Chat log from the meeting on 2010-03-30

[2010-03-30 09:50] tx Oh: hi [2010-03-30 09:50]  WhiteStar Magic: HEY TX ! [2010-03-30 09:50] Chelsea Himmel is Offline [2010-03-30 09:50] WhiteStar Magic: Godo Day Rira [2010-03-30 09:50] WhiteStar Magic: Good Day even [2010-03-30 09:50] Richardus Raymaker: good evening whitestar, orr day [2010-03-30 09:50] Richardus Raymaker: hi nebad [2010-03-30 09:51] Richardus Raymaker: nebadon :O [2010-03-30 09:51] WhiteStar Magic: he's MIA at the moment [2010-03-30 09:51] Richardus Raymaker: hi adella [2010-03-30 09:51] Chelsea Himmel is Online [2010-03-30 09:51] Adelle Fitzgerald: hello [2010-03-30 09:51] Richardus Raymaker: its easyer to say when where not MIA :) [2010-03-30 09:56]  Michael Skelito is Online [2010-03-30 09:57]  tx Oh: why are there german flags everywhere? [2010-03-30 09:57]  Adelle Fitzgerald: no idea at all [2010-03-30 09:57]  WhiteStar Magic: LOL, I asked teh same question [2010-03-30 09:57]  Michael Skelito: ellos all [2010-03-30 09:57]  Adelle Fitzgerald: hi Mike [2010-03-30 09:57]  WhiteStar Magic: how you keeping TX ? [2010-03-30 09:57]  WhiteStar Magic: Hey Mike [2010-03-30 09:58]  Michael Skelito: whats new here [2010-03-30 09:58]  tx Oh: well, i heared rumors that there will be a opensim project fork [2010-03-30 09:58]  WhiteStar Magic: Pull up a prim and sit yourself in teh pixels [2010-03-30 09:58]  WhiteStar Magic: There is Simian ? Is that what your talking about ? [2010-03-30 09:59]  Michael Skelito: is that a fork? [2010-03-30 09:59]  WhiteStar Magic: http://code.google.com/p/openmetaverse/wiki/SimianGrid [2010-03-30 09:59] WhiteStar Magic: not a fork [2010-03-30 09:59] WhiteStar Magic: no cutlery was used in it's development [2010-03-30 09:59] tx Oh: no, not simian. just to make a fork project which is more open for patches [2010-03-30 09:59] Michael Skelito: lol [2010-03-30 09:59] tx Oh: (bug fixes) [2010-03-30 10:00] Michael Skelito: that would be nice [2010-03-30 10:00] WhiteStar Magic: there are several forks out there [2010-03-30 10:00] Nebadon Izumi: back [2010-03-30 10:00] WhiteStar Magic: WB Neb [2010-03-30 10:00] Michael Skelito: hows Neb's grid going [2010-03-30 10:00] Adelle Fitzgerald: wb [2010-03-30 10:00]  tx Oh: in deed every pull/checkout is a fork. but i mean a serious new project [2010-03-30 10:01] Nebadon Izumi: whats it called? [2010-03-30 10:01] Nebadon Izumi: or your just saying it would be good [2010-03-30 10:01] Nebadon Izumi: ? [2010-03-30 10:01] Michael Skelito: be good [2010-03-30 10:01] erich convair: Hi [2010-03-30 10:01]  Michael Skelito: seems these days everyone is doing their own thing [2010-03-30 10:02] Michael Skelito: hi hi [2010-03-30 10:02]  Michael Skelito: hows simain going? [2010-03-30 10:02] Verlian Shambala is Offline [2010-03-30 10:02] Nebadon Izumi: its going well [2010-03-30 10:02] tx Oh: i would prefer if opensim gets a better project management which allows people to send in patches which get applied again [2010-03-30 10:02] Michael Skelito: lol [2010-03-30 10:03] Nebadon Izumi: we have that now tx oh [2010-03-30 10:03]  Nebadon Izumi: many people are sending in patches all the time [2010-03-30 10:03] Akira Sonoda is Offline [2010-03-30 10:03] Tesira Luco is Offline [2010-03-30 10:03] Michael Skelito: things have slowed a tad [2010-03-30 10:03] WhiteStar Magic: Hey there Bri ! [2010-03-30 10:04] Nebadon Izumi: perhaps a bit, things are still moving along [2010-03-30 10:04] Bri Hasp: Greets and waves [2010-03-30 10:04] Michael Skelito: Hi Bri [2010-03-30 10:04] Nebadon Izumi: patches are always welcome though [2010-03-30 10:04] Nebadon Izumi: getting patches in is not a problem at all really [2010-03-30 10:04] Nebadon Izumi: just post them up on Mantis, get in touch with a dev if you can [2010-03-30 10:04] Nebadon Izumi: might not get applied the day you post it [2010-03-30 10:05]  Nebadon Izumi: but it should eventually get patched in, happens all the time [2010-03-30 10:05] Nebadon Izumi: can always shoot out an email to the opensim-dev email list [2010-03-30 10:05] Michael Skelito: where is everyone [2010-03-30 10:05] Nebadon Izumi: with a link to the mantis [2010-03-30 10:05] Nebadon Izumi: explain what it does, why its needed etc.. [2010-03-30 10:06] Nebadon Izumi: we are early [2010-03-30 10:06] WhiteStar Magic: I posted to all teh IRC channels I'm in [2010-03-30 10:06]  Nebadon Izumi: arent we? [2010-03-30 10:06] Bri Hasp: checking.. think we are here in WP [2010-03-30 10:06] Michael Skelito: nope [2010-03-30 10:06] Nebadon Izumi: i thought it was back to noon PST now [2010-03-30 10:06] Michael Skelito: 11am for me now [2010-03-30 10:07] Nebadon Izumi: ya i thought we had decided on noot PST, but maybe not [2010-03-30 10:07] Nebadon Izumi: hehe [2010-03-30 10:07] Nebadon Izumi: hey Mic [2010-03-30 10:07] WhiteStar Magic: damned time changes mess everyone up [2010-03-30 10:07]  Michael Skelito: always does [2010-03-30 10:07] Mic Bowman: hi neb... only partially here today... in another meeting too [2010-03-30 10:07] Bri Hasp: gawd .. scary if we can't even get the time staright...lol [2010-03-30 10:07] Nebadon Izumi: heh ya, im sure people will continue to come in [2010-03-30 10:07]  Nebadon Izumi: ok Mic no problem [2010-03-30 10:08] Michael Skelito: how does lindens change their time [2010-03-30 10:08] Nebadon Izumi: Justinc isnt on IRC so he might not be here today [2010-03-30 10:08] Michael Skelito: their viewer is right [2010-03-30 10:08] Bri Hasp: it sorta happened at the same time my local rolled over [2010-03-30 10:09] Adelle Fitzgerald: "Tuesday