User talk:Bill Windwalker

Time is short for me so to get to the point a good start with VR Worlds is to start working on some standards I feel for programs and real life to link to each other. Such as importing data such as real life objects from things like scan programs. Then to take VR objects that can then be sent to real life to such things like 3D Printers or other things as such. In time linking real life data can help the VR world grow in a number of new ways. Such as real life land map importing and real objects on the land can in time be map in to the VR world by a user. And in time the viewers can be made better to work with such data imports along with better graphic engines. But we need to start looking at basic data and how it is taken from real life and moved to data and a format that can set standards. Lets start with simple such at Z is up and down then we can set X to right and left then Y from front to back. That helps with scanning data in to a 3D world and even moving it to a 3D printer and a number of other programs. If we start with this simple step other programs can then fall with in this type of format in time. This can help when it comes to a data base in time. And a viewer can be set with import settings so objects and be spin to match such information. And please do not pick at my spelling for typing this with my working fingers is hard and my memory is a bit bad. But I do think in time Opensim can be used in ways no one has been thinking about as of yet. And a 3D Archive that a user can walk in with a computer or vr headset can not only help in the EDU part but with library's and much much more then what it started out to be. And please keep the way the land system works close to the way it is for in time mesh can be imported just like a height map then I can see water physics working like real water so many things can work with opensim then any other program that on the market at this time. Fog and things such as rain data can even work with simple surface mapping of objects in the sim. And yes fog works with the right tweaks to the viewer and software. For people are just starting to see how computers are shaping the real world and even human brain mapping so a person can just see what may be next. And we can 3D scan close to every thing at this time so why are we not saying to our self yes we can take this data and bring it in to a 3D world. But you may call me crazy but I know we can do this. Just do not take the path of some like SL and others like them opensim simple basic data can grow past the basic limits to become more then its parts.