Chat log from the meeting on 2013-09-10

[2013/09/10 10:54] Nebadon Izumi: hello everyone :) [2013/09/10 10:54]  Richardus Raymaker: hi nebadon [2013/09/10 10:54]  vegaslon plutonian: greetings [2013/09/10 10:54]  Latif Khalifa is Online [2013/09/10 10:54]  Master Dubrovna: Howdy [2013/09/10 10:54]  Richardus Raymaker: the conference where at bad weekend for me. to many thing in one weekend :( [2013/09/10 10:54] Richardus Raymaker: hi master [2013/09/10 10:54] Richardus Raymaker: hello vega [2013/09/10 10:54] Master Dubrovna: Yeah I was out of town and missed it [2013/09/10 10:55]  logger sewell: Hi all [2013/09/10 10:56] Fred.Appleby @hg.viewtwo.net:8654: Do I need to rebake? [2013/09/10 10:56] Richardus Raymaker: hi fred [2013/09/10 10:56] Fred.Appleby @hg.viewtwo.net:8654: Hello Richardus [2013/09/10 10:56] Andrew Hellershanks is Online [2013/09/10 10:56] Vivian Klees is Offline [2013/09/10 10:57] Vivian Klees is Online [2013/09/10 10:58] logger sewell: hey Andrew and Kayaker [2013/09/10 10:58] Andrew Hellershanks: hey [2013/09/10 10:58] Richardus Raymaker: hi andrew [2013/09/10 10:58] Kayaker Magic: Heli [2013/09/10 10:58] Kayaker Magic: o [2013/09/10 10:59]  Richardus Raymaker: hi kay [2013/09/10 10:59] Nebadon Izumi: not sure if Justin is coming or not today [2013/09/10 10:59] Nebadon Izumi: hes not on skype either [2013/09/10 10:59] Kayaker Magic: Who is in charge of these video displays? Who can I give a URL to for a youtube video to put up there? [2013/09/10 10:59] Nebadon Izumi: i can [2013/09/10 10:59] Nebadon Izumi: what is it? [2013/09/10 11:00] Kayaker Magic: My reason for wanting SIM border crossings fixed [2013/09/10 11:00] Kayaker Magic: http://youtu.be/VKSMU5Sf4Is [2013/09/10 11:00] Nebadon Izumi: might just be better to paste the URL [2013/09/10 11:00] Kayaker Magic: A wind driven sailboat. [2013/09/10 11:01] Kayaker Magic: I'm feeling crowded in a single sim. [2013/09/10 11:01] Nebadon Izumi: border crossing is coming soon though [2013/09/10 11:01] Nebadon Izumi: its been on hold [2013/09/10 11:01] Nebadon Izumi: becasue of the conference and release [2013/09/10 11:01] logger sewell: and they are fast [2013/09/10 11:01] Latif Khalifa is Online [2013/09/10 11:01] Richardus Raymaker: ohh sailboat. now you got my attention [2013/09/10 11:01] Richardus Raymaker: cool nebadon [2013/09/10 11:02] Kayaker Magic: I can slow them down for you if you like Logger... [2013/09/10 11:02] Richardus Raymaker: offcorse. its a compleet mysetry how you need to let a scipted verhicle cross a simborder. like the do with trains in sl as example [2013/09/10 11:02] logger sewell: no thats ok we need to setup races [2013/09/10 11:03] Richardus Raymaker: but simborder crossing i dont expect before 0.7.7 [2013/09/10 11:03] Tiffany Magic: Robert is working on the sim crossings. [2013/09/10 11:03] Richardus Raymaker: well. lol, i need that time anyway to build and learn [2013/09/10 11:03] Richardus Raymaker: hee tiffany [2013/09/10 11:04] Richardus Raymaker: well the bullet opencl stff sounds intressting but.. [2013/09/10 11:04] Tiffany Magic: 11:03 AM] Unknown UserUMMTGUN8: hee tiffany [2013/09/10 11:04] Richardus Raymaker: my systems dont really have the right graphics i think [2013/09/10 11:04] Nebadon Izumi: actually Avination has border crossing working [2013/09/10 11:04] Vivian Klees: sheeesh finally getting textures [2013/09/10 11:05] vegaslon plutonian: biggest hurdle right now for sim boarder crossings with a vehicle is sitting the avatar back down automatically after the crossing [2013/09/10 11:05] Tiffany Magic: If I knew who you are, I would greet you back. [2013/09/10 11:05] Richardus Raymaker: Hehe Richardus tiffany [2013/09/10 11:05] Nebadon Izumi: we are waiting for them to put it in to core, then Robert can finish wiring it into BulletSim [2013/09/10 11:05] Kayaker Magic: I have that one script crossing in AVN and InWorldz, it only fails in OpenSim [2013/09/10 11:05] Nebadon Izumi: but thats all been on hold until after the release [2013/09/10 11:05] Kayaker Magic: How was the conference? [2013/09/10 11:06] Robert Adams: waiting for Melanie to contribute the Avination border crossing code [2013/09/10 11:06] Nebadon Izumi: conference was great [2013/09/10 11:06] Tiffany Magic: Last meeting didn't Robert say he wasn't waiting any longer and was going forward without Avinations code? [2013/09/10 11:06] Nebadon Izumi: no [2013/09/10 11:06]  Richardus Raymaker: Im curious how good opencl supported physcis work on some basic onboard chipset. special cards etat more energy [2013/09/10 11:07] Nebadon Izumi: if he did say that it probably wasnt meant literally [2013/09/10 11:07] Nebadon Izumi: hehe [2013/09/10 11:07] Robert Adams: I only threatened that, tiffany... we'll see how quickly Melanie gets around to contributing [2013/09/10 11:07] Richardus Raymaker: well, i think a good first move is to get 0.7.6 out [2013/09/10 11:07] Tiffany Magic: She has been dangling that carrot for a very long time. [2013/09/10 11:07] Kayaker Magic: I'll hold my breath until Melanie gets that code