Chat log from the meeting on 2008-10-21

[10:09] nebadon: hit alt-enter on accident [10:09] nebadon: went full screen and crashed [10:09] tx Oh: re [10:09]  Fly Man: Ghehee [10:09] Fly Man: That's not too good Nebadon [10:09] Nebadon Izumi: hehe yea i was camming and my thumb just bumped the keypad enter key [10:10] Nebadon Izumi: and it went haywire [10:10] Nebadon Izumi: seems to be running pretty good [10:10] Nebadon Izumi: the elevator is working again too [10:10] Fly Man: but still bumpiness [10:10] Nebadon Izumi: yea [10:11] Fly Man: it would be nice to have the feet on the prim [10:11] Fly Man: instead of in the prim [10:11] Nebadon Izumi: yea [10:11] Fly Man: But I set up a Mono 2.0 test grid now [10:11] Fly Man: and so far, runs UGAIM like a charm [10:11] Nebadon Izumi: yea its running quite well for me [10:12]  Nebadon Izumi: not sure why people are having problems with it [10:12]  Fly Man: No clue either [10:12] Fly Man: using the 8.10 Ubuntu "prerelease" [10:12] Nebadon Izumi: so far this region runs way better with 2.0 and with 1.9.1 [10:12] Fly Man: but it consumes less memory [10:14] Fly Man: Nebadon, could you check and see if the IRC thing DrScofield fixed this afternoon works ? [10:14] Nebadon Izumi: how? [10:14] Nebadon Izumi: i dont know what he did [10:14] tx Oh: what uses less mem? mono 2.0? [10:14] Fly Man: I think it was a new revision [10:14] Fly Man: Concierge I will test myself now [10:15] Fly Man: but he fixed something on IRC as well [10:15] Nebadon Izumi: well i have no idea how to test it [10:15]  Compile successful [10:15] Simulator Version v0.3 shouts: OpenSimulator Server 0.5.11.6930  (OS Fedora Core release 6 (Zod) Kernel \r on an \) ChilTasks:True PhysPrim:False [10:15] Nebadon Izumi: im not even sure what was done let me look [10:16] Fly Man: k [10:16]  Nebadon Izumi: hmm yea i have no idea what to test with that [10:17] Nebadon Izumi: other than its working [10:17] Nebadon Izumi: we are beyond that revision [10:17] Nebadon Izumi: and irc relay works [10:17] Nebadon Izumi: so test complete [10:17] Nebadon Izumi: lol [10:17] tx Oh: when can we hope for a no-more-gray-avi's fix? [10:17] Fly Man: :D [10:17] Fly Man: Nebadon, I know ;) [10:17]  Fly Man: faster testing can't be done ;) [10:17] Nebadon Izumi: hmm good question, im not sure we know why its not working yet [10:18] Fly Man: See SM, still bounches [10:18] Nebadon Izumi: yea we need Teravus to be able to see it [10:18]  Nebadon Izumi: i might need to make him an oar of this region [10:18] Nebadon Izumi: problem is [10:18]  Nebadon Izumi: if its just me [10:18]  Nebadon Izumi: there is no bounce [10:18] Fly Man: Will Ter be at the meeting ? [10:18] Nebadon Izumi: its only with multiple avatars [10:18] Nebadon Izumi: im not sure [10:18] Fly Man: Well, *ping* Ter ;) [10:19]  Fly Man: let's see if he has a solution [10:19]  tx Oh: fly man also bounces [10:19]  tx Oh: i hover because i bounce [10:19]  Nebadon Izumi: yea everyone will bounce [10:19]  Nebadon Izumi: stand on grass if you dont want to bounce [10:19]  Nebadon Izumi: or we can head upstairs and sit [10:19]  tx Oh: supercrew bounces too [10:19]  Nebadon Izumi: lets head upstairs [10:19]  Nebadon Izumi: we can sit [10:19]  Nebadon Izumi: and kit the bounce [10:19]  Nebadon Izumi: hehe [10:19]  Nebadon Izumi: meeting will start in 40 minutes [10:20]  Nebadon Izumi: its upstairs anyway [10:21]  tx Oh: haha [10:21]  tx Oh: chewing gum on the floor [10:22]  Nebadon Izumi: hehe [10:22]  Nebadon Izumi: yea whenever someone logs in [10:22]  Nebadon Izumi: theres a moment of lag [10:22]  Nebadon Izumi: log outs too maybe [10:22]  sacha Magne: it stop when there is only one avt too [10:22] Fly Man: Yeah, when you step on the grass it stops as well [10:23] sacha Magne: it's really a collision ssue [10:23] tx Oh: i think there is/was also a memory leak in the opensim.. because memory increases over time [10:25] tx Oh: do you have media rights on this parcel? [10:26] Nebadon Izumi: yea [10:26] Nebadon Izumi: im estate manager here [10:26] tx Oh gave you Youtube Settop. [10:26] Nebadon Izumi: oh but im not parcel owner [10:26] tx Oh: can we try this? [10:26] sacha Magne: neb, can you rezz a prim to the pavment please ? [10:26] tx Oh: hmm [10:27] Youtube Settop: [10:27] Youtube Settop: [10:27] Youtube Settop: Enter the title number OR a youtube URL at /4 [10:27] tx Oh: works [10:28] Nebadon Izumi: thats not the url i did [10:28] tx Oh: http://www.youtube.com/watch?v=hxdPIOUTd2k [10:28] Nebadon Izumi: what the hell is this [10:28] tx Oh: this is the url [10:28] Nebadon Izumi: oh [10:28]  Nebadon Izumi: so anyone can operate this then? [10:28] tx Oh: yes [10:28] Nebadon Izumi: damn [10:28] tx Oh: i like it this way [10:28] Nebadon Izumi: this is crazy [10:29] tx Oh: it stores the last 20 entries [10:29] Youtube Settop: [10:29] Youtube Settop: 1) Silvio Gesell [10:29]  Youtube Settop: 2) Nebs BreakBOT Preview I [10:29]  Youtube Settop: [10:29] Youtube Settop: Enter the title number OR a youtube URL at /4 [10:29] Fu Barr is Online [10:29] Nebadon Izumi: this is freakin awesome [10:29] Nebadon Izumi: jeez [10:30] Nebadon Izumi: this is nuts [10:30] Nebadon Izumi: how do you get history? [10:30] Fu Barr: hello everybody [10:30] Nebadon Izumi: hell Fu [10:30]  Nebadon Izumi: hello [10:30] Nebadon Izumi: hehe [10:30] Fu Barr: long time no see :) [10:30]  Youtube Settop:  [10:30]  Youtube Settop: 1) Silvio Gesell [10:30] Youtube Settop: 2) Nebs BreakBOT Preview I [10:30]  Youtube Settop: 3) [demoscene] Synesthetics - STS-02 Electric Kool-Aid [10:30] Youtube Settop: [10:30] Youtube Settop: Enter the title number OR a youtube URL at /4 [10:30] Nebadon