the implementation information or click on the function to see an example how the function was tested in-world.&lt;br /&gt;
&lt;br /&gt;
{{ABC}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left; font-size:8pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size:10pt&amp;quot;&lt;br /&gt;
| width=&amp;quot;5%&amp;quot; scope=&amp;quot;col&amp;quot; | Function &lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Implemented&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Developer&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Tester &lt;br /&gt;
| width=&amp;quot;10%&amp;quot; scope=&amp;quot;col&amp;quot; | Comments&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAbs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=A&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAcos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=F&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAdjustSoundVolume&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAllowInventoryDrop&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAngleBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=NUnit&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyImpulse&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyRotationalImpulse&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAsin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAtan2&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatarTemp&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxes2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxisAngle2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToInteger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=B&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakAllLinks&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCastRay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=C&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCeil&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearCameraParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearPrimMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloseRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloud&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionFilter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSound&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSprite&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683) llSay(0,(string)llCos(100));&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCSV2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=D&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetachFromAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGrab&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Z axis reads 100 + actual axis (was showing 129m when it was at 29m).&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchBinormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchFace&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchNormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchST&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchUV&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDialog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works, but appears on channel 0 as &amp;quot;User Name shouts: dialog message&amp;quot; instead of &amp;quot;User Name: dialog message&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDie&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDumpList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEdgeOfWorld&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes*&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Garmin Kawaguichi&lt;br /&gt;
|comment=* Megaregion = No&lt;br /&gt;
|anc=E&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEjectFromLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEscapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEuler2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Should work now. Someone who understands the math, please&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEvade&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llExecCharacterCmd&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFabs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=F&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFleeFrom&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFloor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llForceMouselook&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFrand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGenerateKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= 0.7.4 onwards. From commit 9c2a73b61ef (30th April 2012)&lt;br /&gt;
|anc=G&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAccel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentInfo&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentLanguage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentList&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentSize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAlpha&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not sum, specific faces display correctly&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAndResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=StrawberryFride&lt;br /&gt;
|test=StrawberryFride&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimationList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAttached&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetBoundingBox&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Phrearch&lt;br /&gt;
|test=Phrearch&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCenterOfMass&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetClosestNavPoint&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetColor&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not average, anything trying to grab more than 3 sides fails per example 2&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDate&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnergy&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 1.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnv&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Probably pointless to implement&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeURLs&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGeometricCenter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Physics engine reports as &amp;lt;0,0,0&amp;gt; currently&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGMTclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetHTTPHeader&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev with XEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLandOwnerAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=See [http://wiki.secondlife.com/wiki/LlGetLinkNumberOfSides LL's LSL wiki]&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkPrimitiveParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=** does not highlight like normal. together with llSetLinkPrimitiveParamsFast, they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListEntryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalPos&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2809) Reports parent pos in sim, not child&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=May not be identical to main grid, due to different physics engine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMassMKS&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNextEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNotecardLine&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This is badly needed to read settings from notecards&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfNotecardLines&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDetails&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Params [OBJECT_RUNNING_SCRIPT_COUNT, OBJECT_TOTAL_SCRIPT_COUNT, OBJECT_SCRIPT_MEMORY] not working&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwnerKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelDetails&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMaxPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMusicURL&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimOwners&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissionsKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimitiveParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Not available: PRIM_TYPE, PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, PRIM_TEXGEN, PRIM_GLOW&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionAgentCount&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionCorner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFPS&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 10.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionTimeDilation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootPosition&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootRotation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimStats&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimulatorHostname&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSPMaxMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStartParameter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Returns always 0!   Same limitations as llSetStatus&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStaticPath&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStatus&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=dev&lt;br /&gt;
|test=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSubString&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=Partially working. Just reports wrong position in strings.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSunDirection&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=FredoChaplin&lt;br /&gt;