transferred. [2013/09/10 11:07] Kayaker Magic: (where is the color dialog for skin?) [2013/09/10 11:08] Richardus Raymaker: need a smart haza tiffany [2013/09/10 11:09] Richardus Raymaker: but.. i always could add if needed a betetr card for my physics server [2013/09/10 11:09] Dahlia Trimble is Online [2013/09/10 11:10] Latif Khalifa is Online [2013/09/10 11:11] Vivian Klees: don't everyone speak at once [2013/09/10 11:11] Richardus Raymaker: everybody still alive ? [2013/09/10 11:11] Nebadon Izumi: was there any topics anyone wanted to speak about? [2013/09/10 11:11] BlueWall.Slade @gateway.bluewallvirtual.net: crickets [2013/09/10 11:11] Richardus Raymaker: hi blue [2013/09/10 11:11] Andrew Hellershanks likes watching cricket ;) [2013/09/10 11:11]  Kayaker Magic: I'd talk about the latest mantis I submitted, but Justin can't hear me today [2013/09/10 11:11]  BlueWall.Slade @gateway.bluewallvirtual.net: hello [2013/09/10 11:11]  Richardus Raymaker: shout harder kayaker :) [2013/09/10 11:12] Nebadon Izumi: ya i thought Justin would be here today, he must have gotten tied up doing stuff [2013/09/10 11:12] Richardus Raymaker: again. the conference is finally behind [2013/09/10 11:12] Vivian Klees: or worn out from the conference [2013/09/10 11:12] Nebadon Izumi: heh ya maybe [2013/09/10 11:12] Nebadon Izumi: I know he did say he had some stuff to do this week but he never mentioned he wouldnt be at this meeting [2013/09/10 11:12] Andrew Hellershanks: I need to miss the rest of todays meeting. I'm being offered a ride to a computer store where I hope to find a pair of SATA cables I need. [2013/09/10 11:13] Nebadon Izumi: nice Andrew, dont let us stop you :) [2013/09/10 11:13]  Nebadon Izumi: we will have some follow up stuff coming about the Conference soon [2013/09/10 11:13]  Andrew Hellershanks: I ordered 3 1TB drives but no cables thinking I could get the cables locally, but of course, I couldn't. [2013/09/10 11:13]  Andrew Hellershanks: :P [2013/09/10 11:13]  Richardus Raymaker: and why would a store not have (expensive) sata cables ? [2013/09/10 11:13]  Nebadon Izumi: like some statistics and a questionaire poll for people who attended [2013/09/10 11:13]  BlueWall.Slade @gateway.bluewallvirtual.net: Unknown UserUMMTGUN8 [2013/09/10 11:13]  logger sewell: all the drives I bought came with them [2013/09/10 11:14]  Kayaker Magic shouts: Mantis 6762 llList2Key fails to convert a string in a list to a key [2013/09/10 11:14]  Nebadon Izumi: OEM drives dont come with cables usually [2013/09/10 11:14] Andrew Hellershanks: The store I would have gotten the cables has said they won't be carrying HD's much in store in the near future. [2013/09/10 11:14] Andrew Hellershanks: oh, well. [2013/09/10 11:14] Andrew Hellershanks: Have a good one. [2013/09/10 11:14] Andrew Hellershanks waves [2013/09/10 11:14] Nebadon Izumi: see you Andrew [2013/09/10 11:14] Andrew Hellershanks is Offline [2013/09/10 11:14] logger sewell: tc Andrew [2013/09/10 11:14] Richardus Raymaker: bye andrew [2013/09/10 11:14] Tiffany Magic: I think I will go too. I need to go inform our members of Virtual Highway that we will NOT have sim crossing on vehicles this month. [2013/09/10 11:14] BlueWall.Slade @gateway.bluewallvirtual.net: Unknown UserUMMTGUN8 <- nebadon [2013/09/10 11:14] Tiffany Magic: Bye all [2013/09/10 11:14] Richardus Raymaker: eeew. no hdd's in local store. that is really the worse [2013/09/10 11:14] Vivian Klees: eh crack open external drives [2013/09/10 11:14] logger sewell: bye tIFFANY ' [2013/09/10 11:14] Vivian Klees: cheaper than an oem drive [2013/09/10 11:15] Richardus Raymaker: uhh ? im talking about oem drives. you dont cant buy other drives [2013/09/10 11:15] Richardus Raymaker: i mean, you can only buy oeam drives [2013/09/10 11:15] Kayaker Magic: You see the fake external drive? Crack it open and there is a thumb drive inside. [2013/09/10 11:15] BlueWall.Slade @gateway.bluewallvirtual.net: There' sDahlia the customer service girl [2013/09/10 11:15] Kayaker Magic: and two bolts to make it feel heavy. [2013/09/10 11:15] Dahlia Trimble arrives at the meeting after teleporting from jump4000 [2013/09/10 11:16] Kayaker Magic: I hear the crickets again.... [2013/09/10 11:16] Vivian Klees: lol Latif [2013/09/10 11:17] Latif Khalifa: I stole a flag at jump4000 [2013/09/10 11:17] BlueWall.Slade @gateway.bluewallvirtual.net: hehe [2013/09/10 11:17] Richardus Raymaker: lol [2013/09/10 11:17] Dahlia Trimble: I want one [2013/09/10 11:17] Nebadon Izumi: :) [2013/09/10 11:18]  Fred.Appleby @hg.viewtwo.net:8654: preserved script state? what happens when a returning avi with a scripted attachement, and that script has been modified on another sim? [2013/09/10 11:18]  Fred.Appleby @hg.viewtwo.net:8654: hope that makes sense [2013/09/10 11:18]  Latif Khalifa: heh it's no copy for some reason [2013/09/10 11:19]  Dahlia Trimble: where's Justin? [2013/09/10 11:19]  Richardus Raymaker: Fred. sofar i understand the scipt get saved to the orginal source. [2013/09/10 11:19]  Fearghus McMahon: hi all [2013/09/10 