Chat log from the meeting on 2013-09-24

[2013/09/24 11:06] Nebadon Izumi: hello everyone [2013/09/24 11:06] Nebadon Izumi: sorry im late [2013/09/24 11:06] Nebadon Izumi: super busy day [2013/09/24 11:06] Kayaker Magic: Thanks for making it! [2013/09/24 11:06] Sun Tzu gave you Note to Neb on the Steampunkables. [2013/09/24 11:06] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: howdy [2013/09/24 11:06] Richardus Raymaker: hi nebadon [2013/09/24 11:07] Richardus Raymaker: ohh, hehe and i wanted to ask you nebadon if you still use opensuse. and wihc mono version ? [2013/09/24 11:07] Teravus Ousley: hello [2013/09/24 11:07] Nebadon Izumi: i do [2013/09/24 11:07]  Richardus Raymaker: hi teravus [2013/09/24 11:07] Nebadon Izumi: Opensuse-4-life!! [2013/09/24 11:07] dan banner: 3.2.3 rich [2013/09/24 11:07] Nebadon Izumi: im using mono 3.2.3 now [2013/09/24 11:07] Nebadon Izumi: just upgraded [2013/09/24 11:07] Kayaker Magic: I'm on opensuse also. [2013/09/24 11:07] Richardus Raymaker: im installing suse, maby its running with 0.7.6 betetr now [2013/09/24 11:07] Richardus Raymaker: opensuse ^ [2013/09/24 11:07] Nebadon Izumi: Justin might not make it again today [2013/09/24 11:07] Nebadon Izumi: we have him chasing bugs at the moment [2013/09/24 11:07] dan banner: hes in rec plaza lol [2013/09/24 11:07] Nebadon Izumi: let me poke him incase he did intend on coming [2013/09/24 11:08] Richardus Raymaker: then just is as ghost online ? [2013/09/24 11:08] dan banner: hes online rich but i think hes pretty busy [2013/09/24 11:08] Nebadon Izumi: on another note, the OSgrid asset server is going quite well [2013/09/24 11:08] Nebadon Izumi: we hit a small snag, but were past that now [2013/09/24 11:08] Richardus Raymaker: Dan, tell me when he's not busy :O [2013/09/24 11:09] Nebadon Izumi: hopefully in a few days we will be completely off the old server [2013/09/24 11:09] dan banner: that will be nice [2013/09/24 11:09] Nebadon Izumi: id say about 85% of the assets are now being served from new hardware [2013/09/24 11:10] Andrew Hellershanks is Online [2013/09/24 11:10] Nebadon Izumi: did anyone have anything they wanted to talk about this week? [2013/09/24 11:10] Andrew Hellershanks: I could think of a few things. [2013/09/24 11:10] Nebadon Izumi: I know your starting up the HG Adventure club this weekend Pathfinder [2013/09/24 11:10] Richardus Raymaker: only where curious which mono version you now use nebadon [2013/09/24 11:10] Nebadon Izumi: thats pretty cool [2013/09/24 11:11] Andrew Hellershanks: I'm trying to get land sales working and in the process of that and a couple other things I've found about a half dozen issues. [2013/09/24 11:11] Nebadon Izumi: we just upgraded a few days ago to mono 3.2.3 now [2013/09/24 11:11] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Thanks Neb! [2013/09/24 11:11]  Nebadon Izumi: its working great so far Richardus [2013/09/24 11:11] Andrew Hellershanks: Who is "After Life" and why are they instantly doing a friend request as soon as i arrive here? [2013/09/24 11:11] Richardus Raymaker: ohh 3.2 already.. ok thanks [2013/09/24 11:11] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: yes, I'm excited about it. i got a lot of interest from folks after I gave my talk at the Opensim Community Conference [2013/09/24 11:11] Nebadon Izumi: maybe you didnt decline it Andrew [2013/09/24 11:11] Hiro Protagonist is Online [2013/09/24 11:11] Nebadon Izumi: ignore just makes it come back next log in [2013/09/24 11:11]  dan banner: andrew might be a bugged friend request [2013/09/24 11:11] Richardus Raymaker: need to see how its holding with 0.7.6 final on the x6 amd [2013/09/24 11:12] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: for anyone interested, please see http://becunningandfulloftricks.com/2013/09/20/rebooting-the-hypergrid-adventurers-club-and-thanking-latif-khalifa/ [2013/09/24 11:12] dan banner: accept and then remove if you dont need it [2013/09/24 11:12]  Andrew Hellershanks: I have too many things happening at once. [2013/09/24 11:12] Nebadon Izumi: ya thats Great Pathfinder, i was