Izumi: oh there we go [10:30]  Nebadon Izumi: click it [10:30]  Nebadon Izumi: this is freakin coolest thing ever [10:30] Fu Barr: oh? [10:30] Fu Barr: did i drop into something fun? :) [10:31] tx Oh: i hoped you like it [10:31]  Nebadon Izumi: yea this is bad ass [10:31]  Nebadon Izumi: hehe [10:31]  Website Display Panel v1.0: Loading URL, Please wait.. [10:32]  Fly Man: Ahh, it works :) [10:32] Nebadon Izumi: yea [10:32] Fu Barr waves at all the nice peeps [10:32] Nebadon Izumi: becoming the nice little meeting center now [10:32] Fly Man: Yupz [10:32] Fly Man: But also handy for showing things [10:32] Fly Man: Is someone keeping log [10:32] Fly Man: as we haven't had a chatlog like 3 weeks ago [10:33] Fu Barr feels totally out of things - 6 weeks is a long time in the metaverse... [10:33] tx Oh: i can try to port my whiteboard [10:33] Nebadon Izumi: i do FLyman [10:33] sacha Magne: can someone send me a tp ? [10:33] Nebadon Izumi: relax [10:33] Website Display Panel v1.0: Loading URL, Please wait.. [10:33] Nebadon Izumi: we havent becasue it crashed [10:33] Fly Man: SAcha, walk the stairs [10:33] Nebadon Izumi: there was no meeting last week [10:33] sacha Magne: nothing is rezzed for me [10:33]  tx Oh: i has uml and sadt in it [10:33]  sacha Magne: half the sim is not rendered [10:34] Nebadon Izumi: strange sacha [10:34] sacha Magne: i relog [10:35] Nebadon Izumi: memory is so damn high here [10:35] Nebadon Izumi: top says 1.3gb / 1.0gb [10:35] Nebadon Izumi: show stats says like 450mb [10:35] tx Oh: yepp mono sucks.. [10:35] Nebadon Izumi: hehe yea [10:35] Nebadon Izumi: shame [10:35] tx Oh: would be better in C [10:35]  Nebadon Izumi: i have a feeling its going to be this way for a long time too [10:35] Nebadon Izumi: mono 2.0 really didnt improve that much [10:35] Nebadon Izumi: its more stable [10:36] Nebadon Izumi: but it uses more memory i think [10:36] Nebadon Izumi: just a bit [10:36] Nebadon Izumi: but still [10:36] Fu Barr is just listening quietly being a good little boy when the grown ups talk... [10:36] Nebadon Izumi: 1.3gb for 1 sim seems absurd [10:36] Nebadon Izumi: lol Fu [10:36]  Fu Barr: :) [10:36]  Fly Man: Sacha, follow me [10:36]  tx Oh: but as i said before, i think there are/were memory holes in it [10:37]  Fu Barr: i assume the opensim codebase was put onmono because of the mono choice of LL? [10:37]  Fly Man: showing up now ? [10:37]  Fu Barr: or did coder X decide it was time to try out e new language? [10:37]  Nebadon Izumi: so this tv [10:38]  Nebadon Izumi: is it streaming the mp4 version? [10:38]  Fu Barr: oh well no matter. it is as it is. [10:38]  sacha Magne: it's worst [10:38]  tx Oh: yes [10:38]  tx Oh: i made a small cgi redirector to the mp4 [10:39]  Nebadon Izumi: is it strictly the LSL [10:39]  tx Oh: i like to make a version that works with archive.org and video.google.com [10:39]  Nebadon Izumi: or is there a website portion that you have also? [10:39]  tx Oh: no, it's not. because of the 1024byte payload limit [10:40] Nebadon Izumi: so it redirecting through your website or something? [10:40] tx Oh: the redirector is a piece of perl code [10:40] Nebadon Izumi: will you be sharing that too? [10:40] tx Oh: the perl snippset? [10:40] Fu Barr feels a shudder spread through his pixels upon the mention of perl [10:40] Nebadon Izumi: yea [10:40] Nebadon Izumi: hehe [10:41] tx Oh: perl is propably the best scripting language i know [10:41] tx Oh: and i know a lot [10:41] Fu Barr: :) [10:41]  Fu Barr: i just had a bad experience with it a long time ago... [10:41]  Nebadon Izumi: only reason i ask tx just hate to overwhelm your server [10:41]  Nebadon Izumi: im sure if you made it available others could run it themselves [10:41]  Nebadon Izumi: to spare you [10:42]  tx Oh: oh, it's really just a apache redirect [10:42]  tx Oh: no traffic [10:42]  Nebadon Izumi: cool [10:42]  Nebadon Izumi: you could post the code on forums with script if you wanted [10:42]  Nebadon Izumi: there was a wikipedia one like that there [10:42]  Nebadon Izumi: but the website it used went away [10:43]  Nebadon Izumi: askwiki.com [10:43]  Nebadon Izumi: the website just disappeared one day [10:43]  Nebadon Izumi: the wiki scripts stopped working [10:43]  tx Oh: do i still need to have a separate username/password or did you managed that i can use the osgrid.org username/password? [10:43] tx Oh: i hate to create new accounts [10:44] Nebadon Izumi: yea [10:44] Youtube Settop: [10:44] Youtube Settop: 1) Silvio Gesell [10:44]  Youtube Settop: 2) Nebs BreakBOT Preview I [10:44]  Youtube Settop: 3) [demoscene] Synesthetics - STS-02 Electric Kool-Aid [10:44]  Youtube Settop: 4) [demoscene] Haujobb - Elements [10:44] Youtube Settop: 5) [demoscene] FR-025 - The Popular Demo [10:44]  Youtube Settop: 6) TOOL--Danny Carey [10:44] Youtube Settop: [10:44] Youtube Settop: Enter the title number OR a youtube URL at /4 [10:44] Nebadon Izumi: right now its still seperate [10:44] tx Oh: i post when it's integrated, i promisse :-) [10:44]  Nebadon Izumi: sweet [10:45]  Youtube Settop:  [10:45]  Youtube Settop: 1) Silvio Gesell [10:45] Youtube Settop: 2) Nebs BreakBOT Preview I [10:45]  Youtube Settop: 3) [demoscene] Synesthetics - STS-02 Electric Kool-Aid [10:45] Youtube Settop: 4) [demoscene] Haujobb - Elements [10:45]  Youtube Settop: 5) [demoscene] FR-025 - The Popular Demo [10:45] Youtube Settop: 6) TOOL--Danny Carey [10:45]  Youtube Settop:  [10:45]  Youtube Settop: Enter the title number OR a youtube URL at /4 [10:45]  Fly Man: Hmm, doesn't that Tv update faster Nebadon ? [10:45]  Nebadon Izumi: ? [10:46]  Fly Man: Why doesn't it pick up the Youtube movie I just send