OpenSim development office hour from 1900 UTC to 1800 UTC from Tuesday 30th March 2010 onwards. [2010-03-30 10:09]  tx Oh: back [2010-03-30 10:09]  Adelle Fitzgerald: so we are the correct time [2010-03-30 10:09]  Nebadon Izumi: ok cool [2010-03-30 10:09]  Adelle Fitzgerald: its 18:10 UTC now [2010-03-30 10:09]  Nebadon Izumi: ya i suspect Justin might not be here today [2010-03-30 10:09]  Nebadon Izumi: since he is absent on IRC also [2010-03-30 10:09]  Nebadon Izumi: no big deal really, anything anyone wants to talk about? [2010-03-30 10:09]  Ben Daglish: grrr - naked again. [2010-03-30 10:10]  tx Oh: i've just heared there are frustrated developers who didn't get there bug fixes thru [2010-03-30 10:10]  WhiteStar Magic: he said something yesterday about soem RL stuff he is quite occupied with [2010-03-30 10:10]  Bri Hasp: was on my instance with a Android client fyi [2010-03-30 10:10] Nebadon Izumi: heh cool [2010-03-30 10:10] Nebadon Izumi: hows that working? [2010-03-30 10:10] Nebadon Izumi: is it a handheld device or a netbook? [2010-03-30 10:10] Bri Hasp: ok.. no monster app [2010-03-30 10:10] Nebadon Izumi: is it 3D? [2010-03-30 10:10] Bri Hasp: I use a Google phone [2010-03-30 10:10] Bri Hasp: Nexus One [2010-03-30 10:10] Samantha Alexander is Online [2010-03-30 10:11] Richardus Raymaker: nebadon. do you have a working video url for the tv ? and why is hippo not make clickable slurls on my region in chat. but it works fine on others [2010-03-30 10:11] Nebadon Izumi: heh interesting, i tried playing with Andriod on vmware, didnt get very far [2010-03-30 10:11] Bri Hasp: is handy for admin [2010-03-30 10:11] Bri Hasp: also has SSH [2010-03-30 10:12] Michael Skelito: tx you be grey [2010-03-30 10:12] Nebadon Izumi: you can use video links from archive.org [2010-03-30 10:12] tx Oh: dito [2010-03-30 10:12] Michael Skelito: lol [2010-03-30 10:12] Michael Skelito: rebaked [2010-03-30 10:12] Bri Hasp: Gooogle has issues like we all do :) [2010-03-30 10:12]  Nebadon Izumi: http://www.archive.org/download/Sita_Sings_the_Blues/Sita_Sings_the_Blues_small.mp4 [2010-03-30 10:13]  Michael Skelito: any eta on merge? [2010-03-30 10:13]  tx Oh: youtube fucked us [2010-03-30 10:13]  Richardus Raymaker: ok. then i can test my tv with that. it dont play movies. [2010-03-30 10:13]  Nebadon Izumi: i just set that URL here [2010-03-30 10:13]  Bri Hasp: mp4 is one of them... and bluetooth oddness [2010-03-30 10:13]  Nebadon Izumi: tx Oh someone made a fix [2010-03-30 10:13]  Nebadon Izumi: hang on [2010-03-30 10:13]  tx Oh: only rebroadcasters [2010-03-30 10:13]  Richardus Raymaker: google - next microsoft ? [2010-03-30 10:13]  Bri Hasp: hehe [2010-03-30 10:14]  Nebadon Izumi: Hi,

for those who might wonder, the change that Youtube made on their Video - Pages, was to change a parameter name in the yt.setConfig function in their java script from "swfArgs" to "SWF_ARGS". That was the only change necessary for me to make the script work again.

regards

Ziah [2010-03-30 10:14] Dave Coyle is Online [2010-03-30 10:14] Nebadon Izumi: that might help you get it working again tx Oh [2010-03-30 10:14]  Richardus Raymaker: i will look at it to [2010-03-30 10:15]  Bri Hasp: Neb is OSG still frozen in time? [2010-03-30 10:15] Bri Hasp: mid Feb? [2010-03-30 10:15]  Nebadon Izumi: well not 100% [2010-03-30 10:15] Nebadon Izumi: WhiteStar was using the Post Fixes branch he said [2010-03-30 10:15] WhiteStar Magic: yes, with good success [2010-03-30 10:15] Nebadon Izumi: i still have not had time to do that [2010-03-30 10:15] Bri Hasp: I am on the rc1.. from JCC [2010-03-30 10:16] WhiteStar Magic: that's post-fixes [2010-03-30 10:16] Bri Hasp: is stable for mega [2010-03-30 10:16] Nebadon Izumi: nice [2010-03-30 10:16] Bri Hasp: you could post it.. I feel [2010-03-30 10:16] Nebadon Izumi: ya i actually had planned to test that for a test release maybe [2010-03-30 10:16] Nebadon Izumi: i just have not had time yet [2010-03-30 10:17] Nebadon Izumi: i will try to do that soon [2010-03-30 10:17] Bri Hasp: but.. I only run Net.. so would need a mono check [2010-03-30 10:17] Nebadon Izumi: ya i need to do some test runs [2010-03-30 10:18] Bri Hasp: with a vs 2010 net 4 is happy [2010-03-30 10:20] Zac Zeurra: amgg [2010-03-30 10:20] Zac Zeurra: Your invisible! [2010-03-30 10:20] WhiteStar Magic: Hey Frank [2010-03-30 10:20] Zac Zeurra: And im holey again [2010-03-30 10:20] WhiteStar Magic: long time no see [2010-03-30 10:20] Nebadon Izumi: heh, so what else? [2010-03-30 10:20] Frank Northmead: Hello - ? [2010-03-30 10:20] Bri Hasp: see all fine [2010-03-30 10:21] Justin Clark-Casey is Online [2010-03-30 10:21] WhiteStar Magic: LBSA seems to be acting up more & more all the time [2010-03-30 10:21] Nebadon Izumi: hello Justin [2010-03-30 10:21] WhiteStar Magic: Good Day Justin ! [2010-03-30 10:21] Justin Clark-Casey: woah, hello folks [2010-03-30 10:21] Zac Zeurra: Hiya [2010-03-30 10:21] Justin Clark-Casey: got so wrapped up in something I forgot the time :) [2010-03-30 10:22]  Bri Hasp: Hello Mr JCC [2010-03-30 10:22]  Snoopy Pfeffer is Offline [2010-03-30 10:22]  Nebadon Izumi: hehe no problem it happens [2010-03-30 10:22]  Justin Clark-Casey: lots of people here today [Crraaaaaazzsshhhh!] [2010-03-30 10:40]  Bri Hasp: body stack [2010-03-30 10:40]  Basic AO v1.3: AO Ready :) [2010-03-30 10:40] Nebadon Izumi: ya im calling it a day [2010-03-30 10:40] Bob Wellman: oops [2010-03-30 10:40] Nebadon Izumi: hehe [2010-03-30 10:40] WhiteStar Magic: precious photo op [2010-03-30 10:40]  Nebadon Izumi: oh wait [2010-03-30 