LSL Status/Kan-ed12

Code:

vector startPosition; float groundLevel; default {   state_entry {       // get permission to take over the avatar's control inputs. llRequestPermissions( llGetOwner, PERMISSION_TAKE_CONTROLS ); startPosition = llGetPos; groundLevel = llGround( startPosition ); }   run_time_permissions( integer perm )  // event for processing // permission dialog. {       if ( perm & PERMISSION_TAKE_CONTROLS )  // permission has been given. {            // go ahead and take over the forward and backward controls. llTakeControls( CONTROL_FWD | CONTROL_BACK, TRUE, FALSE ); }   }    control( key id, integer held, integer change )  // event for processing // key press. {        vector position = llGetPos; if ( change & held & CONTROL_FWD ) {  // the "move forward" control has been activated. if( position.z < (startPosition.z + 10.0) ) {              llSetPos( llGetPos + < 0, 0, 1.0 >); // move up            } }        else if ( change & held & CONTROL_BACK ) {  // the "move backward" key has been activated. if( position.z > groundLevel + 1.0 ) {              llSetPos( llGetPos + < 0, 0, -1.0 >); // move down }       }    } }

Status: Working!