helping Hiro with his new teleporter [2013/09/24 11:12] Nebadon Izumi: that looks pretty neat [2013/09/24 11:12] Andrew Hellershanks: Now the cat is after me for attention, in addition to this meeting, and a discussion on Skype, and code changes I'm trying to make/test. [2013/09/24 11:12] Andrew Hellershanks sighs [2013/09/24 11:12] Nebadon Izumi: :) [2013/09/24 11:12]  Nebadon Izumi: hello Justin [2013/09/24 11:12]  Nebadon Izumi: glad you made it :) know your super busy [2013/09/24 11:13] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: the removal of the 4096 region distance bug will make hypergrid exploration so much easier. a new era. :) [2013/09/24 11:13] Richardus Raymaker: hi justin [2013/09/24 11:13]  Justin Clark-Casey: hello folks [2013/09/24 11:13]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: hi Justin! [2013/09/24 11:13]  Richardus Raymaker: just wear wand and hardhat pathfinder :) [2013/09/24 11:13] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Rich, always! lol [2013/09/24 11:15] Robert Adams is noticing right hands blinking [2013/09/24 11:15] Richardus Raymaker: how far is 0.7.6 master away from RC ? before i do double work/problems [2013/09/24 11:15] Nebadon Izumi: blinking is usally a result of impostor setting [2013/09/24 11:15] Nebadon Izumi: some avatars being rendered as impostors [2013/09/24 11:16] Justin Clark-Casey: there are difficult telepro tissues I have to address [2013/09/24 11:16] Richardus Raymaker: ok... then i know enough [2013/09/24 11:18] Marcus Llewellyn is Online [2013/09/24 11:19] Andrew Hellershanks: bbiab. I have to see to this cat to get him to shut up. [2013/09/24 11:19] Richardus Raymaker: does robert have some new info ? [2013/09/24 11:20] Nebadon Izumi: what about Richardus? [2013/09/24 11:20] Richardus Raymaker: not sure. maby there happend soemthing intrestsing new. [2013/09/24 11:20] Nebadon Izumi: sorry some of the conversation got sucked away into IRC [2013/09/24 11:20] Nebadon Izumi: ah [2013/09/24 11:21]  Nebadon Izumi: I know robert is looking into the varregion sizes that aurora has [2013/09/24 11:21] Nebadon Izumi: and that some of the viewer devs have commited to making it work better [2013/09/24 11:21] Nebadon Izumi: but thats going to be a long road [2013/09/24 11:21] Nebadon Izumi: lots of bumps [2013/09/24 11:21] Andrew Hellershanks has returned [2013/09/24 11:21] dan banner: vars would be alot better than megas [2013/09/24 11:22] Nebadon Izumi: ya thatn would be great, it will require a lot of thought though [2013/09/24 11:22] Nebadon Izumi: like how it would work in grids [2013/09/24 11:22] Nebadon Izumi: if that is even possible, i dunno [2013/09/24 11:22] Andrew Hellershanks: and how it would affect viewers [2013/09/24 11:23] Nebadon Izumi: yes a few of the viewer devs have commited to it [2013/09/24 11:23]  Nebadon Izumi: so that is good [2013/09/24 11:23] dan banner: afaik vars till only take up 1 coordinate [2013/09/24 11:23] Nebadon Izumi: ya but then there are issues with the map [2013/09/24 11:23] Marcus Llewellyn: That's what I've always wondered. How vars handle coordinate reservation... how to keep them overlapping. [2013/09/24 11:23] Nebadon Izumi: and nieghbors [2013/09/24 11:23] Nebadon Izumi: how does that work [2013/09/24 11:23] dan banner: but ya that doesnt make sense [2013/09/24 11:24] Nebadon Izumi: but with Hypergrid improving [2013/09/24 11:24] Nebadon Izumi: maybe its not as important to have grid capability [2013/09/24 11:24] Nebadon Izumi: have to see [2013/09/24 11:24] Nebadon Izumi: its a long ways off [2013/09/24 11:24] Nebadon Izumi: much will change between now and then [2013/09/24 11:25] Richardus Raymaker: can you not lock the 0.7.6 code to a few persons so new foixes from otehr devs go to 0.7.7 ? [2013/09/24 11:25] Nebadon Izumi: not yet [2013/09/24 11:25] Nebadon Izumi: thats whats being discussed on IRC right now [2013/09/24 11:25] Nebadon Izumi: justin is still asking people hold off [2013/09/24 11:25] Nebadon Izumi: until some of these teleport issues are fixed [2013/09/24 11:25] Richardus Raymaker: what you mean