10:40] Nebadon Izumi: there goes [2010-03-30 10:40] Nebadon Izumi: i thought we killed it again [2010-03-30 10:40] Nebadon Izumi: lol [2010-03-30 10:40] Bob Wellman: free at last [2010-03-30 10:40] Basic AO v1.3: AO Off [2010-03-30 10:40] Nebadon Izumi: wow that was one heck of a mass login [2010-03-30 10:40] Nebadon Izumi: lol [2010-03-30 10:40] Bob Wellman: a hug is one thinh but thats toooo much [2010-03-30 10:41] Justin Clark-Casey: We should have aircraft boarding in a situation like this :) [2010-03-30 10:41]  WhiteStar Magic: does that count as a "Stress Test" ? [2010-03-30 10:41]  Nebadon Izumi: that was like 10 people all at once [2010-03-30 10:41]  Nebadon Izumi: lol [2010-03-30 10:41]  Adelle Fitzgerald: im really surprised the sim didnt break then [2010-03-30 10:41]  Nebadon Izumi: ya i thought it did [2010-03-30 10:41]  WhiteStar Magic: The Big Gulp Test [2010-03-30 10:41]  Nebadon Izumi: it was pinned at 0fps for a a bit [2010-03-30 10:42]  Justin Clark-Casey: yeah, impressed that it did stay up [2010-03-30 10:42]  Nebadon Izumi: ok sorry about that folks, i forgot to disable logins on after the 1st crash [2010-03-30 10:42]  Nebadon Izumi: wasted a bit of time there [2010-03-30 10:42]  Justin Clark-Casey: not so many people now :) [2010-03-30 10:42] WhiteStar Magic: founatin muted, we can proceed,,,, LOL [2010-03-30 10:42] Justin Clark-Casey: what did folks think of the imprudence announcement? [2010-03-30 10:42] Nebadon Izumi: hehe [2010-03-30 10:42] Nebadon Izumi: ya you know what [2010-03-30 10:43] Nebadon Izumi: i had to rebuild the fountain [2010-03-30 10:43] WhiteStar Magic: 100% behind Imprudence on that [2010-03-30 10:43] Nebadon Izumi: i be the volume got reset [2010-03-30 10:43] Bri Hasp: missed that ???? [2010-03-30 10:43] Nebadon Izumi: i will fix the fountain volume after the meeting [2010-03-30 10:43] Justin Clark-Casey: http://imprudenceviewer.org/ [2010-03-30 10:43] Nebadon Izumi: i noticed it got louder too [2010-03-30 10:43] Bob Wellman: sensible decision by Imprudence I thought [2010-03-30 10:43] WhiteStar Magic: <--- Wishes MUTE would persist [2010-03-30 10:44] Adelle Fitzgerald: i think its quite sad that the imprudence devs, along with other viewer devs have pulled their viewers from SL [2010-03-30 10:44]  WhiteStar Magic: LL did not give them too many options [2010-03-30 10:44] Nebadon Izumi: ya Im not going to say they made the wrong choice [2010-03-30 10:44] Bob Wellman: if they say "dont use" it lets them off the hook [2010-03-30 10:44] Nebadon Izumi: but im not sure i can support them if they arent giving back to LL [2010-03-30 10:44]  Adelle Fitzgerald: its good for opensim, if they do continue to dev the viewer for it, but it would ahve been nice to have it all round [2010-03-30 10:44] Nebadon Izumi: i really dont want to use LL code [2010-03-30 10:44] Nebadon Izumi: if it doesnt benefit not only us, but them [2010-03-30 10:44] Bri Hasp: some of LL policy has sure pissed off some folks.. [2010-03-30 10:45] Nebadon Izumi: i would rather see people drop LL viewers all together [2010-03-30 10:45] Nebadon Izumi: and work on Naali [2010-03-30 10:45] Zac Zeurra: LL are their own worse enemy [2010-03-30 10:45] Nebadon Izumi: at this point im not going to directly support any of the LL based viewers accept Hippo [2010-03-30 10:45] Justin Clark-Casey: LL do make some stunning presentational mistakes, even ignoring the content [2010-03-30 10:45] Nebadon Izumi: until Naali is ready [2010-03-30 10:45] Bri Hasp: the new homes, and Xstreet $ [2010-03-30 10:45] Richardus Raymaker: LL says that everything is better with ..... [2010-03-30 10:45] Simulator Version v0.5 shouts: OpenSim 0.6.9 (Dev)        1d4d6c8: 2010-02-09 20:25:24 +0000 (Unix/Mono) [2010-03-30 10:45] Adelle Fitzgerald: chances are Neb, that hippo may pull from SL too, or remove features to comply [2010-03-30 10:45] Nebadon Izumi: ya thats ok [2010-03-30 10:45]  Nebadon Izumi: i understand that [2010-03-30 10:46] Nebadon Izumi: but until Naali is ready im not going to support deving LL viewers myself [2010-03-30 10:46] WhiteStar Magic: LL is alienating a lot of folks [2010-03-30 10:46] Nebadon Izumi: thats just my personal view though [2010-03-30 10:46] Nebadon Izumi: something everyone needs to decide on their won really [2010-03-30 10:46] Nebadon Izumi: own* [2010-03-30 10:46] Frank Northmead: LL has a long history of alienating a lot of folks. [2010-03-30 10:46] Bri Hasp: if 7 goes well I expect another glut of X SL migration [2010-03-30 10:46] WhiteStar Magic: They seem to have matsered that now [2010-03-30 10:46] Nebadon Izumi: i just dont see the point of using LL code anymore if they are going to cut everyone off [2010-03-30 10:46] Bob Wellman: maybe alienation is in thier misson staemnet .. what do you reckon? [2010-03-30 10:46] WhiteStar Magic: *mastered [2010-03-30 10:46] Nebadon Izumi: why even bother [2010-03-30 10:47] Richardus Raymaker: if 2 gets puhed to [2010-03-30 10:47]  Bob Wellman: lol [2010-03-30 10:47] Nebadon Izumi: just work on something they dont control [2010-03-30 10:47] sim core: They need to have a stable viewer, with backup and avatar cross-grid for it to matter anyway [2010-03-30 10:47] Richardus Raymaker: sim core, and a good interface [2010-03-30 10:47] sim core: Well, the interface seemed alright to me! [2010-03-30 10:47] Adelle Fitzgerald: i agree that opensim should have its own viewer, but i dont see the point in not supporting other LL based viewers until such a point there is one soley for opensim [2010-03-30 10:47] Bri Hasp: as a company ..yopu