it ? [10:46]  Youtube Settop:  [10:46]  Youtube Settop: 1) Silvio Gesell [10:46] Youtube Settop: 2) Nebs BreakBOT Preview I [10:46]  Youtube Settop: 3) [demoscene] Synesthetics - STS-02 Electric Kool-Aid [10:46] Youtube Settop: 4) [demoscene] Haujobb - Elements [10:46]  Youtube Settop: 5) [demoscene] FR-025 - The Popular Demo [10:46] Youtube Settop: 6) TOOL--Danny Carey [10:46]  Youtube Settop:  [10:46]  Youtube Settop: Enter the title number OR a youtube URL at /4 [10:46]  tx Oh: on /4 [10:46]  Nebadon Izumi: you must be doing it wrong [10:46]  Blaksmith Rubble is Online [10:46]  Youtube Settop:  [10:46]  Youtube Settop: 1) Silvio Gesell [10:46] Youtube Settop: 2) Nebs BreakBOT Preview I [10:46]  Youtube Settop: 3) [demoscene] Synesthetics - STS-02 Electric Kool-Aid [10:46] Youtube Settop: 4) [demoscene] Haujobb - Elements [10:46]  Youtube Settop: 5) [demoscene] FR-025 - The Popular Demo [10:46] Youtube Settop: 6) TOOL--Danny Carey [10:46]  Youtube Settop:  [10:46]  Youtube Settop: Enter the title number OR a youtube URL at /4 [10:46]  Fly Man: K [10:47]  Fly Man: why does it work then ? [10:47]  Fly Man: I send it a MP4 setting from Youtube [10:47]  Fly Man: http://www.youtube.com/get_video?fmt=18&video_id=1uwOL4rB-go&t=OEgsToPDskJPIMOY_qdVyFPajhRYRXyZ [10:47]  Nebadon Izumi: thats not proper url [10:47]  Nebadon Izumi: thats why [10:47]  tx Oh: just the normal watch page [10:47]  Blaksmith Rubble: sorry about that ... my system seems to be locking every now and then [10:47]  Fly Man: No, that's the normal URL that works in SL [10:47]  Charles Krinkeb is Online [10:48]  Nebadon Izumi: heh well this is not sl [10:48]  Fly Man: k, even the other one doesn't work ... [10:48]  tx Oh: http://www.youtube.com/watch?v=hxdPIOUTd2k [10:48]  tx Oh: looks like that [10:48]  Fly Man: Ooo, is that the one ? [10:48] Nebadon Izumi: i just set it [10:49]  Nebadon Izumi: this is so cool [10:49] Blaksmith Rubble: ooh, sit is working now? [10:50] Fly Man: Ahh, now t works [10:50] Nebadon Izumi: nice [10:50] Nebadon Izumi: hehe damn [10:50] Nebadon Izumi: this is gonna change things alot [10:51] Fly Man: This is high quality Mp4 [10:51] Nebadon Izumi: yea looks great [10:51] Fly Man: yeah, I like the new settings of Youtube [10:51] Charles Krinkeb: Morning [10:51] Nebadon Izumi: morning charles [10:51] Fly Man: you can select always High Quality [10:51] tx Oh: you can pick a settop box on the freebie market later [10:51] Fly Man: Morning Charles :) [10:52]  Charles Krinkeb: Achmed to dead terrorist?? [10:52]  Fly Man: Yes [10:52]  Nebadon Izumi: hehe [10:52]  Nebadon Izumi: tx donated this device [10:52]  Nebadon Izumi: that lets us play any youtube video here now [10:52]  Blaksmith Rubble: I must not have the right plugin for vid .. never could watch vid in any sl client [10:52]  Charles Krinkeb: Hey, I'm not sinking into the cushion today. [10:53]  Nebadon Izumi: yea i was sure reset [10:53]  Nebadon Izumi: tx [10:53]  Nebadon Izumi: im being told [10:53]  Nebadon Izumi: the tv in the freebie garden [10:53]  Nebadon Izumi: is no copy [10:53]  tx Oh: oh, is it? [10:53]  Nebadon Izumi: not the tv [10:53]  Nebadon Izumi: but the eyeball [10:53]  Nebadon Izumi: yea [10:53]  Nebadon Izumi: being told they cant take a copy [10:54]  Blaksmith Rubble: ooh, will have to get the tv for my land LOL (after I buld my house) [10:54] tx Oh: it's copy now [10:54] Nebadon Izumi: thanks [10:54] Nebadon Izumi: he got it [10:54]  Charles Krinkeb: I got up yesterday morning and Europa was 70m higher in elevation. Anyone else seen this or is it probably a permissions thing I have too lax. [10:54] tx Oh: it also works as a open air cinema [10:54] tx Oh: :-) [10:55]  Nebadon Izumi: eep [10:55]  Nebadon Izumi: no i have not [10:55]  Nebadon Izumi: but i did see [10:55]  Fly Man: Nope, haven't seen it on my grids [10:55]  Nebadon Izumi: some how edit terrain got enabled for everyone [10:55]  Fly Man: but did see a change [10:55]  Nebadon Izumi: make sure that its not enablked [10:55]  Charles Krinkeb: I didnt even think one could select an entire region. [10:55]  Nebadon Izumi: on the land options tab [10:55]  Nebadon Izumi: you can [10:55]  Charles Krinkeb: How do you select an entire region. It looks like one has to be within X meters of the land to select. [10:56]  Blaksmith Rubble: I may have to check mine.. I don't think mine was raised... (and I do have it disabled for everyone to edit terrain) [10:56]  Fly Man: Charles, you sure it was no script ? [10:56]  Fly Man: as a script could do that [10:56]  Nebadon Izumi: you cam way up [10:56]  Charles Krinkeb: no, not sure at all. I just did a "terrain fill 21" on all the moons and they are all flat again. [10:56] Nebadon Izumi: cool [10:56] Nebadon Izumi: yea you can draw a box over the entire region [10:56] Nebadon Izumi: and apply to selection [10:57] Charles Krinkeb: It was a little "wierd" to dig down 70m into the ground to find my clock. [10:57] Nebadon Izumi: heh yea [10:57] Blaksmith Rubble: heheh [10:57] tx Oh: hahaha [10:57] tx Oh: rofl [10:58] Charles Krinkeb: I spent an hour building a grotto and canyon and then just said "pfffft" and did a terrain fill 21. [10:58] Fly Man: Charles, how did the clock do ? [10:58] Fly Man: still working nicely ? [10:58] Charles Krinkeb: Clock works terrific. Every two seconds the pendulum swings and the analog hands 40m long move just fine. Makes a great screen saver on my laptop off to the side. [10:59] Nebadon Izumi: nice [10:59] Fly Man: :) [10:59]  Blaksmith Rubble: lol [10:59]  Charles Krinkeb: All I have to do is glance at the clock on my laptop and I know the region is running. [10:59]  Richardus Raymaker is