|comment=Sun fly on x axis and report 0 on zenith. Should fly on z axis and report 0 on horizon&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimeOfDay&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Vytek&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimestamp&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUnixTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsedMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetWallclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventory&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=(Does not send to avatars in other sims)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventoryList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveMoney&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGodLikeRezObject&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGround&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Partially... will not compile with llGetPos.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundContour&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundNormal&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundRepel&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundSlope&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPRequest&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=H&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPResponse&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=Tested on 2011.01.25 with 0.7.1 Dev OS and xEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInsertString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=I&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInstantMessage&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100%&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llIntegerToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKey2Name&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=K&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkParticleSystem&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=L&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2CSV&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Float&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Integer&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Key&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2ListStrided&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Vector&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListen&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenControl&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListFindList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#11&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListInsertList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListRandomize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListReplaceList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListSort&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListStatistics&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoadURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog10&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works via UUID or Name, volume works too..&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundMaster&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeExplosion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=M&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFire&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFountain&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeSmoke&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llManageEstateAccess&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMapDestination&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMD5String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMessageLinked&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMinEventDelay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModifyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llNavigateTo&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=N&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOffsetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=O&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOpenRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOverMyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOwnerSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaCommandList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=P&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaQuery&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseString2List&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Spacers are not parsed if separator list is empty&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseStringKeepNulls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParticleSystem&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassCollisions&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassTouches&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPatrolPoints&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPreloadSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPursue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPushObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRefreshPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=R&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSayTo&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=BlueWall&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseControls&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataReply&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataSetRegion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScript&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated (from LSL Wiki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScriptPin&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveInventory&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This function should be ported&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestAgentData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestInventoryData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#12.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSecureURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSimulatorData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetOtherScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezAtRoot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works :)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Angle&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Axis&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Euler&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Fwd&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Left&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Up&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotateTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotLookAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Kayaker Magic&lt;br /&gt;
|comment=Works different than SL (better?)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTargetRemove&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSameGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=S&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)(limted to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScaleTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptDanger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptProfiler&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSendRemoteData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRepeat&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAngularVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetBuoyancy&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraAtOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraEyeOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetClickAction&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetContentType&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetDamage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForceAndTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetHoverHeight&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetInventoryPermMask&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetKeyframedMotion&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkCamera&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParamsFast&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* does not highlight like normal. (in connection to llGetLinkPrimitiveParams), together they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTextureAnim&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetParcelMusicURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2826) Land update not sending changed streams to client.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPayPrice&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (now with limitation of 10m as in sl)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial (it seems complete but needed extensive checking. Also types in list are not LSL conformant) Blackdog Ashbourne: PRIM_POSITION doesn't seem to work - certainly doesn't allow for a warpPos implementation&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRegionPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRemoteScriptAccessPin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSitText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundQueueing&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundRadius&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetStatus&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Doesn't honor STATUS_BLOCK_GRAB STATUS_RETURN_AT_EDGE STATUS_SANDBOX&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTextureAnim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTimerEvent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (uses Timer plugin!)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTouchText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFloatParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleRotationParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleType&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleVectorParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSHA1String&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llShout&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (limits 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSleep&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=This function CAN lock script threads.  This is a Partial Implementation.  DO NOT USE!  There are Mantii on it and it is a well known OpenSim buglet.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSound&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSoundPreload&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSqrt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStartAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopHover&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringTrim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Hashbox&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSubStringIndex&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=T&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeControls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=Needed for Kan-ed#12&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTan&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentGlobalCoords&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentHome&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTextBox&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie_T&lt;br /&gt;
