User:Allen Kerensky/Myriad Lite Preview 5/Template Server

= Myriad Lite Template Server =

Myriad_Lite_Template_Server-v0.0.0-20120106.lsl
// Myriad_Lite_Template_Server-v0.0.0-20120106.lsl // Copyright (c) 2012 By Allen Kerensky (OSG/SL) // The Myriad RPG System was designed, written, and illustrated by Ashok Desai // Myriad RPG licensed under the Creative Commons Attribution 2.0 UK: England and Wales // http://creativecommons.org/licenses/by/2.0/uk/ // Myriad Lite software Copyright (c) 2011-2012 by Allen Kerensky (OSG/SL) // Baroun's Adventure Machine Copyright (c) 2008-2011 by Baroun Tardis (SL) // Myriad Lite and Baroun's Adventure Machine licensed under the // Creative Commons Attribution-Share Alike-Non-Commercial 3.0 Unported // http://creativecommons.org/licenses/by-nc-sa/3.0/ // You must agree to the terms of this license before making any use of this software. // If you do not agree to this license, simply delete these materials. // There is no warranty, express or implied, for your use of these materials.

// CONSTANTS - DO NOT CHANGE DURING RUN string VERSION = "0.0.0"; // Allen Kerensky's script version string VERSIONDATE = "20120106"; // Allen Kerensky's script yyyymmdd integer CHAN_MYRIAD = -999; // regionwide channel for Myriad events

// RUNTIME GLOBALS - CAN CHANGE DURING RUN integer HAND_MYRIAD;

list TABLES; // list of all notecard tables in server list TEMPLATENAMES; // list of names by template number list TEMPLATETYPES; // list of types by template number list TEMPLATECOSTS; // list of costs by template number

list BACKGROUNDS; //list of template backgrounds data list CAREERS; // list of template careers data list SPECIES; // list of template species data

string SCRATCH; // temporary template building string string TYPE; // flag to hold type of current template

string CARD; // current notecard to load from integer LINE = 0; // reading line number key QUERY = NULL_KEY; // track notecard queries

// DEBUG - show debug chat with wearer name for sorting DEBUG(string dmessage) { llOwnerSay("DEBUG: "+dmessage); }

// SETUP - begin SETUP { llSetText("Server: Templates",<1,1,1>,1); if ( HAND_MYRIAD != 0 ) llListenRemove(HAND_MYRIAD); // is there already a listener? clear it   HAND_MYRIAD = llListen(CHAN_MYRIAD,"",NULL_KEY,""); // start region channel listener DEBUG("Template server "+VERSION+" "+VERSIONDATE+" loading Templates. Please wait..."); // tell player we're waiting for data server // make a list of all species, background, and career templates in server integer numcards = llGetInventoryNumber(INVENTORY_NOTECARD); // count number of notecards integer count; // temporary place to count which card we're on   for ( count = 0; count < numcards; count++ ) { // step through each card in a loop string cardname = llGetInventoryName(INVENTORY_NOTECARD,count); // get the name of the current card to read if (llGetSubString(cardname,0,10) == "Background:" ||           llGetSubString(cardname,0,6 ) == "Career:" ||            llGetSubString(cardname,0,7 ) == "Species:" ) { // is the notecard a species, background, or career notecard? TABLES = TABLES + [cardname]; // add it to list of cards to load }   }    // start reading content of each template notecard if ( llGetListLength(TABLES) > 0 ) { // do we have notecard names in list? CARD = llList2String(TABLES,0); // set current card to first list item TABLES = llDeleteSubList(TABLES,0,0); // delete first list item QUERY = llGetNotecardLine(CARD,LINE++); // ask for line from notecard and advance to next line } }