Online [10:59]  Blaksmith Rubble: one thing I noticed... grabbing utc time, it doesn't show seconds [10:59]  Blaksmith Rubble: is that a known issue? [10:59]  Charles Krinkeb: Rats. [11:00]  Blaksmith Rubble: gah, there i go, making it look like I'm typing a novel when I'm not [11:00]  Blaksmith Rubble: I do that in regular SL hehehe [11:00]  Charles Krinkeb: Not to belittle things like that, but I am happy if we just get through Office hour without crashing the plaza. [11:00]  Supercrew Backline is Offline [11:01]  Blaksmith Rubble: hehe.. not complaining... just curious... I'm still only a few days old here in OS [11:01]  Fly Man: k [11:01]  Fly Man: Office Hours time :) [11:01] Charles Krinkeb: Traffic is picking up. While my avatar was watching the clock the last couple of days, twice folks flew by and landed and struck up a conversation about OSGrid. [11:02] Blaksmith Rubble: cool [11:02] Blaksmith Rubble: I'm working on getting a few friends from SL that like to build, come over and play on my sims ... [11:02]  Charles Krinkeb: And thats four regions away to the SouthWest, so folks are traveling the grid. [11:03] Blaksmith Rubble: I'm way out by Radioactive [11:03] Blaksmith Rubble: and I had someone visit the first night I set up the sim [11:03] Fu Barr: i;m going to move to OSgrid at the end of this tier cycle. [11:03] Richardus Raymaker is Offline [11:03] tx Oh: yepp, an average of 18 user online is not much for such a huge space osgrid is [11:03]  Fu Barr: will be trying to bring friends to visit [11:03] Blaksmith Rubble: hehe Fu Barr [11:03] Charles Krinkeb: Cool. Things are working well for you? [11:04] Fu Barr: well.. is relative of course [11:04] Nebadon Izumi: yea thats just at any one moment too [11:04] Fu Barr: but so far not too bad [11:04] Nebadon Izumi: we get 100's of visitors a day [11:04] Richardus Raymaker is Online [11:05] Blaksmith Rubble: eeps.. chat lag? [11:05] Richardus Raymaker is Offline [11:06] Fu Barr is Offline [11:06] Charles Krinkeb: When several folks log in simultaneously, it stress the software. [11:06] Richardus Raymaker is Online [11:06] Blaksmith Rubble: one message never went through .. weird [11:06] Fu Barr is Online [11:06] Nebadon Izumi: anyone have anything thats really giving them trouble with their sims? [11:06] Charles Krinkeb: "Office Hour" is a particularly "stressful" time. When we can handle 50 avatars with no problems, we have truly arrived. [11:06] Fly Man: Uhm, bouncing avatars ? [11:07] Blaksmith Rubble: but, the fun part is that knowing that this is still in alpha stage.. and it's come a LONG way from what I hear [11:07] Richardus Raymaker: yup. [11:07] You shout: meeting upstairs [11:07] tx Oh: but should we say we don't want more people logged in because it stresses technology? [11:07] Admin UCI: my 3x3 region estate still freezes about every 2-10 hours [11:07] Blaksmith Rubble: bouncing, and standing with feet in the ground / floor [11:07] Fu Barr rubs his head and is still seeing stars from that crash [11:07] Admin UCI: I update it almost daily [11:07] Charles Krinkeb: Nah. We can only move forward. Build it, break it, rebuild it, thats our destiny. [11:08] Blaksmith Rubble: lol Charles [11:08] Fly Man: K, and I have a small point [11:08] Fly Man: Someone on the Mantis was asking when will you be doing "Standard"avatars [11:08] Fly Man: So I had some time on my hands, leaving OSS for a bit [11:08] Fly Man: and had some people work on the OpenSim Male and Female [11:09] Website Display Panel v1.0: Loading URL, Please wait.. [11:09] Fly Man: I'll start with the Female [11:09] Fly Man: If you look at the big board next to the OS grid screen [11:09] Fly Man: that's her :) [11:09]  Homer Horwitz: Hi [11:09]  Fu Barr: she's got the sinead look.... [11:09]  Darren Vayandar: I can't change clothes at the moment, I can but when I relog, I'm wearing the old ones [11:09]  tx Oh: she is bald [11:10]  Fly Man: Yeah, the bold part is the problem [11:10]  Charles Krinkeb: I bet she can hold her breath for half an hour. [11:10]  Fly Man: can't get any good hair on her [11:10]  Fly Man: and the Male version [11:11]  Website Display Panel v1.0: Loading URL, Please wait.. [11:11]  Fly Man: is the screen picks it up [11:11]  Fly Man: if* [11:11]  Fly Man: Yup, there he is :) [11:12] tx Oh: also bold [11:12] Fly Man: Yeah [11:12] tx Oh: bald [11:12] Mircea Kitsune is Offline [11:12] Richardus Raymaker: looks good [11:12] Fly Man: Thanks :) [11:13]  Fu Barr wonders why the OSgrid branding? [11:13]  Fly Man: But I was hoping someone could explain or make a good explaining how to get them into the OpenSim Library [11:13]  Charles Krinkeb: One question might be 'Is it an OpenSim core issue to have standard avatars or a grid centric issue and forge for holding the files?" [11:13]  Blaksmith Rubble: yah, does look good for a standard male av ... (better than being female ruthed heheeh) [11:13]  sacha Magne: (still bouncing) [11:14]  Teravus Ousley is Online [11:14]  Fly Man: I think we can safely say that the Standard Avatars are the Owners descision [11:14]  Fly Man: Good Question Charles, [11:15]  sacha Magne: grid centric [11:15]  Simulator Version v0.3 shouts: OpenSimulator Server 0.5.11.6930  (OS Fedora Core release 6 (Zod) Kernel \r on an \) ChilTasks:True PhysPrim:False [11:15]  sacha Magne: as long as the howto is clear andeasy to follow [11:15] tx Oh: i'm crashed [11:15] baballama: ;0 [11:15] baballama: amazing! [11:16] Nebadon Izumi: hey baba [11:16] Ter_afk: Good afta-noon [11:16] Charles Krinkeb: Welcome [11:16] Teravus Ousley is Offline [11:16] Fly Man: Hey Ter :) [11:16]  Ter_afk: you know that the UDP server isn't accepting