OsSetDynamicTextureDataBlendFace

Notes

The dynamicID parameter is not implemented. The value passed will be ignored.

The timer parameter is not implemented. The value passed will be ignored. Instead, you can use a timer event and recall the function to get the same effect.

lossless parameter added on version 0.9.1.1, Nov 4th 2019. Old versions did as true, but that should one be used if needed