|test=Fritigern&lt;br /&gt;
|comment=Operational with Viewers that support it.  V3 and above all do.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToLower&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToUpper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTransferLindenDollars&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSoundLimited&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnescapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=U&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnSit&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecDist&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
|anc=V&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecMag&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecNorm&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVolumeDetect&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Gerhard&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Implementation needs ODE to work, other physics engine only have a stub for this. Persitance of this feature (survive region restart) only implemented for SQLite. Semantics are slightly different to SL (switching off phantom via GUI also resets VolDet-status to off)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWanderWithin&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=W&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWater&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWhisper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (but limited to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWind&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64Strings&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=X&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64StringsCorrect&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo</id>
		<title>User:Azwaldo</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo"/>
				<updated>2013-02-15T19:40:55Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: redirect; first page edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Azwaldo Villota]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/LSL_Status/Functions</id>
		<title>LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/LSL_Status/Functions"/>
				<updated>2013-02-15T19:36:22Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: status change for working fxn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
= What is the current LSL Function Status? =&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
== LSL Functions Status ==&lt;br /&gt;
&lt;br /&gt;
'''Updated: November 10, 2012 using OpenSim-86b2260-r/20949'''&lt;br /&gt;
&lt;br /&gt;
The update will reflect ALL current LL-LSL Functions including those which are not supported in OpenSimulator.&amp;lt;br /&amp;gt;&lt;br /&gt;
These unsupported functions (notably Pathfinding etc) are there to show what is implemented &amp;amp; not.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a total of 405 LL Functions as of the date of the update.&amp;lt;br /&amp;gt;&lt;br /&gt;
    Deprecated Functions:  12 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    God Mode Functions:     3 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    Pathfinding Functions: 12 indicated. (Path Finding is '''not''' supported by OpenSimulator)&amp;lt;br /&amp;gt;&lt;br /&gt;
    Total remaining functions: 378&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Function List Reference at SL. [http://wiki.secondlife.com/wiki/Template:LSL_All_Functions/Name Reference]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If the Implemented field is blank, the function requires testing and verification.  Possibly incomplete or stub within the OpenSimulator Source code.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LSL Key Table}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Click on a letter to see the implementation information or click on the function to see an example how the function was tested in-world.&lt;br /&gt;
&lt;br /&gt;
{{ABC}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left; font-size:8pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size:10pt&amp;quot;&lt;br /&gt;
| width=&amp;quot;5%&amp;quot; scope=&amp;quot;col&amp;quot; | Function &lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Implemented&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Developer&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Tester &lt;br /&gt;
| width=&amp;quot;10%&amp;quot; scope=&amp;quot;col&amp;quot; | Comments&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAbs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=A&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAcos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=F&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAdjustSoundVolume&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAllowInventoryDrop&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAngleBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=NUnit&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyImpulse&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyRotationalImpulse&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAsin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAtan2&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatarTemp&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxes2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxisAngle2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToInteger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=B&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakAllLinks&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCastRay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=C&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCeil&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearCameraParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearPrimMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloseRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloud&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionFilter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSound&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSprite&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683) llSay(0,(string)llCos(100));&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCSV2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=D&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetachFromAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGrab&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Z axis reads 100 + actual axis (was showing 129m when it was at 29m).&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchBinormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchFace&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchNormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchST&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchUV&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDialog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works, but appears on channel 0 as &amp;quot;User Name shouts: dialog message&amp;quot; instead of &amp;quot;User Name: dialog message&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDie&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDumpList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEdgeOfWorld&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes*&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Garmin Kawaguichi&lt;br /&gt;
|comment=* Megaregion = No&lt;br /&gt;
|anc=E&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEjectFromLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEscapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEuler2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Should work now. Someone who understands the math, please&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEvade&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llExecCharacterCmd&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFabs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=F&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFleeFrom&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFloor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llForceMouselook&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFrand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGenerateKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= 0.7.4 onwards. From commit 9c2a73b61ef (30th April 2012)&lt;br /&gt;
|anc=G&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAccel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentInfo&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentLanguage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentList&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentSize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAlpha&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not sum, specific faces display correctly&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAndResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=StrawberryFride&lt;br /&gt;
|test=StrawberryFride&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimationList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAttached&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetBoundingBox&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Phrearch&lt;br /&gt;