my connections :D [11:17]  Blaksmith Rubble: hmm, not sure if it's my net or not .. I'm not seeing what i'm typing :( [11:17] Website Display Panel v1.0: Loading URL, Please wait.. [11:17] Homer_Horwitz: Hm, and I said something 2 minutes ago, that still didn't appear... [11:17] Fly-Man-: Chatlog is slowing again [11:18] Homer_Horwitz: Yep. *ping* didn't get through. [11:18] Charles Krinkeb: So, is a LL representative here to discuss OGP or should be start with the next item? [11:18] Nebadon Izumi: yea we are probably out of memory [11:18] Blaksmith Rubble: 8350 ms ping [11:18] sacha Magne annouces proudly he started working on the CommandServer today [11:18] Nebadon Izumi: hmm no its not [11:18] Blaksmith Rubble: maybe [11:18] nebadon: yea its sloow [11:18] Blaksmith Rubble: ok, ping is back to normal [11:18] Homer Horwitz: *ping*? [11:19] whump: ping [11:19] Fly-Man-: Afternoon whump :) [11:19]  Nebadon Izumi: chat normal again? [11:19]  Homer_Horwitz: Ah, my first ping got through [11:19]  Fly Man: Sacha, the command Module or the Authentication Module ? [11:19]  Nebadon Izumi: nope [11:19]  Blaksmith Rubble: chat seems a little better ... [11:19]  whump apologizes, for running late. [11:19]  Homer_Horwitz: Still waiting for my second ping... [11:20]  nebadon: well we should just continue here [11:20]  nebadon: i think the sim is pretty much dead at this point [11:20]  justincc: screwed again, eh? [11:20]  SachaMagne: Command first. we need a consensus for implementing an authentification server [11:20]  nebadon: yea its not responding [11:20]  nebadon: i see chat [11:20]  nebadon: but in world chat is really delayed [11:20]  Charles Krinkeb: rats [11:20]  Charles Krinkeb: How do we move forward? [11:20]  Blaksmith Rubble: what irc is that on.. I'm not seeing it on freenode's irc [11:20] Fly-Man-: And we only have 14 people on Wright Plaza [11:20] Homer_Horwitz: I see the IRC chat in-world, but I can't talk in-world. [11:20] Nebadon Izumi: #osgrid-wp [11:20] Nebadon Izumi: oh [11:20]  Nebadon Izumi: in world chat recovered [11:20] Nebadon Izumi: its smooth again [11:21] Homer Horwitz: Really? [11:21] Fu Barr is seeing lots of chat flying past [11:21] Charles Krinkeb: Lets proceed slowly. [11:21] Homer Horwitz: Yep :) [11:21]  Nebadon Izumi: seems to be back again [11:21]  Blaksmith: ok [11:21]  Nebadon Izumi: we are a-live [11:21]  Homer Horwitz: Yay! [11:21]  Charles Krinkeb: Lets see if Whump can get through? Whump? [11:21]  Richardus Raymaker is Offline [11:21]  Nebadon Izumi: sure [11:21]  sacha Magne: . [11:21]  Ter_afk: I think the endpoint sharing is being problemmatic [11:22]  Nebadon Izumi: seems to come and go [11:22]  nebadon: people logging in [11:22]  Justin Clark-Casey is Online [11:22]  nebadon: are killing it [11:22]  Nebadon Izumi: hey [11:22]  Fu Barr is wondering why peeps arent showing consistently in his friends list... [11:22]  Nebadon Izumi: upstairs if you can make it [11:22]  Nebadon Izumi: hehe [11:22]  Homer Horwitz: Erm, right. With noone being logged on, it runs smoothly ;) [11:22] Fly Man is Offline [11:22] Charles Krinkeb: Does that mean we need a console switch to turn logins on and off as some have requested? [11:22] Nebadon Izumi: yea freinds list online status doesnt work to well [11:22] Nebadon Izumi: never really has [11:22] Homer Horwitz: I'm working on it. [11:23] Fly-Man-: Charles, yes, that would definitly help [11:23] Fu Barr: sigh.. my SL frineds arent going to like that much when they come here to visit... [11:23] Nebadon Izumi: wow im happy it recovered [11:23] justincc: hmm, amusingly I am just a name tag above a chair [11:23] Homer Horwitz: Friends list, that is. [11:23] Fly Man is Online [11:23] Charles Krinkeb: Lets see if Whump can get a word in edgewise. [11:23] Fu Barr is very happy to hear homer is on the case! [11:23] Nebadon Izumi: the server is not running out of ram [11:23] Nebadon Izumi: or CPU either [11:23] Nebadon Izumi: this is definatly an improvement [11:23] Blaksmith Rubble: maybe just net congestion? [11:23] Nebadon Izumi: even if its not perfect [11:23] Charles Krinkeb: Lets move forward and come back to LL and Whump a bit later. [11:23] Nebadon Izumi: sure [11:24] Nebadon Izumi: whump feel free to speak from IRC [11:24] Richardus Raymaker is Online [11:24] justincc: Ter_afk: you think so? In theory it shoudl be fine - we only share it when we aren't interestd in its contents (assuming that;s what you're referring to). [11:24] Charles Krinkeb: Question: "What are the things the developers need from the testers to make their lives easier in the next week?" [11:24] Nebadon Izumi: if you can only access from there [11:24] Justin Clark-Casey: Amusingly all I have in WP is an immovable tag [11:25] Justin Clark-Casey: which appears to be occupying the chair sitting in wp [11:25]  nebadon: yea [11:25] nebadon: lag is bad [11:25] Ter_afk: I dunno justincc.. I tend to have the following situation: [11:25] Nebadon Izumi: wierd [11:25] nebadon: we are hitting a wall [11:25] Nebadon Izumi: after like a certain number of avatars things just crap [11:25] Ter_afk: justincc: User A logs on. User B logs on. User B times out. User A looses UDP connection. [11:25] Nebadon Izumi: seems to recover after a bit though [11:26] whump is scrolling back [11:26] Nebadon Izumi: whump feel free to speak from IRC [11:26] Nebadon Izumi: we are listening [11:27] Ter_afk: yep. It's easier to see the messages from IRC to the sim then to see the messages from the sim to IRC [11:27] Nebadon Izumi: yea [11:27] Nebadon Izumi: i might try to shorten the tag up a bit [11:28] whump: We're beating back the JIRA list. We're aware of the