Chat log from the meeting on 2019-01-29

[11:01] Andrew.Hellershanks @hg.osgrid.org: Hello, everyone. [11:05] Andrew.Hellershanks @hg.osgrid.org wonders if Kayaker will be here today [11:05] Andrew.Hellershanks @hg.osgrid.org: IIRC, he reported a problem with setting alpha when using the dynamic drawing routines. [11:05] Andrew.Hellershanks @hg.osgrid.org: He only reported it to some forum on Kitely (if I have the name is right). [11:07] Andrew.Hellershanks @hg.osgrid.org: Anyone have any new isssues since last week? [11:08] Gavin.Hird @grid.xmir.org:8002: I have only taken the change on mono and scripts, and no issues with that [11:08] Gavin.Hird @grid.xmir.org:8002: will remove the option from the viewer also [11:08] Gavin.Hird @grid.xmir.org:8002: not sure why it was even exposed for opensim [11:08] Ubit Umarov: or even sl [11:09] Ubit Umarov: don't thing they still have old script engine around [11:09] Gavin.Hird @grid.xmir.org:8002: IDK. It was added to the viewer about 2 years or so ago as SL user complained it was not there [11:10] Gavin.Hird @grid.xmir.org:8002: so there was a use for it when it was added [11:10] Ubit Umarov: think a lot before [11:10] Ubit Umarov: when they introduced the mono based script engine [11:10] Gavin.Hird @grid.xmir.org:8002: you could compile as LSL2 long after that, but it was much slower [11:11] Ubit Umarov: guess they kept both up for a long time [11:11] Gavin.Hird @grid.xmir.org:8002: yeah, one thing was to keep old scripted items not compiled for mono working [11:12] Ubit Umarov: yeap [11:12] Ubit Umarov: well i just seen the flag passing around and killed it.. no use for us :) [11:12] Gavin.Hird @grid.xmir.org:8002: agreed [11:12] Ubit Umarov: i do send mono as true to keep viewers happy [11:13] Ubit Umarov: beeing http i could possibly take it out [11:13] Gavin.Hird @grid.xmir.org:8002: Apart from that there is a new viewer build also this week with a number of changes to the renderer, the usual slew of bug fixes and a few small visible changes [11:13] Ubit Umarov: didn't bother checking :) [11:14] Andrew.Hellershanks @hg.osgrid.org: What changes were made to the renderer? [11:14] Gavin.Hird @grid.xmir.org:8002: Next version will most likely be at parity with the current LL release when it comes to bug fixes [11:15] Gavin.Hird @grid.xmir.org:8002: rigged alpha shadows [11:15] Andrew.Hellershanks @hg.osgrid.org: ok [11:15] Ubit Umarov: some odd reports on mantis about regions freezing.. still no idea, my test ones don't freeze [11:15] Ubit Umarov: in fact we are on master here also [11:16] Gavin.Hird @grid.xmir.org:8002: and to support that MAINT-3699 new shaders supporting alpha blend/mask rigged content. [11:16] Gavin.Hird @grid.xmir.org:8002: so new shaders have been added [11:16] Gavin.Hird @grid.xmir.org:8002: Here is the list of all the changes https://www.dayturn.com/viewer/index.php?resources/dayturn-1-0-6-43527.21/ [11:17] Gavin.Hird @grid.xmir.org:8002: which of course can be browsed in the repository also https://bitbucket.org/dayturn/dayturn-windows/commits/all [11:17] Andrew.Hellershanks @hg.osgrid.org: Thanks, Gavin. I'll have a look at that page after the meeting. [11:21] Andrew.Hellershanks @hg.osgrid.org: Hm... what else do we have to talk about today? [11:22] Gavin.Hird @grid.xmir.org:8002: Vivox is now working with their 4.9 SDK client [11:22] Gavin.Hird @grid.xmir.org:8002: so I'll upgrade the Windows version also to use 4.9 [11:22] Andrew.Hellershanks @hg.osgrid.org: Vivox has finally finished migrating their voice servers? [11:22] Gavin.Hird @grid.xmir.org:8002: which is a more secure protocol [11:22] Gavin.Hird @grid.xmir.org:8002: yes [11:23] Andrew.Hellershanks @hg.osgrid.org: If they are using a new SDK client is that