Chat log from the meeting on 2021-09-14

 [11:02] Andrew Hellershanks: Hello, everyone [11:03] Jamie.Jordan @grid.kitely.com:8002: hi everybody [11:04] Selby.Evans @grid.kitely.com:8002: Hi Jamie, Andrew [11:04] Andrew Hellershanks: Hello, Jamie [11:04] Ubit Umarov: hi [11:07] Andrew Hellershanks: Kayaker just logged in. I'll wait a minute or so for him to arrive. [11:08] Andrew Hellershanks: Hello, Kayaker. [11:09] Selby.Evans @grid.kitely.com:8002: Hi Kayaker [11:09] Andrew Hellershanks: Now that most of the regulars are here we can get started. :) [11:09] Kayaker Magic: Hello all [11:10] Jamie.Jordan @grid.kitely.com:8002: Welcome sir :-) [11:12] Andrew Hellershanks: There were several changes to the OS code base this past week. There were updates to libOMV, a minor bug fix related to parcel dwell, and a change in how a users texture inventory is updated when uploading mesh objects. [11:13] Ubit Umarov: a bug fix just some minutes ago [11:13] Ubit Umarov: and.. [11:13] Andrew Hellershanks: Oh? [11:13] Andrew Hellershanks looks again [11:14] Ubit Umarov: nasty fhing [11:14] Ubit Umarov: on entering a parcel with hide avatar options, all avatars stopped :p [11:14] Andrew Hellershanks: ok. Another one of those changes where I don't know the impact of it to users. The log entry is "do not modify shared list of scene presences". [11:15] Ubit Umarov: bc that enter processing code was clearing the actile list of all presences on region [11:15] Ubit Umarov: oops ooops :) [11:15] Andrew Hellershanks: :) [11:15] Ubit Umarov: ( the active list.. ) [11:15] Andrew Hellershanks: Good that you caught it (quickly?) [11:16] Ubit Umarov: actuall had 2 bug reports that got fixed by oar save and reload [11:16] Ubit Umarov: guess that flag is not been stores on oars.. a possibel bug to fix later [11:17] Andrew Hellershanks nods [11:18] Ubit Umarov: so yeah a few hpours on eahc of those [11:18] Ubit Umarov: then a report linking the issue mre directly to that flag [11:19] Ubit Umarov: that did made it possible to debug [11:19] Ubit Umarov: so a few hours lost bc 2 lines of code :) [11:19] Ubit Umarov: due to a change one ONE line of code a few weeks ago [11:19] Ubit Umarov: lol [11:20] Kayaker Magic: Not an unusual software development story.... [11:20] Andrew Hellershanks: True [11:20] Ubit Umarov: yeha happens a lot [11:22] Andrew Hellershanks: I recently fixed an issue in some code by changing a constant of "true" to the name of a variable in the list of arguments to a function call. [11:23] Andrew Hellershanks: It is nice when bug fixes are confined to a line or two but they can sometimes be hard to find. [11:25] Andrew Hellershanks: Hello, Gavin. [11:25] Gavin.Hird @grid.xmir.org:8002: Evening everyone! [11:25] Andrew Hellershanks: Afternoon. :) [11:25] Ubit Umarov: hi white man [11:25] Selby.Evans @grid.kitely.com:8002: Hi Gavin [11:25] Andrew Hellershanks: or morning, grid time. [11:25] Kayaker Magic: Is that a privileged white? [11:26] Ubit Umarov: more a bugs white [11:26] Gavin.Hird @grid.xmir.org:8002: am I white still? [11:26] Andrew Hellershanks: yes [11:26] Ubit Umarov: yeah [11:26] Kayaker Magic: you are to me [11:26] Gavin.Hird @grid.xmir.org:8002: ok [11:26] Ubit Umarov: ( oh i broke rebake ) [11:26] Kayaker Magic: now you are OK [11:26] Andrew Hellershanks: No. Just took a while. [11:26] Gavin.Hird @grid.xmir.org:8002: you must have [11:27] Ubit Umarov: that was gavin thinking, not me [11:27] Andrew Hellershanks: You look fine now, Gavin. [11:27] Gavin.Hird @grid.xmir.org:8002: great [11:27] Ubit Umarov: yeha it did work, eventually [11:27] Andrew Hellershanks: Anyone have any problems to report or questions for this week? [11:27] Jagga Meredith: Do I tried to report my LookAt problem to Firestorm JIRA. Unfortunately looks my old account is linked to an email address I no longer have access to. To