think they care about cross grid? [2010-03-30 10:47] Nebadon Izumi: ya perhaps, im just not into using LL code [2010-03-30 10:47] Nebadon Izumi: if its not being contributed back to LL [2010-03-30 10:48]  Adelle Fitzgerald: if Hippo pulled from Sl too, where would that leave us with viewers then? [2010-03-30 10:48] Nebadon Izumi: id rather just not get involved at all [2010-03-30 10:48] Nebadon Izumi: im gonna stay out of that fight, and do something productive [2010-03-30 10:48] Nebadon Izumi: like support Naali [2010-03-30 10:48] Nebadon Izumi: hehe [2010-03-30 10:48] Adelle Fitzgerald: hehe [2010-03-30 10:48] Adelle Fitzgerald: you brought it up :P [2010-03-30 10:48] WhiteStar Magic: hahahah [2010-03-30 10:48] Nebadon Izumi: noo [2010-03-30 10:48] Nebadon Izumi: not with you [2010-03-30 10:48] Richardus Raymaker: sim core i mean no SL2 interface please [2010-03-30 10:48] Nebadon Izumi: i mean stay out of the whole LL viewer fight [2010-03-30 10:48] Nebadon Izumi: i want nothing to do with it [2010-03-30 10:48]  Adelle Fitzgerald: i do understand your feelings though [2010-03-30 10:49] Adelle Fitzgerald: im keeping an open opinion on that atm [2010-03-30 10:49] Adelle Fitzgerald: see how things pan out [2010-03-30 10:49] Nebadon Izumi: ya, im hoping LL changes honestly [2010-03-30 10:49] sim core: Ah, I do not use sl2 yet@richardus :-J [2010-03-30 10:49] Adelle Fitzgerald: i very much doubt they will tbh [2010-03-30 10:49] Nebadon Izumi: i just personally dont see the point though in fighting through using their code [2010-03-30 10:49] WhiteStar Magic: don;t make any bets on that Neb [2010-03-30 10:49] Nebadon Izumi: when there are alternatives [2010-03-30 10:49] Bri Hasp: I play with it [2010-03-30 10:49]  Nebadon Izumi: especially when Naali is in such need of devs [2010-03-30 10:49] sim core: (The scripting toos with osl is fine for me! ) [2010-03-30 10:50] sim core: *Tools [2010-03-30 10:50] Nebadon Izumi: I do want LL to change for the better too [2010-03-30 10:50] Richardus Raymaker: @si core. kepe it that way, i dont use it not anymore to. [2010-03-30 10:50] Nebadon Izumi: but i also would rather see some of these people who are mad work on more open alternatives [2010-03-30 10:50] sim core: Hehe@richardus [2010-03-30 10:50] Nebadon Izumi: even if it means taking off 6 months and not looking at code [2010-03-30 10:50] Nebadon Izumi: id rather support people to do that, then fight with LL [2010-03-30 10:50]  Justin Clark-Casey: Maybe we'll start to see that slowly [2010-03-30 10:51] Bri Hasp: we are so close on working functions.. hope Rev gets back on it after 7 lives [2010-03-30 10:51] Adelle Fitzgerald: if Emerald pull from SL too, then i guess we will see what direction the viewer thing goes in [2010-03-30 10:51]  Nebadon Izumi: ya, it will be interesting [2010-03-30 10:51] Adelle Fitzgerald: that will be a big blow to the SL community [2010-03-30 10:51] Nebadon Izumi: personally i think its only going to make our viewer better [2010-03-30 10:51] sim core: ( Actually was hoping for a web-browser interface like in flash to replace the viewers eventually ) [2010-03-30 10:51] Nebadon Izumi: i dont see any of this as bad [2010-03-30 10:51] Nebadon Izumi: even though its frustrating [2010-03-30 10:51] Bob Wellman: maybe thier is an upside to Imprudence annoucment. If they are not keeping SL compatible maybe they can add opensim only features [2010-03-30 10:51] sim core: Xen, I believe was like that? [2010-03-30 10:52] WhiteStar Magic: just another bump on the road [2010-03-30 10:52] Nebadon Izumi: ya, if i thought the LL viewer was truly saveable id fight harder for it [2010-03-30 10:52]  Nebadon Izumi: but to me its soo bad it needs a complete redoo [2010-03-30 10:52] Nebadon Izumi: SL 2.0 is fail [2010-03-30 10:52] Richardus Raymaker: if emeralds is forbiddin in SL, i can back my cases [2010-03-30 10:52] Justin Clark-Casey: emerald doesn't have import/export, does it? [2010-03-30 10:52] Frank Northmead: Bob, Imprudence did not say they are not keeping compatible - just that they refuse to sign up to follow the rules. [2010-03-30 10:52] WhiteStar Magic: yes it does [2010-03-30 10:52] Nebadon Izumi: i thought it did [2010-03-30 10:53] Zac Zeurra: i think it has export [2010-03-30 10:53] WhiteStar Magic: but not the associated textures as it is only In-Sl use [2010-03-30 10:53] Zac Zeurra: not sure on import [2010-03-30 10:53] Adelle Fitzgerald: though, another angle to this might be if the pre sl2 viewers mostly pull from SL, SL may, just may, say that we can have the code [2010-03-30 10:53] Justin Clark-Casey: interesting. I gain the impressio nthat the emerald devs are the cloest to sl [2010-03-30 10:53] Nebadon Izumi: well its Open AdelleF [2010-03-30 10:53] Nebadon Izumi: we could continue to use it for OpenSim [2010-03-30 10:53] Bob Wellman: yes but if they arent offering as SL connectable there is less reason to turn down a request for freatures only good for Opensim [2010-03-30 10:53] Nebadon Izumi: they are not saying we cant do that [2010-03-30 10:53] Adelle Fitzgerald: what i mean is the devs can use the code without fear of looking at it [2010-03-30 10:53]  Nebadon Izumi: ah ya perhaps, personally i hope that doesnt happen [2010-03-30 10:53] Nebadon Izumi: that would be bad for Naali [2010-03-30 10:53] Richardus Raymaker: JCC, emerald have. [2010-03-30 10:53] Adelle Fitzgerald: if its old code, SL may not be interested anymore [2010-03-30 10:54] Adelle Fitzgerald: its hard to say right now though [2010-03-30 10:54] Justin Clark-Casey: the Linden's would have