|test=Phrearch&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCenterOfMass&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetClosestNavPoint&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetColor&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not average, anything trying to grab more than 3 sides fails per example 2&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDate&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnergy&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 1.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnv&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Probably pointless to implement&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeURLs&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGeometricCenter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Physics engine reports as &amp;lt;0,0,0&amp;gt; currently&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGMTclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetHTTPHeader&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev with XEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLandOwnerAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=See [http://wiki.secondlife.com/wiki/LlGetLinkNumberOfSides LL's LSL wiki]&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkPrimitiveParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=** does not highlight like normal. together with llSetLinkPrimitiveParamsFast, they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListEntryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalPos&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2809) Reports parent pos in sim, not child&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=May not be identical to main grid, due to different physics engine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMassMKS&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNextEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNotecardLine&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This is badly needed to read settings from notecards&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfNotecardLines&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDetails&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Params [OBJECT_RUNNING_SCRIPT_COUNT, OBJECT_TOTAL_SCRIPT_COUNT, OBJECT_SCRIPT_MEMORY] not working&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwnerKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelDetails&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMaxPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMusicURL&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimOwners&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissionsKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimitiveParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Not available: PRIM_TYPE, PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, PRIM_TEXGEN, PRIM_GLOW&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionAgentCount&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionCorner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFPS&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 10.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionTimeDilation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootPosition&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootRotation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimStats&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimulatorHostname&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSPMaxMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStartParameter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Returns always 0!   Same limitations as llSetStatus&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStaticPath&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStatus&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=dev&lt;br /&gt;
|test=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSubString&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=Partially working. Just reports wrong position in strings.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSunDirection&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=FredoChaplin&lt;br /&gt;
|comment=Sun fly on x axis and report 0 on zenith. Should fly on z axis and report 0 on horizon&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimeOfDay&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Vytek&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimestamp&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUnixTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsedMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetWallclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventory&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=(Does not send to avatars in other sims)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventoryList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveMoney&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGodLikeRezObject&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGround&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Partially... will not compile with llGetPos.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundContour&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundNormal&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundRepel&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundSlope&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPRequest&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=H&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPResponse&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=Tested on 2011.01.25 with 0.7.1 Dev OS and xEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInsertString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=I&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInstantMessage&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100%&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llIntegerToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKey2Name&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=K&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkParticleSystem&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=L&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2CSV&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Float&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Integer&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Key&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2ListStrided&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Vector&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListen&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenControl&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListFindList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#11&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListInsertList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListRandomize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListReplaceList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListSort&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListStatistics&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoadURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog10&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works via UUID or Name, volume works too..&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundMaster&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeExplosion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=M&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFire&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFountain&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeSmoke&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llManageEstateAccess&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMapDestination&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMD5String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMessageLinked&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMinEventDelay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModifyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llNavigateTo&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=N&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOffsetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=O&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOpenRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOverMyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOwnerSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaCommandList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=P&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaQuery&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseString2List&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Spacers are not parsed if separator list is empty&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseStringKeepNulls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParticleSystem&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassCollisions&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassTouches&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPatrolPoints&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPreloadSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPursue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPushObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRefreshPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=R&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSayTo&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=BlueWall&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseControls&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataReply&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataSetRegion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScript&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated (from LSL Wiki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScriptPin&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveInventory&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This function should be ported&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestAgentData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestInventoryData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#12.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSecureURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSimulatorData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetOtherScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezAtRoot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works :)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Angle&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Axis&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Euler&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Fwd&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Left&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Up&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotateTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotLookAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Kayaker Magic&lt;br /&gt;