Linux Open Grid Viewer problem and working on it. [11:28] justincc: Ter_afk: perhaps it's worth reversing then to see if the effect goes away. I have to admit it's not a problem I've seen myself, but perhaps I somehow have a better link [11:28] Ter_afk: I think if you implmented color codes.. it would make it easier to read assuming color is allowed. [11:28] Blaksmith Rubble: ok, I'm still new here, but, wondering ... with MySQL .. I had to set my timeout delay to a year ... (then something happened, and I think it got reset somehow) .. and this morning, I had all the mysql errors again ... I don't know exactally how it works, but would it be feasable to put in a "close connect" then "re-establish connect" to the mysql db? that may allieviate that problem [11:29] justincc: Blaksmith Rubble: We actually implemented that, but we might have a regression in it [11:29]  Fly Man: Ter_afk, do you have any ideas how to get the bumpiness be gone ? [11:29] Blaksmith Rubble: ahh ok [11:29]  justincc: Blaksmith Rubble: Althugh the implementation was actually to reopen connections before the timeout hit (otherwise we still have some failure with the database conn expiry) [11:29] Mic Bowman is Online [11:30] Ter_afk: Fly-Man: probably have a physics flag to do turn off collision filtering. [11:30] whump: nebadon: are there questions/requests for the OGP devs from the OpenSim folks? [11:30] Fly Man: Okay :) [11:31]  paulie Flomar is Offline [11:31]  Fly Man: whump, yesterday you told us that the Domain was closed, is it up again ? [11:31]  Nebadon Izumi: anyone have any questions for Whump? [11:31]  justincc: so are you guys able to do anyuthing on wp right now?  Is it just me with problems [11:31]  Nebadon Izumi: i am [11:31]  Nebadon Izumi: im scooting around [11:31]  Ter_afk: whump: at least for me, other then the bugs, I'm waiting to see what's next.    We've got this working reasonably well..    but, there's a lot more to a working protocol that's needed. [11:31]  justincc: I see ya [11:31]  whump: yes, there was a second message that went out last night, we did not have to take it down [11:31]  Nebadon Izumi: just stood up and sat [11:32]  Blaksmith Rubble: not sure what part of the dev team you are ... but I have a clock script I imported ... grabbing timestamp, it doesn't show the seconds .. [11:32] whump: ter_afk: yes, please comment on the current drafts on the wiki. [11:32] justincc: I see some bugs about objects mysteriously not appearing on teleport [11:32] Nebadon Izumi: Blaksmith [11:32] Nebadon Izumi: file a mantis and include the script if you can [11:32] Blaksmith Rubble: ok [11:32]  Nebadon Izumi: yes Justincc i have seen that [11:32] Nebadon Izumi: also [11:32] Nebadon Izumi: parcel data [11:33] Nebadon Izumi: does not update on url [11:33] Nebadon Izumi: until you cross a parcel border [11:33] Nebadon Izumi: your music and movie url and parcel descript are from the previous sim [11:33] Homer Horwitz: Wait, that was fixed, I thought. [11:33] Nebadon Izumi: it may be [11:33]  Homer Horwitz: Should have been fixed, that is :) [11:33]  Teravus Ousley is Online [11:33]  Nebadon Izumi: cool do you have svn # by chance? [11:34]  Fly Man: Yes, and it doesn't update until you move into a new parcel or back to the one you came from [11:34]  Homer Horwitz: One moment, I'll have a look [11:34]  Blaksmith Rubble: in the last few tp's I have done, it seems like the right media has been playing [11:34]  Nebadon Izumi: ya lets test again later [11:34]  justincc: Ter_afk: Earlier - when you said user B timesout (before user A loses connection).  Does timeout mean the same as 'loses the connection'? [11:35]  Ter_afk: the connection stops responding to pings for various reasons, and gets disconnected [11:35]  Ter_afk: or..  I log-in when my old session is still active. [11:35]  adjohn quits saying ": " [11:36]  Ter_afk: ..    user A's UDP connection stops. [11:36] Nebadon Izumi: .. [11:36] Nebadon Izumi: mic test [11:36] Ter_afk: .. I start to get a 'Resent X packets' messages from the client.. and the client eventually thinks the sim is dead. [11:36] Nebadon Izumi: yea the logins are killing me [11:36]  Nebadon Izumi: everytime someone logs in the entire sim just stops dead [11:36] Nebadon Izumi: that should be a priority [11:37] justincc: perhaps there is some effect then. Could we move the ReceiveBegin until after the packet has been processed, or would that delay receive too much (which I suspect)? [11:37] Homer_Horwitz: Nebadon: parcel media updates should work since r6744 [11:37] Nebadon Izumi: k great [11:37] Homer_Horwitz: (mantis #1091) [11:37] justincc: I was trying to eliminate the race condition which I presume exists, whereby once the BeginReceive is called, data from another client may start being processed before the previous thread has finishd with the epSender.... [11:39] justincc: perhaps the current issues with WP are a result of the fact that we are into swap [11:40] nebadon: its possible [11:40] Ter_afk: I really can't move without walking into walls :D [11:40] nebadon: but it started before we were into swap [11:40] nebadon: im pretty sure [11:40] Ter_afk: the reaction time is very slow. [11:41] nebadon: and Justin [11:41] nebadon: there have been tims [11:41] nebadon: i have been on Wirght Plaza with 4-5 people [11:41] nebadon: and it was using 2gb ram [11:41] Richardus Raymaker is Offline [11:41] Homer_Horwitz: If you do GC on swapspace, you will need a *lot* of time. [11:41] nebadon: and it was smooth as butter [11:41] nebadon: it has something to do with high avatar count [11:41] Richardus Raymaker is Online [11:41] nebadon: and logins [11:41] nebadon: it just