to relicense it which I believe they could technically do, though it would be so unpopular I doubt that they would do it [2010-03-30 10:54]  Adelle Fitzgerald: so many directions this could go in [2010-03-30 10:54]  Bob Wellman: maybe they could freeze SL version and satrt adding stuff like direct connect to Inventory server proxy [2010-03-30 10:54] Nebadon Izumi: id hate to see Naali devs looking at the LL code [2010-03-30 10:54] Nebadon Izumi: ir really needs to be all new i think [2010-03-30 10:54] Nebadon Izumi: as painful as it is [2010-03-30 10:55]  Nebadon Izumi: we'll see though, it sounds like the Rex team is making good progress [2010-03-30 10:55] Bob Wellman: is Nalli usable at all? [2010-03-30 10:55] Nebadon Izumi: we'll never prevent anyone from using any of the LL based viewers [2010-03-30 10:55] Adelle Fitzgerald: is naali from the Rex team? [2010-03-30 10:55] Nebadon Izumi: i just cant get into supporting them myself [2010-03-30 10:55] Nebadon Izumi: you wont hear me recommending them to people [2010-03-30 10:55] Nebadon Izumi: unless theres just no other choice for them [2010-03-30 10:55] Bri Hasp: on 6.9rc1.. I have zero Lite issues .. is that mono only? [2010-03-30 10:56] Justin Clark-Casey: bri: zero lite? [2010-03-30 10:56] Bri Hasp: use Lite on my open seas mega [2010-03-30 10:56] WhiteStar Magic: Heya Jacek [2010-03-30 10:56] Nebadon Izumi: sqlite i assume [2010-03-30 10:56] Bri Hasp: yes SQLite.. I see comments around [2010-03-30 10:56] Justin Clark-Casey: bri: you mean you have a problem or not? [2010-03-30 10:56] Bri Hasp: no no IS PERFECTB for me [2010-03-30 10:57]  Justin Clark-Casey: sqlite is broken beyond mono 2.4.2 (or maybe 2.4.3) for everything atm [2010-03-30 10:57] Nebadon Izumi: btw did anyone get a copy of the chat before the crash? [2010-03-30 10:57] Nebadon Izumi: i just realized i didnt copy it all [2010-03-30 10:57] Bri Hasp: I am 100% Win servers [2010-03-30 10:57] Justin Clark-Casey: I installed mono 2.6 on my laptop and I can repdeoduce a problem [2010-03-30 10:57] Adelle Fitzgerald: ill have itin history, Neb [2010-03-30 10:57] Nebadon Izumi: i still havent sturned history on i keep forgetting [2010-03-30 10:57] Nebadon Izumi: doign that now [2010-03-30 10:57] Justin Clark-Casey: bri: ah, you may never have that issue then :) [2010-03-30 10:57]  WhiteStar Magic: sorry, I could not get a copy I got tossed too fast [2010-03-30 10:57]  Justin Clark-Casey: bri: it's a mono-only thing [2010-03-30 10:57]  Bri Hasp: ok [2010-03-30 10:58]  Nebadon Izumi: ok hopefully i wont have to re-install hippo before next meeeting [2010-03-30 10:58]  WhiteStar Magic: Jacek, we were just chatting about Imprudence a few minutes ago [2010-03-30 10:58]  Nebadon Izumi: lol [2010-03-30 10:58]  Richardus Raymaker: build from scratch can give i hope better code with some old bug fixes and higher framerate [2010-03-30 10:58]  Bri Hasp: ducking spears.. I gave up on mono about January [2010-03-30 10:58]  sim core: *Xenki [2010-03-30 10:58]  Justin Clark-Casey: I do hear that the Linden viewer code is a horrible stomach churning tangle [2010-03-30 10:58]  Nebadon Izumi: i think Xenki is pretty dead [2010-03-30 10:59] Nebadon Izumi: ya i hear the same Justin, thats why i hope LL never lets us look at it [2010-03-30 10:59]  Nebadon Izumi: lol [2010-03-30 10:59] Justin Clark-Casey: heh [2010-03-30 10:59] sim core: Probably, but it seemed a great idea, avoiding the need to use a different internet browser :-) [2010-03-30 10:59]  Jacek Antonelli: Justin: Yeah, that describes it pretty well. Although I prefer the phrase "a lump of spaghetti rolled up in s***" [2010-03-30 10:59]  Nebadon Izumi: ya Xenki was windows only [2010-03-30 10:59]  Nebadon Izumi: so i dunno about that sim core [2010-03-30 10:59]  WhiteStar Magic: LOL @ Jacek [2010-03-30 10:59]  sim core: Right@neb [2010-03-30 10:59]  Nebadon Izumi: infact it was Windows Vista/7 only [2010-03-30 11:00]  Nebadon Izumi: good idea, but i dunno, the idea of a viewer in web browser seems bad to me [2010-03-30 11:00]  Richardus Raymaker: yiks [2010-03-30 11:00]  Nebadon Izumi: might be good for some folks though [2010-03-30 11:00]  sim core: I mean, if it were compatible, the xenki viewer idea was a good one I find! [2010-03-30 11:00]  Nebadon Izumi: as strictly exploring mode [2010-03-30 11:00] Richardus Raymaker: i think not that wil make framerate better if you do it in browser [2010-03-30 11:00] Justin Clark-Casey: jacek: heh [2010-03-30 11:00] WhiteStar Magic: FYI: for those of you who don;t know, Jacek is a Lead Dev with Imprudence Viewer and a Terrific resource [2010-03-30 11:00] Nebadon Izumi: i think we'll end up trading too much performance in the end [2010-03-30 11:01] Nebadon Izumi: having a browser based viewer [2010-03-30 11:01] Nebadon Izumi: even Unity3D to me [2010-03-30 11:01]  Nebadon Izumi: personally i dont like Unity much [2010-03-30 11:01] Bri Hasp: aha ...nice viewer [2010-03-30 11:01] Justin Clark-Casey: jacek: Nice to meet you, btw [2010-03-30 11:01] Jacek Antonelli waves to everyone [2010-03-30 11:01] Zac Zeurra waves back [2010-03-30 11:01] sim core: :-) [2010-03-30 11:01]  Bob Wellman waves to Jacek [2010-03-30 11:02]  Richardus Raymaker: bye jacek [2010-03-30 11:02]  Jacek Antonelli: Erm, waving hello :) [2010-03-30 11:02] Richardus Raymaker: hi kakur [2010-03-30 11:02] Nebadon Izumi: i really do hope LL allows more 3rd party viewer access [2010-03-30 11:02] Justin Clark-Casey: lol [2010-03-30 11:02] Bri Hasp: I use 1.2.0 probby 8 versions back [2010-03-30 11:02] WhiteStar Magic: .. [2010-03-30 11:02] Bob Wellman: can I ask Jacek what she sees as the future direction for Imprudnce now? [2010-03-30 11:03] Richardus Raymaker: 1.2.0 is still the best one. tried newer. dont like it [2010-03-30 11:03] Jeeper Shim is Online [2010-03-30 11:03] Nebadon Izumi: sure feel free to ask any questions, the meeting generally ends officially around now [2010-03-30 11:03] Nebadon Izumi: but we can keep chatting as long as people are here [2010-03-30 11:03] WhiteStar Magic: we did lose time @ start caus eof crash [2010-03-30 11:03] Nebadon Izumi: heh ya [2010-03-30 11:03]  Nebadon Izumi: i dont mind continuing on for a bit [2010-03-30 11:03] Justin Clark-Casey: I'll stay a while since I was late this week [2010-03-30 11:03] Juicy Babii: oops spaced the time zone thing [2010-03-30 11:04] Up Grayeddd is Online [2010-03-30 11:04] Justin Clark-Casey: Personally, I still have some vague hope that Linden will amend the obvious problems in their tpv policy [2010-03-30 11:04] Key Gruin is Offline [2010-03-30 11:04] Nebadon Izumi: me too [2010-03-30 11:04] Nebadon Izumi: i do really hope that happens [2010-03-30 11:04] Kakurady Drakenar: -Ends- now? Aww. I need to come earlier next time then. [2010-03-30 11:04] Female AO mit Anis: System.Reflection.TargetParameterCountException: parameters do not match signature

Server stack trace: at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object [] parameters, System.Globalization.CultureInfo culture) [0x000fc] in /usr/src/packages/BUILD/mono-2.6.1/mcs/class/corlib/System.Reflection/MonoMethod.cs:225 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object [] parameters) [0x00000] in /usr/src/packages/BUILD/mono-2.6.1/mcs/class/corlib/System.Reflection/MethodBase.cs:113 at OpenSim.Region.ScriptEngine.Shared.ScriptBase.Executor.ExecuteEvent (System.String state, System.String FunctionName, System.Object [] args) [0x0006f] in /home/osgrid/PLAZA/wright_plaza/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs:180 at OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass.ExecuteEvent (System.String state, System.String FunctionName, System.Object [] args) [0x0000 [2010-03-30 11:04] Jacek Antonelli: Bob: I'm not entirely sure yet. In the short-to-medium term, we're going to finish up the version we've been working on. [2010-03-30 11:05] WhiteStar Magic: meeting is @ 10:00 PST (vbiewertime) [2010-03-30 11:05] Bob Wellman: nwill you orientate more towards Opensim in future as LL are not playing nicely [2010-03-30 11:05] Juicy Babii kicks Windows 7's broken time of day clock [2010-03-30 11:08] Up Grayeddd is Online [2010-03-30 11:08] Justin Clark-Casey: there do seem to have been quite a few new opensim grids recently [2010-03-30 11:09] Justin Clark-Casey: ping [2010-03-30 11:09] Bri Hasp: mini maps are important to sailoors.. Imprudence handles that best of all [2010-03-30 11:09] Jacek Antonelli: Longer term, we'd like to fix up existing issues in Imprudence when connected to OpenSim. And eventually, I hope, coordinate with some OpenSim devs to implement some cool new stuff [2010-03-30 11:09] Richardus Raymaker: JCC. with linden labs i never know if we go left right up or down. most times to go the wrong way [2010-03-30 11:09] Bri Hasp: again? [2010-03-30 11:09] Richardus Raymaker: - [2010-03-30 11:09] Dave Coyle is Online [2010-03-30 11:09] Adelle Fitzgerald: biiig lag spike [2010-03-30 11:09] Justin Clark-Casey: woah [2010-03-30 11:09] Adelle Fitzgerald: incomming packets thread died [2010-03-30 11:09] Kakurady Drakenar: Ow. [2010-03-30 11:09] Bob Wellman: Jacek: thats great to hear [2010-03-30 11:10] Kakurady Drakenar: Bob: Jacek just got lagged offline... [2010-03-30 11:10] Dave Coyle is Offline [2010-03-30 11:10] Justin Clark-Casey: gotta fix up OpenSim first.... wonder what happened there [2010-03-30 11:10] Adelle Fitzgerald: its quite common, Justin [2010-03-30 11:10] Nebadon Izumi: ya its pretty common with big loads like this [2010-03-30 11:10] Justin Clark-Casey: oh really? Somewhat ironic - I don't experience OpenSim a lot under these conditions [2010-03-30 11:10] Adelle Fitzgerald: happens on my regions when im alone, after clearing cache [2010-03-30 11:10] Bob Wellman: thx kakuras=dy I dint see that [2010-03-30 11:11] Nebadon Izumi: ya inventory can do a number on a sim [2010-03-30 11:11] Adelle Fitzgerald: there is something causing a lock somewhere i suspect [2010-03-30 11:11] Nebadon Izumi: especially after cache clearing [2010-03-30 11:11] Chelsea Himmel is Offline [2010-03-30 11:11] McCabe Maxsted waves [2010-03-30 11:11] Bri Hasp: what the prognosis for a 7 rollout.. a month? [2010-03-30 11:11] McCabe Maxsted: ahoy! [2010-03-30 11:11] Jacek Antonelli: Ahoy [2010-03-30 11:11] Nebadon Izumi: you get a lot of people bringing down inventory at once it can be problematic [2010-03-30 11:11] Adelle Fitzgerald: probably longer, Bri [2010-03-30 11:11] WhiteStar Magic: rough go there, got tossed [2010-03-30 11:11] Bri Hasp: kk [2010-03-30 11:11]  sim core: Right, would be nice to be able to throttle the amount of inventory transferred at one time! [2010-03-30 11:12] Justin Clark-Casey: yes [2010-03-30 11:12] Bob Wellman: Jacek; I believe Opensim will soon allow Inventory to be fetched stright from the inventory server rather than the region... any plans to make allow imprudence to do that? [2010-03-30 11:13] Richardus Raymaker: good idea sim [2010-03-30 11:13] Jacek Antonelli: Sure, we'd be glad to do that. Just need to know what the viewer should do to support that [2010-03-30 11:13] Richardus Raymaker: aha [2010-03-30 