// RESET - reload RESET { llResetScript; // now reset }

LIST_TEMPLATES(key id) { integer replyto = (integer)("0x"+llGetSubString((string)id,0,6)); // calculate requestor-specific chat channel to reply to   // we have to work around llRegionSay max string length 1023 characters integer items = llGetListLength(TEMPLATENAMES); // how many total items to send? integer count; // which item are we processing now? string out = "TEMPLATES|"; // start an output list integer firstflag = TRUE; // is this first item in new list? while (count < items ) { // do we still have items in list to send? string name = llList2String(TEMPLATENAMES,count); // get the name of current item if ( llStringLength(out+","+name) <= 1000) { // is our output list under the string length limit? if ( firstflag == TRUE ) { // first item in list does not need a comma prefix out += name; // add this item as first in the output list firstflag = FALSE; // turn off first flag since next item won't be           } else { // not first item in list, prefix with comma out += ","+name; // add a comma and this template to existing list }       } else { // output string > 1016 chars long llRegionSay(replyto,out); // send current output string out = "TEMPLATES|"+name; // start a new one and add current item to that }       count++; // done putting this item in a list, set counter to next }   llRegionSay(replyto,out); // say last line of output }

GET_TEMPLATE(key id,string msg) { integer replyto = (integer)("0x"+llGetSubString((string)id,0,6)); // calculate requestor-specific chat channel to reply to   list tokens = llParseString2List(msg,["|"],[]); // split msg into list around pipe symbols string template = llList2String(tokens,1); // the name of the item to get integer listpos = llListFindList(TEMPLATENAMES,[template]); // get the position of that item in the list if ( listpos != -1 ) { // found template by name string type = llList2String(TEMPLATETYPES,llListFindList(TEMPLATENAMES,[template])); // check template type to see which list to pull from if ( type == "Background" ) { // if a background template, get from list of background template data integer count; // set a temporary counter integer numitems = llGetListLength(BACKGROUNDS); // how many background templates for ( count = 0; count < numitems; count++ ) { // step through each one string curitem = llList2String(BACKGROUNDS,count); // get the name if ( llSubStringIndex(curitem,"NAME="+template) == 0 ) { // does name match the one we want? llRegionSay(replyto,"TEMPLATE|"+curitem); // send the data }           }        } else if ( type == "Career" ) { // if a career template, get from list of career template data integer count; // set a temporary counter integer numitems = llGetListLength(CAREERS); // how many career templates for ( count = 0; count < numitems; count++ ) { // step through each one string curitem = llList2String(CAREERS,count); // get the name of current one if ( llSubStringIndex(curitem,"NAME="+template) == 0 ) { // does name match the one we want? llRegionSay(replyto,"TEMPLATE|"+curitem); // send the data }           }        } else if ( type == "Species" ) { // if a species template. get from list of species template data integer count; // set a temporary counter integer numitems = llGetListLength(SPECIES); // how many species templates? for ( count = 0; count < numitems; count++ ) { // step through teach one string curitem = llList2String(SPECIES,count); // get the name of current one if ( llSubStringIndex(curitem,"NAME="+template) == 0 ) { // does name match the one we want? llRegionSay(replyto,"TEMPLATE|"+curitem); // send the data }           }        }    } else { llRegionSay(replyto,"TEMPLATE|ERROR=Requested template ("+template+") not found"); // item requested does not exist, return an error } }

SET_TEMPLATE { // FIXME - do we need this? }

// DEFAULT STATE default {

// STATE ENTRY - called on Reset state_entry { SETUP; // show credits and start character sheet load }

// on_rez - when rezzed to ground or from inventory as attachment during login on_rez(integer params) { params = 0; // LSLINT RESET; // force to go through state entry }

// attach - when attached or detached from inventory or during login attach(key id) { id = NULL_KEY; // LSLINT RESET; // force to go through state entry }