with grid capability in this case ? [2013/09/24 11:25] Justin Clark-Casey: yes, there are really complicated teleport issues holdiong up the releasre [2013/09/24 11:25] Nebadon Izumi: i mean var region sizes working in grid mode Richardus [2013/09/24 11:25] Nebadon Izumi: im speculating though [2013/09/24 11:26] Nebadon Izumi: dont take anything im saying as fact [2013/09/24 11:26] Nebadon Izumi: haha [2013/09/24 11:26] Richardus Raymaker: Ohh no thats not really important. [2013/09/24 11:26] Justin Clark-Casey: if big changes start happening there's no way I have time to fix everything and will hav eto throw in the towel on doing a release [2013/09/24 11:26] Richardus Raymaker: you told me last time simborder crossings are on the list for some next release. so i possible dont go mega at all [2013/09/24 11:26] Nebadon Izumi: yes Melanie is itching to get that in [2013/09/24 11:27]  Nebadon Izumi: that is part of the discusson on IRC right now [2013/09/24 11:29] Nebadon Izumi: it will be real nice to get past this release [2013/09/24 11:29] Nebadon Izumi: its been a chaotic time for a release [2013/09/24 11:29] Nebadon Izumi: between OSCC13 and the OSgrid asset server [2013/09/24 11:29] Nebadon Izumi: going on virtually simultaneously [2013/09/24 11:29] Nebadon Izumi: ive been swamped [2013/09/24 11:29] Nebadon Izumi: i cant wait to get past all of this [2013/09/24 11:30] Marcus Llewellyn smiles sympathetically. [2013/09/24 11:30] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty for all your hard work, Neb [2013/09/24 11:30] Fearghus McMahon: hi all [2013/09/24 11:30] Nebadon Izumi: :) its exciting times though, cant deny that [2013/09/24 11:31]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: in particular, from my perspective as a non-dev, everyone's work to make OSCC13 a success was amazing. I see lots of ripple effects from OSCC13 that I believe will help immensely with Opensim's future growth and adoption. [2013/09/24 11:31]  Nebadon Izumi: ya indeed, things are moving fast since then [2013/09/24 11:32]  Nebadon Izumi: Pathfinder do you have a link to info about your Adventure club meeting this weekend? [2013/09/24 11:32]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: A rising tide of interest can raise many boats. ;) [2013/09/24 11:32] Nebadon Izumi: i dont have it handy [2013/09/24 11:32] Richardus Raymaker: oscc13 ? uhmm. [2013/09/24 11:32] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: http://becunningandfulloftricks.com/2013/09/20/rebooting-the-hypergrid-adventurers-club-and-thanking-latif-khalifa/ [2013/09/24 11:32] Nebadon Izumi: be good to pass it o to everyone here [2013/09/24 11:32] Nebadon Izumi: thanks [2013/09/24 11:32] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: yw [2013/09/24 11:32]  Nebadon Izumi: OSCC13 = OpenSimulator Community Conference 2013, richardus [2013/09/24 11:32] dan banner: pathfinder: a poster and landmark would be real nice, i could put it in lbsa plaza [2013/09/24 11:32] Nebadon Izumi: ya thats a good idea dan [2013/09/24 11:33] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: oh yes, i can give you something! [2013/09/24 11:33] Pathfinder.Lester @pathlandia.dlinkddns.com:9000 roots around [2013/09/24 11:33] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty [2013/09/24 11:33]  dan banner: great! [2013/09/24 11:33] Fearghus McMahon: interesting link...thnx! [2013/09/24 11:33] Marcus Llewellyn: Ya know, I've been around for 5 years now, and I'm ashamed to have to say I don't know as much about HG as I ought to. :( [2013/09/24 11:34] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Dan, that's the standard kiosk I put out whenever I can. Links to a web page explaining the meetings. [2013/09/24 11:34]  Richardus Raymaker: ok nebadon. sorry to busy this days to follow all [2013/09/24 11:34]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty for helping spread the word [2013/09/24 11:34]  Dahlia Trimble is Online [2013/09/24 11:34]  Nebadon Izumi: no problem i think its great, Hiro and I swung by your sim the other day [2013/09/24 11:34]  Nebadon