Chat log from the meeting on 2022-10-11

 [11:07] Andrew Hellershanks: Hello, Selby. [11:08] Selby.Evans @grid.kitely.com:8002: hi everyone [11:08] Andrew Hellershanks: Vincent and I were just talking about how I jinxed things by showing up early only to find almost no one else is here. [11:08] Vincent.Sylvester @hg.zetaworlds.com:8002: Either you are late or everyone else huh [11:08] Vincent.Sylvester @hg.zetaworlds.com:8002: More evidence we live in a simulation [11:09] Vincent.Sylvester @hg.zetaworlds.com:8002: I had a fun little fight with mono/.net differences this week trying to load files [11:10] Vincent.Sylvester @hg.zetaworlds.com:8002: Turns out mono loads them without any order while .net by default goes alphabetical [11:10] Vincent.Sylvester @hg.zetaworlds.com:8002: Mono also reads a different part of the ttf font files I was giving it so it failed to see some variants as different fonts [11:11] Andrew Hellershanks: Interesting change. On the surface no difference but there could be instances where it does make a difference. [11:12] Vincent.Sylvester @hg.zetaworlds.com:8002: Sorting is easily handled, but the naming thing, not sure where it pulls from still. On .net the Ubuntu font variants load fine, on Mono it sees them just as Ubuntu and assumes duplicate [11:12] Andrew Hellershanks: The font issue sounds odd. [11:12] Vincent.Sylvester @hg.zetaworlds.com:8002: Well I say duplicate, but the font collection loads them fine, just I cannot refer to them by their actual name, would have to either use the file name, which is not ideal or add 1 2 3 to them and that's not what they report as their name when you open them manually [11:13] Vincent.Sylvester @hg.zetaworlds.com:8002: So I have no way forward short of fixing the fonts [11:13] Vincent.Sylvester @hg.zetaworlds.com:8002: I just removed the duplicates now, went with just one Ubuntu variant and so on [11:13] Vincent.Sylvester @hg.zetaworlds.com:8002: Collected over 200 fonts, that should be enough [11:14] Andrew Hellershanks: It still picks up on the basic variants of bold, italics, etc? [11:15] Vincent.Sylvester @hg.zetaworlds.com:8002: I have not tested that part actually, in the vector render module the code for that is a bit odd so I don't know if loading custom fonts works with that at all [11:15] Vincent.Sylvester @hg.zetaworlds.com:8002: The system installed fonts have their styles baked in, some of the custom fonts I don't think have styles at all [11:16] Andrew Hellershanks: I do have some fonts where there is a separate file for different styles. [11:16] Vincent.Sylvester @hg.zetaworlds.com:8002: It recreates the font when you change style, size and type, so it might also need to be done after you load the font otherwise it overrides [11:16] Vincent.Sylvester @hg.zetaworlds.com:8002: On .net it allows fallback to Arial, Mono doesn't do that so some fonts with just capital letters don't render lowercase [11:17] Vincent.Sylvester @hg.zetaworlds.com:8002: Drawing is rather system dependent [11:17] Vincent.Sylvester @hg.zetaworlds.com:8002: Gives trouble with dotnet6 also, so that will be fun [11:17] Andrew Hellershanks: Hello, Jamie. [11:18] Andrew Hellershanks: I was starting to think that people had been partying hard yesterday as it was a holiday Monday yesterday in Canada and the US and that is why so few are here. :) [11:18] Jamie.Jordan @grid.kitely.com:8002: Hi everybody [11:19] Vincent.Sylvester @hg.zetaworlds.com:8002: Normally you get drunk for the meeting not the day prior xD [11:20] Jamie.Jordan @grid.kitely.com:8002: i know i'm late but not that late [11:20] Andrew Hellershanks: Vincent, :) I was thinking about too much partying people were still feeling the effects today. ;) [11:21] Andrew Hellershanks: Ubit isn't currently in IRC so I don't know if he will be attending todays meeting. [11:22] Andrew Hellershanks: I hope he is ok. [11:22] Vincent.Sylvester @hg.zetaworlds.com:8002: Probably collecting his sanity over dotnet6 changes [11:22] Andrew Hellershanks: Could be. [11:22] Kayaker Magic: Have I missed much? [11:22] Andrew Hellershanks: Hello, Kayaker. [11:23] Andrew Hellershanks: Kayaker, nothing much. [11:24] Andrew Hellershanks: Only one code change to the main branch of OS and mention of a couple of issues recently found in dotnet6. [11:24] Andrew Hellershanks: No sign of Ubit in IRC, and