create a new account you have to get one from mods on SL, but my SL account is "on hold" for unspecified reasons. Ideas? [11:28] Gavin.Hird @grid.xmir.org:8002: I have one animesh discovery for a failure both in my viewer and FS [11:29] Andrew Hellershanks: Jagga, why do you need an account from SL to file an entry in the Firestorm JIRA? [11:30] Jagga Meredith: Thats the only stated way of getting a new account authorized [11:31] Jagga Meredith: seems weird to me too [11:31] Andrew Hellershanks: Firestorm is using the SL JIRA system for tracking their viewer issues? [11:31] Jagga Meredith: yup [11:31] Gavin.Hird @grid.xmir.org:8002: yes [11:31] Gavin.Hird @grid.xmir.org:8002: they also have access to SL JIRA nobody else has [11:31] Andrew Hellershanks: oh, ok. That seems strange. I would have expected them to have their own tracking system. [11:32] Gavin.Hird @grid.xmir.org:8002: they have that too [11:32] Jagga Meredith whispers: where [11:32] Ubit Umarov: fs is using own jira [11:32] Gavin.Hird @grid.xmir.org:8002: it might be syndicated [11:32] Andrew Hellershanks: If they do, then just file the report in the FS JIRA system. [11:32] Jagga Meredith: where is it? [11:33] Jagga Meredith: not on website [11:33] Gavin.Hird @grid.xmir.org:8002: https://www.firestormviewer.org [11:33] Andrew Hellershanks: Click the link on the right that says "JIRA" [11:33] Gavin.Hird @grid.xmir.org:8002: there is a Jira tab at the right on that page [11:33] Ubit Umarov: https://jira.firestormviewer.org/projects/FIRE/issues/FIRE-31198?filter=allopenissues [11:33] Ubit Umarov: opos this is a particualr issue [11:34] Andrew Hellershanks: https://jira.firestormviewer.org/secure/Dashboard.jspa [11:34] Jagga Meredith: "To request an account, please contact your Jira administrators. " [11:34] Ubit Umarov: yeah [11:35] Jagga Meredith: which are on SL [11:35] Andrew Hellershanks: Right. That means contacting someone that is on the FS viewer team. [11:35] Kayaker Magic: I tried to get on the Jira list for FS through Beq, she hasn't gotten back to me. [11:36] Jagga Meredith: ok, so it's not just me [11:36] Andrew Hellershanks: Have you tried sending an email to their dev mailing list asking for an account. There should be more than one person that can set up an account. [11:36] Kayaker Magic: I want to report my animesh crossing bug. I did try an experiment recently, my bug is still there if the animesh is the root or a child prim. [11:36] Jagga Meredith: I'll look at that [11:38] Andrew Hellershanks: <kJagga, ok. gl [11:39] Ubit Umarov: no idea is they did pass it to sl ppl [11:39] Jagga Meredith: I'm working with landmarks. I know how to call up the name and description, but want to call up the full location so I can TP direct instead of calling up a map. Is that even possible? [11:39] Ubit Umarov: or answer [11:40] Ubit Umarov: hmm don't remember [11:40] Ubit Umarov: u mean on script? [11:40] Jagga Meredith: yes [11:41] Ubit Umarov: possible not [11:41] Jagga Meredith: ok [11:41] Ubit Umarov: don't think we have a lm contents parser there [11:41] Ubit Umarov: but my be wrong [11:41] Gavin.Hird @grid.xmir.org:8002: are there no TP scripts where you just dump a bunch of LMs in the item and you can tp to each of them? [11:41] Jagga Meredith: ok [11:41] Ubit Umarov: look arounf the ossl functions list [11:41] Jagga Meredith: they call up map [11:42] Gavin.Hird @grid.xmir.org:8002: I am pretty sure I have a teleporter script like that which gives you the destinations on a menu [11:42] Andrew Hellershanks: Jagga, is that for a region directory object to let people easily get to different areas? [11:42] Jagga Meredith: Ubit did that, thats how i foundf desc [11:43] Ubit Umarov: ostp do direct tps to region name etc etc [11:43] Ubit Umarov: just thing we so not have a lm one [11:44] Jagga Meredith: yup, but can't extract region from