Izumi: cool place [2013/09/24 11:35]  Nebadon Izumi: its always interesting when i go some where and see some of my stuff out too [2013/09/24 11:35]  Nebadon Izumi: i noticed you had my mushrooms [2013/09/24 11:35]  Nebadon Izumi: and camp fire [2013/09/24 11:35]  Nebadon Izumi: haha [2013/09/24 11:35]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ha yes! [2013/09/24 11:35] Fearghus McMahon: should try contacting Dorothea or Jaymaze from D&J too...they always get a lot of people on their party...they might put up a poster or something too [2013/09/24 11:35] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: I collect whatever freebies I find and always put them out for other folks [2013/09/24 11:35] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: love that campfire [2013/09/24 11:35] Nebadon Izumi: that campfire was probably one of the first sculpty things i ever made [2013/09/24 11:36] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty Feargus. [2013/09/24 11:36] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: nice [2013/09/24 11:36] Nebadon Izumi: I wish i had more time to build [2013/09/24 11:36] Nebadon Izumi: maybe soon :) [2013/09/24 11:37]  Nebadon Izumi: one of these upcoming adventure club meetings Pathfinder [2013/09/24 11:37]  Nebadon Izumi: i should set it up so you guys can visit my swedish simulators [2013/09/24 11:37]  Nebadon Izumi: they are hosted in Germany [2013/09/24 11:37]  dan banner: that would be cool [2013/09/24 11:37]  Nebadon Izumi: i have a nice model of Sundbyberg and on of Uppsala [2013/09/24 11:37]  Dahlia Trimble: hi [2013/09/24 11:37]  Richardus Raymaker: nebadon, your campfire spread 'uhmm' like fire [2013/09/24 11:37]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: oh cool! that would be great, Neb. i'll follow up with you and figure out a day/time that works best for you. thank you [2013/09/24 11:37]  Fearghus McMahon: was that with the cathedral you exported to mesh Neb? [2013/09/24 11:38]  Nebadon Izumi: sure [2013/09/24 11:38]  Dahlia Trimble: is Nebadon starting fires again? 0.o [2013/09/24 11:38] Nebadon Izumi: i just need to go over it make sure perms are right [2013/09/24 11:38] Nebadon Izumi: haha [2013/09/24 11:38] Nebadon Izumi: I wanted to do that for OSCC13 [2013/09/24 11:38] Nebadon Izumi: but i just ran out of time couldnt make it happen [2013/09/24 11:40] Fearghus McMahon: wrong place to ask probably but regarding singularity 1.8.3 I noticed that it seems to freeze when listening to streams...is that a common issue? [2013/09/24 11:40] Nebadon Izumi: I have not heard anyone else mention that [2013/09/24 11:40] Fearghus McMahon: on stream change that iis [2013/09/24 11:41] Nebadon Izumi: what kind of streams? [2013/09/24 11:41] Nebadon Izumi: music? video? moap? [2013/09/24 11:41] Fearghus McMahon: shoutcast streams [2013/09/24 11:41] Nebadon Izumi: hmm [2013/09/24 11:41] Nebadon Izumi: I would say that is likely not a common issue [2013/09/24 11:41] Nebadon Izumi: what platform? [2013/09/24 11:41] Nebadon Izumi: Windows, Linux? [2013/09/24 11:41] Fearghus McMahon: windows [2013/09/24 11:41] Nebadon Izumi: hmm [2013/09/24 11:41] Nebadon Izumi: im on windows now [2013/09/24 11:41] dan banner: i havent noticed anything unusual [2013/09/24 11:41] Nebadon Izumi: its playing ok for me [2013/09/24 11:41]  Nebadon Izumi: just started it [2013/09/24 11:41]  Fearghus McMahon: wondering if it has to do with the whitelist/blacklist...will try again later [2013/09/24 11:42] dan banner: change the stream while you are listening [2013/09/24 11:42] dan banner: see if you crash lol [2013/09/24 11:42] Nebadon Izumi: hmm [2013/09/24 11:42] Nebadon Izumi: maybe Fearghus i recommend turning that off in opensim grids [2013/09/24 11:42] Nebadon Izumi: its silly [2013/09/24 11:42] Nebadon Izumi: you cant really hide in OpenSim [2013/09/24 11:42] Nebadon Izumi: lol [2013/09/24 11:42] Fearghus McMahon: will try that then...currently on firestorm again [2013/09/24 11:43] Fearghus McMahon: lol...thats true [2013/09/24 11:43] dan banner: i had more trouble with media and music with