|comment=Works different than SL (better?)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTargetRemove&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSameGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=S&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)(limted to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScaleTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptDanger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptProfiler&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSendRemoteData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRepeat&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAngularVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetBuoyancy&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraAtOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraEyeOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetClickAction&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetContentType&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetDamage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForceAndTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetHoverHeight&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetInventoryPermMask&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetKeyframedMotion&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkCamera&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParamsFast&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* does not highlight like normal. (in connection to llGetLinkPrimitiveParams), together they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTextureAnim&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetParcelMusicURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2826) Land update not sending changed streams to client.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPayPrice&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (now with limitation of 10m as in sl)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial (it seems complete but needed extensive checking. Also types in list are not LSL conformant) Blackdog Ashbourne: PRIM_POSITION doesn't seem to work - certainly doesn't allow for a warpPos implementation&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRegionPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRemoteScriptAccessPin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSitText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundQueueing&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundRadius&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetStatus&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Doesn't honor STATUS_BLOCK_GRAB STATUS_RETURN_AT_EDGE STATUS_SANDBOX&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTextureAnim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTimerEvent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (uses Timer plugin!)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTouchText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFloatParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleRotationParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleType&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleVectorParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSHA1String&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llShout&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (limits 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSleep&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=This function CAN lock script threads.  This is a Partial Implementation.  DO NOT USE!  There are Mantii on it and it is a well known OpenSim buglet.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSound&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSoundPreload&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSqrt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStartAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopHover&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringTrim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Hashbox&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSubStringIndex&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=T&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeControls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=Needed for Kan-ed#12&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTan&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentGlobalCoords&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentHome&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTextBox&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie_T&lt;br /&gt;
|test=Fritigern&lt;br /&gt;
|comment=Operational with Viewers that support it.  V3 and above all do.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToLower&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToUpper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTransferLindenDollars&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSoundLimited&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnescapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=U&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnSit&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecDist&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=Tested in OpenSim 0.7.6 Dev&lt;br /&gt;
|anc=V&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecMag&lt;br /&gt;
|status=ready&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz) - Seems to work in r/21353 (MirceaKitsune / Taoki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecNorm&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVolumeDetect&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Gerhard&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Implementation needs ODE to work, other physics engine only have a stub for this. Persitance of this feature (survive region restart) only implemented for SQLite. Semantics are slightly different to SL (switching off phantom via GUI also resets VolDet-status to off)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWanderWithin&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=W&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWater&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWhisper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (but limited to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWind&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64Strings&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=X&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64StringsCorrect&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User:Azwaldo_Villota</id>
		<title>User:Azwaldo Villota</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User:Azwaldo_Villota"/>
				<updated>2013-02-13T17:33:45Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: first edit of user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Noodling with instructional design and interactive widgets.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
SL: Azwaldo Villota [https://wiki.secondlife.com/wiki/User:Azwaldo_Villota SL wiki]&amp;lt;br/&amp;gt;&lt;br /&gt;
Alt: Weebit Offcourse&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/LSL_Status/Functions</id>
		<title>LSL Status/Functions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/LSL_Status/Functions"/>
				<updated>2013-02-13T17:22:32Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: status change for tested fxn; first edit in wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
= What is the current LSL Function Status? =&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
== LSL Functions Status ==&lt;br /&gt;
&lt;br /&gt;
'''Updated: November 10, 2012 using OpenSim-86b2260-r/20949'''&lt;br /&gt;
&lt;br /&gt;
The update will reflect ALL current LL-LSL Functions including those which are not supported in OpenSimulator.&amp;lt;br /&amp;gt;&lt;br /&gt;
These unsupported functions (notably Pathfinding etc) are there to show what is implemented &amp;amp; not.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a total of 405 LL Functions as of the date of the update.&amp;lt;br /&amp;gt;&lt;br /&gt;
    Deprecated Functions:  12 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    God Mode Functions:     3 indicated&amp;lt;br /&amp;gt;&lt;br /&gt;
    Pathfinding Functions: 12 indicated. (Path Finding is '''not''' supported by OpenSimulator)&amp;lt;br /&amp;gt;&lt;br /&gt;
    Total remaining functions: 378&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Function List Reference at SL. [http://wiki.secondlife.com/wiki/Template:LSL_All_Functions/Name Reference]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If the Implemented field is blank, the function requires testing and verification.  Possibly incomplete or stub within the OpenSimulator Source code.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LSL Key Table}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Click on a letter to see the implementation information or click on the function to see an example how the function was tested in-world.&lt;br /&gt;
&lt;br /&gt;
{{ABC}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left; font-size:8pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size:10pt&amp;quot;&lt;br /&gt;
| width=&amp;quot;5%&amp;quot; scope=&amp;quot;col&amp;quot; | Function &lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Implemented&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Developer&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; scope=&amp;quot;col&amp;quot; | Tester &lt;br /&gt;