11:13] Bob Wellman: that would make Opensim so much faster [2010-03-30 11:13] Bob Wellman: and teach LL a lesson too...lol [2010-03-30 11:14] Dorothea Lundquist is Offline [2010-03-30 11:14] Bob Wellman: sorry I know no one wants to teach LL a lesson... [2010-03-30 11:14] Jacek Antonelli: heh heh [2010-03-30 11:14] Adelle Fitzgerald: is inventory cached on the sim? [2010-03-30 11:14] Bob Wellman look innocently at ceiling [2010-03-30 11:14] sim core: :-) [2010-03-30 11:14]  Kakurady Drakenar: Everything goes throuh the sim... [2010-03-30 11:14]  Adelle Fitzgerald: i know is goes through the sim, i wondered if it was cached [2010-03-30 11:15]  Justin Clark-Casey: I'm not sure if it's cached or not right now - something tells me it isn't [2010-03-30 11:15]  Adelle Fitzgerald: me too [2010-03-30 11:15]  Adelle Fitzgerald: maybe it should be [2010-03-30 11:15]  Nebadon Izumi: inventory is cached in the viewer [2010-03-30 11:15]  Justin Clark-Casey: there are issues with caching inventory data there [2010-03-30 11:15]  Nebadon Izumi: not sim [2010-03-30 11:15]  Adelle Fitzgerald: what issues, Justin? [2010-03-30 11:15]  Jeeper Shim is Online [2010-03-30 11:15]  Jacek Antonelli: Makes more sense to fetch it directly from the inventory server, anyway [2010-03-30 11:15]  Nebadon Izumi: say you change it [2010-03-30 11:15]  Nebadon Izumi: then go back to that sim [2010-03-30 11:16] Bob Wellman: Jacek.. yes it is faster and relives strain on regions [2010-03-30 11:16] Nebadon Izumi: if its cached could be problematic [2010-03-30 11:16] Adelle Fitzgerald: the same could be said about objects etc [2010-03-30 11:16] Adelle Fitzgerald: change a texture on an object [2010-03-30 11:16] WhiteStar Magic: I think that would further shine with Simian, No ? [2010-03-30 11:16] Richardus Raymaker: hello nakato [2010-03-30 11:16] Nebadon Izumi: no because everytime you change an object the UUID changes [2010-03-30 11:16] Nebadon Izumi: not the same with inventory [2010-03-30 11:16] Nakato Kobor: hi :) [2010-03-30 11:17]  Crashtest Dummy: Hi :) [2010-03-30 11:17] Up Grayeddd is Online [2010-03-30 11:17] Adelle Fitzgerald: gotcha [2010-03-30 11:17] Bob Wellman: Jacek : I belive you need to change Imprudnec to connect to a proxy for Inventory like Grider does [2010-03-30 11:17] Bob Wellman: someone correct me if thats wrong please [2010-03-30 11:17] Justin Clark-Casey: hmm, I can't remember now - I'm probably thinking of user info caching. Ho hum - far too little sleep last night [2010-03-30 11:17] Adelle Fitzgerald: hehe [2010-03-30 11:17] Nebadon Izumi: i think grider could theoreticly launch any of the LL based viewers [2010-03-30 11:17] Justin Clark-Casey: bob: I think Grider only does funny stuff because it wraps existing viewers [2010-03-30 11:18] Bri Hasp: yep [2010-03-30 11:18] Justin Clark-Casey: a viewer could fetch data directly from asset and inventory services but I think that this requires some deep changes in opensim too [2010-03-30 11:18] Bob Wellman: so maybe if jacek asked the grider author (dive I belive) maybe she could do it in the viewr its elf [2010-03-30 11:18] Justin Clark-Casey: for instance, you need to start giving something like URLs for asset locations rather tan just uuids as today [2010-03-30 11:18] Nebadon Izumi: probably just know HG will change [2010-03-30 11:18] Nebadon Izumi: alot [2010-03-30 11:18] Justin Clark-Casey: but some deep data structures are hardcoded to be uuids rather than strings and migration is a big pain too [2010-03-30 11:18] Richardus Raymaker: more easy maby with own viewer ? [2010-03-30 11:19] Nebadon Izumi: probably best to not commit too much to HG 1.0 or 1.5 [2010-03-30 11:19] Nebadon Izumi: id speak with Diva about it [2010-03-30 11:19]  Bob Wellman: having imprudnce with a config option of SL style inventory fetch or grider like fetch would be cool [2010-03-30 11:19] Nebadon Izumi: HG 2.0 my understanding is it will require the use of gridder [2010-03-30 11:19] Justin Clark-Casey: fetching inventory directly means implementing something secure too :) [2010-03-30 11:19]  Nebadon Izumi: there will be no choice [2010-03-30 11:20]  Nebadon Izumi: unless Diva has some how changed her thinking recently [2010-03-30 11:20]  Bri Hasp: ohh .. Diva saysso Neb? [2010-03-30 11:20]  Jeeper Shim is Online [2010-03-30 11:20]  Nebadon Izumi: thats what she told me while back [2010-03-30 11:20]  Bob Wellman: good time for opensim devs and jacek to talk I think [2010-03-30 11:20]  Nebadon Izumi: best to speak directly to her, i dont want to put words in her mouth [2010-03-30 11:20]  Bob Wellman: compare notes (not code of course) [2010-03-30 11:20]  eaglefx Binder is Online [2010-03-30 11:21]  Jacek Antonelli: (Could someone link me to more info about Gridder? I haven't heard of it before) [2010-03-30 11:22] Bri Hasp: looking [2010-03-30 11:22]  Justin Clark-Casey: http://opensimulator.org/wiki/Grider [2010-03-30 11:22]  Jacek Antonelli: thanks [2010-03-30 11:22]  Justin Clark-Casey: not sure how fresh that information is though - Diva on #opensim-dev in freenode is the ultimate source [2010-03-30 11:23]  WhiteStar Magic: http://github.com/diva/Grider [2010-03-30 11:23]  Bob Wellman: wouldnt it be nice to have a veiwer that makes the best of thye new opensim advances [2010-03-30 11:23]  WhiteStar Magic: her most current stuff is tehre [2010-03-30 11:23]  Bob Wellman: rather than be restricted by old LL restraints [2010-03-30 11:23]  Jacek Antonelli: Bob: Agree [2010-03-30 11:24]  Bob Wellman: as I say LL might review hher TVP if they see tpv pushing opensim better