11:19]  Latif Khalifa is Offline [2013/09/10 11:19]  Nebadon Izumi: not sure Justin never showed up today [2013/09/10 11:19]  Richardus Raymaker: Justin maby takeinbg a break. nobody knows [2013/09/10 11:20]  Nebadon Izumi: i assume he must have gotten busy with something else [2013/09/10 11:20]  Nebadon Izumi: well incase you guys had not heard [2013/09/10 11:20] Nebadon Izumi: we are working on fixing the 4096 region teleport limit [2013/09/10 11:20] Fred.Appleby @hg.viewtwo.net:8654: Have you told justin there is no load test today? [2013/09/10 11:20] Nebadon Izumi: we were testing that this morning, its looking very promising [2013/09/10 11:20] Nebadon Izumi: yes he knows [2013/09/10 11:20] BlueWall.Slade @gateway.bluewallvirtual.net: do any others jumping long distance see Unknown users / clouds [2013/09/10 11:21] Fearghus McMahon: teleporting beyond the outer limits? [2013/09/10 11:21] Latif Khalifa is Online [2013/09/10 11:21] Nebadon Izumi: yes [2013/09/10 11:21] Dahlia Trimble: I see all clouds [2013/09/10 11:21] Richardus Raymaker: Nebadon, how do you want to fix that without viewer change ? [2013/09/10 11:21] Dahlia Trimble: I came here from jump4000 [2013/09/10 11:21] Nebadon Izumi: its is a viewer change [2013/09/10 11:21] Vivian Klees: which viewer? [2013/09/10 11:21] Robert Adams: they are working with both Singularity and Firestorm [2013/09/10 11:21] BlueWall.Slade @gateway.bluewallvirtual.net: sing [2013/09/10 11:21] Nebadon Izumi: Singularity is only one you can test right now [2013/09/10 11:21] Fred.Appleby @hg.viewtwo.net:8654: I rebaked [2013/09/10 11:21] Richardus Raymaker: aha ok [2013/09/10 11:21]  Nebadon Izumi: it also requires a OpenSim.ini change [2013/09/10 11:21] Richardus Raymaker: still on 1.8.1 [2013/09/10 11:22] Fearghus McMahon: interesting [2013/09/10 11:22] Dahlia Trimble: a config change [2013/09/10 11:22] Richardus Raymaker: ok sing & FS then its ok [2013/09/10 11:22]  Nebadon Izumi: [EntityTransfer] [2013/09/10 11:22] Dahlia Trimble: and singu latest from a couple hours ago [2013/09/10 11:22] Nebadon Izumi: max_distance = 10000 [2013/09/10 11:22] Dahlia Trimble: I made max_distance 65535 [2013/09/10 11:22] Nebadon Izumi: https://files.streamgrid.net/singularity/ [2013/09/10 11:22] Nebadon Izumi: ya you can set it for whatever [2013/09/10 11:23] Richardus Raymaker: lol dahlia [2013/09/10 11:23] Dahlia Trimble: 10000 seems a too small arbitrary choice [2013/09/10 11:23] Nebadon Izumi: we have not really decided 100% on a default setting [2013/09/10 11:23] Richardus Raymaker: its already hard enough to get to other grid or find them [2013/09/10 11:23] Dahlia Trimble: considering osgrid is larger than 10000 [2013/09/10 11:23] Latif Khalifa: 16384 (16k) should be max [2013/09/10 11:23] Nebadon Izumi: k [2013/09/10 11:24]  Dahlia Trimble: 10000 is just a number someone pulled out of the air, no reasoning behind it at all [2013/09/10 11:24] Richardus Raymaker: Dahlia its not 16K from the place you are ? [2013/09/10 11:24] Dahlia Trimble: from where I am? I'm right here [2013/09/10 11:24] Vivian Klees: ;) [2013/09/10 11:24]  Richardus Raymaker: so then you could go 16K up ? [2013/09/10 11:25]  Dahlia Trimble: ahy 16? [2013/09/10 11:25]  Richardus Raymaker: im not sure if there are sims above 20K btw [2013/09/10 11:25]  Dahlia Trimble: *why [2013/09/10 11:25]  Richardus Raymaker: latif used that number [2013/09/10 11:25]  Dahlia Trimble: someone told him to [2013/09/10 11:25]  Nebadon Izumi: all I can say is we really have only tested below 10k so far [2013/09/10 11:25]  Nebadon Izumi: its going to need more testing [2013/09/10 11:26]  Dahlia Trimble: someone please explain the reasining behine 10000 and 15k or I say lets lame it as large as testing shows it to work [2013/09/10 11:26]  Richardus Raymaker: latif whats the reason you see 15bit as limit ? [2013/09/10 11:26]  Robert Adams: the short term problem is HGing between the 1000,1000 based grids and the 10000,10000 based grids [2013/09/10 11:26] Robert Adams: but the world will grow [2013/09/10 11:27] Latif Khalifa: dahlia, i need some sort of limit, because opensim tends to return insane numbers for some prims [2013/09/10 11:27] Latif Khalifa: inlcuding NaN and INF [2013/09/10 11:27] Dahlia Trimble: 10000 is a poor choice, there are regions further than that on osgrid today [2013/09/10 11:27] Richardus Raymaker: ahh. the good old NaN [2013/09/10 11:27] Latif Khalifa: so I need to put some limit that will filter out crap [2013/09/10 11:27] Richardus Raymaker: i think safer would be to use 32768 [2013/09/10 11:27] Dahlia Trimble: well lets derive a limit rationally then [2013/09/10 11:28] Latif Khalifa: I've put max of 32k long jump limit in Singularity [2013/09/10 11:28] Richardus Raymaker: and note that limit on the opensim wiki pages to [2013/09/10 11:28]  Fred.Appleby @hg.viewtwo.net:8654: Cannot Opensim prevent insane numbers from being stored in the database? [2013/09/10 11:28] Richardus Raymaker: yeah. thats good number latif [2013/09/10 11:28] Latif Khalifa: I think Opensim should limit to 