Load Oar

= Load Oar Console Command = Once you have saved regions in OAR files, the 'load oar' console command will load the OAR file into the current region. There are many parameters that enable replacing the region's current contents or merging the OAR file's contents with the objects and terrain already in the region.

'''Note: As of Opensimulator 0.9.0-dev the 'load oar' has changed slightly in order to support more features. Please see the Load Oar 0.9.0+ page.''' Note 2: For more discussion about OpenSimulator archives please have a look at the OpenSim Archives page.

Parameters
The load oar command has the format:

load oar [parameters] OARFILE

where "OARFILE" is the path to the OAR file to read in, and "[parameters]" is zero or more optional parameters from the following list:

Notes On Regions of Different Sizes
With the addition of regions that have a size that can be a multiple of 256x256 (i.e. a Varregion) there is the possibility of loading OARs to and from regions of different sizes. In general, loading an OAR from a smaller region into a larger region will do what you expect. Trying to load a larger region into a smaller region will generate many errors although, if you have adjacent smaller regions, some of the objects will be loaded into the adjacent regions. Try at your own risk.

= Example Uses =

Replacing a region's contents with what's in an OAR file
Replacing a region with an OAR file for a region of the same size is as simple as:

load oar NewRegion.oar

Merging together four region's worth of contents
Say you have four adjacent 256x256 region ('Region00.oar', 'Region01.oar', ...) and you want to load them into a new 512x512 Varregion ('BiggerRegion'). The commands would be:

change region BiggerRegion load oar Region0.oar load oar --merge --force-terrain --displacement <0,256,0> Region01.oar load oar --merge --force-terrain --displacement <256,0,0> Region10.oar load oar --merge --force-terrain --displacement <256,256,0> Region11.oar

Loading a 256x256 region's contents into the middle of a 512x512 sized region
If you have an OAR file for a 256x256 region ('LegacyRegion.oar' for instance) and you want to set it into the middle of a 512x512 region with the loaded region rotated by 30 degrees without messing up the rest of the larger region, the command would be:

load oar --merge --force-terrain --force-parcels --displacement <128,128,0> --rotation 30.0 --rotation-center <128,128,0> LegacyRegion.oar

= Notes = As seen in irc : hi nebadon are you there? I am trying to install the universal campus, and got some out of memory error that crashed my server even with 4gb of ram.. And I don't know where to send the error. or report it.. also I imported all the oars within a single varregion so maybe I could also add that code to a page somewhere so others don't have to..

try disable xengine and set physics to basic in OpenSim.ini then load the oar once oar finishes type "backup" on the console and wait for console to return then shut it down and re-enable stuff