features [2010-03-30 11:24]  Nebadon Izumi: ya i think thats what Naali is trying to do [2010-03-30 11:24]  Bob Wellman: they may see at last the writing on the wall and feel they need to keep up [2010-03-30 11:25]  Nebadon Izumi: but its got a real long road ahead before its displacing any of the LL based projects [2010-03-30 11:25] Bob Wellman: arogance evaporates only when you start losing a battle [2010-03-30 11:25] Bri Hasp: sorry phone.. http://opensimulator.org/wiki/Grider [2010-03-30 11:25] Justin Clark-Casey: lot of man years in those LL viewers and much of the mindshare [2010-03-30 11:25] Nebadon Izumi: thats why id rather see Naali succced [2010-03-30 11:25] Nebadon Izumi: it puts mroe pressure on LL to do better [2010-03-30 11:25] Bob Wellman: a bloody nose works wonders for humility [2010-03-30 11:25] Bob Wellman: lol [2010-03-30 11:25] Nebadon Izumi: it would benefit both platforms if you ask me [2010-03-30 11:26]  Bob Wellman: I think it would... [2010-03-30 11:26] Justin Clark-Casey: competition is always good [2010-03-30 11:26] Justin Clark-Casey: well, nearly always :) [2010-03-30 11:26]  Nebadon Izumi: hehe ya [2010-03-30 11:26]  Bob Wellman: cooperation is good for everone too [2010-03-30 11:27]  Bob Wellman: but when one party feel tyhey are unassialable they donnt cooperate [2010-03-30 11:27]  Armin Weatherwax: Hi :) [2010-03-30 11:27] Bob Wellman: so they need to be woken up [2010-03-30 11:27]  Justin Clark-Casey: hi armin [2010-03-30 11:27] Justin Clark-Casey: alright I need to go. See you guys aroudn [2010-03-30 11:27] Bri Hasp: ciao JCC [2010-03-30 11:27] Jacek Antonelli: tc Justin [2010-03-30 11:28] WhiteStar Magic: Take Care JCC, have a good one [2010-03-30 11:28] Richardus Raymaker: bye jcc [2010-03-30 11:28] Adelle Fitzgerald: bye Justin, tc [2010-03-30 11:28]  Nebadon Izumi: later Justin [2010-03-30 11:28] Justin Clark-Casey waves [2010-03-30 11:28] Bob Wellman: showing how opensimbye Justin [2010-03-30 11:28] Justin Clark-Casey is Offline [2010-03-30 11:30] WhiteStar Magic: ..\ [2010-03-30 11:30] Nebadon Izumi: heh [2010-03-30 11:31] WhiteStar Magic: thought we bounced again [2010-03-30 11:31] Bri Hasp: off I go to Lunch.. ty jacek for the good info [2010-03-30 11:31] Nebadon Izumi: i got semi distracted for a minute there [2010-03-30 11:31] Nebadon Izumi: kk Bri [2010-03-30 11:31] Nebadon Izumi: thanks for coming [2010-03-30 11:31] Jacek Antonelli: bye Bri, nice to be here [2010-03-30 11:31] WhiteStar Magic: Have a Good One Bri [2010-03-30 11:31] Richardus Raymaker: bye bri [2010-03-30 11:31] Bri Hasp: ciao Y'all [2010-03-30 11:31] Adelle Fitzgerald: bye Bri [2010-03-30 11:31] Adelle Fitzgerald: Neb, dod you get chance to check out IAR on danger? [2010-03-30 11:31] Adelle Fitzgerald: *did [2010-03-30 11:31] Pete Atolia: hi there. Please excuse me, is this a private opensim meeting or can I attend ? [2010-03-30 11:31] Nebadon Izumi: not yet, i tried on my simian grid, and found it broken there [2010-03-30 11:32] Bob Wellman: nice to meet you all... time for RL....sigh... bye [2010-03-30 11:32] Adelle Fitzgerald: gotcha [2010-03-30 11:32] Nebadon Izumi: was working with Jhurliman to get it fixed [2010-03-30 11:32] WhiteStar Magic: ciao Bob [2010-03-30 11:32] Adelle Fitzgerald: Pete, sure you can join [2010-03-30 11:32] Shez Oyen: Come on in Pete [2010-03-30 11:32] Pete Atolia: thx Adelle [2010-03-30 11:32] Adelle Fitzgerald: ann nice, Neb [2010-03-30 11:32] Adelle Fitzgerald: i still need to try your grid [2010-03-30 11:32] Nebadon Izumi: http://www.onikenkon.com [2010-03-30 11:32] Nebadon Izumi: i made some changes to the site [2010-03-30 11:32] Nebadon Izumi: and the hippo grid manager details [2010-03-30 11:33] Nebadon Izumi: click login on the website for details [2010-03-30 11:33] WhiteStar Magic: did teh accounts transfer or need to recreate ? [2010-03-30 11:33] Nebadon Izumi: its the same database Whitestar [2010-03-30 11:33] Adelle Fitzgerald: is there a registration page? [2010-03-30 11:33] WhiteStar Magic: excellent [2010-03-30 11:33] Nebadon Izumi: i just updated the website [2010-03-30 11:33] Nebadon Izumi: yes its on that link above Adelle [2010-03-30 11:33] Adelle Fitzgerald: excellent, ill check it out soon [2010-03-30 11:33] Maria Korolov is Online [2010-03-30 11:34] WhiteStar Magic: I have to say it.... Simian is likely one of teh best enhacements / OPTIONS I have seen in quite some time and I am quite impressed with what I have seen so far ! [2010-03-30 11:34] Nebadon Izumi: ya its working very good, and its really basic [2010-03-30 11:34] WhiteStar Magic: and Clean ! [2010-03-30 11:34] Nebadon Izumi: theres a lot to do still though [2010-03-30 11:34] Nebadon Izumi: in terms of scalability though Apache2/PHP really cant be beat [2010-03-30 11:35] WhiteStar Magic: This is also encouraging : http://beta.opensimulator.org/ [2010-03-30 11:35] Richardus Raymaker: i cant wait with simian.sounds good. [2010-03-30 11:35] Nebadon Izumi: ya Adam and Melanie were working on that [2010-03-30 11:35] Nebadon Izumi: the beta site [2010-03-30 11:35] Nebadon Izumi: it still needs alot of work still [2010-03-30 11:35] Nebadon Izumi: just hasnt been time [2010-03-30 11:36] Pete Atolia: new beta site looks really professional to me [2010-03-30 11:36]  WhiteStar Magic: much more presentable for sure [2010-03-30 11:36] Nebadon Izumi: ya hopefully soon one day we can get working on that again [2010-03-30 11:36] Nebadon Izumi: hehe just so much to do [2010-03-30 11:36]  Richardus Raymaker: that looks good ! [2010-03-30 11:36] phacelia Furse is Online