Database:Avatarappearance

avatarappearance	Records avatar appearance details, i.e., worn wearables     (back to Database Documentation)

The current structure of the avatar appearance table is as follows:

(back to Database Documentation)

Owner

UUID of avatar's owner.

Serial

Monotonic counter gets incremented by 1 each time the avatar is updated.

Visual_Params

Byte array of some 240 or so numerically descriptive shape parameters describing the look of the avatar.

Texture

The avatar's 'baked' texture.

Avatar_Height

Height of the avatar in meters.

Body_Item

Refers to inventory item for Body

Body_Asset

Refers to item in assets for Body

Skin_Item

Refers to inventory item for Skin

Skin_Asset

Refers to item in assets for Skin

Hair_Item

Refers to inventory item for Hair

Hair_Asset

Refers to item in assets for Hair

Eyes_Item

Refers to inventory item for Eyes

Eyes_Asset

Refers to item in assets for Eyes

Shirt_Item

Refers to inventory item for Shirt

Shirt_Asset

Refers to item in assets for Shirt

Pants_Item

Refers to inventory item for Pants

Pants_Asset

Refers to item in assets for Pants

Shoes_Item

Refers to inventory item for Shoes

Shoes_Asset

Refers to item in assets for Shoes

Socks_Item

Refers to inventory item for Socks

Socks_Asset

Refers to item in assets for Socks

Jacket_Item

Refers to inventory item for Jacket

Jacket_Asset

Refers to item in assets for Jacket

Gloves_Item

Refers to inventory item for Gloves

Gloves_Asset

Refers to item in assets for Gloves

Undershirt_Item

Refers to inventory item for Undershirt

Undershirt_Asset

Refers to item in assets for Undershirt

Underpants_Item

Refers to inventory item for Underpants

Underpants_Asset

Refers to item in assets for Underpants

Skirt_Asset

Refers to item in assets for Skirt

Skirt_Item

Refers to inventory item for Skirt

(back to Database Documentation)