that disabled [2013/09/24 11:43] Nebadon Izumi: really? [2013/09/24 11:43] Fearghus McMahon: interesting [2013/09/24 11:43] dan banner: ya [2013/09/24 11:43]  Nebadon Izumi: that filtering thing annoys the hell out of me [2013/09/24 11:43]  Nebadon Izumi: i always turn it off [2013/09/24 11:43] dan banner: i just agree to everything since i turned it back on and havent had any issues [2013/09/24 11:43] Nebadon Izumi: odd [2013/09/24 11:44] Nebadon Izumi: i would definitely talk to singularity devs about that [2013/09/24 11:44] Fearghus McMahon: it's how i usually react tothose popups too [2013/09/24 11:44] Fearghus McMahon: nod...will check again to be sure...also installed a new graphics driver today so want to make sure that that not by some weird way solved the issue ;) [2013/09/24 11:45]  Fearghus McMahon: err not driver....card [2013/09/24 11:45]  Nebadon Izumi: that seems unlikely it would be related [2013/09/24 11:45]  Nebadon Izumi: not all streams are the same either though [2013/09/24 11:45]  Nebadon Izumi: the stream here is my own personal radio station [2013/09/24 11:45]  Nebadon Izumi: and i took great care to re-encode all the music [2013/09/24 11:45]  Nebadon Izumi: and make it stream consistently for the viewer [2013/09/24 11:46]  dan banner: ya ive had some sound issues when streams have different bit rates and sound screwy [2013/09/24 11:46]  Nebadon Izumi: other people are not as careful [2013/09/24 11:46]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: sometimes i hear what sound like chipmunks on some streams ;) [2013/09/24 11:46] Nebadon Izumi: yes [2013/09/24 11:46] Nebadon Izumi: that happens when bitrate or frequency changes [2013/09/24 11:46] Nebadon Izumi: when songs change [2013/09/24 11:46] dan banner: thats because the bitrate [2013/09/24 11:46] Fearghus McMahon: i must say I just run the shoutcast 1.9 i think script on a linux box and stream 192kbps throug it [2013/09/24 11:46]  Nebadon Izumi: i run icecast [2013/09/24 11:46] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: aha, i did not know that. i learned something new! [2013/09/24 11:46] Nebadon Izumi: and ices player [2013/09/24 11:47] Nebadon Izumi: my whole stream comes from linux command line [2013/09/24 11:47] Nebadon Izumi: its totally automated [2013/09/24 11:47] Nebadon Izumi: i never touch it except when server restarts [2013/09/24 11:47] Fearghus McMahon: i've been known to play chipmunks so with me you'd never know what the real cause was [2013/09/24 11:47] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: lol [2013/09/24 11:47] Nebadon Izumi: it just randomly picks songs from a few 1000 mp3s [2013/09/24 11:47] Fearghus McMahon: hmm something to look into then [2013/09/24 11:48] Nebadon Izumi: i used a program called "freerip" [2013/09/24 11:48] Nebadon Izumi: to convert all the music so the format was 100% identical [2013/09/24 11:48] Nebadon Izumi: i get most of my music from http://scene.org or http://pouet.net [2013/09/24 11:48] Nebadon Izumi: its all demoscene competition stuff mostly [2013/09/24 11:48] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: i've got to head out. dogs need to go. good to see you all, and take care! [2013/09/24 11:49] dan banner: tc pathfinder [2013/09/24 11:49] Nebadon Izumi: see ya Pathfinder, talk soon [2013/09/24 11:49] Richardus Raymaker: bye pathfinder [2013/09/24 11:49] Fearghus McMahon: take care pathfinder [2013/09/24 11:49] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: definitely Neb! ty for the offer of letting us explore those regions [2013/09/24 11:49] Fearghus McMahon: hmm will definately check out those links..thanks Neb [2013/09/24 11:49] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: and dan ty for hepling spread the word for the hypergrid club. [2013/09/24 11:49] Nebadon Izumi: no problem, i'll try to get those opened up asap [2013/09/24 11:49] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: take care [2013/09/24 11:49] Nebadon Izumi: later! [2013/09/24 11:50] Hiro Protagonist is Offline [2013/09/24 11:50] Nebadon Izumi: anyone else have anything