locks it up [11:41]  justincc: it's getting very difficult to disentangle all these issues - we've been having problems for many weeks now [11:42] nebadon: yea [11:42] nebadon: well i can tell you [11:42] nebadon: if im alone on WP [11:42]  nebadon: and 1 person logs in [11:42]  nebadon: i freeze [11:42] nebadon: until they are fully visible [11:42] nebadon: then i can move again [11:42] nebadon: happens quite alot [11:42] justincc: perhaps the login process is taking locks (it will be relatively slow because of the need for db and service accesses) [11:42] Ter_afk: unfortunately.. I can't tell how many packets are going out/in anymore.. havn't bene able to wof a while now. [11:42] nebadon: when we get 4-5-6-10 people hitting at once [11:42] nebadon: it just dies [11:43] Ter_afk: the stats are not active [11:43] justincc: frame times are massive on wp certainly [11:43] Richardus Raymaker: its not stable. i crahsed. and still saw chat [11:43] nebadon: yea [11:43] nebadon: last night justin [11:43] nebadon: i packed up all my stuff in freebie garden [11:43] Mic Bowman is Offline [11:43] nebadon: reduced tons of scripts [11:43] nebadon: and prims [11:43] Fly Man: Don't forget the thing we saw this morning in WP [11:43]  Charles Krinkeb is Offline [11:43] justincc: Ter_afk: If you want to revert all the recent changes on LLUDPServer please do so [11:43]  nebadon: i really reduced it quite a bit [11:44] nebadon: just to see [11:44] Fly-Man-: WP looked like a green grass field [11:44] SachaMagne: meh ? [11:44] nebadon: i saw virtually no change [11:44] Fly-Man-: nothing was showing [11:44] nebadon: ah [11:44]  Ter_afk: justincc: I don't know enough about what you changed exactly to be able to do that reliably [11:44] nebadon: yea its dead then [11:44] nebadon: if your not seeing prims [11:44] nebadon: its totally dead [11:44] Ter_afk: justincc: nor do I really want to just 'revert' a change. [11:44] Nebadon Izumi: im alive [11:44] Fly-Man-: Ckrinke rebooted it [11:44]  Homer_Horwitz: Still seeing IRC chat on it [11:44]  Nebadon Izumi: and moving around [11:44] justincc: Ter_afk: I think you could just go back a few hundred revisions? [11:44] Fly-Man-: after that, it was fine [11:44] Nebadon Izumi: ckrinke rebooted what? [11:44] Nebadon Izumi: oh [11:44]  Nebadon Izumi: yea [11:44] Nebadon Izumi: it will be fine [11:44] Blaksmith: eeps, just crashed out ... [11:44] Nebadon Izumi: right now though [11:44] Nebadon Izumi: im alive [11:44] Nebadon Izumi: in world [11:45] Nebadon Izumi: walking around [11:45] Nebadon Izumi: and typing [11:45] Fly Man: Yes [11:45] justincc: Ter_afk: originally I was just reorganizing everything so that I could write unit tests (which may eventually help) [11:45] Fly Man: the chat lag seems less now [11:45] Nebadon Izumi: yea logins stopped [11:45] Nebadon Izumi: thats why [11:45] Nebadon Izumi: hehe [11:45] Fly Man: Let's count how many are on WP now ? [11:45] Nebadon Izumi screams LOGINS!!! [11:45] Darren Vayandar: I've come back to life now too [11:45] Blaksmith Rubble is Offline [11:45] Fly Man: 10 [11:45] justincc: but then I thought I saw both a race condition, and a place where the endpoint could be reused instead of newing one up on each data receive [11:45] Nebadon Izumi: they want your brains [11:45] Fly Man: So with 10 ppl it works [11:45] Blaksmith Rubble is Online [11:46] Fly Man: after that, logins kick in and it's dying [11:46] justincc: but it's certainly not impossible that I've inadvertedly done things which shouldn;'t have been done, particularly if you've started to see all these UDP problems [11:46] Fly Man: then revives when the logins are done [11:46] Fly Man is Offline [11:46] Ter_afk: well, I don't see any more 'packet out of order' messages.. [11:46] Fu Barr: nebs having a fit... [11:46] Fly-Man-: Let's try this [11:46] Nebadon Izumi: waaahhh [11:46] Nebadon Izumi: lol [11:46] justincc: we had to end up creating a new IPEndPonit each time anyway because I failed to realize originally that eliminating it entirely would create a new race condition [11:47] justincc: Ter_afk: ah, this was a possible race condition unrelated to the packet out of order issues... [11:47] Nebadon Izumi: i call this animation "Login Seizure Fit" [11:47] Richardus Raymaker: lol [11:47] Fly-Man-: Ter_afk, watch closely [11:47] Fly Man is Online [11:47] Fly-Man-: What do you see now ? [11:47] justincc: Ter_afk:  do you know how packets in/out was broken? Can we fix it? [11:47] Blaksmith Rubble: LOL Neb [11:47] Fu Barr sees lots of gray avvys.... [11:47] Teravus Ousley: nope [11:48] Teravus Ousley: .. but now my text is blue.... [11:48] justincc: maybe it was because I stopped the stats packet being reused....? [11:48] Teravus Ousley: .. must be a viewering thing. [11:48] Nebadon Izumi: lol [11:49] Teravus Ousley: well, Fly Man, I notice that the simulator is running really slow [11:49] Justin Clark-Casey: epileptictastic [11:49] Nebadon Izumi: hnehe indeed [11:49] Teravus Ousley: .. like 0.2 time dilation [11:49] Nebadon Izumi: justin [11:49] Nebadon Izumi: can you view video? [11:49] Justin Clark-Casey: maybe [11:49] Teravus Ousley: so, it's really no wonder that physics is having a problem sorting out what's a real collision and what's a fake one. [11:49] Nebadon Izumi: this eyeball had [11:49] Nebadon Izumi: hat [11:50] Nebadon Izumi: plays youtube urls [11:50] Nebadon Izumi: on this screen [11:50] Nebadon Izumi: watch [11:50] Teravus Ousley: Honestly.. Sims should run at 100ms or less in frame time or there's a problem. [11:50] Nebadon Izumi: this is streaming directly from youtube [11:50] Nebadon Izumi: its in the freebie garden [11:50] Nebadon