| width=&amp;quot;10%&amp;quot; scope=&amp;quot;col&amp;quot; | Comments&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAbs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=A&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAcos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=F&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAddToLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAdjustSoundVolume&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAllowInventoryDrop&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAngleBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=NUnit&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyImpulse&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llApplyRotationalImpulse&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAsin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAtan2&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAttachToAvatarTemp&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAvatarOnSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxes2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llAxisAngle2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToInteger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=B&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBase64ToString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakAllLinks&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llBreakLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCastRay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=C&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCeil&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearCameraParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llClearPrimMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloseRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCloud&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionFilter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSound&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCollisionSprite&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683) llSay(0,(string)llCos(100));&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCreateLink&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llCSV2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=D&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDeleteSubString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetachFromAvatar&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGrab&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Z axis reads 100 + actual axis (was showing 129m when it was at 29m).&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchBinormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchFace&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchNormal&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchST&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedTouchUV&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDetectedVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDialog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works, but appears on channel 0 as &amp;quot;User Name shouts: dialog message&amp;quot; instead of &amp;quot;User Name: dialog message&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDie&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llDumpList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEdgeOfWorld&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes*&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Garmin Kawaguichi&lt;br /&gt;
|comment=* Megaregion = No&lt;br /&gt;
|anc=E&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEjectFromLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEscapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEuler2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Should work now. Someone who understands the math, please&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llEvade&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llExecCharacterCmd&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFabs&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=F&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFleeFrom&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFloor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llForceMouselook&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llFrand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGenerateKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= 0.7.4 onwards. From commit 9c2a73b61ef (30th April 2012)&lt;br /&gt;
|anc=G&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAccel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentInfo&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentLanguage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentList&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAgentSize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAlpha&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not sum, specific faces display correctly&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAndResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=StrawberryFride&lt;br /&gt;
|test=StrawberryFride&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAnimationList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetAttached&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetBoundingBox&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Phrearch&lt;br /&gt;
|test=Phrearch&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCameraRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCenterOfMass&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetClosestNavPoint&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetColor&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=ALLSIDES returns default texture, not average, anything trying to grab more than 3 sides fails per example 2&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDate&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnergy&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 1.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetEnv&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment= Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Probably pointless to implement&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetFreeURLs&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGeometricCenter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Physics engine reports as &amp;lt;0,0,0&amp;gt; currently&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetGMTclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetHTTPHeader&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=tested at 2011.01.25 on 0.7.1 Dev with XEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryCreator&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetInventoryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLandOwnerAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumber&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Azwaldo Villota&lt;br /&gt;
|comment=See [http://wiki.secondlife.com/wiki/LlGetLinkNumberOfSides LL's LSL wiki]&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLinkPrimitiveParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=** does not highlight like normal. together with llSetLinkPrimitiveParamsFast, they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListEntryType&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetListLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalPos&lt;br /&gt;
|status=fail&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2809) Reports parent pos in sim, not child&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=May not be identical to main grid, due to different physics engine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMassMKS&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNextEmail&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNotecardLine&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This is badly needed to read settings from notecards&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfNotecardLines&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetNumberOfSides&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectDetails&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Params [OBJECT_RUNNING_SCRIPT_COUNT, OBJECT_TOTAL_SCRIPT_COUNT, OBJECT_SCRIPT_MEMORY] not working&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectMass&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetObjectPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetOwnerKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelDetails&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMaxPrims&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelMusicURL&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimCount&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetParcelPrimOwners&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPermissionsKey&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimitiveParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Not available: PRIM_TYPE, PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, PRIM_TEXGEN, PRIM_GLOW&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionAgentCount&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionCorner&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFlags&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionFPS&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Always returns 10.0f&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRegionTimeDilation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootPosition&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRootRotation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimStats&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSimulatorHostname&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSPMaxMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStartParameter&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Returns always 0!   Same limitations as llSetStatus&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStaticPath&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetStatus&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=dev&lt;br /&gt;
|test=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSubString&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=Partially working. Just reports wrong position in strings.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetSunDirection&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Krtaylor&lt;br /&gt;
|test=FredoChaplin&lt;br /&gt;
|comment=Sun fly on x axis and report 0 on zenith. Should fly on z axis and report 0 on horizon&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTextureScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimeOfDay&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Vytek&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTimestamp&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUnixTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsedMemory&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetVel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGetWallclock&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventory&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=(Does not send to avatars in other sims)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveInventoryList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGiveMoney&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGodLikeRezObject&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGround&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Partially... will not compile with llGetPos.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundContour&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundNormal&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundRepel&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llGroundSlope&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPRequest&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=H&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llHTTPResponse&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=Tested on 2011.01.25 with 0.7.1 Dev OS and xEngine&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInsertString&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=I&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llInstantMessage&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100%&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llIntegerToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llKey2Name&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=K&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkParticleSystem&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