going to require updates to viewers? [11:24] Gavin.Hird @grid.xmir.org:8002: LL upgraded to 4.9 about 1 1/2 years ago [11:24] Gavin.Hird @grid.xmir.org:8002: so some viewers support it [11:24] Gavin.Hird @grid.xmir.org:8002: mainly FS and my macOS version [11:24] Gavin.Hird @grid.xmir.org:8002: there is no Linux support for 4.9 [11:25] Andrew.Hellershanks @hg.osgrid.org: I hope that is a temporary situation. [11:25] Gavin.Hird @grid.xmir.org:8002: it is not [11:25] Andrew.Hellershanks @hg.osgrid.org: That's not good. [11:25] Gavin.Hird @grid.xmir.org:8002: no [11:26] Ubit Umarov: odd Bill was planning to be here today [11:26] Gavin.Hird @grid.xmir.org:8002: people have been sucessful using wine [11:26] Gavin.Hird @grid.xmir.org:8002: but it is a cludge [11:26] Ubit Umarov: yes a lot of ppl love wine.. [11:26] Ubit Umarov: :p [11:27] Andrew.Hellershanks @hg.osgrid.org: Wine is useful at times but some of the programs that work under Wine don't work 100% and they can be unstable. [11:27] Gavin.Hird @grid.xmir.org:8002: Glühwine when it is cold I hear [11:27] Ubit Umarov: i personaly like Oporto wine now and then [11:28] Leighton.Marjoram @grid.outandproud.life:8002: I have not had much success with Wine and end up booting into Windows :) [11:29] Andrew.Hellershanks @hg.osgrid.org: If there will be no more support for Vivox under Linux I will be losing voice. Fortunately I don't use if a lot these days. [11:30] Gavin.Hird @grid.xmir.org:8002: Me neither. I don't miss it, but it is obviously useful at times [11:30] Andrew.Hellershanks @hg.osgrid.org: Perhaps it could force some people towards looking at support for Mumble. [11:30] Leighton.Marjoram @grid.outandproud.life:8002: Use Discord Andrew works a treat on Linux [11:31] Andrew.Hellershanks @hg.osgrid.org: I used to get together with a bunch of people in a grid about once a week and we would listen to music and chat in voice. If I lost voice I would lose the ability to participate. [11:31] Gavin.Hird @grid.xmir.org:8002: ... add Discord support to the viewer [11:32] Andrew.Hellershanks @hg.osgrid.org: Leighton, I use Discord to keep in touch with some people I work with but I don't use it for voice. [11:32] Leighton.Marjoram @grid.outandproud.life:8002: Aw ok I do and it has a great overlay [11:32] Leighton.Marjoram @grid.outandproud.life:8002: and no roll off [11:33] Selby.Evans @grid.kitely.com:8002: Discord support on the viewer would let people from the outworld talk with us [11:33] Gavin.Hird @grid.xmir.org:8002: it would [11:33] Leighton.Marjoram @grid.outandproud.life:8002: that would be amazing I have an app in High Fidelity that lets me connect to discord in the viewer [11:33] Leighton.Marjoram @grid.outandproud.life:8002: that is a nice touch [11:33] Selby.Evans @grid.kitely.com:8002: That could have marketing and promotion value for Opensim [11:35] Selby.Evans @grid.kitely.com:8002: It would also give us a plan B for the next Vivox incident, [11:35] Gavin.Hird @grid.xmir.org:8002: I'll have to look into their documentation [11:35] Leighton.Marjoram @grid.outandproud.life:8002: Opensim needs a better voice solution [11:36] Gavin.Hird @grid.xmir.org:8002: it is probalby not harder than adding vivox voice support [11:36] Selby.Evans @grid.kitely.com:8002: Good to hear, Gavin [11:37] Andrew.Hellershanks @hg.osgrid.org: Now might be the time for someone to look at adding support for Mumble/Whisper for voice in OpenSim and viewers. [11:37] Selby.Evans @grid.kitely.com:8002: Even now it only takes sharing a web link [11:38] Leighton.Marjoram @grid.outandproud.life:8002: I think someone was till they put a price tag on the development and I have seen nothing about it since. [11:39] Selby.Evans @grid.kitely.com:8002: A grid could