I need to leave soon after the top of the hour today. [11:25] Andrew Hellershanks: Kayaker, did you have any questions for today? [11:26] Kayaker Magic: Nope! [11:26] Vincent.Sylvester @hg.zetaworlds.com:8002: I did some cleaning on Mantis again last two weeks, there should be some bumps on older issues if any of you want to help test them and provide feedback. Especially the older confirmed and acknowledged issues are of interest, if they are still problematic in current master code. [11:27] Andrew Hellershanks: Thank you for doing that, Vincent. [11:31] Andrew Hellershanks: Any questions or comments from Jamie, or Selby? [11:32] Selby.Evans @grid.kitely.com:8002: none [11:33] Andrew Hellershanks: ok, np. :) [11:33] Kayaker Magic: Perhaps we'll even get to leave early! [11:34] Andrew Hellershanks: Very likely. [11:34] Andrew Hellershanks: I was just going to have a look at the dotnet6 branch of Ubits to see what has been happening there this past week. [11:35] Vincent.Sylvester @hg.zetaworlds.com:8002: From what he has told me dotnet6 is shaping up to make things a bit faster and the upgraded code standard means some functions will be slightly faster too. Might even stray into realms of actual measurable performance improvements, but time will tell [11:36] Vincent.Sylvester @hg.zetaworlds.com:8002: While I think it is good to keep things up to date, it remains to be seen if the broken parts can be replaced, because I bet not many want to upgrade if they lose a vital part of something they use each day [11:37] Andrew Hellershanks: A few commits where made this past week related to changes in recent versions of C#. [11:38] Vincent.Sylvester @hg.zetaworlds.com:8002: != to is not, which is funny, but apparently faster and easier to read [11:38] Andrew Hellershanks whispers: libOMV was updated to version 6.0. [11:40] Vincent.Sylvester @hg.zetaworlds.com:8002: Imagine that branch is still high potential for fireworks heh [11:40] Andrew Hellershanks whispers: Some of change code changes make use of newer ways (ie. new libraries) in C#. There was a minor change to the logging of information to the console on startup. [11:41] Andrew Hellershanks whispers: The README file was updated with information about building/using the dotnet6 branch. [11:42] Andrew Hellershanks whispers: Vincent, yes, it would certainly not be considered anywhere near production ready. [11:42] Andrew Hellershanks wonders why the viewer is showing I'm whispering [11:43] Vincent.Sylvester @hg.zetaworlds.com:8002: The one thing I hope it will do is offer more system independence [11:43] Vincent.Sylvester @hg.zetaworlds.com:8002: Mono/.Net can be a minefield of differences [11:43] Vincent.Sylvester @hg.zetaworlds.com:8002: But it's MS in the end, love for linux not exactly on their agenda despite what they say [11:46] Andrew Hellershanks: I ran in to a similar thing with HP. They were part of a group supporting Linux but they still did a very poor job in providing any drivers for their products to ensure they would work properly from Linux. [11:48] Vincent.Sylvester @hg.zetaworlds.com:8002: Short of making a change to break an open source driver, then release their own worse version of it, not the first time [11:51] Andrew Hellershanks: I don't think there is much more we can talk about today without Ubit here. If there is no objections I can close todays meeting early. I'll stay until the top of the hour in case any last moment visitors arrive. [11:52] Kayaker Magic: Only 8 more minutes! [11:52] Andrew Hellershanks: True. [11:52] Selby.Evans @grid.kitely.com:8002: Ok -- bye all [11:53] Andrew Hellershanks: Just another reminder that the OpenSimulator Community Conference is coming up soon. IIRC, they are currently accepting proposals for panels for this years event. [11:53] Andrew Hellershanks: ok, bye Selby. Thanks for being here. [11:54] Kayaker Magic: OK, I'm off as well, ned to make some videos.... [11:54] Andrew Hellershanks: ok, Kayaker. Have fun. [11:55] Andrew Hellershanks: Only five minutes and two other people remaining. I'll close this meeting today. [11:55] Jamie.Jordan @grid.kitely.com:8002: have a great day yall [11:55] Andrew Hellershanks: ok, Jamie. Thanks for dropping by. [11:56] Andrew Hellershanks: To make it official, thank you for coming. See you again next week. [11:56] Andrew Hellershanks: :)