they wanted to discuss? [2013/09/24 11:50] Nebadon Izumi: were nearing top of the hour, nows the time :) [2013/09/24 11:51]  Andrew Hellershanks: I'm trying to figure out why land sales broke in 075/076 [2013/09/24 11:51]  Nebadon Izumi: ya, wish i could be more help with that [2013/09/24 11:51]  Richardus Raymaker: hmm, did you changed something with php code ? [2013/09/24 11:51]  Nebadon Izumi: i can say with certain viewers [2013/09/24 11:51]  Nebadon Izumi: you need to make sure Admin menu is enabled [2013/09/24 11:51]  Nebadon Izumi: or land sales just dont work [2013/09/24 11:51]  Richardus Raymaker: dont think you can sell land without the php code [2013/09/24 11:51]  Andrew Hellershanks: I've got about a half-dozen minor issues I've found in the OS code base so I'll probably be filing a pile of mantis reports. [2013/09/24 11:51]  Nebadon Izumi: ctrl+alt+v [2013/09/24 11:51]  Nebadon Izumi: you dont need god powers or estate powers [2013/09/24 11:51] Teravus Ousley: One thing that I can say about the time.. is it's marching on.. . and time is still marching on. [2013/09/24 11:52] Nebadon Izumi: but if the Admin menu is not enabled land sales will fail [2013/09/24 11:52] Andrew Hellershanks: no, the PHP code didn't change. I used to test the PHP code for land sales on my standalone but my standalone won't do sales any more. [2013/09/24 11:52] Nebadon Izumi: its been pretty common issue since Imprudence [2013/09/24 11:52] Latif Khalifa is Online [2013/09/24 11:52] Nebadon Izumi: it would be nice to figure that problem out one of these years too [2013/09/24 11:52] Richardus Raymaker: well, im waiting for 0.7.6 before i want a headace. with figureing things out [2013/09/24 11:52] Nebadon Izumi: its very frustrating to have to explain to a noobie how to bring that up [2013/09/24 11:52]  Andrew Hellershanks: Oh, crap. I'm usually the one who remember the stupid business that some things only work when admin menu is showing. [2013/09/24 11:52] Richardus Raymaker: anyway good hint neb. admin menu need open [2013/09/24 11:53] Nebadon Izumi: ya we ran into that problem at OSCC13 [2013/09/24 11:53] Nebadon Izumi: so its still pretty fresh in my mind [2013/09/24 11:53] Nebadon Izumi: its a stupid problem [2013/09/24 11:53] Justin Clark-Casey has been completely absorbed in irc [2013/09/24 11:54] Andrew Hellershanks: Everything is ok up until you push Purchase to buy the land then nothing happens. I don't know if the viewer or the OS code should warn you about needing to had Admin showing. [2013/09/24 11:54] Nebadon Izumi: no worries Justin [2013/09/24 11:54] Nebadon Izumi: really we should fix it [2013/09/24 11:54]  Nebadon Izumi: so admin menu is not required [2013/09/24 11:54] Nebadon Izumi: because its not in SL [2013/09/24 11:54]  Richardus Raymaker: andrew, my experience is that buy from the edit menu sometime swork better [2013/09/24 11:54] Andrew Hellershanks: I think in a lot of cases there should be little need for the Admin menu before you can do some things. [2013/09/24 11:54] Nebadon Izumi: but honestly I dont even know where to begin with that [2013/09/24 11:54] Nebadon Izumi: it seems crazy its required [2013/09/24 11:54] Nebadon Izumi: somewhere we are passing wrong flags or something [2013/09/24 11:55] Nebadon Izumi: those are never fun issues [2013/09/24 11:55] Andrew Hellershanks: Richardus, I use the pie menu, it autheticates and gives you the dialog box with the details and a purchase button. Nothing happens after purchase. [2013/09/24 11:55] Andrew Hellershanks: I'll try land sale with Admin menu showing and see if that is it. [2013/09/24 11:55] Nebadon Izumi: we should probably ask Lkalif [2013/09/24 11:55] Nebadon Izumi: what he thinks [2013/09/24 11:55] Andrew Hellershanks: If it is, perhaps I should bug the viewer devs about fixing that issue. [2013/09/24 11:55] Richardus Raymaker: and if you di the same with the buy button in edit ? [2013/09/24 11:55] Richardus Raymaker: edit -> terrain -> buy [2013/09/24 11:55] Nebadon Izumi: having a viewer devs insight on that problem could be helpful [2013/09/24 11:56] Nebadon