// dataserver called for each line of notecard requested dataserver(key queryid,string data) { if ( queryid == QUERY ) { // dataserver gave us line we asked for? if ( data != EOF ) { // we're not at end of notecard file? if ( llGetSubString(data,0,0) == "#" ) { // does this line start with comment mark? QUERY = llGetNotecardLine(CARD,LINE++); // ignore comment and ask for the next line return; }               // Parse non-comment lines in keyword = value[,value,...] format list fields = llParseString2List(data,["="],[]); // break line of text into = delimited fields string cmd = llStringTrim(llList2String(fields,0),STRING_TRIM); // field zero is the "command" string values = llStringTrim(llList2String(fields,1),STRING_TRIM); // field one is the data if ( cmd == "NAME" ) { SCRATCH = data; // start the scratch template with this field TEMPLATENAMES = TEMPLATENAMES + [values]; // add name to template name array }               if ( cmd == "TYPE" ) { SCRATCH = SCRATCH + "|" + data; // add the type TYPE = values; // save the template type too TEMPLATETYPES = TEMPLATETYPES + [values]; // add type to type array }               if ( cmd == "GENRES" ) { SCRATCH = SCRATCH + "|" + data; // add the genres }               if ( cmd == "GPCOST" ) { SCRATCH = SCRATCH + "|" + data; // add the cost TEMPLATECOSTS = TEMPLATECOSTS + [(integer)values]; // add cost to the template cost array }               if ( cmd == "ADDSTATISTIC" ) { SCRATCH = SCRATCH + "|" + data; // add a statistic }               if ( cmd == "ADDSKILL" ) { SCRATCH = SCRATCH + "|" + data; // add a skill }               if ( cmd == "ADDBOON" ) { SCRATCH = SCRATCH + "|" + data; // add a boon }               if ( cmd == "ADDFLAW" ) { SCRATCH = SCRATCH + "|" + data; // add a flaw }               if ( cmd == "ADDSFX" ) { SCRATCH = SCRATCH + "|" + data; // add a special effect ability }               if ( cmd == "ADDEQUIPMENT" ) { SCRATCH = SCRATCH + "|" + data; // add an equipment }               if ( cmd == "ADAPTATIONS" ) { SCRATCH = SCRATCH + "|" + data; // add an adaptation type for this template }               if ( cmd == "DESCRIPTION" ) { SCRATCH = SCRATCH + "|" + data; // add the description }                               //DEBUG("POWER_LEVEL=["+llList2String(POWER_LEVELS,LINE)+"] STAT_POOL=["+(string)                                QUERY = llGetNotecardLine(CARD,LINE++); // finished with known keywords, get next line            } else { // end of notecard                // notecard done - save template to memory                // since template data is a variable length list for each template                // we'll prefix a count of items in each template ahead of the template data itself                if ( TYPE == "Background" ) {                    DEBUG("Adding Background: "+SCRATCH);                    BACKGROUNDS += [SCRATCH]; // add background template to list of background templates                }                if ( TYPE == "Career" ) {                    DEBUG("Adding Career: "+SCRATCH);                    CAREERS += [SCRATCH]; // add career template to list of career templates }               if ( TYPE == "Species" ) { DEBUG("Adding Species: "+SCRATCH); SPECIES += [SCRATCH]; // add species to list of species templates }               // clean up scratch space SCRATCH = ""; TYPE = ""; // keep reading in more cards? if ( llGetListLength(TABLES) > 0 ) { // do we have notecard names in list? CARD = llList2String(TABLES,0); // set current card to first list item TABLES = llDeleteSubList(TABLES,0,0); // delete first list item LINE = 0; // reset line count to zero for start of read QUERY = llGetNotecardLine(CARD,LINE++); // ask for line from notecard and advance to next line } else { DEBUG("Templates loaded. Server ready. Free Memory: "+(string)llGetFreeMemory); // done, ready to serve }           } // end if data not equal eof } // end if query id equal } // end if data server event listen(integer channel,string name,key id,string msg) { channel = 0; // LSLINT name = ""; // LSLINT list tokens = llParseString2List(msg,["|"],[ ]); // split msg into list around pipe symbols string command = llList2String(tokens,0); // first field is some sort of command if ( command == "LIST_TEMPLATES" ) { // is this a list all templates request? LIST_TEMPLATES(id); // call it           return; // return early instead of processing more }       if ( command == "GET_TEMPLATE" ) { // GET_TEMPLATE|string templatename GET_TEMPLATE(id,msg); // call it           return; // return early instead of processing more }       if ( command == "SET_TEMPLATE" ) { // is this a set-template request? SET_TEMPLATE; // call it           return; // return early in case we add more later }   } } // end default state