LM [11:44] Ubit Umarov: well nor sur eif that usefull even [11:44] Ubit Umarov: we do that elsewhere [11:45] Ubit Umarov: just never considered for ossl tp [11:47] Andrew Hellershanks: Jagga, you want to set the target destinations easily via dropping in LMs rather than putting them in to a notecard? [11:47] Jagga Meredith: yup [11:47] Jagga Meredith: then TP direct instead of map [11:48] Gavin.Hird @grid.xmir.org:8002: https://community.secondlife.com/forums/topic/419470-experience-teleporter-using-landmarks/ [11:49] Gavin.Hird @grid.xmir.org:8002: I am sure there are others [11:49] Gavin.Hird @grid.xmir.org:8002: https://marketplace.secondlife.com/p/Direct-Teleport-To-Landmark-Script/18070985 [11:49] Ubit Umarov: llTeleportAgentGlobalCoords ? [11:50] Ubit Umarov: oh hwe have it also [11:51] Andrew Hellershanks: Ubit, It has been implemented? [11:51] Jagga Meredith: I need the region name [11:51] Ubit Umarov: hte global seems so [11:52] Jagga Meredith: wshich I can't extract from the LM [11:52] Ubit Umarov: if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TELEPORT) != 0) [11:52] Ubit Umarov: needs that permission [11:54] Andrew Hellershanks: Ubit, that is how you initiate the TP not how to get the information needed for a TP. [11:54] Jagga Meredith: vector    global_coordinates     –     Global coordinates of the destination region. Can be retrieved by using llRequestSimulatorData(region_name, DATA_SIM_POS). [11:55] Jagga Meredith: with no region name I'm stuck [11:56] Ubit Umarov: hat script assumes a lm only has global postion as text [11:56] Andrew Hellershanks: The TP is for a destination within the current region or in another region in the grid? [11:57] Jagga Meredith: another region [11:57] Jagga Meredith: within region i can do [11:57] Andrew Hellershanks: Jagga, how are you currently extracting coordinate information from an LM? [11:57] Gavin.Hird @grid.xmir.org:8002: http://wiki.secondlife.com/wiki/LlRequestInventoryData [11:57] Gavin.Hird @grid.xmir.org:8002: looks like the code here will get the region name for you [11:59] Ubit Umarov: ohh [11:59] Ubit Umarov: AssetLandmark lm = new AssetLandmark(a); if(lm != null) {                               float rx = (uint)(lm.RegionHandle >> 32); float ry = (uint)lm.RegionHandle; Vector3 region = new Vector3(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); region = lm.Position + new Vector3(rx, ry, 0) - region; reply = region.ToString; [12:00] Ubit Umarov: forgot that llRequestInventoryData does some lm processing [12:01] Andrew Hellershanks: The OS wiki page says llMapDestination is only partially implemented but that wiki page is likely out-of-date. [12:02] Andrew Hellershanks: Wow. This last half hour flew by. [12:02] Selby.Evans @grid.kitely.com:8002: Must go -- bye all [12:02] Gavin.Hird @grid.xmir.org:8002: Yes. Question: [12:02] Andrew Hellershanks: Does anyone have an different issue they want to discuss before people start to leave? [12:02] Gavin.Hird @grid.xmir.org:8002: The viewer has a message on group creation: After 7 days, a group with no members (other than the creator) is deleted [12:02] Andrew Hellershanks: ok, Selby. tc. Thanks for coming. [12:02] Gavin.Hird @grid.xmir.org:8002: is that valid for opensim? [12:03] Jagga Meredith: ok i' [12:03] Jagga Meredith: ll look at that [12:04] Andrew Hellershanks: Gavin, I would say no. Detecting an empty group would be a task done by the grid owner as part of an admin script. It isn't something that will be done by OS. [12:04] Gavin.Hird @grid.xmir.org:8002: OK, will have to change the wording on that message then [12:05] Andrew Hellershanks: It is a similar situation for handling of classified ads and expiring old ones. [12:06] Gavin.Hird @grid.xmir.org:8002: Now to the animesh bug: [12:06] Andrew Hellershanks: Any other last minute items for today? [12:06] Andrew