Configuration/files/Robust/Robust.HG.ini

Robust.HG.ini file
File taken from 0.9.0-425-ge38f16d version of OpenSimulator.

; * Run ; * $ Robust.exe -inifile Robust.HG.ini ; * ; * Configurations for enabling HG1.5 ; * ; * HG1.5 handlers are: OpenSim.Server.Handlers.dll:GatekeeperService ; *                    OpenSim.Server.Handlers.dll:UserAgentService ; * Additional OpenSim.Server.Handlers.dll:AssetServiceConnector and ; *           OpenSim.Server.Handlers.dll:XInventoryInConnector ; * are started in port 8002, outside the firewall ; * ; ** ; * ; * The Const section allows us to define some basic information that we ; * will use throughout our configuration. We will provide examples for ; * setting the base url of the Robust server and the public and private ports ; * it uses. Changing the values of the constants will set the operating ; * parameters thoughout the configuration. Other constants that may prove ; * to be useful may be added to the followin section. They may be ; * referenced anywhere in the configuration by using ${Const|Name}. One ; * such use is providing a base path for setting locations that Robust ; * uses to write data. ; *

[Const]
; The URL of the Robust server BaseURL = "http://127.0.0.1" ;   ; The public port of the Robust server PublicPort = "8002" ;   ; The private port of the Robust server PrivatePort = "8003"

; * The startup section lists all the connectors to start up in this server ; * instance. This may be only one, or it may be the entire server suite. ; * Multiple connectors should be separated by commas. ; * ; * These are the IN connectors the server uses, the in connectors ; * read this config file and load the needed service and database connectors ; * ; * The full syntax of a connector string is: ; * [[@] /] [: ] ; *

[Startup]
; Place to create a PID file ; If no path if specified then a PID file is not created. ; PIDFile = "/tmp/Robust.exe.pid" ;   ; Plugin Registry Location ; Set path to directory for plugin registry. Information ; about the registered repositories and installed plugins ; will be stored here ; The Robust.exe process must have R/W access to the location RegistryLocation = "." ;   ; Modular configurations ; Set path to directory for modular ini files... ; The Robust.exe process must have R/W access to the location ConfigDirectory = "." ;   ; Console commands can be saved to a file, so the command history persists after a restart. (default is true) ConsoleHistoryFileEnabled = true ;   ; The history file can be just a filename (relative to OpenSim's bin/ directory    ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)    ConsoleHistoryFile = "RobustConsoleHistory.txt"    ;    ; How many lines of command history should we keep? (default is 100)    ConsoleHistoryFileLines = 100

[ServiceList]
AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector" InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector" ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below) ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector" GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector" GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector" AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector" OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector" AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector" LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector" PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector" UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector" GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector" AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector" FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector" MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector" MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector" ;; Uncomment this if you want offline IM to work ; OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector" ;; Uncomment this if you want Groups V2 to work ; GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector" ;; Uncomment to provide bakes caching ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector" ;   ;; Additions for Hypergrid ;    GatekeeperServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector" UserAgentServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserAgentServerConnector" HeloServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:HeloServiceInConnector" HGFriendsServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:HGFriendsServerConnector" InstantMessageServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:InstantMessageServerConnector" HGInventoryServiceConnector = "HGInventoryService@${Const|PublicPort}/OpenSim.Server.Handlers.dll:XInventoryInConnector" HGAssetServiceConnector = "HGAssetService@${Const|PublicPort}/OpenSim.Server.Handlers.dll:AssetServiceConnector" ;; Uncomment this if you want Groups V2, HG to work ; HGGroupsServiceConnector = "${Const|PublicPort}/OpenSim.Addons.Groups.dll:HGGroupsServiceRobustConnector" ;   ;; Uncomment for UserProfiles see [UserProfilesService] to configure... ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector" ;   ;; Uncomment if you want to have centralized estate data ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"

; * This is common for all services, it's the network setup for the entire ; * server instance, if none is specified above ; *

[Network]
port = ${Const|PrivatePort}

; HTTPS for "Out of band" management applications such as the remote admin ; module. May specify https_main = True to make the main http server ; use https or "False" to make the main server HTTP ; https_main = False ;   ; Create https_listener = "True" will create a listener on the port ; specified. Provide the path to your server certificate along with it's   ; password ; https_listener = False ;   ; Set our listener to this port ; https_port = 0 ;   ; Path to X509 certificate ; cert_path = "path/to/cert.p12" ;   ; Password for cert ; cert_pass = "password"