benefit by having its own discord server for its community [11:40] Andrew.Hellershanks @hg.osgrid.org nods [11:41] Selby.Evans @grid.kitely.com:8002: OSL does have its own Discord server, but has not brought it inworld [11:41] Leighton.Marjoram @grid.outandproud.life:8002: We used to use Discord voice on OSL grid crawls, didnt matter how far away people got from each other we could all still interact. [11:42] Bill Blight: I was typing that [11:42] Gavin.Hird @grid.xmir.org:8002: you probably would want to integrate with chat as well and other fuctions if you started down that route [11:42] Selby.Evans @grid.kitely.com:8002: Nara's nook also has its own Discord server [11:42] Leighton.Marjoram @grid.outandproud.life:8002: We used voice and Chat without much problem [11:42] Bill Blight: A lot of grids have their own discord [11:43] Leighton.Marjoram @grid.outandproud.life:8002: Discord also allow for chat notifications and voice indicators in the viewer so you can see who is texting and talking [11:43] Gavin.Hird @grid.xmir.org:8002: In the Sansar viewer? [11:43] Bill Blight: the issue is for it to work like it does not and not "crosstalk" you would need a discord chat channel for every parcel on a grid [11:43] Bill Blight: not region but parcel [11:43] Bill Blight: since chat can be limited per parcel [11:44] Ubit Umarov: yeap voice is also per parcels [11:44] Ubit Umarov: well parcels and private and group [11:44] Ubit Umarov: if we had the last 2 :p [11:44] Selby.Evans @grid.kitely.com:8002: People can run Discord on the web, so could access the grid more easily [11:44] Gavin.Hird @grid.xmir.org:8002: you don't have that :-)) [11:44] Bill Blight: well we do have private voice calls one on one [11:45] Ubit Umarov: and with vivox we have spacial voice and lips movement [11:45] Ubit Umarov: mumble also if i remember [11:45] Ubit Umarov: at least lips [11:45] Bill Blight: Somebody just needs to get on the mumble [11:46] Leighton.Marjoram @grid.outandproud.life:8002: But as we have just seen recently when they do something we are voiceless any way, no spatial or lip movements at all. [11:46] Bill Blight: it is small enough it could even be rolled into OS [11:46] Ubit Umarov: i was told it was updated, but guess closed for now [11:46] Ubit Umarov: was told at last oscc [11:46] Bill Blight: yes closed until someone pays 10k [11:46] Ubit Umarov: err not that version lol [11:47] Gavin.Hird @grid.xmir.org:8002: the lip movement code in the viewer requires a vivox connection to be activated [11:47] Bill Blight: well or at least going through the vivox exe [11:47] Gavin.Hird @grid.xmir.org:8002: it probalby depends on the Vivox SDK [11:47] Ubit Umarov: the mumble voice replacement also did it [11:48] Ubit Umarov: its slvoice.exe did it [11:48] Gavin.Hird @grid.xmir.org:8002: I am going to look into that portion of the viewer code anyway to remove the support for audio voice morphs [11:48] Bill Blight: the lip movement is just a piggyback on the voice input level [11:48] Gavin.Hird @grid.xmir.org:8002: which is very LL specific [11:48] Bill Blight: works with freeswitch too [11:48] Ubit Umarov: ( it wasn't 100k ?? ) [11:49] Andrew Hellershanks: Expensive either way, Ubit. [11:50] Ubit Umarov: but what i was told was from the original creators [11:50] Ubit Umarov: they did updated it under contract i think [11:50] Ubit Umarov: so for now, guess closed [11:51] Ubit Umarov: er creators of the opensim module and viewer side exe [11:51] Andrew Hellershanks: Misterblue, anything new in the world of BulletSim? [11:53] Misterblue Waves: haven't looked at BulletSim in a while... nothing new there [11:54] Andrew Hellershanks: Does anyone have any other topic for today before we wrap things up for this week?