Hellershanks: Gavin, go ahead [12:07] Gavin.Hird @grid.xmir.org:8002: If you attach an animesh and move it, and then detach it, if you try to re-attach it nothing happens [12:07] Gavin.Hird @grid.xmir.org:8002: no trace of it on the avatar, no indication in inventory it is attached [12:07] Gavin.Hird @grid.xmir.org:8002: till you teleport to another region [12:07] Gavin.Hird @grid.xmir.org:8002: then it actually is attached [12:07] Gavin.Hird @grid.xmir.org:8002: and visiable as such in inventory [12:07] Gavin.Hird @grid.xmir.org:8002: happens on both my viewer and FS [12:08] Ubit Umarov: know if also at sl? [12:08] Gavin.Hird @grid.xmir.org:8002: works there [12:08] Ubit Umarov: duhh [12:08] Andrew Hellershanks: hehe [12:08] Gavin.Hird @grid.xmir.org:8002: some status is not updates correct it seems [12:09] Ubit Umarov: vodoo ofc [12:09] Gavin.Hird @grid.xmir.org:8002: till you actually refresh on the tp [12:09] Jamie.Jordan @grid.kitely.com:8002: Have a great day yall [12:09] Ubit Umarov: are viewers using ais on that? by any chance? [12:09] Gavin.Hird @grid.xmir.org:8002: you too [12:10] Gavin.Hird @grid.xmir.org:8002: I don't have ais support in my viewer [12:10] Ubit Umarov: hmm [12:10] Ubit Umarov: wlel wil need to try to repo that then [12:11] Gavin.Hird @grid.xmir.org:8002: I'ss sned you the animated bear object to you [12:11] Gavin.Hird @grid.xmir.org:8002: I'll [12:11] Ubit Umarov: no idea why animesh should make any dif [12:12] Gavin.Hird @grid.xmir.org:8002: there is a lot of positioning code in the viewer special to animesh [12:12] Ubit Umarov: it does sound like a viewer side issue [12:12] Ubit Umarov: bc there is no animesh dependency on attachments, region side [12:13] Gavin.Hird @grid.xmir.org:8002: no flags at all? [12:13] Ubit Umarov: no [12:13] Ubit Umarov: that is deep inside the prim data [12:14] Ubit Umarov: whilt oyu did change normal attachpoint offset and attached flag [12:14] Ubit Umarov: no relation [12:14] Ubit Umarov: those are generic.. [12:15] Ubit Umarov: but i will try [12:15] Gavin.Hird @grid.xmir.org:8002: ok - good [12:16] Kayaker Magic: I'm distracted by RL and need to get back to that.... gota go now. [12:16] Andrew Hellershanks: ok, Kayaker. See you next week. [12:16] Gavin.Hird @grid.xmir.org:8002: ok TC Kayaker [12:17] testObjAnim: animation [12:17] testObjAnim: Starting [12:17] Ubit Umarov: ok here is my test one on my shoulder [12:17] Gavin.Hird @grid.xmir.org:8002: yes [12:17] Gavin.Hird @grid.xmir.org:8002: now detach [12:17] Ubit Umarov: dig drag to the other shoulder.. seen? [12:17] Kayaker Magic: teleport failed! [12:18] Gavin.Hird @grid.xmir.org:8002: yes [12:18] Ubit Umarov: didi deattach [12:18] Ubit Umarov: inventory was updated [12:18] Gavin.Hird @grid.xmir.org:8002: now wear [12:18] Gavin.Hird @grid.xmir.org:8002: the same [12:18] Ubit Umarov: there on the new postion [12:19] Ubit Umarov: see it? [12:19] Gavin.Hird @grid.xmir.org:8002: I can see it [12:19] Ubit Umarov: so... no idea [12:19] Ubit Umarov: did deattach using inv now.. worked fine [12:19] Gavin.Hird @grid.xmir.org:8002: I will give you my test object [12:19] Andrew Hellershanks: who/what has to move for the problem to appear? [12:19] Ubit Umarov: ok [12:20] Ubit Umarov: kayker stuck? [12:20] Gavin.Hird @grid.xmir.org:8002: the animesh has to move [12:20] Kayaker Magic: Cannot TP anywhere [12:20] Ubit Umarov: ufff [12:20] Kayaker Magic: Even to Wright Plaza [12:20] Andrew Hellershanks: Ubit, Transporter problems? [12:20] Andrew Hellershanks: :) [12:20] Ubit Umarov: he did tp :) [12:20] Andrew Hellershanks: There he goes. [12:20] Ubit Umarov: wel or did logout :) [12:21] Gavin.Hird @grid.xmir.org:8002: laggy? [12:21] Ubit Umarov: normal vodoo [12:21] Gavin.Hird @grid.xmir.org:8002: like the lagged rebake [12:21] Andrew Hellershanks: You always have to be careful about them