;; The follow 3 variables are for HTTP Basic Authentication for the Robust services. ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet ;; but you want to protect them from unauthorized access. ; AuthType = "BasicHttpAuthentication" ; HttpAuthUsername = "some_username" ; HttpAuthPassword = "some_password" ;;   ;; AuthType above can be overriden in any of the service sections below by    ; AuthType = "None" ;; This is useful in cases where you want to protect most of the services, ;; but unprotect individual services. Username and Password can also be   ;; overriden if you want to use different credentials for the different services. ;; Hypergrid services are not affected by this; they are publicly available ;; by design.

;; By default, scripts are not allowed to call private services via llHttpRequest ;; Such calls are detected by the X-SecondLife-Shared HTTP header ;; If you allow such calls you must be sure that they are restricted to very trusted scripters ;; (remember scripts can also be in visiting avatar attachments). ;; This can be overriden in individual private service sections if necessary AllowllHTTPRequestIn = false

; * The following are for the remote console ; * They have no effect for the local or basic console types ; * Leave commented to diable logins to the console ;ConsoleUser = Test ;ConsolePass = secret ;ConsolePort = 0

[Hypergrid]
;# {HomeURI} {Hypergrid} {The Home URL of this world} {} ;; This is the address of the external robust server that ;; runs the UserAgentsService, possibly this server. ;; For example http://myworld.com:8002 ;; This is a default that can be overwritten in some sections. ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"

;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {} ;; This is the address of the external robust server ;; that runs the Gatekeeper service, possibly this server. ;; For example http://myworld.com:8002 ;; This is a default that can be overwritten in some sections. ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"

[AccessControl]
;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {} ;; Bar (|) separated list of viewers which may gain access to the regions. ;; One can use a substring of the viewer name to enable only certain ;; versions ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" ;; - "Imprudence" has access ;; - "Imprudence 1.3" has access ;; - "Imprudence 1.3.1" has no access ; AllowedClients = ""

;# {DeniedClients} {} {Bar (|) separated list of denied clients} {} ;; Bar (|) separated list of viewers which may not gain access to the regions. ;; One can use a Substring of the viewer name to disable only certain ;; versions ;; Example: Agent uses the viewer "Imprudence 1.3.2.0" ;; - "Imprudence" has no access ;; - "Imprudence 1.3" has no access ;; - "Imprudence 1.3.1" has access ; DeniedClients = ""

[DatabaseService]
; PGSQL ; Uncomment these lines if you want to use PGSQL storage ; Change the connection string to your db details ;StorageProvider = "OpenSim.Data.PGSQL.dll" ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"

; MySQL ; Uncomment these lines if you want to use MySQL storage ; Change the connection string to your db details StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"

; * As an example, the below configuration precisely mimicks the legacy ; * asset server. It is read by the asset IN connector (defined above) ; * and it then loads the OUT connector (a local database module). That, ; * in turn, reads the asset loader and database connection information ; *

[AssetService]
;; Choose an asset service (Only one option should be enabled) LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" ;LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector" ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files ;; These directories must be on the same physical filesystem ;BaseDirectory = "./fsassets/data" ;SpoolDirectory = "./fsassets/tmp" ;; Original service can be checked if FSAssets can not find an asset ;FallbackService = "OpenSim.Services.AssetService.dll:AssetService"; ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time ;DaysBetweenAccessTimeUpdates = 30 ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration) ;StorageProvider = "" ;ConnectionString = "" ;Realm = "fsassets" ;; The following are common to both the default asset service and FSAsset service

;; Common asset service options DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" AssetLoaderArgs = "./assets/AssetSets.xml"

; * This configuration loads the inventory server modules. It duplicates ; * the function of the legacy inventory server ; *

[InventoryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"

; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed? ; If this is set to false then some other arrangement must be made to perform these operations if necessary. AllowDelete = true

; * This is the new style grid service. ; * "Realm" is the table that is used for user lookup. ; * It defaults to "regions", which uses the legacy tables ; *

[GridService]
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"

; Realm = "regions" ; AllowDuplicateNames = "True"

;; Perform distance check for the creation of a linked region ; Check4096 = "True"