16K [2013/09/10 11:28] Dahlia Trimble: where did the limit on the wiki pages come from? [2013/09/10 11:28] Latif Khalifa: 1) I know of no grid that uses > 16k coordinates, provides nice safety margin [2013/09/10 11:28]  Richardus Raymaker: can opensim not be limited to to the same numbers or ? [2013/09/10 11:28]  Robert Adams: I want the larger number in the default INI file (32K) [2013/09/10 11:29]  Robert Adams: if 16K is in the default INI file, that's what it will be in most regions [2013/09/10 11:29]  Richardus Raymaker: i think 16K is to small [2013/09/10 11:29]  Robert Adams: until the poor, new grid creator falls over the problem and changing the INI file [2013/09/10 11:29]  Richardus Raymaker: and im counting from 0,0 as coordinate [2013/09/10 11:29]  Dahlia Trimble: well maybe if a limit is chosen, opensim should be constrained in code to those limits [2013/09/10 11:29]  Nebadon Izumi: well remember 16k x 16k = 256,000,000 regions [2013/09/10 11:29]  Robert Adams: the default in OpenSIm.ini.example should be at least 32K [2013/09/10 11:30] Nebadon Izumi: 32k x 32k is a million regions [2013/09/10 11:30] Richardus Raymaker: i agree with robert [2013/09/10 11:30] Nebadon Izumi: sorry billion [2013/09/10 11:30] Richardus Raymaker: yes nebadon. but its nice if doifferent grid not are stacking on top of each other [2013/09/10 11:31] Nebadon Izumi: ya i understand that, but even at 16k x 16k that is the equivalent of 140,000 second life size grids [2013/09/10 11:31] Robert Adams: billion is not a large enough number space to prevent collisions of independently chosen numbers [2013/09/10 11:31] Richardus Raymaker: rigth now your always stuck from 10000,10000 and then you can go 2048 from that [2013/09/10 11:31] Simulator Version v0.5 shouts: OpenSim 0.7.6 Dev          b05cb3b: 2013-09-09 14:50:33 -0700 (Unix/Mono) [2013/09/10 11:31] Nebadon Izumi: i know im just putting it into perspective is all [2013/09/10 11:31] Nebadon Izumi: not arguing against it [2013/09/10 11:31]  Robert Adams: I agree we could pack all existing and future grids into the 16kx16k space, but there is no packing function [2013/09/10 11:32] Richardus Raymaker: lets not make the same mistake as the did with bios support for hdd's :O [2013/09/10 11:32] Robert Adams: everyone will be choosing address independently and that requires a large address space [2013/09/10 11:32] Dahlia Trimble: well 10000 is a rediculous arbitrary limit with no basis in reality [2013/09/10 11:32] Nebadon Izumi: so 32k x 32k is enough? [2013/09/10 11:32] Nebadon Izumi: i can tell you from experience the viewer breaks over 65k [2013/09/10 11:32] Dahlia Trimble: if 32k works I say its enough [2013/09/10 11:32] Robert Adams: 32Kx32K is certainly better than 16kx16k.... a compromise [2013/09/10 11:33] Nebadon Izumi: the max we could do without more changes to viewer is 65k x 65k [2013/09/10 11:33] Richardus Raymaker: sound for a long time enough. especially if opensim would be limited so it never can go above 32K with coordinates [2013/09/10 11:33] Dahlia Trimble: 16 is probably enough if 32 wont work [2013/09/10 11:33] Nebadon Izumi: ya we would need to test [2013/09/10 11:33] Nebadon Izumi: no ones tested that yet [2013/09/10 11:34] Richardus Raymaker: lets ask it different. how many bits can you use in the viewer ? [2013/09/10 11:34] Richardus Raymaker: LL must have but soem limit in [2013/09/10 11:35]  Nebadon Izumi: ll's grid is smaller than 256x256 [2013/09/10 11:35] Latif Khalifa: I'd still prefer you limit it to 16k because we are pushin 32 bit float precision as it is [2013/09/10 11:35]  Dahlia Trimble: ll's grid is 4096x4096 [2013/09/10 11:35] Nebadon Izumi: ok lkalif [2013/09/10 11:36] Fred.Appleby @hg.viewtwo.net:8654: Could these obscure prim locations have caused problems before, viewer crashes, they have been reported, but realconclusion? [2013/09/10 11:36] Richardus Raymaker: ok. then go for 16K [2013/09/10 11:36] Latif Khalifa: IEEE754 precision loss will make stuff jumpy [2013/09/10 11:36] Latif Khalifa: like your attachment buzzing around slightly [2013/09/10 11:36] Dahlia Trimble: does the octree use floats or doubles? [2013/09/10 11:36] Latif Khalifa: floats [2013/09/10 11:37] Richardus Raymaker: still 16K is enough to go from 1000 to 10000 and to many other places [2013/09/10 11:37] Latif Khalifa: Fred. the reason for this 4096 bug in the first place is that the viewer would not add anything that is 4096 * 256 m to it's octree [2013/09/10 11:38] Robert Adams: once things are rezzed, everything is in region local coordinates (based on zero) [2013/09/10 11:38] Nebadon Izumi: well if there are technical limits then were not going to have a whole lot of choice [2013/09/10 11:38] Latif Khalifa: does anybody know of an actual grid that uses coordinates > 16k? [2013/09/10 11:38] Robert Adams: there are very few places that try to handle objects with global coordinates [2013/09/10 11:38] Dahlia Trimble: I wonder how much precision the octree needs? it probably has a depth constraint which might reduce precision requirements [2013/09/10 11:38] BlueWall.Slade @gateway.bluewallvirtual.net: There seems to be an issue with this singularity with Unknown User [2013/09/10 11:39] Latif Khalifa: Uknown User is a sim issue [2013/09/10 11:39] BlueWall.Slade @gateway.bluewallvirtual.net: it's Nebadon, so probably something with prims in the region ? [2013/09/10 11:39] Robert Adams: attachments would never buzz around because they are always zero based on the avatar [2013/09/10 11:39] BlueWall.Slade @gateway.bluewallvirtual.net: well, I tried different things, bu t Firestorm worked [2013/09/10 11:39] Latif Khalifa: Robert, you are wrong. I have seen it [2013/09/10 11:39] Nebadon Izumi: oh im showing unknown? [2013/09/10 11:39] BlueWall.Slade @gateway.bluewallvirtual.net: yes [2013/09/10 11:39] Nebadon Izumi: oh ok [2013/09/10 11:39]  BlueWall.Slade @gateway.bluewallvirtual.net: only in Singularity [2013/09/10 11:39] Nebadon Izumi: sorry about that lol [2013/09/10 11:39] Richardus Raymaker: you look fine here [2013/09/10 11:39] Nebadon Izumi: ah its probably cached [2013/09/10 11:40] Nebadon Izumi: from a previous time BlueWall [2013/09/10 11:40] Nebadon Izumi: in that particular viewer on your end [2013/09/10 11:40] BlueWall.Slade @gateway.bluewallvirtual.net: no, I have been jumping in and out, clearing cache, etc. [2013/09/10 11:40]  Dahlia Trimble: might be a good test to see if small objects very close to each other still appear separate after a long teleport [2013/09/10 11:40] BlueWall.Slade @gateway.bluewallvirtual.net: I cleaed cache and jumped from different distances [2013/09/10 11:40] Dahlia Trimble: just to make sure some bits arent dropped [2013/09/10 11:40] Nebadon Izumi: hmm ya not sure [2013/09/10 11:40] Nebadon Izumi: that bug sucks for sure though [2013/09/10 11:40] BlueWall.Slade @gateway.bluewallvirtual.net: So far you are the oinly one [2013/09/10 11:41] Richardus Raymaker: does singularity or opensim already fixt the if you close group chat it keeps closed for that group until relog ? [2013/09/10 11:41] Robert Adams: I have no idea how... unless the viewer really does something wrong (like pushing the OpenGL coordinates in global space) [2013/09/10 11:41] Richardus Raymaker: thats a nice part for V3, the ntification icon in bottom right corner [2013/09/10 11:41] Latif Khalifa: Robert, it does not change the origin after the jump [2013/09/10 11:42] Dahlia Trimble: opengl uses 32 bit floats [2013/09/10 11:42] Latif Khalifa: it pushes in local coords, but when you teleport the coords have offset [2013/09/10 11:42] Robert Adams: well, that's a problem (curse you legacy viewer) [2013/09/10 11:43] Latif Khalifa: yeah, it was not designed for the huge grid space [2013/09/10 11:43] Dahlia Trimble: Im not convinced its a problem yet [2013/09/10 11:43] Dahlia Trimble: since the region you are teleporting to becomes the new local origin [2013/09/10 11:43] Dahlia Trimble: and you wont see anything more than a couple regions away [2013/09/10 11:44] Dahlia Trimble: its the octree where precision might be a problem, not opengl [2013/09/10 11:44] Latif Khalifa: octree is not like that for sure, this 4096 limit proves that [2013/09/10 11:44] Latif Khalifa: it never changes origin aparently [2013/09/10 11:45] Richardus Raymaker: hmm. just some idea why 16K would be better. longer lists are maby slower. if tehre are lists [2013/09/10 11:46] Dahlia Trimble: the octree is a sparse collection [2013/09/10 11:47] Cuteulala Artis is Offline [2013/09/10 11:47] Fred.Appleby @hg.viewtwo.net:8654: Is there a way to publish a list of specific tests to assist with the long distant tp [2013/09/10 11:48]  Dahlia Trimble: IRC might be sufficient [2013/09/10 11:48] Cuteulala Artis is Online [2013/09/10 11:48] Nebadon Izumi: ya if your interested in tested i would suggest connecting to #opensim-dev on freenode [2013/09/10 11:49] Robert Adams is Online [2013/09/10 11:49] Cuteulala Artis: :/ [2013/09/10 11:49] Fred.Appleby @hg.viewtwo.net: Specialist here would have an awarness of critical issues [2013/09/10 11:49] Cuteulala Artis: i sit and neb goes poof [2013/09/10 11:49] Dahlia Trimble: :\ [2013/09/10 11:49] Cuteulala Artis: haha [2013/09/10 11:49] BlueWall.Slade @gateway.bluewallvirtual.net: hehe [2013/09/10 11:49] Nebadon Izumi: crashed [2013/09/10 11:49] Fearghus McMahon: it's a kind of magic [2013/09/10 11:49] Cuteulala Artis: Ohhhh! [2013/09/10 11:49] Cuteulala Artis: there he is [2013/09/10 11:49]  Cuteulala Artis: lol [2013/09/10 11:51] Cuteulala Artis: Lol! Because! [2013/09/10 11:51] Nebadon Izumi: so ya not sure if you saw what i said as I crashed but if your interested in doing testing on the 4096+ teleports i suggest connecting to #opensim-dev on freenode [2013/09/10 11:51] Kayaker Magic: I just went to the osgrid.org map to look up some co-ordinates. [2013/09/10 11:51] Kayaker Magic: Is overview mode broken? [2013/09/10 11:51] BlueWall.Slade @gateway.bluewallvirtual.net: [11:51] Nebadon Izumi: so ya n... [2013/09/10 11:52] Kayaker Magic: I've waited 5 minutes and nothing appears at that zoom level. [2013/09/10 