|anc=L&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLinkSitTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2CSV&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Float&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Integer&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Key&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2List&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2ListStrided&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Rot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llList2Vector&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListen&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenControl&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListenRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListFindList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#11&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListInsertList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2754)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListRandomize&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListReplaceList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListSort&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llListStatistics&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoadURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLog10&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works via UUID or Name, volume works too..&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundMaster&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llLoopSoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeExplosion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=M&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFire&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeFountain&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMakeSmoke&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llManageEstateAccess&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMapDestination&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMD5String&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMessageLinked&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMinEventDelay&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModifyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llModPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llNavigateTo&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=N&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOffsetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
|anc=O&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOpenRemoteDataChannel&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOverMyLand&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llOwnerSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaCommandList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=P&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParcelMediaQuery&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseString2List&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Spacers are not parsed if separator list is empty&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParseStringKeepNulls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llParticleSystem&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassCollisions&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPassTouches&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPatrolPoints&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPlaySoundSlave&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPow&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPreloadSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPursue&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llPushObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRefreshPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=R&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRegionSayTo&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=BlueWall&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Works with 1023 chars&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseControls&lt;br /&gt;
|status=&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llReleaseURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataReply&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteDataSetRegion&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScript&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated (from LSL Wiki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoteLoadScriptPin&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveFromLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveInventory&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=This function should be ported&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRemoveVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestAgentData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestDisplayName&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestInventoryData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestPermissions&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Needed for Kan-ed#12.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSecureURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestSimulatorData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestURL&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRequestUsername&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandBanList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetLandPassList&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetOtherScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetScript&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llResetTime&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2750)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezAtRoot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRezObject&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works :)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Angle&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Axis&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Euler&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Fwd&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Left&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRot2Up&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotateTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotBetween&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotLookAt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Kayaker Magic&lt;br /&gt;
|comment=Works different than SL (better?)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTarget&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRotTargetRemove&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llRound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSameGroup&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=S&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSay&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)(limted to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScaleTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2683)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptDanger&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llScriptProfiler&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSendRemoteData&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=jimbo21&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSensorRepeat&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works beyond 96m :) tested past 1000m&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetAngularVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetBuoyancy&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraAtOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraEyeOffset&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetCameraParams&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetClickAction&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetContentType&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetDamage&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForce&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetForceAndTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetHoverHeight&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetInventoryPermMask&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetKeyframedMotion&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkAlpha&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkCamera&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkColor&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Charlie Omega&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkMedia&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkPrimitiveParamsFast&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* does not highlight like normal. (in connection to llGetLinkPrimitiveParams), together they rip linked prims apart when the item is worn. but not when it is dropped on the ground&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLinkTextureAnim&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetLocalRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetMemoryLimit&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectDesc&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectName&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=100% implemented&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetObjectPermMask&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetParcelMusicURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2826) Land update not sending changed streams to client.