transporters. [12:21] Gavin.Hird @grid.xmir.org:8002: :-) [12:21] Jagga Meredith: gavin that code retrieves the current region name. iu need the name off the LM [12:22] Ubit Umarov: wel last time we could not came here, the region was fine [12:22] Ubit Umarov: possible had net issues [12:22] Gavin.Hird @grid.xmir.org:8002: OK Jagga, but I would search the lsl script lib in SL first [12:22] Jagga Meredith: the dataserver is giving me th LM name [12:22] Gavin.Hird @grid.xmir.org:8002: and ask for a solution there [12:23] Ubit Umarov: oops i still see kay on minimap [12:23] Jagga Meredith: yup [12:23] Jagga Meredith: did that. everybody seems to be using map [12:24] Ubit Umarov: well andrew is distracted [12:24] Andrew Hellershanks: The name of the LM is easy to get by checking inventory. [12:24] Ubit Umarov: 24min pass hour :) [12:24] Andrew Hellershanks: um... s/inventory/prim contents/ [12:24] Andrew Hellershanks: Ubit, yup. It is one of those days. :) [12:25] Ubit Umarov: that sl script gain show should work on same grid [12:25] Jagga Meredith: yup. doing that already [12:25] Gavin.Hird @grid.xmir.org:8002: make the LM name be the region name [12:25] Ubit Umarov: file a mantis with a feature request :) [12:25] Jagga Meredith: I dont know region [12:25] Jagga Meredith: ok [12:25] Ubit Umarov: osteleport using a lm on the prim inventory [12:26] Andrew Hellershanks: Jagga, the script in the LSL wiki page shows you how to get the information. [12:26] Jagga Meredith: I'm using that. only works within region [12:26] Ubit Umarov: that should work on same grid [12:26] Jagga Meredith: ok [12:27] Ubit Umarov: ( but never did test ) [12:27] Jagga Meredith: will look [12:27] Andrew Hellershanks: The llMapDestination call isn't returning the proper region name? Perhaps that is why it said "partially supported". [12:28] Ubit Umarov: that opens map [12:29] Ubit Umarov: returns nothing [12:29] Andrew Hellershanks: ok. So how is one supposed to take a global coordinate and determine which region name it is in? [12:30] Object: Script running [12:31] Object: Script running [12:32] Object: Script running [12:32] Ubit Umarov: touh this prim [12:32] Gavin.Hird @grid.xmir.org:8002: opens map [12:33] Ubit Umarov: yeah that is what llMapDestination does [12:33] Ubit Umarov: touch_start(integer jj) {       llMapDestination("Lbsa Plaza",<128,128,20>,<0,0,0>); } [12:33] Andrew Hellershanks: Yes. Opens map with coordinates for Lbsa Plaza. [12:35] Gavin.Hird @grid.xmir.org:8002: set floating text according to the LM name llSetText("Teleport to " + llGetInventoryName(INVENTORY_LANDMARK, 0), <1.0, 1.0, 1.0>, 1.0); //request the LM data requestid = llRequestInventoryData(llGetInventoryName(INVENTORY_LANDMARK, 0)); [12:36] Gavin.Hird @grid.xmir.org:8002: so if the LM has the name of the region you should be able to extract the region name [12:36] Jagga Meredith: they often don't [12:37] Jagga Meredith: that's why i need to dig inside [12:38] Jagga Meredith: theres ossl code to give me description, but that's no help [12:38] Gavin.Hird @grid.xmir.org:8002: https://community.secondlife.com/forums/topic/321317-how-can-i-use-a-script-to-extract-the-region-name-from-a-landmark/ [12:39] Ubit Umarov: outch :p [12:41] Jagga Meredith: mapAPI? [12:41] Gavin.Hird @grid.xmir.org:8002: we probalby don't have that :-) [12:41] Ubit Umarov: seems lm may actually not include the region name [12:43] Ubit Umarov: well rl calls [12:43] Jagga Meredith: ah ok [12:44] Gavin.Hird @grid.xmir.org:8002: same [12:44] Ubit Umarov: any other issue? [12:44] Jagga Meredith: nope thamks for all help [12:44] Gavin.Hird @grid.xmir.org:8002: Have a good evening [12:44] Ubit Umarov: ok. have fun then [12:44] Andrew Hellershanks: I should also be going. [12:44] Ubit Umarov: see you all, around :) [12:44] Andrew Hellershanks: ok, thank you all for coming. See you again next week.