11:52] Nebadon Izumi: you seeing me correctly now BlueWall? [2013/09/10 11:52] BlueWall.Slade @gateway.bluewallvirtual.net: yes [2013/09/10 11:52] Shaun.Emerald @sanctuary.homelinux.org:8012: The 32K limit on jumps in place now appears to work. That should be sufficiently large to cover most current grid placements, yes? [2013/09/10 11:52] Nebadon Izumi: odd lol [2013/09/10 11:52] BlueWall.Slade @gateway.bluewallvirtual.net: in Firestorm [2013/09/10 11:52] Nebadon Izumi: oh ok [2013/09/10 11:52]  Frank.Northmead @dreamersbay.com:8002: Okay, I jumped in here from a region at 25100, 25100. [2013/09/10 11:52] BlueWall.Slade @gateway.bluewallvirtual.net: the oscc viewer and sing all were unknown [2013/09/10 11:52] Shaun.Emerald @sanctuary.homelinux.org:8012: as did I [2013/09/10 11:52]  Nebadon Izumi: nice Frank [2013/09/10 11:52] BlueWall.Slade @gateway.bluewallvirtual.net: so there is a pattern [2013/09/10 11:52] Nebadon Izumi: ok thats good to Know BlueWall [2013/09/10 11:52] Dahlia Trimble: xo mzny clouds today [2013/09/10 11:52] Nebadon Izumi: it would be nice to stomp that out [2013/09/10 11:53] Nebadon Izumi: its probably a v1 vs v3 thing [2013/09/10 11:53] Nebadon Izumi: more than just being singularity, thats my guess [2013/09/10 11:53] BlueWall.Slade @gateway.bluewallvirtual.net: I see 2 clouds [2013/09/10 11:53] Nebadon Izumi: ya i see 3 clouds myself [2013/09/10 11:53] Nebadon Izumi: everyone else looks ok [2013/09/10 11:53]  Vivian Klees: 3 clouds [2013/09/10 11:53] BlueWall.Slade @gateway.bluewallvirtual.net: 4 [2013/09/10 11:53] Frank.Northmead @dreamersbay.com:8002: can regions that do not update to have the range limit setting in their ini default to 16K range? [2013/09/10 11:53] Nebadon Izumi: yes Frank [2013/09/10 11:53] Nebadon Izumi: its an old settying [2013/09/10 11:53] Cuteulala Artis: Be ncie to have SSB [2013/09/10 11:53] Nebadon Izumi: no simulator update required, just need to change the ini and restart [2013/09/10 11:54] Dahlia Trimble is Offline [2013/09/10 11:54] Dahlia Trimble is Online [2013/09/10 11:54] Frank.Northmead @dreamersbay.com:8002: [2013/09/10 11:54] Frank.Northmead @dreamersbay.com:8002: good, because right now I can't get home ㋡ [2013/09/10 11:54] Nebadon Izumi: this region is set for 10000 [2013/09/10 11:54] Frank.Northmead @dreamersbay.com:8002: yes, so I can't get home - lol [2013/09/10 11:54] Nebadon Izumi: heh [2013/09/10 11:54] Cuteulala Artis: lbsa then hop over :P [2013/09/10 11:54] Frank.Northmead @dreamersbay.com:8002: nope, lbsa is set to 4096 [2013/09/10 11:55] Cuteulala Artis: :o [2013/09/10 11:55] Frank.Northmead @dreamersbay.com:8002: no regions are set to 32000 right now. [2013/09/10 11:55] Cuteulala Artis: guess we get to keep you :P [2013/09/10 11:55] Nebadon Izumi: ya not all the plazas have been changed yet [2013/09/10 11:55] Frank.Northmead @dreamersbay.com:8002: yup. [2013/09/10 11:55] Frank.Northmead @dreamersbay.com:8002: [2013/09/10 11:55] Frank.Northmead @dreamersbay.com:8002: ㋡ [2013/09/10 11:55] Nebadon Izumi: dahlia now your a cloud [2013/09/10 11:55] Nebadon Izumi: heh [2013/09/10 11:55] Cuteulala Artis: hey i see a saturn rocket [2013/09/10 11:55] Cuteulala Artis: cool [2013/09/10 11:55] Nebadon Izumi: oh there you are [2013/09/10 11:55] Frank.Northmead @dreamersbay.com:8002: That feels like it could end up being an issue for people taht HG a lot - going places and getting stuck there. [2013/09/10 11:56] Nebadon Izumi: ya it will take some time to work it out [2013/09/10 11:56] Nebadon Izumi: also Firestorm will probably not be compatible for a while still [2013/09/10 11:56] Nebadon Izumi: since their release schedule is much slower than everyone else is [2013/09/10 11:56]  Nebadon Izumi: Kokua is working on adding it in [2013/09/10 11:56]  Frank.Northmead @dreamersbay.com:8002: does the region actually do anything with the setting? [2013/09/10 11:56] Nebadon Izumi: yes [2013/09/10 11:56] Nebadon Izumi: it prevents you from teleporting more than that [2013/09/10 11:56] Nebadon Izumi: it says its too far [2013/09/10 11:56] Frank.Northmead @dreamersbay.com:8002: grrr [2013/09/10 11:56] Nebadon Izumi: because otherwise you end up making it [2013/09/10 11:57]  Nebadon Izumi: but end up in the ocean [2013/09/10 11:57] Nebadon Izumi: stuck unable to move [2013/09/10 11:57] Nebadon Izumi: if you go beyond what viewer is capable of that is [2013/09/10 11:57]  Frank.Northmead @dreamersbay.com:8002: hmmm [2013/09/10 11:57] Cuteulala Artis: awww SWEET ig ot a a copy of space shuttle gonna program a major launch in osgrid [2013/09/10 11:58] Nebadon Izumi: lol nice Cuteulala :) [2013/09/10 11:58]  Cuteulala Artis: been looking for a nice one for ever [2013/09/10 11:58]  Cuteulala Artis: gonna make sure i thank the guy for sharing it [2013/09/10 11:58]  Cuteulala Artis: imma go all out from launch to landing [2013/09/10 11:58]  Cuteulala Artis: ona mega region [2013/09/10 11:58]  Cuteulala Artis: :P [2013/09/10 11:58]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: if folks are looking for free mesh models of RL