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPayPrice&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPhysicsMaterial&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPos&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (now with limitation of 10m as in sl)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimitiveParams&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Partial (it seems complete but needed extensive checking. Also types in list are not LSL conformant) Blackdog Ashbourne: PRIM_POSITION doesn't seem to work - certainly doesn't allow for a warpPos implementation&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimMediaParams&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetPrimURL&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRegionPos&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRemoteScriptAccessPin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Tokeiito&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetRot&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScale&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetScriptState&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSitText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Teravus&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundQueueing&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetSoundRadius&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetStatus&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Doesn't honor STATUS_BLOCK_GRAB STATUS_RETURN_AT_EDGE STATUS_SANDBOX&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2760)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTexture&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTextureAnim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTimerEvent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (uses Timer plugin!)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTorque&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetTouchText&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFlags&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleFloatParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleRotationParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleType&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVehicleVectorParam&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSetVelocity&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSHA1String&lt;br /&gt;
|status=&lt;br /&gt;
|impl=&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llShout&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (limits 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSin&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSitTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSleep&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=This function CAN lock script threads.  This is a Partial Implementation.  DO NOT USE!  There are Mantii on it and it is a well known OpenSim buglet.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSound&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSoundPreload&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSqrt&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStartAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopAnimation&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopHover&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopLookAt&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopMoveToTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopPointAt&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStopSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringLength&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringToBase64&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llStringTrim&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Hashbox&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llSubStringIndex&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeCamera&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=T&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTakeControls&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Patnad&lt;br /&gt;
|comment=Needed for Kan-ed#12&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTan&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTarget&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetOmega&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTargetRemove&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgent&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentGlobalCoords&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTeleportAgentHome&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTextBox&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Melanie_T&lt;br /&gt;
|test=Fritigern&lt;br /&gt;
|comment=Operational with Viewers that support it.  V3 and above all do.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToLower&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llToUpper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTransferLindenDollars&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Requires Implementation (Mar.01.2012)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSound&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llTriggerSoundLimited&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnescapeURL&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
|anc=U&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUnSit&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Aran&lt;br /&gt;
|comment=Works.&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llUpdateCharacter&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecDist&lt;br /&gt;
|status=ready&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz) - Seems to work in r/21353 (MirceaKitsune / Taoki)&lt;br /&gt;
|anc=V&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecMag&lt;br /&gt;
|status=ready&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=* Requires testing and Verification (update here plz) - Seems to work in r/21353 (MirceaKitsune / Taoki)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVecNorm&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llVolumeDetect&lt;br /&gt;
|status=part&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Gerhard&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Implementation needs ODE to work, other physics engine only have a stub for this. Persitance of this feature (survive region restart) only implemented for SQLite. Semantics are slightly different to SL (switching off phantom via GUI also resets VolDet-status to off)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWanderWithin&lt;br /&gt;
|status=&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=LL Pathfinding Only. Not in OpenSimulator&lt;br /&gt;
|anc=W&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWater&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=Alondria&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWhisper&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=Charlie Omega&lt;br /&gt;
|comment=(2688) (but limited to 1023 chars)&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llWind&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64Strings&lt;br /&gt;
|status=deprecated&lt;br /&gt;
|impl=No&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=Deprecated&lt;br /&gt;
|anc=X&lt;br /&gt;
}}&lt;br /&gt;
{{FunctionStatusRow&lt;br /&gt;
|name=llXorBase64StringsCorrect&lt;br /&gt;
|status=full&lt;br /&gt;
|impl=Yes&lt;br /&gt;
|dev=&lt;br /&gt;
|test=&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back to [[LSL Status]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Todo]]&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/User_talk:WhiteStar</id>
		<title>User talk:WhiteStar</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/User_talk:WhiteStar"/>
				<updated>2013-01-24T17:40:47Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: reporting script test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Script Tests ==&lt;br /&gt;
I have tested '''llGetLinkNumberOfSides()''' in OpenSimulator (OSGrid); behavior matches what is experienced in SecondLife. [http://bit.ly/Wilgjh screenshot]&lt;br /&gt;
&lt;br /&gt;
A scripter more than a prim-torturer, I cannot be certain that I have tried ''every possible permutation'' for modifying prims (path cut, hole, profile cut, etc.). But the fxn seems to accurately return the number of a child prim's faces as compared to  '''llGetNumberOfSides''' from within each prim. &lt;br /&gt;
&lt;br /&gt;
What else is needed to test a fxn? &lt;br /&gt;
&lt;br /&gt;
[[User:Azwaldo|azwaldo]] 17:40, 24 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:OsTeleportAgent</id>
		<title>Talk:OsTeleportAgent</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:OsTeleportAgent"/>
				<updated>2011-12-25T03:39:23Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Error in script example? ==&lt;br /&gt;
All three variants given for this function specify a &amp;quot;string&amp;quot; as the first parameter.&lt;br /&gt;
&lt;br /&gt;
:osTeleportAgent('''string agent''', vector position, vector lookat)&lt;br /&gt;
&lt;br /&gt;
Yet, in the example script the function calls up a key.  &lt;br /&gt;
:'''key avatar''' = llDetectedKey(0);&lt;br /&gt;
:...&lt;br /&gt;
:osTeleportAgent('''avatar''', Destination, LandingPoint, LookAt); &lt;br /&gt;
&lt;br /&gt;
[[User:Azwaldo|Azwaldo]] 19:24, 23 December 2011 (PST)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Talk:OsTeleportAgent</id>
		<title>Talk:OsTeleportAgent</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Talk:OsTeleportAgent"/>
				<updated>2011-12-24T03:24:27Z</updated>
		
		<summary type="html">&lt;p&gt;Azwaldo: Question about example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Error in script example? ==&lt;br /&gt;
All three variants given for the '''osTeleportAgent''' function specify a &amp;quot;string&amp;quot; as the first parameter.&lt;br /&gt;
&lt;br /&gt;
:osTeleportAgent('''string agent''', vector position, vector lookat)&lt;br /&gt;
&lt;br /&gt;
Yet, in the example script the function in the touch_start event handler calls up a key (from first line in that handler).  &lt;br /&gt;
:'''key avatar''' = llDetectedKey(0);&lt;br /&gt;
:...&lt;br /&gt;
:osTeleportAgent('''avatar''', Destination, LandingPoint, LookAt); &lt;br /&gt;
&lt;br /&gt;
This fxn is not working for me. I have also read  [http://forums.osgrid.org/viewtopic.php?f=5&amp;amp;t=2711&amp;amp;hilit=warppos this thread at OSGrid forum].&lt;br /&gt;
[[User:Azwaldo|Azwaldo]] 19:24, 23 December 2011 (PST)&lt;/div&gt;</summary>
		<author><name>Azwaldo</name></author>	</entry>

	</feed>