;; Needed to display non-default map tile images for linked regions AssetService = "OpenSim.Services.AssetService.dll:AssetService"

;; Directory for map tile images of linked regions ; MapTileDirectory = "./maptiles" ;; Next, we can specify properties of regions, including default and fallback regions ;; The syntax is: Region_ = " " ;; or:           Region_ = " " ;; where can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate ;;     ;; DefaultRegion    If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.) ;;                 then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion ;;                 is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified    ;;                  an explicit region.    ;;      ;; DefaultHGRegion  If an avatar connecting via the hypergrid does not specify a region, then they are placed here.  Only the first online    ;;                  region will be used.    ;;      ;; FallbackRegion   If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead.  These are tried in the     ;;                  order specified.  This only applies to local logins at this time, not Hypergrid connections.    ;;      ;; NoDirectLogin    A hypergrid user cannot directly connect to this region.  This does not apply to local logins.    ;;      ;; Persistent       When the simulator is shutdown, the region is signalled as offline but left registered on the grid. ;;   ; Region_Welcome_Area = "DefaultRegion, FallbackRegion" ; (replace spaces with underscore)

;; Allow Hyperlinks to be created at the console HypergridLinker = true

;; Allow supporting viewers to export content ;; Set to false to prevent export ExportSupported = true

;; If you have this set under [Hypergrid], no need to set it here, leave it commented ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"

; * This is the configuration for the freeswitch server in grid mode

[FreeswitchService]
LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"

;; The IP address of your FreeSWITCH server. ;; This address must be reachable by viewers. ; ServerAddress = 127.0.0.1

;; The following configuration parameters are optional

;; By default, this is the same as the ServerAddress ; Realm = 127.0.0.1

;; By default, this is the same as the ServerAddress on port 5060 ; SIPProxy = 127.0.0.1:5060

;; Default is 5000ms ; DefaultTimeout = 5000

;; The dial plan context. Default is "default" ; Context = default

;; Currently unused ; UserName = freeswitch

;; Currently unused ; Password = password

;; The following parameters are for STUN = Simple Traversal of UDP through NATs ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal ;; stun.freeswitch.org is not guaranteed to be running so use it in   ;; production at your own risk ; EchoServer = 127.0.0.1 ; EchoPort = 50505 ; AttemptSTUN = false

; * This is the new style authentication service. Currently, only MySQL ; * is implemented. ; *

[AuthenticationService]
; for the server connector LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" ; Realm = "useraccounts"

;; Allow the service to process HTTP getauthinfo calls. ;; Default is false. ; AllowGetAuthInfo = false

;; Allow the service to process HTTP setauthinfo calls. ;; Default is false. ; AllowSetAuthInfo = false

;; Allow the service to process HTTP setpassword calls. ;; Default is false. ; AllowSetPassword = false

[OpenIdService]
; for the server connector AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"

; * This is the new style user service. ; * "Realm" is the table that is used for user lookup. ; * It defaults to "useraccounts", which uses the new style. ; * Realm = "users" will use the legacy tables as an authentication source ; *

[UserAccountService]
; for the server connector LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" ; Realm = "useraccounts"

; These are for creating new accounts by the service AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"

;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. ;; Default is false CreateDefaultAvatarEntries = true

;; Allow the service to process HTTP createuser calls. ;; Default is false. ; AllowCreateUser = false

;; Allow the service to process HTTP setaccount calls. ;; Default is false. ; AllowSetAccount = false

[GridUserService]
; for the server connector LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"

[AgentPreferencesService]
; for the server connector LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"

[PresenceService]
; for the server connector LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"

[AvatarService]
; for the server connector LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"

[FriendsService]
; for the server connector LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"

[EstateService]
LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"

[LibraryService]
LibraryName = "OpenSim Library" DefaultLibrary = "./inventory/Libraries.xml"

[LoginService]
; for the server connector LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" ; for the service UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService" UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"

; This inventory service will be used to initialize the user's inventory HGInventoryServicePlugin = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService" HGInventoryServiceConstructorArg = "HGInventoryService"

;; Ask co-operative viewers to use a different currency name ;Currency = ""

;; Set minimum fee to publish classified ; ClassifiedFee = 0

WelcomeMessage = "Welcome, Avatar!" AllowRemoteSetLoginLevel = "false"