spacecraft, NASA has a bunch of models you can download for free :) http://www.nasa.gov/multimedia/3d_resources/models.html [2013/09/10 11:58] Cuteulala Artis: im all off topic [2013/09/10 11:58] Cuteulala Artis: haha [2013/09/10 11:59] Nebadon Izumi: hah well we are at the top of the hour [2013/09/10 11:59] Nebadon Izumi: we can continue any discussion about teleports on IRC at this point [2013/09/10 11:59] Richardus Raymaker: hi cuteula [2013/09/10 11:59] BlueWall.Slade @gateway.bluewallvirtual.net: no load test :D [2013/09/10 11:59] Nebadon Izumi: not today [2013/09/10 11:59] Richardus Raymaker: yes i have seen and think have it soemwhere to [2013/09/10 11:59]  Nebadon Izumi: the CC grid is open to everyone though [2013/09/10 12:00] Dahlia Trimble: lets go crash the cc grid :D [2013/09/10 12:00] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: how long will it be up? [2013/09/10 12:00] Richardus Raymaker: saturn 5 and shuttle [2013/09/10 12:00] Nebadon Izumi: right now the teleport limit for those regions i 10,000 [2013/09/10 12:00] Nebadon Izumi: it will be up all this week [2013/09/10 12:00] Nebadon Izumi: we are going to discuss tommorow the plans [2013/09/10 12:00] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: cool. ty [2013/09/10 12:00] Dahlia Trimble: is there any good free stuff on the cc grid? [2013/09/10 12:00] Nebadon Izumi: there will be more info coming soon [2013/09/10 12:00] Nebadon Izumi: about stats, we have a survey we are working on [2013/09/10 12:00]  Latif Khalifa: Nebadon where is OSGrid stand there? [2013/09/10 12:01] Nebadon Izumi: going to process the videos better [2013/09/10 12:01] Nebadon Izumi: its on Expo Zone 8 [2013/09/10 12:01] Latif Khalifa: Thanks, never made it there during the conference [2013/09/10 12:01] Latif Khalifa: Nebandon, could you ask the rest of the organizer how they feel about sharing oars of the buiild there? [2013/09/10 12:01] Nebadon Izumi: we are going to talk about that tommorow [2013/09/10 12:02] Latif Khalifa: I would love Breakout Zone3 OAR [2013/09/10 12:02] Latif Khalifa: :) [2013/09/10 12:02]  Nebadon Izumi: I would like to kind of condense all the breakout zones into 1 [2013/09/10 12:02]  Nebadon Izumi: have video boards for all the talks [2013/09/10 12:02]  vegaslon plutonian: it is just so.. glowy.. how can you not love [2013/09/10 12:02]  Nebadon Izumi: maybe some other goodies [2013/09/10 12:03]  Fred.Appleby @hg.viewtwo.net:8654: Robert? the dsg grid still open? [2013/09/10 12:03]  Dahlia Trimble: well lunch time for me, bye all :) [2013/09/10 12:03] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Neat idea to have part of the conference be the ability to actually take home (as an OAR) a part of the conference. ;) [2013/09/10 12:03] BlueWall.Slade @gateway.bluewallvirtual.net: bye Dahlia [2013/09/10 12:03]  Nebadon Izumi: kk thanks for coming Dahlia [2013/09/10 12:03]  Nebadon Izumi: see you on IRC in a bit im sure :) [2013/09/10 12:04] Latif Khalifa: :) [2013/09/10 12:04]  Latif Khalifa: Diva wrote a great blog post about the experience [2013/09/10 12:04]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: yes, i really loved that [2013/09/10 12:04]  Latif Khalifa: http://tagide.com/blog/2013/09/the-future-of-conferences/ for those that have not seen it [2013/09/10 12:04]  Nebadon Izumi: everyone had so many nice things to say [2013/09/10 12:04]  Nebadon Izumi: was really awesome [2013/09/10 12:05]  BlueWall.Slade @gateway.bluewallvirtual.net: it was put on really well [2013/09/10 12:05]  Nebadon Izumi: thanks, we worked very hard [2013/09/10 12:05]  BlueWall.Slade @gateway.bluewallvirtual.net: a great experience [2013/09/10 12:05]  Richardus Raymaker: oh how many people where on the conference ? [2013/09/10 12:05]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Neb, thank you and thank everyone else here who helped make it a reality [2013/09/10 12:05] Nebadon Izumi: we estimate we had about 400 visitors [2013/09/10 12:05] Richardus Raymaker: ? on the 4 sims ? [2013/09/10 12:05] Nebadon Izumi: there was a peak load of about 150'ish [2013/09/10 12:05] Nebadon Izumi: no [2013/09/10 12:05]  Richardus Raymaker: i mean on the conference sims [2013/09/10 12:05] Nebadon Izumi: just spread over the entire grid for the 400 [2013/09/10 12:06] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: And I also think you all really started something big that will have major ripple effects far into the future. [2013/09/10 12:06] Nebadon Izumi: we will have better stats soon [2013/09/10 12:06] Latif Khalifa: i've seen about 90 on the keynotes [2013/09/10 12:06] Nebadon Izumi: ya I hope so Pathfinder [2013/09/10 12:06] Nebadon Izumi: I would love to do it again [2013/09/10 12:06] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Outstanding. :) [2013/09/10 12:06] Dahlia Trimble is Offline [2013/09/10 12:06]  Nebadon Izumi: I think the feeling of most of the staff and planers is we would all love to do it again [2013/09/10 12:07]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: This feels like just