Izumi: lkalif is very good with grid proxy [2013/09/24 11:56] dan banner: if only he was here :p [2013/09/24 11:56] Andrew Hellershanks: Richardus, I can't test that right now. IIRC(?) you get to the same dialog box for the land sale. [2013/09/24 11:56] Nebadon Izumi: he is on IRC [2013/09/24 11:56] Nebadon Izumi: haha [2013/09/24 11:56] Fearghus McMahon: lol dan [2013/09/24 11:56] dan banner: hes here too [2013/09/24 11:56] Nebadon Izumi: oh lol [2013/09/24 11:56] Nebadon Izumi: indeed he is [2013/09/24 11:56]  Nebadon Izumi: hey Latif :) [2013/09/24 11:56]  Latif Khalifa: The issue is land sale not being enabled unless you put the viewer in admin mode? [2013/09/24 11:57]  Richardus Raymaker: its a while ago i fighted with buying stuff andrew. so its rusty [2013/09/24 11:57]  Latif Khalifa: Hi :) [2013/09/24 11:57] Nebadon Izumi: correct [2013/09/24 11:57] Nebadon Izumi: you cant buy land unless you ctrl+alt+v [2013/09/24 11:57] Andrew Hellershanks: I'll test land sales later with the admin menu showing. In the meantime I need to get Presence table populating when running SA mode. [2013/09/24 11:57] Nebadon Izumi: its been this way since Imprudence [2013/09/24 11:57] Latif Khalifa: Is there a mantis on this? [2013/09/24 11:57] Nebadon Izumi: maybe even longer [2013/09/24 11:57] Nebadon Izumi: hmm [2013/09/24 11:57] Dahlia Trimble: Latif be careful, Nebadon is starting fires again [2013/09/24 11:57] Nebadon Izumi: id have to search Latif [2013/09/24 11:57] Nebadon Izumi: haha [2013/09/24 11:57] Latif Khalifa: lol [2013/09/24 11:57] Richardus Raymaker: lol [2013/09/24 11:57] Nebadon Izumi: thats one of those time waster bugs really [2013/09/24 11:57] Andrew Hellershanks: Nebadon, that should be fixed so if you try to do something that only works when the menu is showing you should be told. [2013/09/24 11:57] Nebadon Izumi: its nothing fatal [2013/09/24 11:58] Nebadon Izumi: it just ends up wasting lots of your time [2013/09/24 11:58] Andrew Hellershanks: It may have just wasted a lot of the last several days of my time. [2013/09/24 11:58] dan banner: so when people cant buy a parcel just ask them to use ctrl-alt-v? [2013/09/24 11:58] Fearghus McMahon: which could be fatal for someone that walks in while you are cranky [2013/09/24 11:58] Andrew Hellershanks: dan, that seems to be the thing to do. [2013/09/24 11:59] dan banner scribbles that down [2013/09/24 11:59] Richardus Raymaker: huh ? ctrl-alt-v is normal for flying [2013/09/24 12:00] Fearghus McMahon: ctrl alt g? [2013/09/24 12:00]  Nebadon Izumi: ctrl+alt+g might fail [2013/09/24 12:00] Nebadon Izumi: unless you are a god [2013/09/24 12:00] Andrew Hellershanks: Richardus, not in Singularity. Ctrl-Alt-V is to view Admin menu [2013/09/24 12:00] Marcus Llewellyn: Ctrl-F4 will fix most people's problems. >:) [2013/09/24 12:00] Nebadon Izumi: lol [2013/09/24 12:00]  Fearghus McMahon: oh right thats request admin status my bad [2013/09/24 12:01]  Latif Khalifa: Is it possible to test land sales on osgrid? [2013/09/24 12:01]  Latif Khalifa: there is even funny money here [2013/09/24 12:01]  dan banner: i sell land all the time latif [2013/09/24 12:01]  Nebadon Izumi: yes Latif [2013/09/24 12:01]  Latif Khalifa: on osgrid? [2013/09/24 12:01]  dan banner: yup [2013/09/24 12:01]  Nebadon Izumi: yes [2013/09/24 12:01]  dan banner: sell for $0 [2013/09/24 12:01]  Fearghus McMahon: sell for 0? [2013/09/24 12:01]  Nebadon Izumi: you have to do it to a specifc person [2013/09/24 12:02]  Nebadon Izumi: you cant set it for sale to everyone for 0L$ [2013/09/24 12:02]  Nebadon Izumi: viewer restriction from SL [2013/09/24 12:02]  Latif Khalifa: ah [2013/09/24 12:02]  Nebadon Izumi: land bots [2013/09/24 12:02]  Nebadon Izumi: lol [2013/09/24 12:02] dan banner: right, the bots would grab it all [2013/09/24 12:02] Dorothea Lundquist gave you Question about enable group again. [2013/09/24 12:02] Simulator Version v0.5 shouts: OpenSim 0.7.6 Dev          53de6d9: 2013-09-12 23:38:50 +0100 (Unix/Mono) [2013/09/24 12:02] Latif Khalifa: osgird has no support for money at all, right? [2013/09/24 