; For V2 map MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";

; Url to search service ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";

; For V3 destination guide ; DestinationGuide = "${Const|BaseURL}/guide"

; For V3 avatar picker (( work in progress )) ; AvatarPicker = "${Const|BaseURL}/avatars"

; If you run this login server behind a proxy, set this to true ; HasProxy = false ; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs) ;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"

SRV_HomeURI = "${Const|BaseURL}:${Const|PublicPort}" SRV_InventoryServerURI = "${Const|BaseURL}:${Const|PublicPort}" SRV_AssetServerURI = "${Const|BaseURL}:${Const|PublicPort}" SRV_ProfileServerURI = "${Const|BaseURL}:${Const|PublicPort}" SRV_FriendsServerURI = "${Const|BaseURL}:${Const|PublicPort}" SRV_IMServerURI = "${Const|BaseURL}:${Const|PublicPort}" SRV_GroupsServerURI = "${Const|BaseURL}:${Const|PublicPort}"

;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. ;; Options are ;;  "none"     no DST ;;  "local"    use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. ;;  "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. ;;     'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows DSTZone = "America/Los_Angeles;Pacific Standard Time"

[MapImageService]
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"

; Set this if you want to change the default ; TilesStoragePath = "maptiles" ;   ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}), ; you may want to set this. Otherwise, don't set it, because it's already protected. ; GridService = "OpenSim.Services.GridService.dll:GridService" ;   ; Additionally, if you run this server behind a proxy, set this to true ; HasProxy = false

[GridInfoService]
; These settings are used to return information on a get_grid_info call. ; Client launcher scripts and third-party clients make use of this to   ; autoconfigure the client and to provide a nice user experience. If you ; want to facilitate that, you should configure the settings here according ; to your grid or standalone setup. ;   ; See http://opensimulator.org/wiki/GridInfo

; login uri: for grid this is the login server URI login = ${Const|BaseURL}:${Const|PublicPort}/

; long grid name: the long name of your grid gridname = "the lost continent of hippo"

; short grid name: the short name of your grid gridnick = "hippogrid"

; login page: optional: if it exists it will be used to tell the client to use ;                      this as splash page ;welcome = ${Const|BaseURL}/welcome

; helper uri: optional: if it exists it will be used to tell the client to use ;                      this for all economy related things ;economy = ${Const|BaseURL}/economy

; web page of grid: optional: page providing further information about your grid ;about = ${Const|BaseURL}/about

; account creation: optional: page providing further information about obtaining ;                            a user account on your grid ;register = ${Const|BaseURL}/register

; help: optional: page providing further assistance for users of your grid ;help = ${Const|BaseURL}/help

; password help: optional: page providing password assistance for users of your grid ;password = ${Const|BaseURL}/password

; HG address of the gatekeeper, if you have one ; this is the entry point for all the regions of the world ; gatekeeper = ${Const|BaseURL}:${Const|PublicPort}/

; HG user domain, if you have one ; this is the entry point for all user-related HG services ; uas = ${Const|BaseURL}:${Const|PublicPort}/

[GatekeeperService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService" ;; for the service UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" GridService = "OpenSim.Services.GridService.dll:GridService" AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector" SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" ; how does the outside world reach me? This acts as public key too. ;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented ; ExternalName = "${Const|BaseURL}:${Const|PublicPort}"

; Does this grid allow incoming links to any region in it? ; If false, HG TPs happen only to the Default regions specified in [GridService] section AllowTeleportsToAnyRegion = true ; If you run this gatekeeper server behind a proxy, set this to true ; HasProxy = false

;; Are foreign visitors allowed? ;ForeignAgentsAllowed = true ;;   ;; If ForeignAgentsAllowed is true, make exceptions using AllowExcept. ;; Leave blank or commented for no exceptions. ; AllowExcept = "http://griefer.com:8002, http://enemy.com:8002" ;;   ;; If ForeignAgentsAllowed is false, make exceptions using DisallowExcept ;; Leave blank or commented for no exceptions. ; DisallowExcept = "http://myfriendgrid.com:8002, http://myboss.com:8002"

[UserAgentService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService" ;; for the service GridUserService    = "OpenSim.Services.UserAccountService.dll:GridUserService" GridService        = "OpenSim.Services.GridService.dll:GridService" GatekeeperService  = "OpenSim.Services.HypergridService.dll:GatekeeperService" PresenceService    = "OpenSim.Services.PresenceService.dll:PresenceService" FriendsService     = "OpenSim.Services.FriendsService.dll:FriendsService" UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"