the beginning. The initial crystallizing of a community. [2013/09/10 12:07]  BlueWall.Slade @gateway.bluewallvirtual.net: Justin ran away from home and joined the circus [2013/09/10 12:07]  BlueWall.Slade @gateway.bluewallvirtual.net: ") [2013/09/10 12:07]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: lol [2013/09/10 12:07]  Nebadon Izumi: haha [2013/09/10 12:07]  BlueWall.Slade @gateway.bluewallvirtual.net: he was pushing the edge with the google docs for a display [2013/09/10 12:07]  Nebadon Izumi: did you see the video i did last night? [2013/09/10 12:08]  BlueWall.Slade @gateway.bluewallvirtual.net: that is how you learn things [2013/09/10 12:08] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: no [2013/09/10 12:08]  Nebadon Izumi: https://www.youtube.com/embed/datpdGf2whw?rel=0&amp;autoplay=1;fs=0;autohide=0;hd=1;vq=hd1080;fullscreen=1 [2013/09/10 12:08] BlueWall.Slade @gateway.bluewallvirtual.net: no, I didn't [2013/09/10 12:08]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: where's this video? [2013/09/10 12:08] Nebadon Izumi: doh [2013/09/10 12:08] Latif Khalifa: oh i found a nice sketh site that works fine with moap [2013/09/10 12:08] Nebadon Izumi: let me shorten that [2013/09/10 12:08] Nebadon Izumi: http://goo.gl/g0ARhY [2013/09/10 12:08] Nebadon Izumi: use that URL [2013/09/10 12:08] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: nice! [2013/09/10 12:09] Nebadon Izumi: this is a git visulization of the development leading up to the conference [2013/09/10 12:09] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: holy cow. that's a ton of evolution in a short time. [2013/09/10 12:09] Latif Khalifa: nebandon can you rez a prim and put http://www.cosketch.com/Rooms/pgfmhln on it [2013/09/10 12:09]  BlueWall.Slade @gateway.bluewallvirtual.net: haaa [2013/09/10 12:09] Latif Khalifa: (fullbright it too) [2013/09/10 12:10] Nebadon Izumi: there you go [2013/09/10 12:11]  Latif Khalifa: do you see it? [2013/09/10 12:11] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: yes [2013/09/10 12:11] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: :) [2013/09/10 12:11]  Nebadon Izumi: i dont see anything [2013/09/10 12:11]  Nebadon Izumi: i see a red bar on the side [2013/09/10 12:11]  Richardus Raymaker: ok. i need to go. see you next week. nic escreen [2013/09/10 12:11]  Nebadon Izumi: with some white boxes [2013/09/10 12:11]  vegaslon plutonian: says it is disconnected from the sketch [2013/09/10 12:11]  Nebadon Izumi: what should i be seeing? [2013/09/10 12:11]  Nebadon Izumi: oh [2013/09/10 12:12]  Nebadon Izumi: hit the reconnect button [2013/09/10 12:12]  Shaun.Emerald @sanctuary.homelinux.org:8012: latif was here [2013/09/10 12:12]  Shaun.Emerald @sanctuary.homelinux.org:8012: :) [2013/09/10 12:12] Nebadon Izumi: i didnt see that [2013/09/10 12:12] Nebadon Izumi: ya now i see it [2013/09/10 12:12]  Richardus Raymaker: bye [2013/09/10 12:12] Latif Khalifa: everybody can draw [2013/09/10 12:12] Richardus Raymaker: click the prim if you have moap [2013/09/10 12:12] Nebadon Izumi: nice [2013/09/10 12:13] Latif Khalifa: lol somone put google map in background [2013/09/10 12:13] Nebadon Izumi: i have outlined the region i call Nebastan [2013/09/10 12:13] Latif Khalifa: hahaha [2013/09/10 12:13] Nebadon Izumi: lol [2013/09/10 12:13] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: nice [2013/09/10 12:13] Latif Khalifa: you just go to http://www.cosketch.com/ [2013/09/10 12:13] Nebadon Izumi: cool [2013/09/10 12:13] Nebadon Izumi: thanks [2013/09/10 12:13] Latif Khalifa: click on create sketch [2013/09/10 12:13] Latif Khalifa: and then use that url [2013/09/10 12:13] Cuteulala Artis: dam you been busting your pixles azz on thoes projects [2013/09/10 12:14] Cuteulala Artis: lol [2013/09/10 12:14] Sarah Kline is Online [2013/09/10 12:15] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: I've never used cosketch before. Great tool, Latif. TY for showing it to us. [2013/09/10 12:15] Nebadon Izumi: ya very neat, handy [2013/09/10 12:15] Latif Khalifa: and it works nicely on moap [2013/09/10 12:15] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: yeah! [2013/09/10 12:15] Latif Khalifa: someone mentioned Justin's trouble with google docs on the conference [2013/09/10 12:15] Latif Khalifa: which reminded me of it [2013/09/10 12:17]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: I've got to head out. Take care, folks. Hope to see you all again soon. [2013/09/10 12:17] Nebadon Izumi: ok well I need to step away a bit, need food and caffeine! [2013/09/10 12:17] Latif Khalifa: Have fun Pathfinder! :) [2013/09/10 12:17] Latif Khalifa: bon apetit neb :) [2013/09/10 12:17] Nebadon Izumi: see you Pathfinder, latif ill be back on IRC shortly [2013/09/10 12:17] Nebadon Izumi: thanks :) [2013/09/10 12:17]  Nebadon Izumi: talk soon everyone [2013/09/10 12:17]  jazzy chatterbox: take care Pathfinder [2013/09/10 12:17]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000 waves [2013/09/10 12:17]  BlueWall.Slade @gateway.bluewallvirtual.net: bye