12:02] Richardus Raymaker: lol, and ther emany bots here :P [2013/09/24 12:02] Nebadon Izumi: right [2013/09/24 12:02] Fearghus McMahon: darn bots and their npc friends that want a piece of land to form their free state [2013/09/24 12:02] Nebadon Izumi: just for 0L$ only [2013/09/24 12:03] Nebadon Izumi: i remember in SL when i had mainland parcel for sale [2013/09/24 12:03] Latif Khalifa: would be fun to have some "points" here to, just for the fun of it ;) [2013/09/24 12:03]  Nebadon Izumi: i set it for a certain price [2013/09/24 12:03]  Nebadon Izumi: then every few minutes id lower price buy 5L$ [2013/09/24 12:03]  Andrew Hellershanks: Another issue. THinking I had a config issue, I was looking at my ini files. StandaloneCommon.ini has some settings for HG mode. Shouldn't those be removed since if you want HG support in SA mode you should use StandaloneHypergrid.ini? [2013/09/24 12:03]  Nebadon Izumi: once i hit a certain # like 10 bots all arrived simultanously [2013/09/24 12:03]  Nebadon Izumi: was hilarious [2013/09/24 12:03]  Justin Clark-Casey: andrew: it's probably because those are thigns which users are likely to change [2013/09/24 12:03]  Latif Khalifa: it's a good way to sell land fast on SL [2013/09/24 12:03]  Latif Khalifa: but now land there is almost useless [2013/09/24 12:03] Justin Clark-Casey: currently there's no alternative to having things in StandaloneCommon.ini [2013/09/24 12:04] Latif Khalifa: last time I checked landbots were strinking at 0.1 $L / sqm [2013/09/24 12:04] Latif Khalifa: striking* [2013/09/24 12:04] Andrew Hellershanks: justin, huh? I don't want HG support in my OS setup so why should there be any HG settings in SA common? [2013/09/24 12:04] Justin Clark-Casey: Andrew: because that's the only place we recommend user's change those settings [2013/09/24 12:04] Andrew Hellershanks: oh, StandaloneHypergrid.ini isn't the equivalent for SA in HG support? [2013/09/24 12:04] Justin Clark-Casey: they should not change StandaloneHypergrid.ini [2013/09/24 12:04] Justin Clark-Casey: reight [2013/09/24 12:04] Andrew Hellershanks: oh. :P [2013/09/24 12:04] Nebadon Izumi: ah ya [2013/09/24 12:05]  Andrew Hellershanks: ok, I'll just comment all the HG stuff out. [2013/09/24 12:05] Robert Adams: in theory, you don't edit StandaloneHypergrid.ini.... you only edit StandaloneCommon.ini.... that's why it has the .example version [2013/09/24 12:05] Nebadon Izumi: right [2013/09/24 12:05] Nebadon Izumi: its what you have set at bottom of OpenSim.ini [2013/09/24 12:05] Nebadon Izumi: that determines what gets read [2013/09/24 12:05] Andrew Hellershanks nods [2013/09/24 12:05] Dahlia Trimble: bye all :) [2013/09/24 12:05]  Nebadon Izumi: see you Dahlia [2013/09/24 12:05]  Fearghus McMahon: tc Dahlia [2013/09/24 12:05]  Teravus Ousley: :) [2013/09/24 12:05] Richardus Raymaker: bye dahlia [2013/09/24 12:05] Teravus Ousley: I think I'm going to go also [2013/09/24 12:06] Latif Khalifa: I need to adopt an opensim dev ;) [2013/09/24 12:06]  Nebadon Izumi: lol [2013/09/24 12:06]  Nebadon Izumi: I need food, but am feeling incredibly lazy [2013/09/24 12:06]  Andrew Hellershanks: I found one other bug regarding the money module. [2013/09/24 12:06]  Dahlia Trimble is Offline [2013/09/24 12:06]  Justin Clark-Casey: nebadon: as you were here from the start, could you post the chatlog? [2013/09/24 12:06]  Latif Khalifa: If I spend time fixing some of these issues I don't want them to sit umerged for montsh [2013/09/24 12:06]  Fearghus McMahon: take care teravus [2013/09/24 12:06]  Richardus Raymaker: well TP the food to you. or just print some food [2013/09/24 12:07]  Fearghus McMahon: get one of those pizza making machines [2013/09/24 12:07]  Teravus Ousley is Offline [2013/09/24 12:07]  Richardus Raymaker: nasa is working on food printer [2013/09/24 12:08]  Andrew Hellershanks: In EconomyDataRequestHandler the Sample money module has clientScene.RegionInfo.ObjectCapacity as one of the function call arguments. [2013/09/24 12:10] Disconnected from in-world Voice Chat [2013/09/24 12:10] Voice not available at your current location