Izumi: you can grab a copy [11:50] Justin Clark-Casey: I might be mistaken - looks like I can't play video atm after all [11:50] Nebadon Izumi: ah no worries [11:51] Nebadon Izumi: you can grab a copy in the freebie garden [11:51] Justin Clark-Casey: teravus: I do seem to have a constant very small bounce on [11:51]  Nebadon Izumi: compliments of tx Oh [11:51]  Blaksmith Rubble: I have to add a plugin so I can watch vids too ... :( [11:51] Nebadon Izumi: yea [11:51]  Nebadon Izumi: thats another thing [11:51]  Nebadon Izumi: bounce is bad [11:51]  Nebadon Izumi: with multiple avatars [11:51]  Nebadon Izumi: if im here alone [11:51]  Teravus Ousley: yep [11:51]  Nebadon Izumi: no bounce [11:51]  Nebadon Izumi: 2-3 avatars [11:51]  Nebadon Izumi: it goes bonkers [11:51]  Fu Barr was wondering what that was.... [11:51]  Teravus Ousley: It's the collision filtering.. keeping things from exploding physics wise being 'over zealous' [11:51]  Justin Clark-Casey: a lot of the ft is apparantly agent time / sim time (other) though rather than physics [11:52]  Blaksmith Rubble: oh, another thing with physics .. I have a "railing" round my pier, and the distance where it stops the av from the pier is a good 1/2 m away if not a little more [11:52]  Fly Man: I have a FPS of 9 here now [11:53]  Nebadon Izumi: test it out someone [11:53] Nebadon Izumi: go to youtube [11:53] Nebadon Izumi: find a video [11:53] Nebadon Izumi: and type /4 urlhere [11:53] Homer Horwitz: Hopping out for now... I'll be on IRC. [11:53] Nebadon Izumi: it will play [11:53] Fu Barr tried and saw grayness... lots of it... [11:54] Nebadon Izumi: hmm yea you need quicktime [11:54] Nebadon Izumi: or in linux you need some other plugin [11:54] Youtube Settop: [11:54] Youtube Settop: 1) Silvio Gesell [11:54]  Youtube Settop: 2) Nebs BreakBOT Preview I [11:54]  Youtube Settop: 3) [demoscene] Synesthetics - STS-02 Electric Kool-Aid [11:54]  Youtube Settop: 4) [demoscene] Haujobb - Elements [11:54] Youtube Settop: 5) [demoscene] FR-025 - The Popular Demo [11:54]  Youtube Settop: 6) TOOL--Danny Carey [11:54] Youtube Settop: 7) Tool - Schism [11:54]  Youtube Settop: 8) Jeff Dunham - Achmed the Dead Terrorist [11:54] Youtube Settop: 9) Juan Enriquez: Why Can't We Grow New Energy? [11:54]  Youtube Settop:  [11:54]  Youtube Settop: Enter the title number OR a youtube URL at /4 [11:54]  Justin Clark-Casey: so have other people been experiencing sudden connection drops (as opposed to sim slowness)? [11:54]  Richardus Raymaker: good thing. video wo rks for mw niw [11:54]  SachaMagne: i got "killed" [11:54]  Nebadon Izumi: http://osgrid.org/forums/viewtopic.php?f=15&t=250 [11:55]  SachaMagne: justincc: i got 'killed' [11:55]  Fly Man is Offline [11:56]  Nebadon Izumi: im amazed it still kicking [11:56]  Nebadon Izumi: i thought for sure it was dead a few times [11:56]  Fu Barr wonders why all the avvy's have started moving about like ants have invaded their pants.... [11:56]  Justin Clark-Casey: Well, we may still have the ;locking' issue from a few weeks ago too [11:56]  Mircea Kitsune is Online [11:56]  ocsean quits saying ":"ChatZilla 0.9.83 [Firefox 3.0.3/2008092417]" " [11:56] Nebadon Izumi: yea [11:57] Nebadon Izumi: its been a while since we had a good meeting [11:57] Nebadon Izumi: i call today a success [11:57] Nebadon Izumi: even though it was rough [11:57] Nebadon Izumi: we saw major improvement [11:57] Blaksmith Rubble: hmm, watching the login/out on irc, every time there is a logout, it freezes my client .. only happens here at WP though [11:57] Justin Clark-Casey: The fact that we're still here, yes - taht has been better than recent weeks [11:57] Justin Clark-Casey: so are other people experiencing occasional client freezes? [11:57] Nebadon Izumi: yea [11:57] Teravus Ousley: yes [11:57] Fu Barr: none here... but i;m just sittin gstill... [11:57] Nebadon Izumi: i think log outs [11:57] Nebadon Izumi: also do it [11:58]  Nebadon Izumi: it freezes things [11:58] Nebadon Izumi: but not as long [11:58] Justin Clark-Casey: so logins and logouts.... [11:58]  Homer_Horwitz: Hm, sort of, yes. [11:58] Nebadon Izumi: yea logouts is way less anoyibng [11:58] Richardus Raymaker: nice tv [11:58]  Nebadon Izumi: its copy [11:58] Nebadon Izumi: i think [11:58] Nebadon Izumi: with the texture inside [11:58] SachaMagne quits saying ":"http://www.mibbit.com ajax IRC Client" " [11:58] Richardus Raymaker: it seems so [11:58]  Nebadon Izumi: yep [11:58] Justin Clark-Casey: okay, sounds like an area to focus on [11:58]  Nebadon Izumi: and the youtube eyeball is in the garden [11:59] Nebadon Izumi: feel free to grab a copy before you leave today [11:59] Nebadon Izumi: cehckout the elevator [11:59] Nebadon Izumi: take a ride to the helipad [11:59] Nebadon Izumi: hehe [11:59] Website Display Panel v1.0: Loading URL, Please wait.. [11:59] Nebadon Izumi: actually [11:59] Nebadon Izumi: i think you can copy mine [12:00] Nebadon Izumi: i just set this eyeball to copy [12:00] Nebadon Izumi: it stores last 20 urls [12:00] Richardus Raymaker: where's the helipad [12:00] Nebadon Izumi: there is a small perl script [12:00] Nebadon Izumi: that he has not provided yet [12:00] Nebadon Izumi: but said he will soon [12:01] Nebadon Izumi: for the youtube box [12:01] Blaksmith Rubble: hehe, is it going to be like the border crossing that Poco was charged for last night hahahaahahah .. that was funny! [12:01] Nebadon Izumi: but for now it works [12:02] Nebadon Izumi: well great meeting guys [12:02] Nebadon Izumi: im going to post the log [12:02] Fu Barr: i was charged too btw. [12:02] Nebadon Izumi: any meeting that doesnt require a sim restart is pure success