; If you run this user agent server behind a proxy, set this to true ; HasProxy = false

;; If you separate the UserAgentService from the LoginService, set this to   ;; the IP address of the machine where your LoginService is    ;LoginServerIP = "127.0.0.1"

; User level required to be contacted from other grids ;LevelOutsideContacts = 0

;; Restrictions on destinations of local users. ;; Are local users allowed to visit other grids? ;; What user level? Use variables of this forrm: ;; ForeignTripsAllowed_Level_ = true | false ;; (the default is true) ;; For example: ; ForeignTripsAllowed_Level_0 = false ; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it   ;; ;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept ;; Leave blank or commented for no exceptions. ; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002" ;;   ;; If ForeignTripsAllowed is true, make exceptions using AllowExcept. ;; Leave blank or commented for no exceptions. ; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"

;; This variable controls what is exposed to profiles of local users ;; as seen from outside of this grid. Leave it uncommented for exposing ;; UserTitle, UserFlags and the creation date. Uncomment and change to False ;; to block this info from being exposed. ; ShowUserDetailsInHGProfile = True

; * The interface that local users get when they are in other grids. ; * This restricts the inventory operations while in other grids. ; * Still not completely safe, especially if users perform inventory operations ; * while in those grids. The more the user accesses his/her inventory, the more ; * those simulators will know about the user's inventory. ; *

[HGInventoryService]
; For the InventoryServiceInConnector LocalServiceModule   = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService" ;; alternatives: ;; HG1.5, more permissive, not recommended, but still supported ;LocalServiceModule   = "OpenSim.Services.HypergridService.dll:HGInventoryService" ;; HG1.0, totally permissive, not recommended, but OK for grids with 100% trust ;LocalServiceModule   = "OpenSim.Services.InventoryService.dll:XInventoryService"

UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService" AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"

; HGInventoryService is a public-facing inventory service that allows users to    ; interact with their suitcase folder when on a foreign grid. This reuses the general inventory service connector. ; Hence, if the user has set up authentication in [Network] to protect their private services ; make sure it is not set here. AuthType = None

;; Can overwrite the default in [Hypergrid], but probably shouldn't   ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"

; * The interface that local users get when they are in other grids. ; * This restricts the access that the rest of the world has to ; * the assets of this world. ; *

[HGAssetService]
;; Use the second option if you have FSAsset service enabled LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService" ;LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFSAssetService" UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"

; HGAssetService is a public-facing service that allows users to     ; read and create assets when on another grid. This reuses the general asset service connector. ; Hence, if the user has set up authentication in [Network] to protect their private services ; make sure it is overriden for this public service. AuthType = None

;; Can overwrite the default in [Hypergrid], but probably shouldn't   ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"

;; The asset types that this grid can export to / import from other grids. ;; Comma separated. ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely: ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText, ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh ;;   ;; Leave blank or commented if you don't want to apply any restrictions. ;; A more strict, but still reasonable, policy may be to disallow the exchange ;; of scripts, like so: ; DisallowExport ="LSLText" ; DisallowImport ="LSLBytecode"

[HGFriendsService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService" UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" GridService = "OpenSim.Services.GridService.dll:GridService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"

[HGInstantMessageService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService" GridService        = "OpenSim.Services.GridService.dll:GridService" PresenceService    = "OpenSim.Services.PresenceService.dll:PresenceService" UserAgentService   = "OpenSim.Services.HypergridService.dll:UserAgentService" ; This should always be true in the Robust config InGatekeeper = True

[Messaging]
; OfflineIM OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"

[Groups]
;; for the HG Groups service OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService" UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"

;; What is the HomeURI of users associated with this grid? ;; Can overwrite the default in [Hypergrid], but probably shouldn't   ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"

;; Sets the maximum number of groups an agent may join ; MaxAgentGroups = 42

[UserProfilesService]
LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService" Enabled = false ;; Configure this for separate profiles database ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;" ;; Realm = UserProfiles UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"

[BakedTextureService]
LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes" ;; This directory must be writable by the user ROBUST runs as. It will be created automatically. BaseDirectory = "./bakes"